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mirror of https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git synced 2026-10-10 05:57:51 +00:00

Implement Magian; Add new Tirade model; Update SFX

This commit is contained in:
Pr0nogo 2026-10-10 01:00:56 -04:00
parent fd8c783ae9
commit 547ff7ea0b
97 changed files with 398 additions and 101 deletions

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@ -735,8 +735,8 @@ Ifrit (Tank Mode)
Ifrit Turret (Tank Mode) Ifrit Turret (Tank Mode)
Ifrit (Siege Mode) Ifrit (Siege Mode)
Ifrit Turret (Siege Mode) Ifrit Turret (Siege Mode)
Extended Flingy #529 Tirade (Deployed)
Extended Flingy #530 Magian
Extended Flingy #531 Extended Flingy #531
Extended Flingy #532 Extended Flingy #532
Extended Flingy #533 Extended Flingy #533

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@ -2524,10 +2524,10 @@ Ifrit (Tank Mode) Turret
Ifrit (Siege Mode) Ifrit (Siege Mode)
Ifrit (Siege Mode) Shadow Ifrit (Siege Mode) Shadow
Ifrit (Siege Mode) Turret Ifrit (Siege Mode) Turret
Extended Image #1524 Tirade Engines
Extended Image #1525 Tirade Deployed
Extended Image #1526 Magian
Extended Image #1527 Magian Shadow
Extended Image #1528 Extended Image #1528
Extended Image #1529 Extended Image #1529
Extended Image #1530 Extended Image #1530

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@ -187,7 +187,7 @@ Use Ability (Aural Assault)
Use Ability (Maelstrom) Use Ability (Maelstrom)
Move (Junk Yard Dog) Move (Junk Yard Dog)
Fatal Fatal
Extended Order #1 Use Ability (Landfall)
Extended Order #2 Extended Order #2
Extended Order #3 Extended Order #3
Extended Order #4 Extended Order #4

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@ -334,7 +334,7 @@ Dredge
Ixodid Ixodid
Camazotz Camazotz
Cannibal Cannibal
Extended Portrait #227 Hammer
Extended Portrait #228 Extended Portrait #228
Extended Portrait #229 Extended Portrait #229
Extended Portrait #230 Extended Portrait #230

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@ -4479,46 +4479,46 @@ Shaman Upstart Weaponfire 02
Arquebus Weaponfire 01 Arquebus Weaponfire 01
Arquebus Weaponfire 02 Arquebus Weaponfire 02
Arquebus Weaponfire 03 Arquebus Weaponfire 03
Extended Sound #1 Vestige Weaponfire 01
Extended Sound #1 Vestige Weaponfire 02
Extended Sound #1 Vestige Weaponfire 03
Extended Sound #1 Othstoleth Death 01
Extended Sound #1 Othstoleth Ready 01
Extended Sound #1 Othstoleth Selected 01
Extended Sound #1 Othstoleth Selected 02
Extended Sound #1 Othstoleth Selected 03
Extended Sound #1 Othstoleth Selected 04
Extended Sound #1 Othstoleth Order Passive 01
Extended Sound #1 Othstoleth Order Passive 02
Extended Sound #1 Othstoleth Order Passive 03
Extended Sound #1 Othstoleth Order Passive 04
Extended Sound #1 Othstoleth Under Attack 01
Extended Sound #1 Othstoleth Under Attack 02
Extended Sound #1 Othstoleth Under Attack 03
Extended Sound #1 Tosgrilisk Death 01
Extended Sound #1 Tosgrilisk Ready 01
Extended Sound #1 Tosgrilisk Selected 01
Extended Sound #1 Tosgrilisk Selected 02
Extended Sound #1 Tosgrilisk Selected 03
Extended Sound #1 Tosgrilisk Selected 04
Extended Sound #1 Tosgrilisk Order Passive 01
Extended Sound #1 Tosgrilisk Order Passive 02
Extended Sound #1 Tosgrilisk Order Passive 03
Extended Sound #1 Tosgrilisk Order Passive 04
Extended Sound #1 Tosgrilisk Under Attack 01
Extended Sound #1 Tosgrilisk Under Attack 02
Extended Sound #1 Tosgrilisk Under Attack 03
Extended Sound #1 Tosgrilisk Under Attack 04
Extended Sound #1 Bactalisk Ready 01
Extended Sound #1 Bactalisk Selected 01
Extended Sound #1 Bactalisk Selected 02
Extended Sound #1 Bactalisk Selected 03
Extended Sound #1 Bactalisk Order Passive 01
Extended Sound #1 Bactalisk Order Passive 02
Extended Sound #1 Bactalisk Order Passive 03
Extended Sound #1 Bactalisk Order Passive 04
Extended Sound #1 Bactalisk Under Attack 01
Extended Sound #1 Bactalisk Under Attack 02
Extended Sound #1 Extended Sound #1
Extended Sound #1 Extended Sound #1
Extended Sound #1 Extended Sound #1

