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synced 2026-09-17 01:01:12 +00:00
Resolve nullsprite Lakiz crash; Add more ambient audio; Make misc fixes
This commit is contained in:
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9d7d7ecc90
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@ -3611,19 +3611,19 @@ Bulwark Ambient Proc 02
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Bulwark Ambient Proc 03
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Crucible Ambient 01
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Stockade Ambient 01
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Fulcrum Ambient 01
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Starpad Ambient 01
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Ministry Ambient 01
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Nexus Ambient 01
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Gateway Ambient 01
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Lattice Ambient 01
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Embassy Ambient 01
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Stargate Ambient 01
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Egg Ambient 01
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Egg Ambient 02
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Egg Ambient 03
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Egg Ambient 04
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Treasury Ambient 01
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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@ -2476,7 +2476,7 @@ cm\t\shaman\switch-02.wav
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cm\t\shaman\switch-03.wav
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protoss\advisor\paderr03.wav
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protoss\advisor\padupd03.wav
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cm\t\_building\treasury.wav
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cm\t\_building\treasury\wht-01.wav
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cm\t\silvertongue\wf-01.wav
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cm\t\silvertongue\wf-02.wav
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cm\t\silvertongue\wf-03.wav
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@ -2794,7 +2794,7 @@ cm\t\savant\siphon-05.wav
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protoss\fenixd\rdy-01.wav
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protoss\fenixz\rdy-01.wav
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protoss\tassadar\rdy-01.wav
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cm\p\_building\stargate.wav
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cm\p\_building\stargate\wht-01.wav
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cm\p\hierophant\wht-01.wav
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cm\p\hierophant\wht-02.wav
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cm\p\hierophant\wht-03.wav
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@ -2856,7 +2856,7 @@ cm\z\bactalisk\wh-02.wav
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cm\z\bactalisk\wh-03.wav
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cm\p\hierophant\wf-01.wav
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cm\p\hierophant\wf-02.wav
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cm\t\_building\ministry.wav
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cm\t\_building\ministry\wht-01.wav
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cm\t\phalanx\wh2-01.wav
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cm\p\exemplar\dth-01.wav
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cm\advisors\iskatumesk\meskad_allyattack-p-01.wav
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@ -3612,4 +3612,15 @@ cm\p\_building\bulwark\proc-03.wav
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cm\p\_building\crucible\amb-01.wav
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cm\t\_building\stockade\amb-01.wav
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cm\t\_building\fulcrum\amb-01.wav
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cm\t\_building\starpad\amb-01.wav
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cm\t\_building\starpad\amb-01.wav
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cm\t\_building\ministry\amb-01.wav
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cm\p\_building\nexus\amb-01.wav
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cm\p\_building\gateway\amb-01.wav
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cm\p\_building\lattice\amb-01.wav
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cm\p\_building\embassy\amb-01.wav
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cm\p\_building\stargate\amb-01.wav
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cm\z\egg\amb-01.wav
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cm\z\egg\amb-02.wav
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cm\z\egg\amb-03.wav
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cm\z\egg\amb-04.wav
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cm\t\_building\treasury\amb-01.wav
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@ -9153,8 +9153,23 @@ ZoryusthalethLocal06:
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ZoryusthalethDeath:
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playsnd 1917 # Zoryusthaleth death 01
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imgol 28 0 0 # Geszithalor Death (zerg\zguDeath.grp)
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wait 5
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setfldirect 0
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playfram 408
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wait 2
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playfram 409
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wait 2
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playfram 410
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wait 2
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playfram 411
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wait 2
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playfram 412
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wait 2
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playfram 413
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wait 2
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playfram 414
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wait 2
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playfram 415
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wait 2
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lowsprul 823 0 0 # Zoryusthaleth Remains
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wait 1
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end
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@ -15850,7 +15865,14 @@ LakiziliskDeath:
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playfram 0x1ed
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wait 2
