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Reimplement traps; Fix shift-tab color cycling; Add new Captaincy model
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@ -728,7 +728,7 @@ Memphis (Flak Mode)
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Memphis Turret (Tank Mode)
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Memphis Turret (Tank Mode)
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Memphis Turret (Flak Mode)
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Memphis Turret (Flak Mode)
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Fragmentary Shells (with damage)
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Fragmentary Shells (with damage)
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Extended Flingy #522
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Floor Flame Trap
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Extended Flingy #523
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Extended Flingy #523
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Extended Flingy #524
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Extended Flingy #524
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Extended Flingy #525
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Extended Flingy #525
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@ -2502,8 +2502,8 @@ Memphis (Tank Mode) Shadow
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Memphis (Flak Mode)
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Memphis (Flak Mode)
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Memphis Turret (Flak Mode)
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Memphis Turret (Flak Mode)
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Fragmentary Shells (with damage)
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Fragmentary Shells (with damage)
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Extended Image #1502
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Floor Flame Trap
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Extended Image #1503
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Floor Flame Trap Turret
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Extended Image #1504
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Extended Image #1504
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Extended Image #1505
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Extended Image #1505
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Extended Image #1506
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Extended Image #1506
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@ -1204,7 +1204,7 @@ Memphis (Flak Mode)
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Memphis Turret (Tank Mode)
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Memphis Turret (Tank Mode)
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Memphis Turret (Flak Mode)
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Memphis Turret (Flak Mode)
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Fragmentary Shells (with damage)
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Fragmentary Shells (with damage)
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Extended Sprite #690
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Floor Flame Trap
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Extended Sprite #691
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Extended Sprite #691
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Extended Sprite #692
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Extended Sprite #692
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Extended Sprite #693
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Extended Sprite #693
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@ -201,17 +201,17 @@ Terran Captaincy
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Terran Scrapyard
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Terran Scrapyard
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Protoss Crucible
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Protoss Crucible
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Carapace Swarm
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Carapace Swarm
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Terran Nanite Assembly
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Floor Missile Trap
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Zerg Kalkiir Lake
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Zerg Kalkiir Lake
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Left Upper Level Door
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Left Upper Level Door
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Right Upper Level Door
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Right Upper Level Door
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Left Pit Door
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Left Pit Door
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Right Pit Door
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Right Pit Door
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Terran Sentinel
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Floor Gun Trap
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Terran Tarasque (Nydus)
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Wall Missile Trap (Left)
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Terran Anticthon
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Wall Flame Trap (Left)
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Zerg Kethraj Keep
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Wall Missile Trap (Right)
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Terran Atelier
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Wall Flame Trap (Right)
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Start Location
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Start Location
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Terran Treasury
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Terran Treasury
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Zerg Larvosk Cesiant
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Zerg Larvosk Cesiant
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@ -258,10 +258,10 @@ Terran Matador (Tank Mode)
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Terran Future Station
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Terran Future Station
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Zerg Zarcavrokor
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Zerg Zarcavrokor
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Terran Cestus
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Terran Cestus
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Terran Aerie (unused)
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Terran Sentinel
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Terran Pegasus (unused)
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Terran Nanite Assembly
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Terran Hippogriff
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Terran Hippogriff
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Terran Oberon (unused)
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Terran Tarasque (Nydus)
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Terran Aion
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Terran Aion
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Protoss Herald
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Protoss Herald
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Protoss Epigraph
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Protoss Epigraph
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@ -287,7 +287,7 @@ Terran Dilettante
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Terran Sevenstep
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Terran Sevenstep
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Terran Hypnagogue
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Terran Hypnagogue
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Terran Parthenon
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Terran Parthenon
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Terran Armistice
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Terran Anticthon
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Terran Pythean
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Terran Pythean
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Zerg Ogroszaleth
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Zerg Ogroszaleth
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Zerg Spirtith Cesiant
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Zerg Spirtith Cesiant
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@ -301,7 +301,7 @@ Terran Throneroom
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Terran Emperor
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Terran Emperor
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Terran Jester
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Terran Jester
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Zerg Agrileth
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Zerg Agrileth
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unused
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Zerg Kethraj Keep
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Protoss Sequestered Icon
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Protoss Sequestered Icon
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Protoss Unitary Union
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Protoss Unitary Union
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Protoss Servitor
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Protoss Servitor
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@ -547,7 +547,7 @@ Askosi Zylode
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Askosi Astrolabe
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Askosi Astrolabe
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Terran Serathiel (Hecaton)
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Terran Serathiel (Hecaton)
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Zerg Malkothrokor
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Zerg Malkothrokor
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unused
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Zerg Kalkiir Lake
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Askosi Panoply
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Askosi Panoply
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Askosi Aphorist
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Askosi Aphorist
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Askosi Doronin
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Askosi Doronin
