mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-10-10 05:57:51 +00:00
Implement Magian; Add new Tirade model; Update SFX
This commit is contained in:
parent
fd8c783ae9
commit
547ff7ea0b
Binary file not shown.
@ -735,8 +735,8 @@ Ifrit (Tank Mode)
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Ifrit Turret (Tank Mode)
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Ifrit (Siege Mode)
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Ifrit Turret (Siege Mode)
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Extended Flingy #529
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Extended Flingy #530
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Tirade (Deployed)
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Magian
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Extended Flingy #531
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Extended Flingy #532
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Extended Flingy #533
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@ -2524,10 +2524,10 @@ Ifrit (Tank Mode) Turret
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Ifrit (Siege Mode)
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Ifrit (Siege Mode) Shadow
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Ifrit (Siege Mode) Turret
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Extended Image #1524
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Extended Image #1525
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Extended Image #1526
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Extended Image #1527
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Tirade Engines
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Tirade Deployed
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Magian
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Magian Shadow
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Extended Image #1528
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Extended Image #1529
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Extended Image #1530
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@ -187,7 +187,7 @@ Use Ability (Aural Assault)
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Use Ability (Maelstrom)
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Move (Junk Yard Dog)
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Fatal
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Extended Order #1
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Use Ability (Landfall)
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Extended Order #2
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Extended Order #3
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Extended Order #4
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@ -334,7 +334,7 @@ Dredge
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Ixodid
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Camazotz
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Cannibal
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Extended Portrait #227
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Hammer
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Extended Portrait #228
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Extended Portrait #229
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Extended Portrait #230
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@ -4479,46 +4479,46 @@ Shaman Upstart Weaponfire 02
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Arquebus Weaponfire 01
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Arquebus Weaponfire 02
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Arquebus Weaponfire 03
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Vestige Weaponfire 01
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Vestige Weaponfire 02
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Vestige Weaponfire 03
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Othstoleth Death 01
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Othstoleth Ready 01
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Othstoleth Selected 01
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Othstoleth Selected 02
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Othstoleth Selected 03
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Othstoleth Selected 04
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Othstoleth Order Passive 01
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Othstoleth Order Passive 02
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Othstoleth Order Passive 03
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Othstoleth Order Passive 04
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Othstoleth Under Attack 01
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Othstoleth Under Attack 02
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Othstoleth Under Attack 03
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Tosgrilisk Death 01
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Tosgrilisk Ready 01
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Tosgrilisk Selected 01
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Tosgrilisk Selected 02
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Tosgrilisk Selected 03
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Tosgrilisk Selected 04
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Tosgrilisk Order Passive 01
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Tosgrilisk Order Passive 02
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Tosgrilisk Order Passive 03
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Tosgrilisk Order Passive 04
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Tosgrilisk Under Attack 01
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Tosgrilisk Under Attack 02
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Tosgrilisk Under Attack 03
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Tosgrilisk Under Attack 04
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Bactalisk Ready 01
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Bactalisk Selected 01
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Bactalisk Selected 02
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Bactalisk Selected 03
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Bactalisk Order Passive 01
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Bactalisk Order Passive 02
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Bactalisk Order Passive 03
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Bactalisk Order Passive 04
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Bactalisk Under Attack 01
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Bactalisk Under Attack 02
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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@ -4478,4 +4478,44 @@ cm\f-t\shaman-upstart\wf-01.wav
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cm\f-t\shaman-upstart\wf-02.wav
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cm\f-t\arquebus\wf-01.wav
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cm\f-t\arquebus\wf-02.wav
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cm\f-t\arquebus\wf-03.wav
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cm\f-t\arquebus\wf-03.wav
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cm\f-p\vestige\wf-01.wav
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cm\f-p\vestige\wf-02.wav
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cm\f-p\vestige\wf-03.wav
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cm\z\othstoleth\dth-01.wav
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cm\z\othstoleth\rdy-01.wav
