diff --git a/mpq/arr/units.datex b/mpq/arr/units.datex index 0e03e5ca..e3555a77 100644 Binary files a/mpq/arr/units.datex and b/mpq/arr/units.datex differ diff --git a/patchnotes.md b/patchnotes.md index 643d1606..24363f25 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -7,7 +7,6 @@ Note that the editor mpq has recently had its name changed. Adjust your SCMDraft Aside from that: We are targeting improvements to early-game pacing, as well as bringing the strength of later-tier options in line with their costs. - ## AI - The maxiumum number of production structures AI can build per base has been reduced - AI should no longer stack Cagrant Colonies as often, improving base layouts @@ -32,6 +31,11 @@ Aside from that: We are targeting improvements to early-game pacing, as well as - Skortrith Colony, Spirtith Colony ## Terran +- [Harakan](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/harakan): + - Armor now 3, from 2 + - Now moves ~9% faster +- [Cyprian](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyprian): + - Mineral and time costs now 75/22, from 100/20 - [Goliath](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/goliath): - HP now 180, from 160 - [Matador](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/matador): diff --git a/plugins/gptp.qdp b/plugins/gptp.qdp index 1ecef475..b773009d 100644 Binary files a/plugins/gptp.qdp and b/plugins/gptp.qdp differ