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@ -647,13 +647,13 @@ Terran Memphis (Flak, Turret)
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Forerunner Processus
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Forerunner Processus
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Forerunner Aestuarius
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Forerunner Aestuarius
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Forerunner Corcillum
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Forerunner Corcillum
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Extended Unit #422
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Floor Flame Trap
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Extended Unit #423
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Forerunner Bastilius
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Extended Unit #424
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Forerunner Molaris
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Extended Unit #425
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Forerunner Insignis
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Extended Unit #426
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Forerunner Incaendium
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Extended Unit #427
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Forerunner Ossum
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Extended Unit #428
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Forerunner Voluntatis
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Extended Unit #429
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Extended Unit #429
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Extended Unit #430
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Extended Unit #430
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Extended Unit #431
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Extended Unit #431
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@ -312,9 +312,9 @@ Gauss Launcher (Raynor Maverick)
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Boreal Railguns (Cyprian Hecaton)
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Boreal Railguns (Cyprian Hecaton)
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Twinstrike Cannons (Memphis)
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Twinstrike Cannons (Memphis)
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Twinflak Cannons (Memphis)
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Twinflak Cannons (Memphis)
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Extended Weapon #185
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Hellfire Missile Pack (Missile Trap)
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Extended Weapon #186
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Vigil Autocannon (Gun Trap)
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Extended Weapon #187
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Flamethrower (Flame Trap)
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Extended Weapon #188
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Extended Weapon #188
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Extended Weapon #189
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Extended Weapon #189
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Extended Weapon #190
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Extended Weapon #190
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mpq/portrait/f/memphis/fid00.smk
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@ -317,9 +317,9 @@ Spider Mines<0>
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Goremasts<0>
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Goremasts<0>
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Piety Wards<0>
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Piety Wards<0>
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Morrigan Requires:<10> Covenant<0>
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Morrigan Requires:<10> Covenant<0>
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f<1><4>Train Morrigan <1>(<3>G<1>)<10>Crowd-control infantry.<0>
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g<1><4>Train Morrigan <1>(<3>G<1>)<10>Crowd-control infantry.<0>
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¤<3><4>Dampening Field <2>(passive)<10>This combatant becomes cloaked for 2 seconds after attacking.<0>
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¤<3><4>Dampening Field <2>(passive)<10>This combatant becomes cloaked for 2 seconds after attacking.<0>
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a<1><4>Bestow Maverick <1>(<3>F<1>)<10>Disciplined infantry.<0>
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a<1><4>Bestow Maverick <1>(<3>A<1>)<10>Disciplined infantry.<0>
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¤<3><4>Accelerated Speech <2>(passive)<10>While the Missionary is within 2 range of its target, it gains +2 armor penetration.<0>
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¤<3><4>Accelerated Speech <2>(passive)<10>While the Missionary is within 2 range of its target, it gains +2 armor penetration.<0>
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¤<3><4>Flanking Spines <2>(passive)<10>When targeting debuffed enemies, Almaksalisk attacks ignore armor.<0>
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¤<3><4>Flanking Spines <2>(passive)<10>When targeting debuffed enemies, Almaksalisk attacks ignore armor.<0>
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Anchor Attack requires:<10> Loaded ranged combatant<0>
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Anchor Attack requires:<10> Loaded ranged combatant<0>
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@ -496,7 +496,7 @@ r<3><4>Aural Assault <1>(<3>R<1>)<10>Fires a projectile that blinds all targets
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Okrimnil Aspect requires:<10> Chokral Chazsal<0>
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Okrimnil Aspect requires:<10> Chokral Chazsal<0>
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¤<3><4>Fleeting Focus <2>(passive)<10>When struck by a mobile hostile within 2 range, Strigas repulse their attacker backwards by 1 range.<0>
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¤<3><4>Fleeting Focus <2>(passive)<10>When struck by a mobile hostile within 2 range, Strigas repulse their attacker backwards by 1 range.<0>
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z<3><4>Lobotomize <1>(<3>Z<1>)<10>Detonates the Lobotomy Mine immediately, applying its slow effects to all combatants within 2 range.<0>
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z<3><4>Lobotomize <1>(<3>Z<1>)<10>Detonates the Lobotomy Mine immediately, applying its slow effects to all combatants within 2 range.<0>
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c<3><4>Conflagrate <1>(<3>Z<1>)<10>Detonates the Tartarus Mine immediately, applying its armor rend to all combatants within 2 range.<0>
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c<3><4>Conflagrate <1>(<3>C<1>)<10>Detonates the Tartarus Mine immediately, applying its armor rend to all combatants within 2 range.<0>
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c<3><4>Controlled Demolition <1>(<3>C<1>)<10>After 10 seconds, the structure explodes in a controlled demolition, dealing no damage to nearby targets. This process can be cancelled.<0>
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c<3><4>Controlled Demolition <1>(<3>C<1>)<10>After 10 seconds, the structure explodes in a controlled demolition, dealing no damage to nearby targets. This process can be cancelled.<0>
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e<3><4>Emergency Detonation <1>(<3>E<1>)<10>After 3 seconds, the structure self-destructs violently, dealing up to 250 damage to all targets within 3 range.<0>
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e<3><4>Emergency Detonation <1>(<3>E<1>)<10>After 3 seconds, the structure self-destructs violently, dealing up to 250 damage to all targets within 3 range.<0>
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¤<3><4>Scrapworld: Gold Rush <2>(passive)<10>This combatant's attacks debuff hostiles for 2 seconds. If a victim dies during this time, its corpse is salvaged, granting this combatant's owner 25% of their victim's resource cost.<0>
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¤<3><4>Scrapworld: Gold Rush <2>(passive)<10>This combatant's attacks debuff hostiles for 2 seconds. If a victim dies during this time, its corpse is salvaged, granting this combatant's owner 25% of their victim's resource cost.<0>
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@ -817,7 +817,7 @@ Game Menu (<3>F10<1>)<0>
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¤<3><4>Astral Splendor <2>(passive)<10>Once every 2 seconds, this core restores 10 shields to allies within 8 range. Allies can only be restored once every 2 seconds.<0>
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¤<3><4>Astral Splendor <2>(passive)<10>Once every 2 seconds, this core restores 10 shields to allies within 8 range. Allies can only be restored once every 2 seconds.<0>
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x<1><4>Build Cestus <1>(<3>X<1>)<10>Warding outpost.<0>
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x<1><4>Build Cestus <1>(<3>X<1>)<10>Warding outpost.<0>
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b<1><4>Warp in Bulwark <1>(<3>B<1>)<10>Protective core.<0>
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b<1><4>Warp in Bulwark <1>(<3>B<1>)<10>Protective core.<0>
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v<1><4>Morph into Yblyleth <1>(<3>V<1>)<10>Expanding strain.<0>
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g<1><4>Morph into Yblyleth <1>(<3>G<1>)<10>Expanding strain.<0>
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¤<3><4>Cagra Autophagy <2>(passive)<10>Every 2 seconds while burrowed, Yblyleths consume the closest corpse within 5 range, spawning 2 Rilirokors.<0>
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¤<3><4>Cagra Autophagy <2>(passive)<10>Every 2 seconds while burrowed, Yblyleths consume the closest corpse within 5 range, spawning 2 Rilirokors.<0>
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¤<3><4>Cagragenesis <2>(passive)<10>While burrowed, this strain generates cagra in an 8-tile radius.<0>
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¤<3><4>Cagragenesis <2>(passive)<10>While burrowed, this strain generates cagra in an 8-tile radius.<0>
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¤<3><4>Corrosive Touch <2>(passive)<10>This strain's air attacks debuff enemies, increasing attack cooldown by 25% and reducing armor by 1 for 3 seconds.<0>
