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mirror of https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git synced 2026-10-10 05:57:51 +00:00

Replace Quarry graphic; Tweak Anchor shadow; Make minor iscript fixes

This commit is contained in:
Pr0nogo 2024-01-20 18:48:59 -05:00
parent 495404c10d
commit 5acbf8d65b
18 changed files with 59 additions and 122 deletions

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@ -1782,7 +1782,7 @@ Nathrok Lake
Mortothrokor Birth Mortothrokor Birth
Skithrok Scab Skithrok Scab
Mortothrokor Passive Overlay Mortothrokor Passive Overlay
Extended Image #782 Quarry Connector
Extended Image #783 Extended Image #783
Extended Image #784 Extended Image #784
Extended Image #785 Extended Image #785

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@ -545,7 +545,7 @@ Irulent Ivoa
Othstoleth Othstoleth
Grand Library Grand Library
Irol Iris Irol Iris
Sire Sibraelosk
Treasury Treasury
Madrigal Missile 2 Madrigal Missile 2
Simulacrum Simulacrum

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@ -131,14 +131,14 @@ Zerg Bactalisk
Zerg Axtoth Axis Zerg Axtoth Axis
Zerg Hachirosk Zerg Hachirosk
Zerg Caphrolosk Zerg Caphrolosk
Zerg Gathstelosk Zerg Gathtelosk
Zerg Nydus Cesiant Zerg Nydus Cesiant
Zerg Hydrith Den Zerg Hydrith Den
Zerg Elthisth Mound Zerg Elthisth Mound
Terran Olympian Terran Olympian
Zerg Matravil Nest Zerg Matravil Nest
Zerg Almakis Antre Zerg Almakis Antre
Zerg Ultrok Cavern Zerg Ultrav Cavern
Zerg Muthrok Spire Zerg Muthrok Spire
Zerg Quazeth Pool Zerg Quazeth Pool
Zerg Cagrant Colony Zerg Cagrant Colony