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@ -4479,3 +4479,43 @@ cm\f-t\shaman-upstart\wf-02.wav
cm\f-t\arquebus\wf-01.wav cm\f-t\arquebus\wf-01.wav
cm\f-t\arquebus\wf-02.wav cm\f-t\arquebus\wf-02.wav
cm\f-t\arquebus\wf-03.wav cm\f-t\arquebus\wf-03.wav
cm\f-p\vestige\wf-01.wav
cm\f-p\vestige\wf-02.wav
cm\f-p\vestige\wf-03.wav
cm\z\othstoleth\dth-01.wav
cm\z\othstoleth\rdy-01.wav
cm\z\othstoleth\wht-01.wav
cm\z\othstoleth\wht-02.wav
cm\z\othstoleth\wht-03.wav
cm\z\othstoleth\wht-04.wav
cm\z\othstoleth\yes-01.wav
cm\z\othstoleth\yes-02.wav
cm\z\othstoleth\yes-03.wav
cm\z\othstoleth\yes-04.wav
cm\z\othstoleth\hlp-01.wav
cm\z\othstoleth\hlp-02.wav
cm\z\othstoleth\hlp-03.wav
cm\z\tosgrilisk\dth-01.wav
cm\z\tosgrilisk\rdy-01.wav
cm\z\tosgrilisk\wht-01.wav
cm\z\tosgrilisk\wht-02.wav
cm\z\tosgrilisk\wht-03.wav
cm\z\tosgrilisk\wht-04.wav
cm\z\tosgrilisk\yes-01.wav
cm\z\tosgrilisk\yes-02.wav
cm\z\tosgrilisk\yes-03.wav
cm\z\tosgrilisk\yes-04.wav
cm\z\tosgrilisk\hlp-01.wav
cm\z\tosgrilisk\hlp-02.wav
cm\z\tosgrilisk\hlp-03.wav
cm\z\tosgrilisk\hlp-04.wav
cm\z\bactalisk\rdy-01.wav
cm\z\bactalisk\wht-01.wav
cm\z\bactalisk\wht-02.wav
cm\z\bactalisk\wht-03.wav
cm\z\bactalisk\yes-01.wav
cm\z\bactalisk\yes-02.wav
cm\z\bactalisk\yes-03.wav
cm\z\bactalisk\yes-04.wav
cm\z\bactalisk\hlp-01.wav
cm\z\bactalisk\hlp-02.wav

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@ -1216,8 +1216,8 @@ Ifrit (Tank Mode)
Ifrit Turret (Tank Mode) Ifrit Turret (Tank Mode)
Ifrit (Siege Mode) Ifrit (Siege Mode)
Ifrit Turret (Siege Mode) Ifrit Turret (Siege Mode)
Extended Sprite #702 Tirade (Deployed)
Extended Sprite #703 Magian
Extended Sprite #704 Extended Sprite #704
Extended Sprite #705 Extended Sprite #705
Extended Sprite #706 Extended Sprite #706

