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Fix Phantom Strike damage; Add DF's version of weapon range previews

This commit is contained in:
Pr0nogo 2023-08-13 22:56:29 -04:00
parent b483555ae2
commit 5d2aace4d1
2 changed files with 5 additions and 4 deletions

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@ -20,8 +20,7 @@ More rebalancings, more new sprites, more bugfixes, and a more useful patch desc
- It is now possible to train Scribes when selecting Nexuses and Embassies together
- Added a new config option for always showing condensed selections (c. DF)
- It is now possible to select multiple units when in replays (c. DF)
- When holding shift (or when config - always_show_extended_tooltips is set to true), weapon tooltips now display approximate ranges and minimum ranges with a circle
- This is **not** 100% consistent with weapon ranges; we will improve this feature in time!
- When holding shift (or when config - always_show_extended_tooltips is set to true), mousing over weapon icons now displays weapon ranges (with help from DF)
## Audiovisuals:
- New sprite:
@ -44,13 +43,15 @@ More rebalancings, more new sprites, more bugfixes, and a more useful patch desc
- Structures can no longer spawn trained units on different height levels based on rally point (c. Veeq7)
- Attacks with the "go to max range" behavior now calculate max ranges more accurately (c. Veeq7)
- Hippogriffs no longer miss their target while at max range (c. Veeq7)
- Phantom Strikes (from attacking Hallucinated targets) are no longer able to deal full damage (r. Mystery Meat)
- Landing structures can no longer teleport to map bounds in rare cases (r. StratosTygo & fagguto)
- Anciles no longer protect against friendly "go to max range" projectiles when those projectiles kill their target
- Rilirokor corpses can no longer be used for Broodspawn effects (r. neblime & The Shambler)
- Anthelions can no longer damage undetected hidden enemies (r. IskatuMesk)
- Ensnaring Brood attacks now apply Ensnare to noncombatants, towers, and liftable structures (r. fagguto)
- Skortrith Cesiant Tendril Amitosis now more accurately acquires tertiary targets (c. Veeq7)
- Phalanxes entering siege mode while decolliding with structures now queue a tank mode order instead of self-destructing
- Lakizilisks no longer have a variable delay before burrowing (c. DF)
- Ensnaring Brood attacks now apply Ensnare to noncombatants, towers, and liftable structures (r. fagguto)
- Zerg units no longer have a variable delay before burrowing (c. DF)
- Fixed Sevenstep projectile movement being slower than intended
- Town centers are no longer placeable near Vespene Ridges in quasifog (r. Mystery Meat)
- Caphrolosk and Gathtelosk mutation shortcut conflicts have been resolved (r. neblime)

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