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¤<3><4>Corrosive Touch <2>(passive)<10>This strain's air attacks debuff enemies, increasing attack cooldown by 25% and reducing armor by 1 for 3 seconds.<0>
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@ -954,7 +954,7 @@ Crematorium requires:<10> Conduit<0>
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Paraclete requires:<10> Bestiary<0>
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Paraclete requires:<10> Bestiary<0>
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v<1><4>Morph into Zethalor <1>(<3>V<1>)<10>Swarming artillery strain.<0>
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v<1><4>Morph into Zethalor <1>(<3>V<1>)<10>Swarming artillery strain.<0>
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Zethar Aspect requires:<10> Vornath Pond<0>
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Zethar Aspect requires:<10> Vornath Pond<0>
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r<1><4>Morph into Scrylyleth <1>(<3>V<1>)<10>Territorial strain.<0>
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g<1><4>Morph into Scrylyleth <1>(<3>G<1>)<10>Territorial strain.<0>
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Scrylyl Aspect requires:<10> Irol Iris<0>
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Scrylyl Aspect requires:<10> Irol Iris<0>
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c<1><4>Install Conduit <1>(<3>C<1>)<10>Ashen relay.<0>
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c<1><4>Install Conduit <1>(<3>C<1>)<10>Ashen relay.<0>
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Conduit Requires<10> Proscenium OR Zylode<0>
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Conduit Requires<10> Proscenium OR Zylode<0>
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@ -1000,16 +1000,16 @@ v<1><4>Meld Tortare <1>(<3>V<1>)<10>Heavy corvette.<0>
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d<1><4>Meld Cybrene <1>(<3>D<1>)<10>Supreme cruiser.<0>
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d<1><4>Meld Cybrene <1>(<3>D<1>)<10>Supreme cruiser.<0>
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Tortare requires:<10> Lekrot<0>
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Tortare requires:<10> Lekrot<0>
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Cybrene requires:<10> Hearthshard<0>
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Cybrene requires:<10> Hearthshard<0>
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c<1><4>Install Lekrot <1>(<3>S<1>)<10>Manipulation relay.<0>
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c<1><4>Install Lekrot <1>(<3>C<1>)<10>Manipulation relay.<0>
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Lekrot Requires<10> Panoply OR Lotiro<0>
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Lekrot Requires<10> Panoply OR Lotiro<0>
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t<1><4>Install Hearthshard <1>(<3>S<1>)<10>Immortal relay.<0>
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t<1><4>Install Hearthshard <1>(<3>T<1>)<10>Immortal relay.<0>
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Hearthshard Requires<10> Panoply OR Lotiro<0>
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Hearthshard Requires<10> Panoply OR Lotiro<0>
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Zytryleth Requires:<10> Othstol Oviform<0>
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Zytryleth Requires:<10> Othstol Oviform<0>
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t<1><4>Bleed Thrombocyte <1>(<3>T<1>)<10>Regenerative biode.<0>
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t<1><4>Bleed Thrombocyte <1>(<3>T<1>)<10>Regenerative biode.<0>
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b<3><4>Bloody Burst <1>(<3>B<1>)<10>Bursts the Thrombocyte, releasing a pulse that heals allies within 3 range for the Thrombocyte's current health.<0>
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b<3><4>Bloody Burst <1>(<3>B<1>)<10>Bursts the Thrombocyte, releasing a pulse that heals allies within 3 range for the Thrombocyte's current health.<0>
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¤<3><4>Coagulation <2>(passive)<10>This combatant's attacks heal allies equal to damage dealt.<0>
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¤<3><4>Coagulation <2>(passive)<10>This combatant's attacks heal allies equal to damage dealt.<0>
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¤<3><4>Portents <2>(passive)<10>When this combatant receives damage, it becomes cloaked, and decloaks after 2 seconds of not taking damage.<0>
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¤<3><4>Portents <2>(passive)<10>When this combatant receives damage, it becomes cloaked, and decloaks after 2 seconds of not taking damage.<0>
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t<1><4>Build Arquebus <1>(<3>C<1>)<10>Incendiary platform.<0>
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c<1><4>Build Arquebus <1>(<3>C<1>)<10>Incendiary platform.<0>
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¤<3><4>Forlorn Haste <2>(passive)<10>While isolated within 3 range, this combatant gains 200% movement speed.<0>
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¤<3><4>Forlorn Haste <2>(passive)<10>While isolated within 3 range, this combatant gains 200% movement speed.<0>
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t<1><4>Morph into Alzurokor <1>(<3>T<1>)<10>Subjugation strain.<0>
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t<1><4>Morph into Alzurokor <1>(<3>T<1>)<10>Subjugation strain.<0>
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Alzur Aspect requires:<10> Ulgorg Cavern<0>
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Alzur Aspect requires:<10> Ulgorg Cavern<0>
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@ -1380,7 +1380,7 @@ s<1><4>Build Treasury <1>(<3>S<1>)<10>Frontier town center.<0>
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¤<3><4>Tranquility Array <2>(passive)<10>Upon taking shield damage, the Golem radiates energy, restoring 2 shields for allies within 3 range.<0>
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¤<3><4>Tranquility Array <2>(passive)<10>Upon taking shield damage, the Golem radiates energy, restoring 2 shields for allies within 3 range.<0>
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<0>
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<0>
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¤<3><4>Interception <2>(passive)<10>This combatant's projectiles can be intercepted by hostiles.<0>
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¤<3><4>Interception <2>(passive)<10>This combatant's projectiles can be intercepted by hostiles.<0>
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t<3><4>Nanite Field <2>(passive)<10>Every second, Shamans release a pulse that heals allies within 3 range for 8 HP.<10>An ally cannot be healed by a Shaman more than once per second.<0>
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¤<3><4>Nanite Field <2>(passive)<10>Every second, Shamans release a pulse that heals allies within 3 range for 8 HP.<10>An ally cannot be healed by a Shaman more than once per second.<0>
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¤<3><4>Virile Coating <2>(passive)<10>Victims of the Tetcaerokor's attacks begin incubating, birthing 1 Rililisk if they survive for 2 seconds.<10><10>This status cannot be applied if the target is already incubating.<0>
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¤<3><4>Virile Coating <2>(passive)<10>Victims of the Tetcaerokor's attacks begin incubating, birthing 1 Rililisk if they survive for 2 seconds.<10><10>This status cannot be applied if the target is already incubating.<0>
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r<1><4>Warp in Automaton Register <1>(<3>R<1>)<10>Heavy robotic production.<0>
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r<1><4>Warp in Automaton Register <1>(<3>R<1>)<10>Heavy robotic production.<0>
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z<1><4>Mutate into Alkag Iteth <1>(<3>Z<1>)<10>Assault node. Enables Kagralisks, Evigrilisks, and Almaksalisks.<0>
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z<1><4>Mutate into Alkag Iteth <1>(<3>Z<1>)<10>Assault node. Enables Kagralisks, Evigrilisks, and Almaksalisks.<0>
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@ -1804,7 +1804,7 @@ Algoz Aspect requires:<10> Chokral Chazsal<0>
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¤<3><4>Fan of Teeth <2>(passive)<10>Upon taking damage, this strain launches a retaliatory bone in the direction of their attacker that travels up to 3 range, piercing any hostiles in its path.<0>
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¤<3><4>Fan of Teeth <2>(passive)<10>Upon taking damage, this strain launches a retaliatory bone in the direction of their attacker that travels up to 3 range, piercing any hostiles in its path.<0>
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Cherbrath Aspect requires:<10> Chokral Chazsal<0>
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Cherbrath Aspect requires:<10> Chokral Chazsal<0>
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c<1><4>Morph into Cherbrathalor <1>(<3>C<1>)<10>Crowd-controlling artillery strain.<0>
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c<1><4>Morph into Cherbrathalor <1>(<3>C<1>)<10>Crowd-controlling artillery strain.<0>
|
||||||
e<3><4>Sublime Shepherd <2>(passive)<10>All allies within 6 range of the source gain +2 armor when facing incoming attacks.<0>
|
¤<3><4>Sublime Shepherd <2>(passive)<10>All allies within 6 range of the source gain +2 armor when facing incoming attacks.<0>
|
||||||
¤<3><4>Ocsal Gestation <2>(passive)<10>This cell generates one Ocsal Larva every 14 seconds. Ocsal Larvae morph directly into mutated strains.<0>
|
¤<3><4>Ocsal Gestation <2>(passive)<10>This cell generates one Ocsal Larva every 14 seconds. Ocsal Larvae morph directly into mutated strains.<0>
|
||||||
¤<3><4>Swarmhold <2>(passive)<10>This cell generates one Larva every 14 seconds. Larvae generated by this cell create twice as many Zerg.<0>
|
¤<3><4>Swarmhold <2>(passive)<10>This cell generates one Larva every 14 seconds. Larvae generated by this cell create twice as many Zerg.<0>
|
||||||
¤<3><4>Recursion Rounds <2>(passive)<10>Each Cyclops attack leaves behind a dangerous shell that detonates after 2 seconds, damaging all combatants within 2 range.<0>
|
¤<3><4>Recursion Rounds <2>(passive)<10>Each Cyclops attack leaves behind a dangerous shell that detonates after 2 seconds, damaging all combatants within 2 range.<0>
|
||||||
@ -2311,9 +2311,9 @@ Gauss Launcher<0>
|
|||||||
Boreal Railguns<0>
|
Boreal Railguns<0>
|
||||||
Twinstrike Cannons<0>
|
Twinstrike Cannons<0>
|
||||||
Twinflak Cannons<0>
|
Twinflak Cannons<0>
|
||||||
<0>
|
Hellfire Missile Pack<0>
|
||||||
<0>
|
Vigil Autocannon<0>
|
||||||
<0>
|
Flamethrower<0>
|
||||||
<0>
|
<0>
|
||||||
<0>
|
<0>
|
||||||
<0>
|
<0>
|
||||||
|
|||||||
Binary file not shown.