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@ -52,7 +52,7 @@ Lobotomy Grenade (Goska dupe)
Skryspawn (Stroluum) Skryspawn (Stroluum)
Puppeteer (Askosi) Puppeteer (Askosi)
Blood Burst (Bloodsummon) Blood Burst (Bloodsummon)
Extended Tech #11 Landfall (Askosi)
Extended Tech #12 Extended Tech #12
Extended Tech #13 Extended Tech #13
Extended Tech #14 Extended Tech #14

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@ -660,7 +660,7 @@ Ifrit Turret (Tank)
Terran Ifrit (Siege) Terran Ifrit (Siege)
Ifrit Turret (Siege) Ifrit Turret (Siege)
Askosi Magian Askosi Magian
Extended Unit #435 Askosi Tirade (Deployed)
Extended Unit #436 Extended Unit #436
Extended Unit #437 Extended Unit #437
Extended Unit #438 Extended Unit #438

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@ -319,9 +319,9 @@ Zethal Spores (Zethalisk)
Sacred Saber (Athuzelon) Sacred Saber (Athuzelon)
Incendiary Cannon (Ifrit, Tank) Incendiary Cannon (Ifrit, Tank)
Incendiary Strike Cannon (Ifrit, Siege) Incendiary Strike Cannon (Ifrit, Siege)
Extended Weapon #192 Ikta Driver (Tirade, Deployed)
Extended Weapon #193 Erce Twinburst (Magian)
Extended Weapon #194 Landfall (Askosi)
Extended Weapon #195 Extended Weapon #195
Extended Weapon #196 Extended Weapon #196
Extended Weapon #197 Extended Weapon #197

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@ -305,7 +305,7 @@
<0> <0>
<0> <0>
<0> <0>
<0> z<3><4>Landfall <1>(<3>Z<1>)<10>Leaps to the target ground ally within 5 range, activating Impact Dissipation for all allies within 3 range of the jump target.<10>After 3 seconds, if the Magian endures, all targets within 3 range of the jump site are teleported to the Magian.<0>
e<3><4>Siege Mode <1>(<3>E<1>)<10>Switches forms, gaining splash radius and weapon range, while disabling movement.<0> e<3><4>Siege Mode <1>(<3>E<1>)<10>Switches forms, gaining splash radius and weapon range, while disabling movement.<0>
e<0><4>Tank Mode <1>(<3>E<1>)<10>Returns the Ifrit's weapon and mobility to normal.<0> e<0><4>Tank Mode <1>(<3>E<1>)<10>Returns the Ifrit's weapon and mobility to normal.<0>
¤<3><4>Plasma Conduit <2>(passive)<10>Effects that restore shields are twice as effective for this combatant.<0> ¤<3><4>Plasma Conduit <2>(passive)<10>Effects that restore shields are twice as effective for this combatant.<0>
@ -1445,8 +1445,8 @@ z<3><4>Blissful Embrace <1>(<3>Z<1>)<10>Channels onto the target. If the target
s<1><4>Morph into Skithrokor <1>(<3>S<1>)<10>Airborne duelist strain.<0> s<1><4>Morph into Skithrokor <1>(<3>S<1>)<10>Airborne duelist strain.<0>
Skithrokor requires:<10> Skibact Scab<0> Skithrokor requires:<10> Skibact Scab<0>
a<1><4>Warp in Athuzelon <1>(<3>A<1>)<10>Peerless vanguard.<0> a<1><4>Warp in Athuzelon <1>(<3>A<1>)<10>Peerless vanguard.<0>
<0> s<1><4>Raise Magian <1>(<3>S<1>)<10>Fickle trooper.<0>
<0> Magian requires:<10> Radix OR Function<0>
<0> <0>
Blackjack requires:<10> Scrapyard<0> Blackjack requires:<10> Scrapyard<0>
Matador requires:<10> Scrapyard<0> Matador requires:<10> Scrapyard<0>
@ -2318,9 +2318,9 @@ Zethal Spores<0>
Sacred Saber<0> Sacred Saber<0>
Incendiary Cannon<0> Incendiary Cannon<0>
Incendiary Strike Cannon<0> Incendiary Strike Cannon<0>
<0> Ikta Driver<0>
<0> Erce Twinburst<0>
<0> Landfall<0>
<0> <0>
<0> <0>
<0> <0>

