mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-09-17 01:01:12 +00:00
Improve Cikralisk and Mutalisk HP; Fix Blackjack HP
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@ -33140,11 +33140,11 @@ ZoryusShroudIsWorking:
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 1310 Larval Cesiant (cm\zerg\larvalcolony.grp)
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# 1310 Larvosk Cesiant (cm\zerg\larvosk-cesiant.grp)
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.headerstart
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IsId 553
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Type 20
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Init LarvalCesiantInit
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Init LarvoskCesiantInit
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Death CerebrateDeath
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GndAttkInit [NONE]
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AirAttkInit [NONE]
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@ -33159,8 +33159,8 @@ Walking [NONE]
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WalkingToIdle [NONE]
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SpecialState1 [NONE]
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SpecialState2 [NONE]
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AlmostBuilt LarvalCesiantAlmostBuilt
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Built LarvalCesiantBuilt
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AlmostBuilt LarvoskCesiantAlmostBuilt
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Built LarvoskCesiantBuilt
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Landing [NONE]
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LiftOff [NONE]
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IsWorking ScourgeLocal00
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@ -33169,30 +33169,30 @@ WarpIn [NONE]
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.headerend
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# ----------------------------------------------------------------------------- #
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LarvalCesiantInit:
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imgul 1311 0 0 # Larval Cesiant Shadow (cm\zerg\larvalcolony-shad.grp)
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playfram 0x00 # Frame set 0
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LarvoskCesiantInit:
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imgul 1311 0 0 # Larvosk Cesiant Shadow (cm\zerg\larvosk-cesiant-shadow.grp)
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playfram 0x00
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goto ScourgeLocal00
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LarvalCesiantAlmostBuilt:
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LarvoskCesiantAlmostBuilt:
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imgol 108 0 0 # Zerg Building Spawn (Medium) (zerg\zSpawn02.grp)
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LarvalCesiantBuilt:
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playfram 0x00 # Frame set 0
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LarvoskCesiantBuilt:
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playfram 0x00
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wait 2
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LarvalCesiantLocal00:
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playfram 1 # Frame set 0, direction 1
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wait 2
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playfram 2 # Frame set 0, direction 2
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wait 2
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playfram 3 # Frame set 0, direction 3
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wait 2
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LarvoskCesiantLocal00:
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playfram 1
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wait 2
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playfram 2
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wait 2
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playfram 3
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wait 2
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playfram 2
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wait 2
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wait 2
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playfram 1
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wait 2
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playfram 0x00 # Frame set 0
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wait 2
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goto LarvalCesiantLocal00
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wait 2
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playfram 0x00
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wait 2
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goto LarvoskCesiantLocal00
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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@ -52007,4 +52007,33 @@ ZealotStarboundGndAttkRpt:
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ignorerest
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goto ZealotGndAttkToIdle
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## Next free IsId: 798
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 1946 Vibrance (cm\protoss\vibrance.grp)
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.headerstart
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IsId 798
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Type 12
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Init VibranceInit
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Death AnalogueDeath
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GndAttkInit AnalogueGndAttkInit
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AirAttkInit AnalogueGndAttkInit
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Unused1 [NONE]
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GndAttkRpt AnalogueGndAttkInit
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AirAttkRpt AnalogueGndAttkInit
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CastSpell [NONE]
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GndAttkToIdle AnalogueGndAttkToIdle
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AirAttkToIdle AnalogueGndAttkToIdle
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Unused2 [NONE]
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Walking AnalogueWalking
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WalkingToIdle AnalogueGndAttkToIdle
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SpecialState1 [NONE]
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.headerend
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# ----------------------------------------------------------------------------- #
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VibranceInit:
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imgul 1947 0 7 # Vibrance Shadow (cm\protoss\vibrance.grp)
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playfram 0x00
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wait 2
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goto AnalogueGndAttkToIdle
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## Next free IsId: 799
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@ -213,6 +213,10 @@ Forthcoming.
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- [Zethrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/zethrokor):
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- Movement speed 8.1 » 7.5
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- **Zethrok Claws** weapon cooldown 0.25 » 0.21
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- [Cikralisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/cikralisk):
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- HP 70 » 100
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- [Mutalisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/mutalisk):
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- HP 120 » 140
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- [Hydralisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/hydralisk):
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- Movement speed 5.4 » 6.15
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- **Needle Spines** weapon cooldown 0.71 » 0.63
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