@ -201,17 +201,17 @@ Terran Captaincy<0>*<0>Buildings<0>
|
|||||||
Terran Scrapyard<0>*<0>Buildings<0>
|
Terran Scrapyard<0>*<0>Buildings<0>
|
||||||
Protoss Crucible<0>*<0>Buildings<0>
|
Protoss Crucible<0>*<0>Buildings<0>
|
||||||
Dark Swarm<0>*<0>Special<0>
|
Dark Swarm<0>*<0>Special<0>
|
||||||
Terran Nanite Assembly<0>*<0>Buildings<0>
|
Floor Missile Trap<0>*<0>Special<0>
|
||||||
Zerg Kalkiir Lake<0>*<0>Buildings<0>
|
Zerg Kalkiir Lake<0>*<0>Buildings<0>
|
||||||
Left Upper Level Door<0>*<0>Doors<0>
|
Left Upper Level Door<0>*<0>Doors<0>
|
||||||
Right Upper Level Door<0>*<0>Doors<0>
|
Right Upper Level Door<0>*<0>Doors<0>
|
||||||
Left Pit Door<0>*<0>Doors<0>
|
Left Pit Door<0>*<0>Doors<0>
|
||||||
Right Pit Door<0>*<0>Doors<0>
|
Right Pit Door<0>*<0>Doors<0>
|
||||||
Terran Sentinel<0>*<0>Buildings<0>
|
Floor Gun Trap<0>*<0>Special<0>
|
||||||
Terran Tarasque<0>*<0>Factional Units<0>
|
Left Wall Missile Trap<0>*<0>Special<0>
|
||||||
Terran Anticthon<0>*<0>Ground Units<0>
|
Left Wall Flame Trap<0>*<0>Special<0>
|
||||||
Zerg Kethraj Keep<0>*<0>Buildings<0>
|
Right Wall Missile Trap<0>*<0>Special<0>
|
||||||
Terran Atelier<0>*<0>Buildings<0>
|
Right Wall Flame Trap<0>*<0>Special<0>
|
||||||
Start Location<0>*<0>U<0>
|
Start Location<0>*<0>U<0>
|
||||||
Terran Treasury<0>*<0>Buildings<0>
|
Terran Treasury<0>*<0>Buildings<0>
|
||||||
Zerg Larvosk Cesiant<0>*<0>Buildings<0>
|
Zerg Larvosk Cesiant<0>*<0>Buildings<0>
|
||||||
@ -258,10 +258,10 @@ Terran Matador<0>*<0>Ground Units<0>
|
|||||||
Terran Future Station<0>*<0>Addons<0>
|
Terran Future Station<0>*<0>Addons<0>
|
||||||
Zerg Zarcavrokor<0>*<0>Air Units<0>
|
Zerg Zarcavrokor<0>*<0>Air Units<0>
|
||||||
Terran Cestus<0>*<0>Buildings<0>
|
Terran Cestus<0>*<0>Buildings<0>
|
||||||
Terran Aerie<0>*<0>Addons<0>
|
Terran Sentinel<0>*<0>Buildings<0>
|
||||||
Terran Pegasus<0>*<0>Air Units<0>
|
Terran Nanite Assembly<0>*<0>Buildings<0>
|
||||||
Terran Hippogriff<0>*<0>Air Units<0>
|
Terran Hippogriff<0>*<0>Air Units<0>
|
||||||
Terran Oberon<0>*<0>Air Units<0>
|
Terran Tarasque<0>*<0>Factional Units<0>
|
||||||
Terran Aion<0>*<0>Ground Units<0>
|
Terran Aion<0>*<0>Ground Units<0>
|
||||||
Protoss Herald<0>*<0>Ground Units<0>
|
Protoss Herald<0>*<0>Ground Units<0>
|
||||||
Protoss Epigraph<0>*<0>Air Units<0>
|
Protoss Epigraph<0>*<0>Air Units<0>
|
||||||
@ -287,7 +287,7 @@ Terran Dilettante<0>*<0>Ground Units<0>
|
|||||||
Terran Sevenstep<0>*<0>Ground Units<0>
|
Terran Sevenstep<0>*<0>Ground Units<0>
|
||||||
Terran Hypnagogue<0>*<0>Ground Units<0>
|
Terran Hypnagogue<0>*<0>Ground Units<0>
|
||||||
Terran Parthenon<0>*<0>Buildings<0>
|
Terran Parthenon<0>*<0>Buildings<0>
|
||||||
Terran Armistice<0>*<0>Ground Units<0>
|
Terran Anticthon<0>*<0>Ground Units<0>
|
||||||
Terran Pythean<0>*<0>Air Units<0>
|
Terran Pythean<0>*<0>Air Units<0>
|
||||||
Zerg Ogroszaleth<0>*<0>Ground Units<0>
|
Zerg Ogroszaleth<0>*<0>Ground Units<0>
|
||||||
Zerg Spirtith Cesiant<0>*<0>Buildings<0>
|
Zerg Spirtith Cesiant<0>*<0>Buildings<0>
|
||||||
@ -301,7 +301,7 @@ Terran Throneroom<0>*<0>Addons<0>
|
|||||||
Terran Emperor<0>*<0>Ground Units<0>
|
Terran Emperor<0>*<0>Ground Units<0>
|
||||||
Terran Jester<0>*<0>Ground Units<0>
|
Terran Jester<0>*<0>Ground Units<0>
|
||||||
Zerg Agrileth<0>*<0>Ground Units<0>
|
Zerg Agrileth<0>*<0>Ground Units<0>
|
||||||
unused<0>*<0>Buildings<0>
|
Zerg Kethraj Keep<0>*<0>Buildings<0>
|
||||||
Protoss Sequestered Icon<0>*<0>Buildings<0>
|
Protoss Sequestered Icon<0>*<0>Buildings<0>
|
||||||
Protoss Unitary Union<0>*<0>Buildings<0>
|
Protoss Unitary Union<0>*<0>Buildings<0>
|
||||||
Protoss Servitor<0>*<0>Ground Units<0>
|
Protoss Servitor<0>*<0>Ground Units<0>
|
||||||
|
|||||||
@ -89,13 +89,10 @@ military paladin = 186
|
|||||||
military savant = 187
|
military savant = 187
|
||||||
military blackjack = 195
|
military blackjack = 195
|
||||||
military claymore = 196
|
military claymore = 196
|
||||||
military anticthon = 211
|
|
||||||
military sundog = 253
|
military sundog = 253
|
||||||
military ancile = 255
|
military ancile = 255
|
||||||
military matador = 256
|
military matador = 256
|
||||||
military pegasus = 261
|
|
||||||
military hippogriff = 262
|
military hippogriff = 262
|
||||||
military oberon = 263
|
|
||||||
military aion = 264
|
military aion = 264
|
||||||
military wendigo = 275
|
military wendigo = 275
|
||||||
military southpaw = 276
|
military southpaw = 276
|
||||||
@ -105,7 +102,7 @@ military cataphract = 283
|
|||||||
military dilettante = 285
|
military dilettante = 285
|
||||||
military sevenstep = 286
|
military sevenstep = 286
|
||||||
military hypnagogue = 287
|
military hypnagogue = 287
|
||||||
military armistice = 289
|
military anticthon = 289
|
||||||
