Deploy new Ministry model; Fix another crash

This commit is contained in:
Pr0nogo 2026-09-12 19:30:10 -04:00
parent f3415c1faa
commit 5d1099e795
19 changed files with 33 additions and 25 deletions

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@ -2662,7 +2662,7 @@ LodestoneOverlayIsWorking:
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 275 Ministry (terran\control.grp)
# 275 Ministry (terran\ministry.grp)
.headerstart
IsId 102
Type 20
@ -2692,7 +2692,7 @@ WarpIn [NONE]
# ----------------------------------------------------------------------------- #
MinistryInit:
imgul 277 0 0 # Ministry Shadow (terran\tccShad.grp)
imgul 277 0 0 # Ministry Shadow (terran\ministry-shadow.grp)
MinistryBuilt:
playfram 0x00
goto SkryrokorLocal00
@ -2707,7 +2707,7 @@ MinistryDeath:
end
MinistrySpecialState1:
playfram 4
playfram 9
goto SkryrokorLocal00
MinistryAlmostBuilt:
@ -2718,14 +2718,16 @@ MinistryLanding:
nobrkcodestart
wait 18
playsnd 472 # Misc\Land.WAV
playfram 4
wait 5
playfram 3
wait 5
playfram 2
wait 5
playfram 8
wait 4
playfram 7
wait 4
playfram 6
wait 4
playfram 5
wait 5
wait 4
playfram 4
wait 4
playfram 0x00
sigorder 16
nobrkcodeend
@ -2734,33 +2736,37 @@ MinistryLanding:
MinistryLiftOff:
nobrkcodestart
playsnd 471 # Misc\LiftOff.WAV
playfram 5
wait 5
playfram 2
wait 5
playfram 3
wait 5
playfram 4
wait 3
playfram 5
wait 3
playfram 6
wait 3
playfram 7
wait 3
playfram 8
wait 4
playfram 9
sigorder 16
nobrkcodeend
goto SkryrokorLocal00
MinistryIsWorking:
playfram 6
playfram 2
wait 4
playfram 0x00
playfram 3
wait 1
playfram 6
playfram 2
wait 1
playfram 0x00
playfram 3
wait 1
playfram 6
playfram 2
wait 3
playfram 0x00
playfram 3
wait 1
playfram 6
playfram 2
wait 3
playfram 0x00
playfram 3
wait 1
goto MinistryIsWorking

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@ -34,7 +34,9 @@
- Allowed **set_player_color** to apply to player 12 (r. 3crow, c. Veeq7)
## Audiovisuals
- Modified shaders for the following unit sprites:
- New models for:
- Ministry (c. Solstice & fasswawds)
- Modified shaders for the following units:
- Eidolon, Hippogriff, Watchdog, Treasury, Quarry, Starpad, Rotary (c. Solstice)
- Modified weapon VFX for Okrimnilisk
- Updated wireframes for Savant, Tarasque, Rotary, Witness, Simulacrum, Vestige (c. jun3hong)

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