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WIP Nathrokor sfx; More balancing
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@ -1317,19 +1317,19 @@ Magister Attack 03
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Kalkalisk Attack 01
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Kalkalisk Attack 02
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Kalkalisk Attack 03
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Ion Cannon Charge 01
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Ion Cannon Attack 01
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Ion Cannon Attack 02
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Ion Cannon Attack 03
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Empyrean Attack 01
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Empyrean Attack 02
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Empyrean Attack 03
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Nathrokor Attack 01
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Nathrokor Attack 02
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Nathrokor Attack 03
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Quazilisk Attack 01
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Quazilisk Attack 02
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Quazilisk Attack 03
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Diadem Charge 01
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Diadem Attack 01
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Diadem Attack 02
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Diadem Attack 03
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Empyrean Weaponfire 01
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Empyrean Weaponfire 02
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Empyrean Weaponfire 03
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Nathrokor Weapon1fire
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Nathrokor Weapon2hit 01
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Nathrokor Weapon2hit 02
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Quazilisk Weaponfire 01
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Quazilisk Weaponfire 02
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Quazilisk Weaponfire 03
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Simulacrum Clone 01
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Madcap Ready 01
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Architect Death 01
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@ -2491,7 +2491,7 @@ Silvertongue Under Attack 01
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Silvertongue Under Attack 02
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Silvertongue Under Attack 03
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Silvertongue Under Attack 04
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Extended Sound #1
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Nathrokor Weaponhit A 01
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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@ -1324,9 +1324,9 @@ cm\t\ioncannon\wf-03.wav
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cm\p\empyrean\wf-01.wav
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cm\p\empyrean\wf-02.wav
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cm\p\empyrean\wf-03.wav
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cm\z\nathrokor\wf-01.wav
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cm\z\nathrokor\wf-02.wav
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cm\z\nathrokor\wf-03.wav
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cm\z\nathrokor\wf-a-01.wav
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cm\z\nathrokor\wh-b-01.wav
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cm\z\nathrokor\wh-b-02.wav
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cm\z\quazilisk\wf-01.wav
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cm\z\quazilisk\wf-02.wav
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cm\z\quazilisk\wf-03.wav
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@ -2490,4 +2490,5 @@ cm\t\silvertongue\rdy-01.wav
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cm\t\silvertongue\help-01.wav
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cm\t\silvertongue\help-02.wav
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cm\t\silvertongue\help-02.wav
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cm\t\silvertongue\help-02.wav
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cm\t\silvertongue\help-02.wav
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cm\z\nathrokor\wh-a-01.wav
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@ -7052,12 +7052,12 @@ Phalanx_Siege_BaseInit:
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playfram 0xAA
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wait 2
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playfram 0xBB
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wait 42
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wait 32
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sigorder 1
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goto ScourgeLocal00
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Phalanx_Siege_BaseSpecialState2:
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wait 38
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wait 28
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playsnd 319 # Terran\TANK\TTaTra01.WAV
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wait 3
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playfram 0xAA
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@ -7118,13 +7118,13 @@ Phalanx_Siege_TurretInit:
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playfram 0x44
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wait 1
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nobrkcodestart
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wait 17
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wait 13
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playfram 0x55
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wait 2
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playfram 0x66
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wait 2
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playfram 0x77
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wait 17
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wait 13
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playsnd 318 # Terran\TANK\TTaTra00.WAV
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wait 1
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playfram 0x88
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@ -7181,7 +7181,7 @@ Phalanx_Siege_TurretSpecialState2:
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playfram 0x88
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wait 2
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playfram 0x77
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wait 27
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wait 21
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playfram 0x66
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wait 2
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playfram 0x55
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@ -26320,12 +26320,13 @@ NathrokorGndAttkInit:
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playfram 0x100
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wait 1
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nobrkcodestart
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attackmelee 3 1326 1327 1328 # Nathrokor attack 01, 02, 03
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playfram 0x120
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playsnd 1326 # Nathrokor weaponfire 01
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wait 1
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playfram 0x140