military pythean = 290
|
military pythean = 290
|
||||||
military heir = 293
|
military heir = 293
|
||||||
military horseman = 294
|
military horseman = 294
|
||||||
@ -120,7 +117,7 @@ military triton = 512
|
|||||||
military cohort = 50
|
military cohort = 50
|
||||||
military luminary = 150
|
military luminary = 150
|
||||||
military aspirant = 194
|
military aspirant = 194
|
||||||
military tarasque = 210
|
military tarasque = 263
|
||||||
military philoc = 328
|
military philoc = 328
|
||||||
military hotshot = 395
|
military hotshot = 395
|
||||||
military qilin = 398
|
military qilin = 398
|
||||||
@ -190,14 +187,12 @@ building biotic_bastion = 190
|
|||||||
building iron_foundry = 198
|
building iron_foundry = 198
|
||||||
building captaincy = 199
|
building captaincy = 199
|
||||||
building scrapyard = 200
|
building scrapyard = 200
|
||||||
building nanite_assembly = 203
|
|
||||||
building sentinel = 209
|
|
||||||
building atelier = 213
|
|
||||||
building treasury = 215
|
building treasury = 215
|
||||||
building starpad = 254
|
building starpad = 254
|
||||||
building future_station = 257
|
building future_station = 257
|
||||||
building quantum_institute = 259
|
building quantum_institute = 259
|
||||||
building aerie = 260
|
building sentinel = 260
|
||||||
|
building nanite_assembly = 261
|
||||||
building mantle = 280
|
building mantle = 280
|
||||||
building apothecary = 284
|
building apothecary = 284
|
||||||
building parthenon = 288
|
building parthenon = 288
|
||||||
@ -445,7 +440,6 @@ building alkag_iteth = 170
|
|||||||
building irulent_ivoa = 181
|
building irulent_ivoa = 181
|
||||||
building zorkiz_shroud = 193
|
building zorkiz_shroud = 193
|
||||||
building tosvrol_haunt = 197
|
building tosvrol_haunt = 197
|
||||||
building kalkiir_lake = 204
|
|
||||||
building alkaj_chasm = 212
|
building alkaj_chasm = 212
|
||||||
building larvosk_cesiant = 216
|
building larvosk_cesiant = 216
|
||||||
building geszkath_grotto = 219
|
building geszkath_grotto = 219
|
||||||
@ -453,7 +447,7 @@ building irol_iris = 224
|
|||||||
building sibraelosk = 227
|
building sibraelosk = 227
|
||||||
building spirtith_cesiant = 292
|
building spirtith_cesiant = 292
|
||||||
building skortrith_cesiant = 293
|
building skortrith_cesiant = 293
|
||||||
building rakzogth_roost = 303
|
building kethraj_keep = 303
|
||||||
building begrozith_barrow = 329
|
building begrozith_barrow = 329
|
||||||
building chokral_chazsal = 330
|
building chokral_chazsal = 330
|
||||||
building nephrilosk = 350
|
building nephrilosk = 350
|
||||||
@ -464,6 +458,7 @@ building vornath_pond = 396
|
|||||||
building skibact_scab = 397
|
building skibact_scab = 397
|
||||||
building eskigant = 421
|
building eskigant = 421
|
||||||
building zozarc_gorge = 493
|
building zozarc_gorge = 493
|
||||||
|
building kalkiir_lake = 549
|
||||||
|
|
||||||
# Askosi units
|
# Askosi units
|
||||||
military proselyte = 443
|
military proselyte = 443
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
@ -2166,13 +2166,13 @@ Type 27
|
|||||||
Init FloorMissileTrapInit
|
Init FloorMissileTrapInit
|
||||||
Death FloorMissileTrapDeath
|
Death FloorMissileTrapDeath
|
||||||
GndAttkInit FloorMissileTrapGndAttkInit
|
GndAttkInit FloorMissileTrapGndAttkInit
|
||||||
AirAttkInit [NONE]
|
AirAttkInit FloorMissileTrapGndAttkInit
|
||||||
Unused1 [NONE]
|
Unused1 [NONE]
|
||||||
GndAttkRpt FloorMissileTrapGndAttkInit
|
GndAttkRpt FloorMissileTrapGndAttkInit
|
||||||
AirAttkRpt [NONE]
|
AirAttkRpt FloorMissileTrapGndAttkInit
|
||||||
CastSpell [NONE]
|
CastSpell [NONE]
|
||||||
GndAttkToIdle SkryrokorLocal00
|
GndAttkToIdle SkryrokorLocal00
|
||||||
AirAttkToIdle [NONE]
|
AirAttkToIdle SkryrokorLocal00
|
||||||
Unused2 [NONE]
|
Unused2 [NONE]
|
||||||
Walking [NONE]
|
Walking [NONE]
|
||||||
WalkingToIdle [NONE]
|
WalkingToIdle [NONE]
|
||||||
@ -2205,7 +2205,7 @@ FloorMissileTrapDeath:
|
|||||||
|
|
||||||
FloorMissileTrapGndAttkInit:
|
FloorMissileTrapGndAttkInit:
|
||||||
wait 1
|
wait 1
|
||||||
attackwith 1
|
attack
|
||||||
gotorepeatattk
|
gotorepeatattk
|
||||||
ignorerest
|
ignorerest
|
||||||
goto SkryrokorLocal00
|
goto SkryrokorLocal00
|
||||||
@ -2277,13 +2277,13 @@ Type 24
|
|||||||
Init FloorMissileTrapTurretInit
|
Init FloorMissileTrapTurretInit
|
||||||
Death Generic_Wait1End
|
Death Generic_Wait1End
|
||||||
GndAttkInit SkryrokorLocal00
|
GndAttkInit SkryrokorLocal00
|
||||||
AirAttkInit [NONE]
|
AirAttkInit SkryrokorLocal00
|
||||||
Unused1 [NONE]
|
Unused1 [NONE]
|
||||||
GndAttkRpt SkryrokorLocal00
|
GndAttkRpt SkryrokorLocal00
|
||||||
AirAttkRpt [NONE]
|
AirAttkRpt SkryrokorLocal00
|
||||||
CastSpell [NONE]
|
CastSpell [NONE]
|
||||||
GndAttkToIdle SkryrokorLocal00
|
