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mirror of https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git synced 2026-09-21 06:11:34 +00:00

Fix a few minor bugs; Fix occasional Optecton lockup

This commit is contained in:
Pr0nogo 2024-07-05 23:22:43 -04:00
parent c1d1d66b96
commit 635cf52c7b
6 changed files with 76 additions and 89 deletions

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@ -14172,73 +14172,7 @@ VorvrokorInit:
imgul 1772 -1 -5 # Vorvrokor Shadow (cm\zerg\vorvrokor-shadow.grp)
VorvrokorGndAttkToIdle:
playfram 0x55
goto VorvrokorLocal00
VorvrokorLocal00:
wait 62
randcondjmp 25 VorvrokorLocal01
randcondjmp 128 VorvrokorLocal02
goto VorvrokorLocal00
VorvrokorLocal01:
playfram 0x00
wait 1
playfram 0x11
wait 1
playfram 0x22
wait 1
playfram 0x33
wait 12
playfram 0x22
wait 1
playfram 0x11
wait 1
playfram 0x00
wait 1
goto VorvrokorGndAttkToIdle
VorvrokorLocal02:
randcondjmp 128 VorvrokorLocal03
playfram 0x66
wait 1
turnccwise 1
playfram 0x77
wait 1
turnccwise 1
playfram 0x88
wait 1
turnccwise 1
playfram 0x99
wait 1
turnccwise 1
playfram 0xaa
wait 1
turnccwise 1
playfram 0xbb
wait 1
turnccwise 1
goto VorvrokorGndAttkToIdle
VorvrokorLocal03:
playfram 0x66
wait 1
turncwise 1
playfram 0x77
wait 1
turncwise 1
playfram 0x88
wait 1
turncwise 1
playfram 0x99
wait 1
turncwise 1
playfram 0xaa
wait 1
turncwise 1
playfram 0xbb
wait 1
turncwise 1
goto VorvrokorGndAttkToIdle
goto ZethrokorLocal00
VorvrokorDeath:
playsnd 1160 # Vorvrokor death 01
@ -47828,16 +47762,76 @@ OptectonGndAttkRpt:
wait 7
imgol 1820 0 0 # Architect charge overlay
wait 8
call OptectonShoot
call OptectonShoot
call OptectonShoot
call OptectonShoot
call OptectonShoot
call OptectonShoot
call OptectonShoot
call OptectonShoot
call OptectonShoot
call OptectonShoot
playfram 0x220
imgoluselo 1855 0 0 # Optecton muzzle flash
playsndbtwn 2310 2313 # Optecton weapon fire 01, 02, 03, 04
attackwith 1
wait 1
playfram 0x240
wait 3
playfram 0x220
imgoluselo 1855 0 0 # Optecton muzzle flash
playsndbtwn 2310 2313 # Optecton weapon fire 01, 02, 03, 04
attackwith 1
wait 1
playfram 0x240
wait 3
playfram 0x220
imgoluselo 1855 0 0 # Optecton muzzle flash
playsndbtwn 2310 2313 # Optecton weapon fire 01, 02, 03, 04
attackwith 1
wait 1
playfram 0x240
wait 3
playfram 0x220
imgoluselo 1855 0 0 # Optecton muzzle flash
playsndbtwn 2310 2313 # Optecton weapon fire 01, 02, 03, 04
attackwith 1
wait 1
playfram 0x240
wait 3
playfram 0x220
imgoluselo 1855 0 0 # Optecton muzzle flash
playsndbtwn 2310 2313 # Optecton weapon fire 01, 02, 03, 04
attackwith 1
wait 1
playfram 0x240
wait 3
playfram 0x220
imgoluselo 1855 0 0 # Optecton muzzle flash
playsndbtwn 2310 2313 # Optecton weapon fire 01, 02, 03, 04
attackwith 1
wait 1
playfram 0x240
wait 3
playfram 0x220
imgoluselo 1855 0 0 # Optecton muzzle flash
playsndbtwn 2310 2313 # Optecton weapon fire 01, 02, 03, 04
attackwith 1
wait 1
playfram 0x240
wait 3
playfram 0x220
imgoluselo 1855 0 0 # Optecton muzzle flash
playsndbtwn 2310 2313 # Optecton weapon fire 01, 02, 03, 04
attackwith 1
wait 1
playfram 0x240
wait 3
playfram 0x220
imgoluselo 1855 0 0 # Optecton muzzle flash
playsndbtwn 2310 2313 # Optecton weapon fire 01, 02, 03, 04
attackwith 1
wait 1
playfram 0x240
wait 3
playfram 0x220
imgoluselo 1855 0 0 # Optecton muzzle flash
playsndbtwn 2310 2313 # Optecton weapon fire 01, 02, 03, 04
attackwith 1
wait 1
playfram 0x240
wait 3
playfram 0x260
wait 1
playfram 0x00
@ -47847,16 +47841,6 @@ OptectonGndAttkRpt:
ignorerest
goto OptectonGndAttkToIdle
OptectonShoot:
playfram 0x220
imgoluselo 1855 0 0 # Optecton muzzle flash
playsndbtwn 2310 2313 # Optecton weapon fire 01, 02, 03, 04
attackwith 1
wait 1
playfram 0x240
wait 3
return
OptectonWalking:
move 4
wait 1

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@ -1,4 +1,4 @@
# XX June 2024
# XX July 2024
## Post-May Royal Invitational
This patch will include bugfixes, audiovisual improvements, and balance changes.
@ -49,6 +49,9 @@ Forthcoming.
- Phase Link no longer overcounts armor, miscounts damage, or spreads minimal damage incorrectly (c. Veeq7)
- Corrected lifesteal ratio for non-Mortothrokor attacks (r. GreenEggs'NSpam, c. Veeq7)
- Fixed splash bleeding through Ancile Providence (bountied by TheShambler; c. Veeq7)
- Fixed Ancile nullifying all damage with its last energy (r. Krankendau, c. Veeq7)
- Units with secondary weapons (Durendal, Okrimnilisk) no longer fire on transports or Nydus Cesiants (r. lolrsk8s)
- Sycophants no longer proc Idolatry while in transports (r. The Shambler)
- Fixed issues with building modifiers (e.g. Debug game mode and Crucible) (c. Veeq7)
- Kalkalisks now properly regress to Nathrokors, if applicable (r. jakulangski)
- Combat cloak is now correctly cancelled by Magnetar Law of Attraction
@ -92,7 +95,7 @@ Forthcoming.
- Weapon cooldown 0.83 » 0.75
- [Heracles](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/heracles):
- Build time 25 » 22
- **NEW: Kevlin Munitions:**
- **NEW: Kelvin Munitions:**
- Attacks reduce movement speed by 33% for 3 seconds
- [Apostle](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/apostle):
- Resource costs 75/150 » 75/200

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