diff --git a/mpq/arr/images.datex b/mpq/arr/images.datex index 8a089f02..a9dfa8d7 100644 Binary files a/mpq/arr/images.datex and b/mpq/arr/images.datex differ diff --git a/mpq/arr/images.tbl b/mpq/arr/images.tbl index 7474065d..9c24b70a 100644 Binary files a/mpq/arr/images.tbl and b/mpq/arr/images.tbl differ diff --git a/mpq/arr/units.datex b/mpq/arr/units.datex index f2cf1ac4..20faae02 100644 Binary files a/mpq/arr/units.datex and b/mpq/arr/units.datex differ diff --git a/mpq/datreq/Buttons.graft b/mpq/datreq/Buttons.graft index 9b96e6fe..2ae69ce4 100644 Binary files a/mpq/datreq/Buttons.graft and b/mpq/datreq/Buttons.graft differ diff --git a/mpq/rez/stat_txt.tbl b/mpq/rez/stat_txt.tbl index 4164e574..21a45b05 100644 Binary files a/mpq/rez/stat_txt.tbl and b/mpq/rez/stat_txt.tbl differ diff --git a/mpq/scripts/iscript.txt b/mpq/scripts/iscript.txt index f2ed5e50..4b2c6dfa 100644 --- a/mpq/scripts/iscript.txt +++ b/mpq/scripts/iscript.txt @@ -30383,21 +30383,21 @@ GolemGndAttkInit: wait 1 nobrkcodestart playsndbtwn 1937 1938 # Golem weaponfire 01, 02 + attackwith 1 playfram 0xaa wait 1 playfram 0xbb - wait 1 - playfram 0xcc attackwith 1 playsnd 664 # Protoss\ZEALOT\pzeHit00.WAV wait 1 + playfram 0xcc + wait 1 playfram 0xdd wait 1 playfram 0xee + playsnd 664 # Protoss\ZEALOT\pzeHit00.WAV wait 1 playfram 0xff - attackwith 1 - playsnd 664 # Protoss\ZEALOT\pzeHit00.WAV wait 1 playfram 0x110 nobrkcodeend diff --git a/mpq/unit/cm/terran/starpad.lod b/mpq/unit/cm/terran/starpad.lod new file mode 100644 index 00000000..9c6d24c5 Binary files /dev/null and b/mpq/unit/cm/terran/starpad.lod differ diff --git a/mpq/unit/cm/terran/starpad.lou b/mpq/unit/cm/terran/starpad.lou new file mode 100644 index 00000000..9e7afd1d Binary files /dev/null and b/mpq/unit/cm/terran/starpad.lou differ diff --git a/patchnotes.md b/patchnotes.md index 4dd186ba..c22eeb75 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -25,12 +25,20 @@ Patch goals include: ## Bugfixes - Gameplay: - - Partially-resolved an issue with regression on burrowed units (r. lolrsk8s) - - Resolved hotkey conflict between Analogue and Architect (r. DF) + - Partially-resolved an issue with Zerg regression on burrowed units (r. lolrsk8s) + - Mind Tyrany Maelstrom now correctly slows flingy units + - Claymore Kelvin Munitions is now correctly cleared for flingy units (r. TheBeaver99) + - Savant Power Siphon now correctly reduces the attack rate of turreted units (e.g. Goliaths) (r. GreenEggs'NSpam) + - Resolved hotkey conflict between Analogue and Architect (r. DF), Apostle and Tinkerer's Tower (r. GreenEggs'NSpam) + - Salvage has been removed for real this time (r. lucifirius & GreenEggs'NSpam) - Audiovisuals: - Names are now correctly redrawn when selecting Anchors and Lodestones - Removed the Attack button on garrisons, since it currently does nothing (r. neblime) + - Improve sync between Golem attack animation and actual damage (r. TheBeaver99) + - Added placeholder liftoff and landing dust overlays for Mantle and Starpad (r. TheBeaver99) + - Mind Tyrant Maelstrom tooltip has been corrected - Cleaned up tooltips that referenced 'weapon range' without involving weapons + - Talos now uses the Shaman portrait instead of Data Disc ## Terran - [Azazel](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/azazel): diff --git a/plugins/gptp.qdp b/plugins/gptp.qdp index 0ef8218b..d66f53f3 100644 Binary files a/plugins/gptp.qdp and b/plugins/gptp.qdp differ