GndAttkToIdle SkryrokorLocal00
|
||||||
AirAttkToIdle [NONE]
|
AirAttkToIdle SkryrokorLocal00
|
||||||
Unused2 [NONE]
|
Unused2 [NONE]
|
||||||
Walking [NONE]
|
Walking [NONE]
|
||||||
WalkingToIdle [NONE]
|
WalkingToIdle [NONE]
|
||||||
@ -2325,13 +2325,13 @@ Type 27
|
|||||||
Init FloorGunTrapInit
|
Init FloorGunTrapInit
|
||||||
Death FloorGunTrapDeath
|
Death FloorGunTrapDeath
|
||||||
GndAttkInit FloorGunTrapGndAttkInit
|
GndAttkInit FloorGunTrapGndAttkInit
|
||||||
AirAttkInit [NONE]
|
AirAttkInit FloorGunTrapGndAttkInit
|
||||||
Unused1 [NONE]
|
Unused1 [NONE]
|
||||||
GndAttkRpt FloorGunTrapGndAttkInit
|
GndAttkRpt FloorGunTrapGndAttkRpt
|
||||||
AirAttkRpt [NONE]
|
AirAttkRpt FloorGunTrapGndAttkRpt
|
||||||
CastSpell [NONE]
|
CastSpell [NONE]
|
||||||
GndAttkToIdle FloorGunTrapGndAttkToIdle
|
GndAttkToIdle FloorGunTrapGndAttkToIdle
|
||||||
AirAttkToIdle [NONE]
|
AirAttkToIdle FloorGunTrapGndAttkToIdle
|
||||||
Unused2 [NONE]
|
Unused2 [NONE]
|
||||||
Walking [NONE]
|
Walking [NONE]
|
||||||
WalkingToIdle [NONE]
|
WalkingToIdle [NONE]
|
||||||
@ -2363,6 +2363,10 @@ FloorGunTrapDeath:
|
|||||||
end
|
end
|
||||||
|
|
||||||
FloorGunTrapGndAttkInit:
|
FloorGunTrapGndAttkInit:
|
||||||
|
wait 1
|
||||||
|
sigorder 32
|
||||||
|
wait 4
|
||||||
|
FloorGunTrapGndAttkRpt:
|
||||||
wait 1
|
wait 1
|
||||||
nobrkcodestart
|
nobrkcodestart
|
||||||
playsnd 70 # Bullet\TGoFir00.wav
|
playsnd 70 # Bullet\TGoFir00.wav
|
||||||
@ -2371,14 +2375,6 @@ FloorGunTrapGndAttkInit:
|
|||||||
wait 1
|
wait 1
|
||||||
playfram 10
|
playfram 10
|
||||||
wait 1
|
wait 1
|
||||||
playfram 11
|
|
||||||
wait 1
|
|
||||||
playfram 10
|
|
||||||
wait 1
|
|
||||||
playfram 11
|
|
||||||
wait 1
|
|
||||||
playfram 10
|
|
||||||
wait 1
|
|
||||||
nobrkcodeend
|
nobrkcodeend
|
||||||
gotorepeatattk
|
gotorepeatattk
|
||||||
ignorerest
|
ignorerest
|
||||||
@ -2654,10 +2650,13 @@ WallFlameTrapType1GndAttkInit:
|
|||||||
imgoluselo 421 0 0 # FlameThrower (thingy\flamer.grp)
|
imgoluselo 421 0 0 # FlameThrower (thingy\flamer.grp)
|
||||||
setfldirect 12
|
setfldirect 12
|
||||||
attkshiftproj 24
|
attkshiftproj 24
|
||||||
|
sigorder 32
|
||||||
wait 2
|
wait 2
|
||||||
attkshiftproj 52
|
attkshiftproj 52
|
||||||
|
sigorder 32
|
||||||
wait 1
|
wait 1
|
||||||
attkshiftproj 80
|
attkshiftproj 80
|
||||||
|
sigorder 32
|
||||||
wait 10
|
wait 10
|
||||||
ignorerest
|
ignorerest
|
||||||
goto SkryrokorLocal00
|
goto SkryrokorLocal00
|
||||||
@ -2762,10 +2761,13 @@ WallFlameTrapType2GndAttkInit:
|
|||||||
imgoluselo 421 0 0 # FlameThrower (thingy\flamer.grp)
|
imgoluselo 421 0 0 # FlameThrower (thingy\flamer.grp)
|
||||||
setfldirect 20
|
setfldirect 20
|
||||||
attkshiftproj 24
|
attkshiftproj 24
|
||||||
|
sigorder 32
|
||||||
wait 2
|
wait 2
|
||||||
attkshiftproj 52
|
attkshiftproj 52
|
||||||
|
sigorder 32
|
||||||
wait 1
|
wait 1
|
||||||
attkshiftproj 80
|
attkshiftproj 80
|
||||||
|
sigorder 32
|
||||||
wait 10
|
wait 10
|
||||||
ignorerest
|
ignorerest
|
||||||
goto SkryrokorLocal00
|
goto SkryrokorLocal00
|
||||||
@ -4988,7 +4990,6 @@ VicereDeath:
|
|||||||
VicereGndAttkInit:
|
VicereGndAttkInit:
|
||||||
wait 1
|
wait 1
|
||||||
attack
|
attack
|
||||||
attack
|
|
||||||
wait 2
|
wait 2
|
||||||
gotorepeatattk
|
gotorepeatattk
|
||||||
ignorerest
|
ignorerest
|
||||||
@ -5416,4 +5417,125 @@ UpperDoor2Disable:
|
|||||||
wait 2
|
wait 2
|
||||||
playfram 9
|
playfram 9
|
||||||
sigorder 32
|
sigorder 32
|
||||||
|
goto SkryrokorLocal00
|
||||||
|
|
||||||
|
# ----------------------------------------------------------------------------- #
|
||||||
|
# This header is used by images.dat entries:
|
||||||
|
# 2504 Floor Flame Trap (cm\n\floor-flame-trap.grp)
|
||||||
|
.headerstart
|
||||||
|
IsId 390
|
||||||
|
Type 27
|
||||||
|
Init FloorFlameTrapInit
|
||||||
|
Death FloorFlameTrapDeath
|
||||||
|
GndAttkInit FloorFlameTrapGndAttkInit
|
||||||
|
AirAttkInit FloorFlameTrapGndAttkInit
|
||||||
|
Unused1 [NONE]
|
||||||
|
GndAttkRpt FloorFlameTrapGndAttkInit
|
||||||
|
AirAttkRpt FloorFlameTrapGndAttkInit
|
||||||
|
CastSpell [NONE]
|
||||||
|
GndAttkToIdle SkryrokorLocal00
|
||||||
|
AirAttkToIdle SkryrokorLocal00
|
||||||
|
Unused2 [NONE]
|
||||||
|
Walking [NONE]
|
||||||
|
WalkingToIdle [NONE]
|
||||||
|
SpecialState1 FloorFlameTrapSpecialState1
|
||||||
|
SpecialState2 FloorFlameTrapSpecialState2
|
||||||
|
AlmostBuilt SkryrokorLocal00
|
||||||
|
Built [NONE]
|
||||||
|
Landing [NONE]
|
||||||
|
LiftOff [NONE]
|
||||||
|
IsWorking [NONE]
|
||||||
|
WorkingToIdle [NONE]
|
||||||
|
WarpIn [NONE]
|
||||||
|
Unused3 [NONE]
|
||||||
|
StarEditInit [NONE]
|
||||||
|
Disable FloorFlameTrapSpecialState2
|
||||||
|
Burrow [NONE]
|
||||||
|
UnBurrow [NONE]
|
||||||
|
Enable SkryrokorLocal00
