Fix even more spellcaster issues

This commit is contained in:
Pr0nogo 2024-05-25 00:06:31 -04:00
parent 35b488b0e3
commit 699d416fb1
2 changed files with 6 additions and 2 deletions

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@ -33,11 +33,11 @@ Lastly, we have **loads of improvements to our audiovisuals**! Among these are:
- The arrival of the **banter system** (currently used for **Eidolon**, **Hierophant**, and **Patriarch**)
Cosmonarchy is firmly in the best spot it's ever been, and we intend to keep pushing that milestone further forward! Keep your feedback rolling in as we shift our sights onto team games and singleplayer content for the next little while. GG!
- Pr0nogo
-**Pr0nogo**
## Internals
- Cleaned up sound randomization, resolving some desyncs
- Prospectively fixed 'debug' being the default game mode on first run (c. DF)
- Fixed 'debug' being the default game mode on first run (c. DF)
- Revised effect fields (c. Veeq7)
- Overhauled trigger system for custom maps (c. Veeq7)
@ -55,6 +55,10 @@ Cosmonarchy is firmly in the best spot it's ever been, and we intend to keep pus
- **NEW:** Uprising (commisioned by Btyb)
- Neutral hostile camps appear at unoccupied expansions on map start.
- **Very WIP!**
- **Custom triggers:**
- **New action:** issue_order
- Currently only works with burrow / unburrow (immediate) and build / train orders
- **New action:** rescue_unit
## Computer AI
- **Priorities**:

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