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@ -78,6 +78,10 @@ ScourgeLocal00:
InfestedTerranWalkingToIdle: InfestedTerranWalkingToIdle:
playfram 0x00 playfram 0x00
goto ScourgeLocal00 goto ScourgeLocal00
Generic_Wait1End:
wait 1
end
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
@ -7224,7 +7228,7 @@ FountainheadAlmostBuilt:
goto InfestedTerranLocal00 goto InfestedTerranLocal00
FountainheadLanding: FountainheadLanding:
# imgol 1326 0 0 # Medbay connector (cm\terran\medbay-connector.grp) # imgol 1326 0 0 # Vestry connector (cm\terran\medbay-connector.grp)
goto InfestedTerranLocal00 goto InfestedTerranLocal00
FountainheadLiftOff: FountainheadLiftOff:
@ -7423,7 +7427,7 @@ AtelierAlmostBuilt:
goto InfestedTerranLocal00 goto InfestedTerranLocal00
AtelierLanding: AtelierLanding:
# imgol 1326 0 0 # Medbay connector (cm\terran\medbay-connector.grp) # imgol 1326 0 0 # Vestry connector (cm\terran\medbay-connector.grp)
goto InfestedTerranLocal00 goto InfestedTerranLocal00
AtelierLiftOff: AtelierLiftOff:
@ -23640,7 +23644,7 @@ IrolethWalkingToIdle:
IsId 415 IsId 415
Type 24 Type 24
Init QuarryInit Init QuarryInit
Death QuarryDeath Death VestryDeath
GndAttkInit [NONE] GndAttkInit [NONE]
AirAttkInit [NONE] AirAttkInit [NONE]
Unused1 [NONE] Unused1 [NONE]
@ -23663,7 +23667,7 @@ WorkingToIdle QuarryBuilt
WarpIn [NONE] WarpIn [NONE]
Unused3 [NONE] Unused3 [NONE]
StarEditInit [NONE] StarEditInit [NONE]
Disable QuarryDisable Disable InfestedTerranLocal00
Burrow [NONE] Burrow [NONE]
.headerend .headerend
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
@ -23679,16 +23683,8 @@ QuarryAlmostBuilt:
goto InfestedTerranLocal00 goto InfestedTerranLocal00
QuarryLanding: QuarryLanding:
goto InfestedTerranLocal00 imgol 1784 0 0 # Quarry Connector (cm\terran\quarry-connector.grp)
goto ScourgeLocal00
QuarryDeath:
playsnd 7 # Misc\ExploLrg.wav
imgol 334 0 0 # Building Explosion (Large) (thingy\tBangX.grp)
wait 3
liftoffcondjmp LiftedTerranStructureDeath
lowsprul 273 0 0 # Terran Building Rubble (Small) (thingy\RubbleS.grp)
wait 1
end
QuarryIsWorking: QuarryIsWorking:
playfram 2 playfram 2
@ -23700,9 +23696,6 @@ QuarryIsWorking:
playfram 0x00 playfram 0x00
wait 2 wait 2
goto QuarryIsWorking goto QuarryIsWorking
QuarryDisable:
goto InfestedTerranLocal00
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
@ -30199,11 +30192,7 @@ PariahWalking:
PariahWarpIn: PariahWarpIn:
imgol 125 0 0 # Pariah Warp Flash (protoss\pariah.grp) imgol 125 0 0 # Pariah Warp Flash (protoss\pariah.grp)
goto PariahLocal01 goto PariahLocal00
PariahLocal01:
wait 125
goto PariahLocal01
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
@ -34906,12 +34895,12 @@ MineralFieldType3ChristmasLanding:
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
# 1324 Medbay (cm\terran\medbay.grp) # 1324 Vestry (cm\terran\medbay.grp)
.headerstart .headerstart
IsId 559 IsId 559
Type 24 Type 24
Init MedbayInit Init VestryInit
Death MedbayDeath Death VestryDeath
GndAttkInit [NONE] GndAttkInit [NONE]
AirAttkInit [NONE] AirAttkInit [NONE]
Unused1 [NONE] Unused1 [NONE]
@ -34925,56 +34914,44 @@ Walking [NONE]
WalkingToIdle [NONE] WalkingToIdle [NONE]
SpecialState1 [NONE] SpecialState1 [NONE]
SpecialState2 [NONE] SpecialState2 [NONE]
AlmostBuilt MedbayAlmostBuilt AlmostBuilt VestryAlmostBuilt