|
||||||
|
.headerend
|
||||||
|
# ----------------------------------------------------------------------------- #
|
||||||
|
|
||||||
|
FloorFlameTrapInit:
|
||||||
|
playfram 1
|
||||||
|
goto SkryrokorLocal00
|
||||||
|
|
||||||
|
FloorFlameTrapDeath:
|
||||||
|
imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp)
|
||||||
|
wait 1
|
||||||
|
end
|
||||||
|
|
||||||
|
FloorFlameTrapGndAttkInit:
|
||||||
|
wait 1
|
||||||
|
nobrkcodestart
|
||||||
|
imgol 421 0 0 # FlameThrower (thingy\flamer.grp)
|
||||||
|
attkshiftproj 24
|
||||||
|
sigorder 32
|
||||||
|
wait 2
|
||||||
|
attkshiftproj 52
|
||||||
|
sigorder 32
|
||||||
|
wait 1
|
||||||
|
attkshiftproj 80
|
||||||
|
sigorder 32
|
||||||
|
wait 5
|
||||||
|
nobrkcodeend
|
||||||
|
ignorerest
|
||||||
|
goto SkryrokorLocal00
|
||||||
|
|
||||||
|
FloorFlameTrapSpecialState1:
|
||||||
|
playfram 1
|
||||||
|
wait 2
|
||||||
|
playfram 2
|
||||||
|
wait 2
|
||||||
|
playfram 3
|
||||||
|
wait 2
|
||||||
|
playfram 4
|
||||||
|
wait 2
|
||||||
|
playfram 5
|
||||||
|
wait 2
|
||||||
|
playfram 6
|
||||||
|
wait 2
|
||||||
|
playfram 7
|
||||||
|
wait 2
|
||||||
|
playfram 8
|
||||||
|
wait 2
|
||||||
|
playfram 9
|
||||||
|
wait 2
|
||||||
|
playfram 10
|
||||||
|
wait 2
|
||||||
|
playfram 11
|
||||||
|
imgol 2505 0 0 # Floor Flame Trap Turret (cm\n\floor-flame-trap-turret.grp)
|
||||||
|
sigorder 1
|
||||||
|
goto SkryrokorLocal00
|
||||||
|
|
||||||
|
FloorFlameTrapSpecialState2:
|
||||||
|
setspawnframe 20
|
||||||
|
wait 1
|
||||||
|
FloorFlameTrapLocal00:
|
||||||
|
curdirectcondjmp 160 10 FloorFlameTrapLocal01
|
||||||
|
wait 2
|
||||||
|
goto FloorFlameTrapLocal00
|
||||||
|
|
||||||
|
FloorFlameTrapLocal01:
|
||||||
|
wait 1
|
||||||
|
playfram 10
|
||||||
|
wait 2
|
||||||
|
playfram 9
|
||||||
|
wait 2
|
||||||
|
playfram 8
|
||||||
|
wait 2
|
||||||
|
playfram 7
|
||||||
|
wait 2
|
||||||
|
playfram 6
|
||||||
|
wait 2
|
||||||
|
playfram 5
|
||||||
|
wait 2
|
||||||
|
playfram 4
|
||||||
|
wait 2
|
||||||
|
playfram 3
|
||||||
|
wait 2
|
||||||
|
playfram 2
|
||||||
|
wait 2
|
||||||
|
playfram 1
|
||||||
|
sigorder 1
|
||||||
goto SkryrokorLocal00
|
goto SkryrokorLocal00
|
||||||
Binary file not shown.
@ -11266,11 +11266,11 @@ CaptaincyInit:
|
|||||||
goto SkryrokorLocal00
|
goto SkryrokorLocal00
|
||||||
|
|
||||||
CaptaincySpecialState1:
|
CaptaincySpecialState1:
|
||||||
playfram 4
|
playfram 10
|
||||||
goto SkryrokorLocal00
|
goto SkryrokorLocal00
|
||||||
|
|
||||||
CaptaincyAlmostBuilt:
|
CaptaincyAlmostBuilt:
|
||||||
playfram 11
|
playfram 1
|
||||||
goto SkryrokorLocal00
|
goto SkryrokorLocal00
|
||||||
|
|
||||||
CaptaincyBuilt:
|
CaptaincyBuilt:
|
||||||
@ -11281,14 +11281,15 @@ CaptaincyLanding:
|
|||||||
nobrkcodestart
|
nobrkcodestart
|
||||||
wait 15
|
wait 15
|
||||||
playsnd 472 # Misc\Land.WAV
|
playsnd 472 # Misc\Land.WAV
|
||||||
# playfram 4
|
wait 6
|
||||||
wait 8
|
playfram 9
|
||||||
# playfram 3
|
wait 3
|
||||||
wait 8
|
playfram 8
|
||||||
# playfram 2
|
wait 3
|
||||||
wait 8
|
playfram 7
|
||||||
# playfram 5
|
wait 3
|
||||||
wait 8
|
playfram 6
|
||||||
|
wait 3
|
||||||
playfram 0x00
|
playfram 0x00
|
||||||
sigorder 16
|
sigorder 16
|
||||||
nobrkcodeend
|
nobrkcodeend
|
||||||
@ -11299,40 +11300,35 @@ CaptaincyLiftOff:
|
|||||||
playsnd 471 # Misc\LiftOff.WAV
|
playsnd 471 # Misc\LiftOff.WAV
|
||||||
playfram 0x00
|
playfram 0x00
|
||||||
wait 1
|
wait 1
|
||||||
# playfram 5
|
playfram 6
|
||||||
wait 8
|
wait 3
|
||||||
# playfram 2
|
playfram 7
|
||||||
wait 8
|
wait 3
|
||||||
# playfram 3
|
playfram 8
|
||||||
wait 8
|
wait 3
|
||||||
# playfram 4
|
playfram 9
|
||||||
|
wait 3
|
||||||
|
playfram 10
|
||||||
sigorder 16
|
sigorder 16
|
||||||
nobrkcodeend
|
nobrkcodeend
|
||||||
goto SkryrokorLocal00
|
goto SkryrokorLocal00
|
||||||
|
|
||||||
CaptaincyIsWorking:
|
CaptaincyIsWorking:
|
||||||
playfram 1
|
playfram 2
|
||||||
wait 2
|
|
||||||
playfram 2
|
|
||||||
wait 2
|
|
||||||
playfram 3
|
|
||||||
wait 2
|
|
||||||
playfram 4
|
|
||||||
wait 2
|
|
||||||
playfram 5
|
|
||||||
wait 2
|
|
||||||
playfram 6
|
|
||||||
wait 2
|
|
||||||
playfram 7
|
|
||||||
wait 2
|
|
||||||
playfram 8
|
|
||||||
wait 2
|
|
||||||
playfram 9
|
|
||||||
wait 2
|
|
||||||
playfram 10
|
|
||||||
wait 2
|
|
||||||
playfram 0x00
|
|
||||||
wait 2
|
wait 2
|
||||||
|
playfram 3
|
||||||
|
wait 2
|
||||||
|
playfram 4
|
||||||
|
wait 2
|
||||||
|
playfram 5
|
||||||
|
wait 2
|
||||||
|
playfram 4
|
||||||
|
wait 2
|
||||||
|
playfram 3
|
||||||
|
wait 2
|
||||||
|
playfram 2
|
||||||
|
wait 2
|
||||||
|
playfram 0
|
||||||
goto CaptaincyIsWorking
|
goto CaptaincyIsWorking
|
||||||
|
|
||||||
CaptaincyDisable:
|
CaptaincyDisable:
|
||||||