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lowsprul 484 0 0 # Lakizilisk Remnants (zerg\zLakizilisk.grp)
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wait 9 # Extra time to prevent nullsprite crash
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tmprmgraphicstart
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LakiziliskDeathLoop:
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wait 128 # prevents nullsprite crash
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sigorder 64
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goto LakiziliskDeathLoop
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LakiziliskDeathEnd:
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wait 1
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end
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LakiziliskUnused1:
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mpq/sound/cm/p/_building/embassy/amb-01.wav
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mpq/sound/cm/p/_building/embassy/amb-01.wav
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mpq/sound/cm/p/_building/gateway/amb-01.wav
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mpq/sound/cm/p/_building/gateway/amb-01.wav
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mpq/sound/cm/p/_building/lattice/amb-01.wav
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mpq/sound/cm/p/_building/lattice/amb-01.wav
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mpq/sound/cm/p/_building/nexus/amb-01.wav
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mpq/sound/cm/p/_building/nexus/amb-01.wav
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mpq/sound/cm/p/_building/stargate/amb-01.wav
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mpq/sound/cm/p/_building/stargate/amb-01.wav
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mpq/sound/cm/t/_building/ministry/amb-01.wav
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mpq/sound/cm/t/_building/ministry/amb-01.wav
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mpq/sound/cm/t/_building/treasury/amb-01.wav
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mpq/sound/cm/t/_building/treasury/amb-01.wav
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mpq/sound/cm/z/egg/amb-01.wav
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mpq/sound/cm/z/egg/amb-01.wav
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mpq/sound/cm/z/egg/amb-02.wav
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mpq/sound/cm/z/egg/amb-02.wav
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mpq/sound/cm/z/egg/amb-03.wav
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mpq/sound/cm/z/egg/amb-03.wav
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mpq/sound/cm/z/egg/amb-04.wav
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mpq/sound/cm/z/egg/amb-04.wav
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@ -14,8 +14,9 @@
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## Bugfixes
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- **Stability:**
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- Improved floating point safety to further reduce desyncs (c. Veeq7)
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- Resolved a crash when certain types of graphics were drawn after the Monument of Sin was warped in (r. Sosij & OyA, c. DF)
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- Resolved a crash when certain types of graphics were drawn after a **Monument of Sin** was warped in (r. Sosij & OyA, c. DF)
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- Score screen freezes should be resolved, though those replays will freeze during playback -- send them to us with info!
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- Resolved a rare crash related to dying AI-controlled **Lakizilisk**s (r. SgzzZ, c. DF)
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- Resolve a Zerg AI freeze (r. Solstice & others)
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- Fixed rare crash when **Cohort**s self-revive at the unit limit (r. sharktemplar)
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- Fixed rare crash when **Matraleth**-spawned **Vilgoleth**s were attempted to be made at the unit limit
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@ -23,10 +24,11 @@
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- Resolved issues with **Swarming Omen** not correctly applying to flingy units, and incorrectly applying to FFA hostiles (r. GreenEggs'NSpam)
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- Fix pneumonic hotkey mismatch for **Lobotomy Mine** detonation (r. Kenoli)
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- **Audiovisual:**
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- Fixed wonky birth and mutation animations for the Izirokor (c. Solstice)
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- Fixed bad requirement strings for Tarasque and Luminary
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- Corrected Matrix selection circle
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- Fixed bad death animation for Konvilisk
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- Fixed wonky birth and mutation animations for the **Izirokor** (c. Solstice)
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- Fixed bad requirement strings for **Tarasque** and **Luminary**
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- Corrected **Matrix** selection circle
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- Fixed bad death animation for **Konvilisk**
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- Corrected overlay size for **Madrigal**
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- Added **Miasma** passive icons & tooltips to **Kagralisk** and **Cherbrathalor** (r. Raenarill)
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- Fixed **Swarming Omen** speed boost not always appearing on the armor tooltip (r. GreenEggs'NSpam)
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- Fixed **Golden Republic Blackjack** build icon missing before Scrapyard completion (r. SgzzZ)
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@ -52,7 +54,7 @@
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- **Burst Lasers** (Wraith)
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- **Perpetual Wind** (Axitrilisk), **Reconstitution** (Vilgorokor), Screaming Venom (Keskathalor)
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- New SFX for:
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- **Stockade** (training ambience)
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- **Ministry**, **Treasury**, **Stockade**, **Fulcrum**, **Starpad**, **Nexus**, **Embassy**, **Gateway**, **Lattice**, **Stargate**, **Egg**, **Cocoon** (training ambience)
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- **Bulwark** (passive proc)
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- **Crucible** (ambience)
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BIN
plugins/gptp.qdp
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plugins/gptp.qdp
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