Built MedbayBuilt Built VestryBuilt
Landing MedbayLanding Landing VestryLanding
LiftOff MedbayLiftOff LiftOff ScourgeLocal00
IsWorking MedbayIsWorking IsWorking VestryIsWorking
WorkingToIdle MedbayWorkingToIdle WorkingToIdle VestryWorkingToIdle
WarpIn [NONE] WarpIn [NONE]
Unused3 [NONE] Unused3 [NONE]
StarEditInit [NONE] StarEditInit [NONE]
Disable MedbayDisable Disable ScourgeLocal00
Burrow [NONE] Burrow [NONE]
.headerend .headerend
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
MedbayInit: VestryInit:
imgul 1325 0 0 # Medbay Shadow (cm\terran\medbay.grp) imgul 1325 0 0 # Vestry Shadow (cm\terran\medbay.grp)
MedbayBuilt: VestryBuilt:
playfram 0x00 playfram 0x00
goto MedbayLocal00 goto ScourgeLocal00
MedbayLocal00: VestryDeath:
wait 125
goto MedbayLocal00
MedbayDeath:
playsnd 7 # Misc\ExploLrg.wav playsnd 7 # Misc\ExploLrg.wav
imgol 334 0 0 # Building Explosion (Large) (thingy\tBangX.grp) imgol 334 0 0 # Building Explosion (Large) (thingy\tBangX.grp)
wait 3 wait 3
liftoffcondjmp MedbayLocal01 liftoffcondjmp LiftedTerranStructureDeath
lowsprul 273 0 0 # Terran Building Rubble (Small) (thingy\RubbleS.grp) lowsprul 273 0 0 # Terran Building Rubble (Small) (thingy\RubbleS.grp)
wait 1 wait 1
end end
MedbayLocal01: VestryAlmostBuilt:
wait 1
end
MedbayAlmostBuilt:
playfram 1 playfram 1
goto MedbayLocal00 goto ScourgeLocal00
MedbayLanding: VestryLanding:
imgol 1326 0 0 # Medbay connector (cm\terran\medbay-connector.grp) imgol 1326 0 0 # Vestry connector (cm\terran\medbay-connector.grp)
goto MedbayLocal00 goto ScourgeLocal00
MedbayLiftOff: VestryIsWorking:
wait 125
goto MedbayLiftOff
MedbayIsWorking:
playfram 2 playfram 2
wait 1 wait 1
playfram 3 playfram 3
@ -35007,24 +34984,21 @@ MedbayIsWorking:
wait 1 wait 1
playfram 3 playfram 3
wait 3 wait 3
goto MedbayIsWorking goto VestryIsWorking
MedbayWorkingToIdle: VestryWorkingToIdle:
playfram 2 playfram 2
wait 1 wait 1
goto MedbayBuilt goto VestryBuilt
MedbayDisable:
goto MedbayLiftOff
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
# 1326 Medbay Connector (cm\terran\medbay-connector.grp) # 1326 Vestry Connector (cm\terran\medbay-connector.grp)
.headerstart .headerstart
IsId 560 IsId 560
Type 24 Type 24
Init MedbayConnectorInit Init VestryConnectorInit
Death MedbayConnectorDeath Death VestryConnectorDeath
GndAttkInit [NONE] GndAttkInit [NONE]
AirAttkInit [NONE] AirAttkInit [NONE]
Unused1 [NONE] Unused1 [NONE]
@ -35040,9 +35014,9 @@ SpecialState1 [NONE]
SpecialState2 [NONE] SpecialState2 [NONE]
AlmostBuilt [NONE] AlmostBuilt [NONE]
Built [NONE] Built [NONE]
Landing MedbayConnectorDeath Landing VestryConnectorDeath
LiftOff MedbayConnectorLiftOff LiftOff VestryConnectorLiftOff
IsWorking MedbayConnectorIsWorking IsWorking VestryConnectorIsWorking
WorkingToIdle InfestedTerranLocal00 WorkingToIdle InfestedTerranLocal00
WarpIn [NONE] WarpIn [NONE]
Unused3 [NONE] Unused3 [NONE]
@ -35052,22 +35026,22 @@ Burrow [NONE]
.headerend .headerend
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
MedbayConnectorInit: VestryConnectorInit:
playfram 0x00 # Frame set 0 playfram 0x00 # Frame set 0
wait 2 wait 2
playfram 1 # Frame set 0, direction 1 playfram 1 # Frame set 0, direction 1
wait 2 wait 2
playfram 2 # Frame set 0, direction 2 playfram 2 # Frame set 0, direction 2
wait 2 wait 2
MedbayConnectorIsWorking: VestryConnectorIsWorking:
