diff --git a/mpq/arr/units.datex b/mpq/arr/units.datex index dff74aa0..69642f34 100644 Binary files a/mpq/arr/units.datex and b/mpq/arr/units.datex differ diff --git a/mpq/unit/cm/a/ghostwrit-shadow.grp b/mpq/unit/cm/a/ghostwrit-shadow.grp index 3e636c87..754ba191 100644 Binary files a/mpq/unit/cm/a/ghostwrit-shadow.grp and b/mpq/unit/cm/a/ghostwrit-shadow.grp differ diff --git a/mpq/unit/cm/a/ghostwrit.grp b/mpq/unit/cm/a/ghostwrit.grp index 0ffc3e4d..7d5755b6 100644 Binary files a/mpq/unit/cm/a/ghostwrit.grp and b/mpq/unit/cm/a/ghostwrit.grp differ diff --git a/patchnotes.md b/patchnotes.md index 090665d5..bde4ffa0 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -1,146 +1,10 @@ -# 30 March 2026 -## Year 4, month 3, patch 2 +# 30 April 2026 +## Year 4, month 4, patch 2 ## Patch goals - Continue balancing for all races - Continue Askosi development - Further improve audiovisuals - Tweak balance for all factions -- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes! - -### *Notes in italics are from Pr0nogo* - -# Editor improvements - -## Custom resource areas: (c. DF) -- You can now override default resource areas via this tech from DF! Instructions are below. - - Draw locations around resources. - - Name the locations `RESAREA_#`, where `#` is a number between `1` and `249`. - - You can use multiple locations with the same name for the same resarea id. - - When using multiple locations, append `+` at the end of the location you intend to use for the resarea's center. If not appended, the game will choose the earliest-created location as the center. - -## Triggers -- Custom triggers which accept `unit_id` bitsets now accept a new `military` keyword that filters out workers and non-military units (e.g. traps, missiles, Stewards, etc) -- **unit_count** now accepts an additional parameter **completed** (defaults to false) for exclusively tracking completed units -- Functionality has been restored to **player_type** (r. Kenoli) -- **NEW:** `tyrannize`: - - Applies the effects of the Protoss Tyranny of the Sun cornerstone to designated units -- **NEW:** `highlight_unit`: - - Causes selection circle flickers akin to unit transmissions for designated units. - -# Core changes - -## Detection -- The following status effects now reveal hidden units: - - **Apollyoid Adhesive** - - **Signify** and **Hallucination** - - **Corrosive Touch** - - **Booming Blast** and **Ash Heap** - -## Game Modes -- **Brotherhood:** - - Ground unit split time now 50% of training time - - Air unit split time now 100% of training time - - Shielded units now begin splitting on any damage taken - -## Bugfixes -- **Gameplay:** - - Resolved many actions that should have cancelled passive cloak, but didn't (r. shopkeeper dog) - - Fixed **Zonguard** not applying Booming Blast with Preylock (r. shopkeeper dog) - - Fixed various mnemonic hotkey conflicts for Askosi structures (r. Neblime) - - Adjusted regeneration code so rare combinations of status effects scale expectedly (c. Veeq7) -- **Audiovisuals** - - Fixed missing progress bars for **Conduit**, **Bestiary** (r. shopkeeper dog) - - Added missing **Aphorist** wireframes - - Corrected **Thaumalogue** corpse graphic - -## Audiovisuals -- New model for: - - Vicar -- New SFX for: - - Zerg and Askosi cloaking / decloaking (c. lolrsk8s) -- Modified SFX for: - - Eidolon windup -- New wireframe for: (c. jun3hong) - - **Autocrat** - -# Balance changes - -## Terran -- [Anvil](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/anvil): - - Resource costs 200/200 » 150/150 -- [Starpad](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/starpad): - - Vision range 10 » 9 - -## Zerg -- [Almaksalisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/almaksalisk): - - Resource costs 150/125 » 150/100 - - **Piercing Spines:** - - Armor penetration 3 » 4 - - Cooldown 0.83 » 0.75 -- [Alkag Iteth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/alkag-iteth): - - Resource costs 300/150 » 250/150 -- [Chokral Chazsal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/chokral-chazsal): - - Resource costs 750/400 » 750/500 - -## Askosi -- **Rematerialize:** - - *Used by: Eyelet (Proselyte), Vicar, Emissary* - - Now pulls allies within 3 range of the target unit -- [Proselyte](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/proselyte): - - HP 65 » 80 - - **Dispatch Pistols:** - - Armor penetration 1 » 3 -- [Cardinal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/cardinal): - - Resource costs 75/50 » 75/25 -- [Mimic](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/mimic): - - Resource costs 50/100 » 50/75 -- [Thaumalogue](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/thaumalogue): - - Resource costs 100/25 » 75/25 -- [Doronin](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/doronin): - - Resource costs 250/0 » 225/0 - - Transport weight 2 » 6 -- [Object](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/object): - - Resource costs 175/50 » 125/50 -- [Scepter](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/scepter): - - Resource costs 200/75 » 150/75 -- [Agonist](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/agonist): - - HP 95 » 125 -- [Petract](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/petract): - - Resource costs 200/0 » 150/0 -- [Tirade](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/tirade): - - Resource costs 150/100 » 150/75 -- [Crematorium](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/crematorium): - - HP 200 » 300 -- [Landlock](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/landlock): - - Resource costs 300/0 250/0 - - HP 1400 » 1250 -- [Chantry](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/chantry): - - Build time 35 » 45 -- [Bounty](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/bounty): - - HP 1200 » 800 - - Armor 4 » 3 -- [Bestiary](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/bestiary): - - Resource costs 500/250 » 350/250 - -# New units - -## Askosi -- [Insurant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/insurant) - - Tier 3 biotic -- Discerning trooper with Impact Dissipation and Scrapworld: Gold Rush -- [Silversoul](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/silversoul): - - Tier 3 biotic -- Quieting trooper with Booming Blast and cloaking field -- [Ghostwrit](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/ghostwrit): - - Tier 3 biotic -- Vengeful specialist with Puppeteer ability -- [Elgird](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/elgird): - - Tier 3 mechanized -- Interceding vehicle with Ashbind ability and Scrapworld: Implosion -- [Histrion](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/histrion): - - Tier 3 mechanized -- Aggrandizing vehicle with Rematerialize; creates [Egocents](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/egocent) when taking damage -- [Alacyne](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/alacyne): - - Tier 3 mechanized -- Overpowering vehicle with Power Overload and Impact Prevarication -- [Panoply](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/panoply): - - Tier 3 biotic -- Superb production -- [Lotiro](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/lotiro): - - Tier 3 mechanized -- Superb production -- [Lekrot](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/lekrot): - - Tier 3 technology -- Manipulation relay \ No newline at end of file +- Deploy new singleplayer content +- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes! 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