@ -22847,7 +22843,7 @@ MemphisFlakModeStarEditInit:
|
|||||||
|
|
||||||
# ----------------------------------------------------------------------------- #
|
# ----------------------------------------------------------------------------- #
|
||||||
# This header is used by images.dat entries:
|
# This header is used by images.dat entries:
|
||||||
# 1523 Memphis Tank Mode Turret (cm\terran\memphis-turret.grp)
|
# 2499 Memphis Tank Mode Turret (cm\f-t\memphis-turret.grp)
|
||||||
.headerstart
|
.headerstart
|
||||||
IsId 863
|
IsId 863
|
||||||
Type 13
|
Type 13
|
||||||
@ -22870,7 +22866,7 @@ SpecialState1 SkryrokorLocal00
|
|||||||
|
|
||||||
# ----------------------------------------------------------------------------- #
|
# ----------------------------------------------------------------------------- #
|
||||||
# This header is used by images.dat entries:
|
# This header is used by images.dat entries:
|
||||||
# 1726 Memphis Turret Flak Mode (cm\terran\memphis-turret.grp)
|
# 2502 Memphis Turret Flak Mode (cm\f-t\memphis-turret.grp)
|
||||||
.headerstart
|
.headerstart
|
||||||
IsId 864
|
IsId 864
|
||||||
Type 14
|
Type 14
|
||||||
@ -22942,6 +22938,9 @@ CyclopsFragmentaryExplosionDamageInit:
|
|||||||
playfram 19
|
playfram 19
|
||||||
wait 1
|
wait 1
|
||||||
playfram 20
|
playfram 20
|
||||||
|
wait 1
|
||||||
|
end
|
||||||
|
|
||||||
CyclopsFragmentaryExplosionDamageDeath:
|
CyclopsFragmentaryExplosionDamageDeath:
|
||||||
wait 1
|
wait 1
|
||||||
end
|
end
|
||||||
Binary file not shown.
@ -17936,7 +17936,7 @@ ZethalorGndAttkInit:
|
|||||||
ZethalorGndAttkRpt:
|
ZethalorGndAttkRpt:
|
||||||
wait 1
|
wait 1
|
||||||
nobrkcodestart
|
nobrkcodestart
|
||||||
playsndbtwn 3467 3469 # Zethalor weaponfire 01, 02, 03
|
playsndbtwn 4367 4369 # Zethalor weaponfire 01, 02, 03
|
||||||
playfram 0x1A0
|
playfram 0x1A0
|
||||||
wait 1
|
wait 1
|
||||||
playfram 0x1E0
|
playfram 0x1E0
|
||||||
|
|||||||
BIN
mpq/unit/cm/n/floor-flame-trap-turret.grp
Normal file
BIN
mpq/unit/cm/n/floor-flame-trap-turret.grp
Normal file
Binary file not shown.
BIN
mpq/unit/cm/n/floor-flame-trap.grp
Normal file
BIN
mpq/unit/cm/n/floor-flame-trap.grp
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -9,7 +9,9 @@
|
|||||||
## Core
|
## Core
|
||||||
- **User Interface:**
|
- **User Interface:**
|
||||||
- The HUD can now be toggled with F11! (c. Jesse, b. Londier)
|
- The HUD can now be toggled with F11! (c. Jesse, b. Londier)
|
||||||
- *Send us your screenshots...*
|
- *Send us your screenshots...*
|
||||||
|
- Shift-tab now correctly sets minimap colors to red, blue, etc for replay/witness (a. Jesse & DF)
|
||||||
|
- *Additional functionality forthcoming...*
|
||||||
- **Triggers:**
|
- **Triggers:**
|
||||||
- New custom trigger actions: (c. Jesse)
|
- New custom trigger actions: (c. Jesse)
|
||||||
- `set_hud` - accepts racial names for racial HUDs
|
- `set_hud` - accepts racial names for racial HUDs
|
||||||
@ -23,6 +25,16 @@
|
|||||||
- Select the resource nodes you wish to assign to a specific resarea
|
- Select the resource nodes you wish to assign to a specific resarea
|
||||||
- Tick **burrowed** (bottom-left-most status flag) in the unit property panel
|
- Tick **burrowed** (bottom-left-most status flag) in the unit property panel
|
||||||
- Set the **HP** field to the intended resarea id (a number between 1 and 255)
|
- Set the **HP** field to the intended resarea id (a number between 1 and 255)
|
||||||
|
- **Editor / UMS:**
|
||||||
|
- Installation traps have been reimplemented!
|
||||||
|
- The following unit ids are deprecated and should be updated to the new versions in maps (unit layer and triggers):
|
||||||
|
- **Unit id: old id -> new id**
|
||||||
|
- Nanite Assembly: 203 -> 261
|
||||||
|
- Kalkiir Lake: 204 -> 549
|
||||||
|
- Sentinel: 209 -> 260
|
||||||
|
- Tarasque: 210 -> 263
|
||||||
|
- Anticthon: 211 -> 289
|
||||||
|
- Kethraj Keep: 212 -> 303
|
||||||
|
|
||||||
## Bugfixes
|
## Bugfixes
|
||||||
- **Gameplay:**
|
- **Gameplay:**
|
||||||
@ -36,7 +48,7 @@
|
|||||||
|
|
||||||
## Audiovisuals
|
## Audiovisuals
|
||||||
- New models for:
|
- New models for:
|
||||||
- Ministry (c. Solstice & fasswawds)
|
- Ministry, Captaincy (c. Solstice & fasswawds)
|
||||||
- Tweaked models for:
|
- Tweaked models for:
|
||||||
- Cyprian, Eidolon, Hippogriff, Watchdog, Treasury, Quarry, Starpad, Rotary, Zethrokor, Quazilisk (c. Solstice)
|
- Cyprian, Eidolon, Hippogriff, Watchdog, Treasury, Quarry, Starpad, Rotary, Zethrokor, Quazilisk (c. Solstice)
|
||||||
- Modified weapon VFX for Okrimnilisk
|
- Modified weapon VFX for Okrimnilisk
|
||||||
|
|||||||
BIN
plugins/gptp.qdp
BIN
plugins/gptp.qdp
Binary file not shown.
Loading…
Reference in New Issue
Block a user