diff --git a/mpq/arr/sfxdata.dat b/mpq/arr/sfxdata.dat index c9033e11..e993c19d 100644 Binary files a/mpq/arr/sfxdata.dat and b/mpq/arr/sfxdata.dat differ diff --git a/mpq/sound/cm/advisors/error-terran.wav b/mpq/sound/cm/advisors/error-terran.wav index ce175e60..8e464ed4 100644 Binary files a/mpq/sound/cm/advisors/error-terran.wav and b/mpq/sound/cm/advisors/error-terran.wav differ diff --git a/mpq/tileset/AshWorld.vf4 b/mpq/tileset/AshWorld.vf4 index 62921a19..e80fdf57 100644 Binary files a/mpq/tileset/AshWorld.vf4 and b/mpq/tileset/AshWorld.vf4 differ diff --git a/patchnotes.md b/patchnotes.md index 78aaa332..9608c9f4 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -19,9 +19,12 @@ Patch goals include: ## Gameplay - Kinetic Penetration now deals full damage only to the first target, and half damage to all other victims (c. Veeq7) +- Stewards now reveal their parent Solarions when attacking from out of vision ## Bugfixes + - Lifted turreted units (e.g. Goliath) can no longer attack from lifted Anchors (r. Mystery Meat) - Audiovisuals: + - Terran error SFX can now correctly plays no more than once at any time - Treasuries now display progress bars while under construction, and no longer display an armor icon - Birthing Zerg units now use the correct armor icon - Custom UI graphics (order lines, transport UI, etc) are now reset between games (c. Veeq7) diff --git a/plugins/gptp.qdp b/plugins/gptp.qdp index 9ebdbd0e..5122ba03 100644 Binary files a/plugins/gptp.qdp and b/plugins/gptp.qdp differ