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@ -1661,15 +1661,19 @@ TiradeGndAttkInit:
wait 1 wait 1
nobrkcodestart nobrkcodestart
playfram 0x00 playfram 0x00
wait 1
playfram 0x20
playsndbtwn 4052 4054 # Tirade weaponfire 01, 02, 03
attackwith 1 attackwith 1
wait 1 wait 1
playfram 0x00
nobrkcodeend nobrkcodeend
gotorepeatattk gotorepeatattk
goto TiradeGndAttkToIdle goto TiradeGndAttkToIdle
TiradeWalking: TiradeWalking:
setvertpos 0 setvertpos 0
# imgol 225 0 5 # Tirade Engines (thingy\tdrGlow.grp) imgol 2526 0 0 # Tirade Engines (cm\a\tirade-engine.grp)
goto SkryrokorLocal00 goto SkryrokorLocal00
TiradeSpecialState1: TiradeSpecialState1:
@ -1864,6 +1868,7 @@ ProselyteGndAttkRpt:
wait 1 wait 1
nobrkcodestart nobrkcodestart
playfram 0x40 playfram 0x40
playsndbtwn 4154 4157 # Proselyte weaponfire 01, 02, 03, 04
attackwith 1 attackwith 1
wait 1 wait 1
playfram 0x20 playfram 0x20
@ -4261,7 +4266,7 @@ IconoclastGndAttkInit:
IconoclastWalking: IconoclastWalking:
setvertpos 0 setvertpos 0
imgol 2506 0 0 # Iconoclast Engines (cm\a\iconoclast-engines.grp) imgol 2506 0 0 # Iconoclast Engines (cm\a\iconoclast-engine.grp)
goto SkryrokorLocal00 goto SkryrokorLocal00
IconoclastSpecialState1: IconoclastSpecialState1:
@ -6621,3 +6626,236 @@ ScraliaSpecialState1:
playfram 0x00 playfram 0x00
wait 12 wait 12
goto ScraliaGndAttkToIdle goto ScraliaGndAttkToIdle
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2527 Tirade (Deployed) (cm\a\tirade-deployed.grp)
.headerstart
IsId 76
Type 21
Init TiradeDeployedInit
Death TiradeDeployedDeath
GndAttkInit TiradeDeployedGndAttkInit
AirAttkInit TiradeDeployedGndAttkInit
Unused1 SkryrokorLocal00
GndAttkRpt TiradeDeployedGndAttkInit
AirAttkRpt TiradeDeployedGndAttkInit
CastSpell [NONE]
GndAttkToIdle TiradeDeployedGndAttkToIdle
AirAttkToIdle TiradeDeployedGndAttkToIdle
Unused2 [NONE]
Walking TiradeDeployedWalking
WalkingToIdle TiradeDeployedLocal00
SpecialState1 TiradeDeployedSpecialState1
.headerend
# ----------------------------------------------------------------------------- #
TiradeDeployedInit:
imgul 2179 0 5 # Tirade Shadow (cm\a\tirade.grp)
TiradeDeployedGndAttkToIdle:
playfram 0x00
TiradeDeployedLocal00:
setvertpos 0
wait 8
setvertpos 0
wait 8
setvertpos -1
wait 8
setvertpos 0
wait 8
goto TiradeDeployedLocal00
TiradeDeployedDeath:
playsndbtwn 1249 1251 # Gorgon death 01, 02, 03
imgol 333 0 0 # Explosion2 (Medium) (thingy\tBangL.grp)
wait 3
lowsprul 1065 0 0 # Askosi Unit Rubble (cm\a\a-rubble-tiny.grp)
wait 1
end
TiradeDeployedGndAttkInit:
setvertpos 0
wait 1
nobrkcodestart
playfram 0x00
wait 1
playfram 0x20
playsndbtwn 4052 4054 # Tirade weaponfire 01, 02, 03
attackwith 1
wait 1
playfram 0x00