playfram 3 # Frame set 0, direction 3 playfram 3 # Frame set 0, direction 3
goto InfestedTerranLocal00 goto InfestedTerranLocal00
MedbayConnectorDeath: VestryConnectorDeath:
wait 1 wait 1
end end
MedbayConnectorLiftOff: VestryConnectorLiftOff:
playfram 2 # Frame set 0, direction 2 playfram 2 # Frame set 0, direction 2
wait 2 wait 2
playfram 1 # Frame set 0, direction 1 playfram 1 # Frame set 0, direction 1
@ -37541,8 +37515,8 @@ CastSpell [NONE]
GndAttkToIdle DemiurgeGndAttkToIdle GndAttkToIdle DemiurgeGndAttkToIdle
AirAttkToIdle DemiurgeGndAttkToIdle AirAttkToIdle DemiurgeGndAttkToIdle
Unused2 [NONE] Unused2 [NONE]
Walking DemiurgeWalking Walking PariahWalking
WalkingToIdle DemiurgeWalkingToIdle WalkingToIdle PariahWalkingToIdle
SpecialState1 [NONE] SpecialState1 [NONE]
SpecialState2 [NONE] SpecialState2 [NONE]
AlmostBuilt [NONE] AlmostBuilt [NONE]
@ -37551,18 +37525,13 @@ Landing [NONE]
LiftOff [NONE] LiftOff [NONE]
IsWorking [NONE] IsWorking [NONE]
WorkingToIdle [NONE] WorkingToIdle [NONE]
WarpIn DemiurgeWarpIn WarpIn PariahWarpIn
.headerend .headerend
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
DemiurgeInit: DemiurgeInit:
imgul 1374 0 2 # Demiurge Shadow (cm\protoss\demiurge-shadow.grp) imgul 1374 0 2 # Demiurge Shadow (cm\protoss\demiurge-shadow.grp)
DemiurgeWalkingToIdle: goto PariahWalkingToIdle
playfram 0xdd
wait 1
DemiurgeLocal00:
wait 125
goto DemiurgeLocal00
DemiurgeDeath: DemiurgeDeath:
playsndbtwn 1439 1442 # Demiurge death 01, 02, 03, 04 playsndbtwn 1439 1442 # Demiurge death 01, 02, 03, 04
@ -37583,7 +37552,6 @@ DemiurgeGndAttkInit:
playfram 0xff playfram 0xff
wait 1 wait 1
playfram 0x110 playfram 0x110
playsndbtwn 2525 2527 # Demiurge weapon fire 01, 02, 03
attack attack
wait 1 wait 1
playfram 0x121 playfram 0x121
@ -37601,42 +37569,7 @@ DemiurgeGndAttkInit:
DemiurgeGndAttkToIdle: DemiurgeGndAttkToIdle:
wait 1 wait 1
goto DemiurgeWalkingToIdle goto PariahWalkingToIdle
DemiurgeWalking:
move 5
wait 1
playfram 0x00
move 5
wait 1
playfram 0x11
move 5
wait 1
playfram 0x22
move 5
wait 1
playfram 0x33
move 5
wait 1
playfram 0x44
move 5
wait 1
playfram 0x55
move 5
wait 1
playfram 0x66
move 5
wait 1
playfram 0x77
goto DemiurgeWalking
DemiurgeWarpIn:
imgol 125 0 0 # Demiurge Warp Flash (protoss\pariah.grp)
goto DemiurgeLocal01
DemiurgeLocal01:
wait 125
goto DemiurgeLocal01
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:

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@ -32,8 +32,12 @@ Patch goals include:
- Audiovisuals: - Audiovisuals:
- Lobotomy Mine tooltip no longer displays the Spider Mines tooltip (r. 3crow) - Lobotomy Mine tooltip no longer displays the Spider Mines tooltip (r. 3crow)
- Corrected Star Sovereign Intervention tooltip (r. TheBeaver99) - Corrected Star Sovereign Intervention tooltip (r. TheBeaver99)
- Fixed colors on Pariah walk cycle (c. lolrsk8s)
- Fixed Anchor shadow alignment (c. DF)
## Audiovisuals ## Audiovisuals
- New sprite for:
- Quarry (c. Solstice)
- Adjusted Mortothrokor selection circle, death animation timing - Adjusted Mortothrokor selection circle, death animation timing
- Adjusted Legionnaire shadow, walk and attack animations - Adjusted Legionnaire shadow, walk and attack animations
- New weapon SFX: - New weapon SFX:

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