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cm\z\othstoleth\wht-01.wav
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cm\z\othstoleth\wht-02.wav
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cm\z\othstoleth\wht-03.wav
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cm\z\othstoleth\wht-04.wav
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cm\z\othstoleth\yes-01.wav
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cm\z\othstoleth\yes-02.wav
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cm\z\othstoleth\yes-03.wav
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cm\z\othstoleth\yes-04.wav
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cm\z\othstoleth\hlp-01.wav
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cm\z\othstoleth\hlp-02.wav
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cm\z\othstoleth\hlp-03.wav
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cm\z\tosgrilisk\dth-01.wav
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cm\z\tosgrilisk\rdy-01.wav
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cm\z\tosgrilisk\wht-01.wav
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cm\z\tosgrilisk\wht-02.wav
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cm\z\tosgrilisk\wht-03.wav
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cm\z\tosgrilisk\wht-04.wav
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cm\z\tosgrilisk\yes-01.wav
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cm\z\tosgrilisk\yes-02.wav
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cm\z\tosgrilisk\yes-03.wav
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cm\z\tosgrilisk\yes-04.wav
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cm\z\tosgrilisk\hlp-01.wav
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cm\z\tosgrilisk\hlp-02.wav
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cm\z\tosgrilisk\hlp-03.wav
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cm\z\tosgrilisk\hlp-04.wav
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cm\z\bactalisk\rdy-01.wav
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cm\z\bactalisk\wht-01.wav
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cm\z\bactalisk\wht-02.wav
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cm\z\bactalisk\wht-03.wav
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cm\z\bactalisk\yes-01.wav
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cm\z\bactalisk\yes-02.wav
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cm\z\bactalisk\yes-03.wav
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cm\z\bactalisk\yes-04.wav
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cm\z\bactalisk\hlp-01.wav
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cm\z\bactalisk\hlp-02.wav
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Binary file not shown.
@ -1216,8 +1216,8 @@ Ifrit (Tank Mode)
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Ifrit Turret (Tank Mode)
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Ifrit (Siege Mode)
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Ifrit Turret (Siege Mode)
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Extended Sprite #702
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Extended Sprite #703
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Tirade (Deployed)
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Magian
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Extended Sprite #704
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Extended Sprite #705
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Extended Sprite #706
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Binary file not shown.
@ -52,7 +52,7 @@ Lobotomy Grenade (Goska dupe)
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Skryspawn (Stroluum)
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Puppeteer (Askosi)
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Blood Burst (Bloodsummon)
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Extended Tech #11
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Landfall (Askosi)
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Extended Tech #12
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Extended Tech #13
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Extended Tech #14
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Binary file not shown.
@ -660,7 +660,7 @@ Ifrit Turret (Tank)
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Terran Ifrit (Siege)
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Ifrit Turret (Siege)
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Askosi Magian
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Extended Unit #435
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Askosi Tirade (Deployed)
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Extended Unit #436
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Extended Unit #437
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Extended Unit #438
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@ -319,9 +319,9 @@ Zethal Spores (Zethalisk)
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Sacred Saber (Athuzelon)
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Incendiary Cannon (Ifrit, Tank)
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Incendiary Strike Cannon (Ifrit, Siege)
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Extended Weapon #192
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Extended Weapon #193
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Extended Weapon #194
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Ikta Driver (Tirade, Deployed)
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Erce Twinburst (Magian)
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Landfall (Askosi)
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Extended Weapon #195
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Extended Weapon #196
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Extended Weapon #197
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BIN
mpq/portrait/a/hammer/fid00.smk
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BIN
mpq/portrait/a/hammer/fid00.smk
Normal file
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BIN
mpq/portrait/a/hammer/fid01.smk
Normal file
BIN
mpq/portrait/a/hammer/fid01.smk
Normal file
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BIN
mpq/portrait/a/hammer/fid02.smk
Normal file
BIN
mpq/portrait/a/hammer/fid02.smk
Normal file
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BIN
mpq/portrait/a/hammer/tlk00.smk
Normal file
BIN
mpq/portrait/a/hammer/tlk00.smk
Normal file
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BIN
mpq/portrait/a/hammer/tlk01.smk
Normal file
BIN
mpq/portrait/a/hammer/tlk01.smk
Normal file
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BIN
mpq/portrait/a/hammer/tlk02.smk
Normal file
BIN
mpq/portrait/a/hammer/tlk02.smk
Normal file
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@ -305,7 +305,7 @@
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<0>
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<0>
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<0>
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<0>
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z<3><4>Landfall <1>(<3>Z<1>)<10>Leaps to the target ground ally within 5 range, activating Impact Dissipation for all allies within 3 range of the jump target.<10>After 3 seconds, if the Magian endures, all targets within 3 range of the jump site are teleported to the Magian.<0>
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e<3><4>Siege Mode <1>(<3>E<1>)<10>Switches forms, gaining splash radius and weapon range, while disabling movement.<0>