nobrkcodeend
gotorepeatattk
goto TiradeDeployedGndAttkToIdle
TiradeDeployedWalking:
goto SkryrokorLocal00
TiradeDeployedSpecialState1:
playfram 0x00
wait 12
goto SkryrokorLocal00
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2528 Magian (cm\f-a\magian.grp)
.headerstart
IsId 77
Type 12
Init MagianInit
Death MagianDeath
GndAttkInit MagianGndAttkInit
AirAttkInit MagianGndAttkInit
Unused1 MagianUnused1
GndAttkRpt MagianGndAttkRpt
AirAttkRpt MagianGndAttkRpt
CastSpell [NONE]
GndAttkToIdle MagianGndAttkToIdle
AirAttkToIdle MagianGndAttkToIdle
Unused2 [NONE]
Walking MagianWalking
WalkingToIdle MagianWalkingToIdle
SpecialState1 [NONE]
.headerend
# ----------------------------------------------------------------------------- #
MagianInit:
imgulnextid 0 0 # Magian Shadow (cm\f-a\magian-shadow.grp)
MagianWalkingToIdle:
playfram 0x00
MagianLocal00:
wait 63
randcondjmp 25 MagianLocal01
randcondjmp 128 MagianLocal02
goto MagianLocal00
MagianLocal01:
playfram 0x20
wait 1
randcondjmp 192 MagianLocal03
turnccwise 2
wait 3
turnccwise 2
wait 3
turnccwise 2
wait 3
turnccwise 2
wait 3
turnccwise 2
wait 3
wait 6
turncwise 2
wait 3
turncwise 2
wait 3
turncwise 2
wait 3
turncwise 2
wait 3
turncwise 2
wait 3
wait 6
turnccwise 2
wait 3
turnccwise 2
wait 3
turnccwise 2
wait 3
goto MagianWalkingToIdle
MagianLocal03:
wait 13
goto MagianWalkingToIdle
MagianLocal02:
playfram 0x80
wait 1
playfram 0xA0
wait 1
turnrand 3
wait 1
playfram 0x80
wait 1
goto MagianWalkingToIdle
MagianDeath:
playsndbtwn 296 298 # Terran\Firebat\TFBDth00.WAV | Terran\Firebat\TFBDth02.WAV
imgol 2089 0 0 # Askosi Death Explosion Small (cm\a\a-death-small.grp)
imgol 213 0 0 # Explosion1 (Small) (thingy\tBangS.grp)
setfldirect 0
wait 8
lowsprul 1064 0 0 # Magian Remnants (cm\a\proselyte-remnants.grp)
wait 1
end
MagianUnused1:
wait 1
nobrkcodestart
setfldirect 0
playsndbtwn 1163 1165
sprol 742 0 0 # Explosion Small Reversed
# playfram 176
wait 2
# playfram 175
wait 2
# playfram 174
wait 2
# playfram 173
wait 2
# playfram 172
wait 2
# playfram 171
wait 2
# playfram 170
wait 2
setfldirect 12
nobrkcodeend
goto MagianWalkingToIdle
MagianGndAttkInit:
playfram 0x20
MagianGndAttkRpt:
wait 1
nobrkcodestart
playfram 0x40
playsndbtwn 4154 4157 # Proselyte weaponfire 01, 02, 03, 04
attackwith 1
wait 1
playfram 0x20
wait 1
nobrkcodeend
playfram 0x40
wait 1
playfram 0x20
wait 1
gotorepeatattk
ignorerest
MagianGndAttkToIdle:
goto MagianWalkingToIdle
MagianWalking:
move 4
wait 1
playfram 0x80
move 4
wait 1
playfram 0xA0
move 4
wait 1
playfram 0xC0
move 4
wait 1
playfram 0xE0
move 4
wait 1
playfram 0x100
move 4
wait 1
playfram 0x120
move 4
wait 1
playfram 0x140
move 4
wait 1
playfram 0x60
goto MagianWalking