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wait 1
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playfram 0x160
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attackmelee 1 894 # Zerg\Ultra\zulHit00.WAV
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wait 2
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playfram 0x140
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wait 2
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@ -26342,6 +26343,7 @@ NathrokorAirAttkInit:
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wait 1
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nobrkcodestart
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playfram 0x1A0
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playsnd 1326 # Nathrokor weaponfire 01
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wait 1
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playfram 0x1C0
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attackmelee 1 894 # Zerg\Ultra\zulHit00.WAV
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mpq/sound/cm/z/nathrokor/wf-a-01.wav
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mpq/sound/cm/z/nathrokor/wf-a-01.wav
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mpq/sound/cm/z/nathrokor/wh-a-01.wav
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mpq/sound/cm/z/nathrokor/wh-a-01.wav
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mpq/sound/cm/z/nathrokor/wh-b-01.wav
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mpq/sound/cm/z/nathrokor/wh-b-01.wav
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mpq/sound/cm/z/nathrokor/wh-b-02.wav
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mpq/sound/cm/z/nathrokor/wh-b-02.wav
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@ -68,9 +68,26 @@ More rebalancings, more new sprites, more bugfixes, and a more useful patch desc
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- Fragmentary Shells removed
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- **New: Recursion Rounds:**
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- Each Cyclops attack leaves behind a latent shell that detonates after 2 seconds, dealing 10 damage to all enemies within 2 range
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- [Phalanx](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/phalanx):
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- Arclite Cannon:
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- Armor penetration now 0, from 3
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- Weapon cooldown now 1.33, from 1.54
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- Deployment speed now ~25% faster
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- [Valkyrie](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/valkyrie):
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- HP now 160, from 180
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- Armor now 3, from 2
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- Weapon damage now 6x5, from 2x8
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- Armor penetration now 0, from 5
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- Weapon cooldown now 1.5, from 1
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- Splash radii now 24/32/48, from 20/30/40 (pixels)
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- Attack now staggers its missiles, and fires them in a fixed cone pattern
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- No longer has Prolonged Arms
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- [Sundog](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/sundog):
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- Gas cost now 75, from 50
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- Weapon damage now 2x12, from 4x5
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- Armor penetration now 5, from 2
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- Weapon cooldown now 1, from 0.83
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- Weapon no longer splashes
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- [Hippogriff](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/hippogriff):
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- Weapon cooldown now 2.5, from 2.25
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- Weapon range now 13, from 15
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@ -83,11 +100,35 @@ More rebalancings, more new sprites, more bugfixes, and a more useful patch desc
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## Protoss
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- [Hierophant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/hierophant):
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- Initial attack windup now 3 frames long, from 6, increasing responsivity
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- [Architect](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/architect):
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- HP now 200, from 180
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- Weapon damage now 30, from 40
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- Weapon cooldown now 1.33, from 1.5
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- Now moves ~11% faster
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- Collision now ~8% smaller
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- [Crucible](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/crucible):
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- Gas cost now 150, from 125
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- Shields now 200, from 300
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- Armor now 4, from 3
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- [Matrix](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/matrix):
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- Mineral cost now 200, from 150
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- HP now 150, from 120
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- Weapon cooldown now 0.83, from 0.92
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- [Engram](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/engram):
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- Mineral cost now 300, from 250
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- HP now 250, from 220
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## Zerg
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- [Quazilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/quazilisk):
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- Weapon damage now 2x6, from 1x5
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- Now moves ~20% faster
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- [Nathrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/nathrokor):
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- HP now 75, from 70
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- Plasmid Breath weapon removed
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- New weapon: Vestigial Strike
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- 1x8 damage, 2 armor pen, melee range, targets ground
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- New weapon: Nathrok Claws
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- 2x4 damage, 0 armor pen, melee range, targets air
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- [Izirokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/izirokor):
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- Attack windup now 2 frames long, from 4, increasing responsivity
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- [Skithrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrokor):
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plugins/gptp.qdp
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plugins/gptp.qdp
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