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e<0><4>Tank Mode <1>(<3>E<1>)<10>Returns the Ifrit's weapon and mobility to normal.<0>
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¤<3><4>Plasma Conduit <2>(passive)<10>Effects that restore shields are twice as effective for this combatant.<0>
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@ -1445,8 +1445,8 @@ z<3><4>Blissful Embrace <1>(<3>Z<1>)<10>Channels onto the target. If the target
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s<1><4>Morph into Skithrokor <1>(<3>S<1>)<10>Airborne duelist strain.<0>
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Skithrokor requires:<10> Skibact Scab<0>
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a<1><4>Warp in Athuzelon <1>(<3>A<1>)<10>Peerless vanguard.<0>
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<0>
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<0>
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s<1><4>Raise Magian <1>(<3>S<1>)<10>Fickle trooper.<0>
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Magian requires:<10> Radix OR Function<0>
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<0>
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Blackjack requires:<10> Scrapyard<0>
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Matador requires:<10> Scrapyard<0>
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@ -2318,9 +2318,9 @@ Zethal Spores<0>
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Sacred Saber<0>
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Incendiary Cannon<0>
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Incendiary Strike Cannon<0>
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<0>
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<0>
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<0>
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Ikta Driver<0>
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Erce Twinburst<0>
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Landfall<0>
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<0>
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<0>
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<0>
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@ -1661,15 +1661,19 @@ TiradeGndAttkInit:
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wait 1
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nobrkcodestart
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playfram 0x00
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wait 1
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playfram 0x20
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playsndbtwn 4052 4054 # Tirade weaponfire 01, 02, 03
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attackwith 1
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wait 1
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playfram 0x00
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nobrkcodeend
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gotorepeatattk
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goto TiradeGndAttkToIdle
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TiradeWalking:
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setvertpos 0
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# imgol 225 0 5 # Tirade Engines (thingy\tdrGlow.grp)
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imgol 2526 0 0 # Tirade Engines (cm\a\tirade-engine.grp)
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goto SkryrokorLocal00
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TiradeSpecialState1:
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@ -1864,6 +1868,7 @@ ProselyteGndAttkRpt:
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wait 1
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nobrkcodestart
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playfram 0x40
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playsndbtwn 4154 4157 # Proselyte weaponfire 01, 02, 03, 04
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attackwith 1
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wait 1
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playfram 0x20
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@ -4261,7 +4266,7 @@ IconoclastGndAttkInit:
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IconoclastWalking:
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setvertpos 0
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imgol 2506 0 0 # Iconoclast Engines (cm\a\iconoclast-engines.grp)
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imgol 2506 0 0 # Iconoclast Engines (cm\a\iconoclast-engine.grp)
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goto SkryrokorLocal00
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IconoclastSpecialState1:
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@ -6620,4 +6625,237 @@ ScraliaWalking:
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ScraliaSpecialState1:
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playfram 0x00
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wait 12
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goto ScraliaGndAttkToIdle
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goto ScraliaGndAttkToIdle
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 2527 Tirade (Deployed) (cm\a\tirade-deployed.grp)
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.headerstart
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IsId 76
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Type 21
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Init TiradeDeployedInit
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Death TiradeDeployedDeath
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GndAttkInit TiradeDeployedGndAttkInit
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AirAttkInit TiradeDeployedGndAttkInit
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Unused1 SkryrokorLocal00
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GndAttkRpt TiradeDeployedGndAttkInit
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AirAttkRpt TiradeDeployedGndAttkInit
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CastSpell [NONE]
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GndAttkToIdle TiradeDeployedGndAttkToIdle
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AirAttkToIdle TiradeDeployedGndAttkToIdle
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Unused2 [NONE]
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Walking TiradeDeployedWalking
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WalkingToIdle TiradeDeployedLocal00
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SpecialState1 TiradeDeployedSpecialState1
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.headerend
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# ----------------------------------------------------------------------------- #
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TiradeDeployedInit:
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imgul 2179 0 5 # Tirade Shadow (cm\a\tirade.grp)
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TiradeDeployedGndAttkToIdle:
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playfram 0x00
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TiradeDeployedLocal00:
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setvertpos 0
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wait 8
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setvertpos 0
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wait 8
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setvertpos -1
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wait 8