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@ -5010,7 +5010,7 @@ VicereWarpIn:
# 2347 Athla (hl\fr\athla.grp) # 2347 Athla (hl\fr\athla.grp)
.headerstart .headerstart
IsId 383 IsId 383
Type 15 Type 21
Init AthlaInit Init AthlaInit
Death AthlaDeath Death AthlaDeath
GndAttkInit AthlaGndAttkInit GndAttkInit AthlaGndAttkInit
@ -5027,6 +5027,12 @@ WalkingToIdle AthlaGndAttkToIdle
SpecialState1 [NONE] SpecialState1 [NONE]
SpecialState2 [NONE] SpecialState2 [NONE]
AlmostBuilt AthlaAlmostBuilt AlmostBuilt AthlaAlmostBuilt
Built [NONE]
Landing [NONE]
LiftOff [NONE]
IsWorking [NONE]
WorkingToIdle [NONE]
WarpIn ExigoWarpIn
.headerend .headerend
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #

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@ -15878,23 +15878,23 @@ PathlightWarpIn:
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
# 1174 Cabalist (Starbound) (cm\f-p\cabalist-starbound.grp) # 1174 Vestige (cm\f-p\vestige.grp)
.headerstart .headerstart
IsId 736 IsId 736
Type 21 Type 21
Init CabalistStarboundInit Init VestigeInit
Death CabalistStarboundDeath Death VestigeDeath
GndAttkInit CabalistStarboundGndAttkInit GndAttkInit VestigeGndAttkInit
AirAttkInit CabalistStarboundGndAttkInit AirAttkInit VestigeGndAttkInit
Unused1 SkryrokorLocal00 Unused1 SkryrokorLocal00
GndAttkRpt CabalistStarboundGndAttkRpt GndAttkRpt VestigeGndAttkRpt
AirAttkRpt CabalistStarboundGndAttkRpt AirAttkRpt VestigeGndAttkRpt
CastSpell [NONE] CastSpell [NONE]
GndAttkToIdle CabalistStarboundGndAttkToIdle GndAttkToIdle VestigeGndAttkToIdle
AirAttkToIdle CabalistStarboundGndAttkToIdle AirAttkToIdle VestigeGndAttkToIdle
Unused2 [NONE] Unused2 [NONE]
Walking CabalistStarboundWalking Walking VestigeWalking
WalkingToIdle CabalistStarboundWalkingToIdle WalkingToIdle VestigeWalkingToIdle
SpecialState1 [NONE] SpecialState1 [NONE]
SpecialState2 [NONE] SpecialState2 [NONE]
AlmostBuilt [NONE] AlmostBuilt [NONE]
@ -15903,22 +15903,22 @@ Landing [NONE]
LiftOff [NONE] LiftOff [NONE]
IsWorking [NONE] IsWorking [NONE]
WorkingToIdle [NONE] WorkingToIdle [NONE]
WarpIn CabalistStarboundWarpIn WarpIn VestigeWarpIn
.headerend .headerend
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
CabalistStarboundInit: VestigeInit:
imgulnextid 0 0 # Cabalist (Starbound) Shadow (cm\f-p\cabalist-starbound-shadow.grp) imgulnextid 0 0 # Vestige Shadow (cm\f-p\vestige-shadow.grp)
playfram 0x00 playfram 0x00
wait 2 wait 2
goto SkryrokorLocal00 goto SkryrokorLocal00
CabalistStarboundGndAttkToIdle: VestigeGndAttkToIdle:
playfram 0x00 playfram 0x00
wait 2 wait 2
goto SkryrokorLocal00 goto SkryrokorLocal00
CabalistStarboundDeath: VestigeDeath:
playsnd 741 # Protoss\DARKTEMPLAR\PDTDth00.WAV playsnd 741 # Protoss\DARKTEMPLAR\PDTDth00.WAV
imgol 153 0 0 # Zealot Death (protoss\zealot.grp) imgol 153 0 0 # Zealot Death (protoss\zealot.grp)
wait 1 wait 1
@ -15926,18 +15926,18 @@ CabalistStarboundDeath:
wait 1 wait 1
end end
CabalistStarboundGndAttkInit: VestigeGndAttkInit:
playfram 0x20 playfram 0x20
wait 1 wait 1
goto CabalistStarboundGndAttkRpt goto VestigeGndAttkRpt
CabalistStarboundGndAttkRpt: VestigeGndAttkRpt:
nobrkcodestart nobrkcodestart
playfram 0x60 playfram 0x60
wait 1 wait 1
playfram 0x80 playfram 0x80
wait 1 wait 1
playfram 0xA0 playfram 0xA0
attackmelee 1 111 # Bullet\UZeFir00.wav attackmelee 3 4481 4482 4483 # Vestige weaponfire 01, 02, 03
wait 1 wait 1
playfram 0xC0 playfram 0xC0
wait 1 wait 1
@ -15951,9 +15951,9 @@ CabalistStarboundGndAttkRpt:
playfram 0x20 playfram 0x20
wait 1 wait 1
gotorepeatattk gotorepeatattk
goto CabalistStarboundGndAttkToIdle goto VestigeGndAttkToIdle
CabalistStarboundWalking: VestigeWalking:
move 5 move 5
wait 1 wait 1
playfram 0x120 playfram 0x120
@ -15981,15 +15981,15 @@ CabalistStarboundWalking:
move 5 move 5
wait 1 wait 1
playfram 0x220 playfram 0x220
goto CabalistStarboundWalking goto VestigeWalking
CabalistStarboundWalkingToIdle: VestigeWalkingToIdle:
playfram 0x00 playfram 0x00
goto SkryrokorLocal00 goto SkryrokorLocal00
CabalistStarboundWarpIn: VestigeWarpIn:
imgol 2123 0 0 # CabalistStarbound Warp Flash (cm\protoss\cabalist-starbound.grp) imgol 2123 0 0 # Vestige Warp Flash (cm\protoss\cabalist-starbound.grp)
goto CabalistStarboundWalkingToIdle goto VestigeWalkingToIdle
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:

