diff --git a/mpq/arr/units.datex b/mpq/arr/units.datex index 2c97747a..1b569ada 100644 Binary files a/mpq/arr/units.datex and b/mpq/arr/units.datex differ diff --git a/mpq/game/icons.grp b/mpq/game/icons.grp index 1fe37232..01e1a49c 100644 Binary files a/mpq/game/icons.grp and b/mpq/game/icons.grp differ diff --git a/mpq/unit/cmdbtns/cmdicons.grp b/mpq/unit/cmdbtns/cmdicons.grp index a8a1092c..508ffae8 100644 Binary files a/mpq/unit/cmdbtns/cmdicons.grp and b/mpq/unit/cmdbtns/cmdicons.grp differ diff --git a/mpq/unit/cmdbtns/uniticons.grp b/mpq/unit/cmdbtns/uniticons.grp index 0e6a1da2..ca475d83 100644 Binary files a/mpq/unit/cmdbtns/uniticons.grp and b/mpq/unit/cmdbtns/uniticons.grp differ diff --git a/patchnotes.md b/patchnotes.md index aaf59db0..83456277 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -9,9 +9,8 @@ - Deploy new singleplayer content - [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes! -# Core changes +# Editor features -## Bugfixes -- **Gameplay:** - - Fixed bad stats and costs for misc new Askosi units (r. shopkeeper dog) - - Fixed armor rend apply timer for Askosi **Ash Heap** (r. shopkeeper dog) \ No newline at end of file +## Triggers +- **is_multiplayer** condition: + - Takes `%bool` as arg, compares to whether the game is in multiplayer mode (i.e. was made in a lobby instead of through the singleplayer menu) \ No newline at end of file diff --git a/plugins/gptp.qdp b/plugins/gptp.qdp index 43705894..f3ee255a 100644 Binary files a/plugins/gptp.qdp and b/plugins/gptp.qdp differ