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@ -6887,7 +6887,7 @@ OthstolethLocal00:
goto OthstolethLocal00 goto OthstolethLocal00
OthstolethDeath: OthstolethDeath:
playsnd 910 # Zerg\ovileth\ZOvDth00.WAV playsnd 4484 # Othstoleth death 01
imgol 45 0 0 # Ovileth Death (zerg\zovDeath.grp) imgol 45 0 0 # Ovileth Death (zerg\zovDeath.grp)
wait 1 wait 1
lowsprul 186 0 42 # Zerg Building Rubble Small lowsprul 186 0 42 # Zerg Building Rubble Small
@ -13430,7 +13430,7 @@ TosgriliskLocal00:
goto TosgriliskLocal00 goto TosgriliskLocal00
TosgriliskDeath: TosgriliskDeath:
playsnd 942 # Zerg\Mutalid\ZMuDth00.WAV playsnd 4497 # Tosgrilisk death 01
imgol 41 0 0 # Tosgrilisk Death (zerg\zmuDeath.grp) imgol 41 0 0 # Tosgrilisk Death (zerg\zmuDeath.grp)
wait 1 wait 1
lowsprul 848 0 42 # Zerg Unit Rubble Medium lowsprul 848 0 42 # Zerg Unit Rubble Medium

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mpq/unit/cm/f-a/magian.grp Normal file

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@ -1,8 +1,8 @@
# 3 October 2026 # 10 October 2026
## Year 4, month 9, patch 1 ## Year 4, month 9, patch 2
## Patch goals ## Patch goals
- Continue technical improvements, bugfixes, and audiovisual additions ahead of the Gauntlet Stages! - Continue technical improvements, bugfixes, and audiovisual additions ahead of each of the Gauntlet Stages!
- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes! - [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes!
- Join our communities ([Discord](https://discord.com/invite/s5SKBmY) | [Fluxer](https://fluxer.gg/1rebBmBw)), or get in touch with Pr0nogo via email! pr0nogo@fraudsclub.com - Join our communities ([Discord](https://discord.com/invite/s5SKBmY) | [Fluxer](https://fluxer.gg/1rebBmBw)), or get in touch with Pr0nogo via email! pr0nogo@fraudsclub.com
@ -23,6 +23,7 @@
- Resolved a briefing crash for Zerg scenarios (r. SgzzZ) - Resolved a briefing crash for Zerg scenarios (r. SgzzZ)
- **Gameplay:** - **Gameplay:**
- Fixed bad transport calculations allowing for "clown-car" interactions (r. Londier) - Fixed bad transport calculations allowing for "clown-car" interactions (r. Londier)
- Significantly improved Askosi teleportation accuracy!
- Droleths can no longer morph into Agrileths in certain circumstances (r. jakulangski) - Droleths can no longer morph into Agrileths in certain circumstances (r. jakulangski)
- Corrected Ultrokor Kaiser Rampage timeout (r. Londier) - Corrected Ultrokor Kaiser Rampage timeout (r. Londier)
- Fixed edge cases regarding Dorminge Crushing Delivery slow (r. Londier) - Fixed edge cases regarding Dorminge Crushing Delivery slow (r. Londier)
@ -52,8 +53,10 @@
- New selection responses for: - New selection responses for:
- Wellbore, Engram, Chokral Chazsal (c. jun3hong) - Wellbore, Engram, Chokral Chazsal (c. jun3hong)
- New weapon SFX for: - New weapon SFX for:
- Durendal, Cyprian (Hecaton), Shaman (Upstart), Arquebus, Quadriga, Adherent, Engram, Gosvileth, Ghitorokor, Inzorthrokor, Zobriolisk, Tetcaerokor, Garvrokor (c. lolrsk8s) - Durendal, Cyprian (Hecaton), Shaman (Upstart), Arquebus, Quadriga, Adherent, Vestige, Engram, Gosvileth, Ghitorokor, Inzorthrokor, Zobriolisk, Tetcaerokor, Garvrokor (c. lolrsk8s)
- New unit responses for Gosvileth - New unit responses for:
- Gosvileth
- Othstoleth, Tosgrilisk, Bactalisk (c. jun3hong)
## Terran factions ## Terran factions
- **NEW:** [Ifrit](https://cosmonarchy.com/terran/ifrit): - **NEW:** [Ifrit](https://cosmonarchy.com/terran/ifrit):
@ -74,3 +77,13 @@
- **NEW:** [Zethalisk](https://cosmonarchy.com/zerg/zethalisk): - **NEW:** [Zethalisk](https://cosmonarchy.com/zerg/zethalisk):
- Orkoti Tendril - Zethrokor replacement. Sustaining strain. - Orkoti Tendril - Zethrokor replacement. Sustaining strain.
- Bartered for by lolrsk8s! - Bartered for by lolrsk8s!
## Askosi
- [Tirade](https://cosmonarchy.com/askosi/tirade):
- **Excoriation Assembly:**
- Now deploys into a grounded unit on proc.
## Askosi factions
- **NEW:** [Magian](https://cosmonarchy.com/askosi/magian):
- Sons of Ash - Proselyte replacement. Fickle trooper.
- Community milestone reward, thanks to Jesse and IAMtheWHEATofGOD!

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