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setvertpos 0
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wait 8
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goto TiradeDeployedLocal00
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TiradeDeployedDeath:
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playsndbtwn 1249 1251 # Gorgon death 01, 02, 03
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imgol 333 0 0 # Explosion2 (Medium) (thingy\tBangL.grp)
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wait 3
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lowsprul 1065 0 0 # Askosi Unit Rubble (cm\a\a-rubble-tiny.grp)
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wait 1
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end
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TiradeDeployedGndAttkInit:
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setvertpos 0
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wait 1
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nobrkcodestart
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playfram 0x00
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wait 1
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playfram 0x20
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playsndbtwn 4052 4054 # Tirade weaponfire 01, 02, 03
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attackwith 1
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wait 1
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playfram 0x00
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nobrkcodeend
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gotorepeatattk
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goto TiradeDeployedGndAttkToIdle
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TiradeDeployedWalking:
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goto SkryrokorLocal00
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TiradeDeployedSpecialState1:
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playfram 0x00
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wait 12
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goto SkryrokorLocal00
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 2528 Magian (cm\f-a\magian.grp)
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.headerstart
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IsId 77
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Type 12
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Init MagianInit
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Death MagianDeath
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GndAttkInit MagianGndAttkInit
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AirAttkInit MagianGndAttkInit
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Unused1 MagianUnused1
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GndAttkRpt MagianGndAttkRpt
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AirAttkRpt MagianGndAttkRpt
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CastSpell [NONE]
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GndAttkToIdle MagianGndAttkToIdle
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AirAttkToIdle MagianGndAttkToIdle
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Unused2 [NONE]
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Walking MagianWalking
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WalkingToIdle MagianWalkingToIdle
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SpecialState1 [NONE]
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.headerend
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# ----------------------------------------------------------------------------- #
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MagianInit:
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imgulnextid 0 0 # Magian Shadow (cm\f-a\magian-shadow.grp)
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MagianWalkingToIdle:
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playfram 0x00
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MagianLocal00:
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wait 63
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randcondjmp 25 MagianLocal01
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randcondjmp 128 MagianLocal02
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goto MagianLocal00
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MagianLocal01:
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playfram 0x20
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wait 1
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randcondjmp 192 MagianLocal03
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turnccwise 2
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wait 3
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turnccwise 2
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wait 3
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turnccwise 2
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wait 3
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turnccwise 2
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wait 3
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turnccwise 2
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wait 3
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wait 6
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turncwise 2
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wait 3
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turncwise 2
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wait 3
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turncwise 2
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wait 3
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turncwise 2
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wait 3
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turncwise 2
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wait 3
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wait 6
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turnccwise 2
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wait 3
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turnccwise 2
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wait 3
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turnccwise 2
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wait 3
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goto MagianWalkingToIdle
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MagianLocal03:
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wait 13
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||||
goto MagianWalkingToIdle
|
||||
|
||||
MagianLocal02:
|
||||
playfram 0x80
|
||||
wait 1
|
||||
playfram 0xA0
|
||||
wait 1
|
||||
turnrand 3
|
||||
wait 1
|
||||
playfram 0x80
|
||||
wait 1
|
||||
goto MagianWalkingToIdle
|
||||
|
||||
MagianDeath:
|
||||
playsndbtwn 296 298 # Terran\Firebat\TFBDth00.WAV | Terran\Firebat\TFBDth02.WAV
|
||||
imgol 2089 0 0 # Askosi Death Explosion Small (cm\a\a-death-small.grp)
|
||||
imgol 213 0 0 # Explosion1 (Small) (thingy\tBangS.grp)
|
||||
setfldirect 0
|
||||
wait 8
|
||||
lowsprul 1064 0 0 # Magian Remnants (cm\a\proselyte-remnants.grp)
|
||||
wait 1
|
||||
end
|
||||
|
||||
MagianUnused1:
|
||||
wait 1
|
||||
nobrkcodestart
|
||||
setfldirect 0
|
||||
playsndbtwn 1163 1165
|
||||
sprol 742 0 0 # Explosion Small Reversed
|
||||
# playfram 176
|
||||
wait 2
|
||||
# playfram 175
|
||||
wait 2
|
||||
# playfram 174
|
||||
wait 2
|
||||
# playfram 173
|
||||
wait 2
|
||||
# playfram 172
|
||||
wait 2
|
||||
# playfram 171
|
||||
wait 2
|
||||
# playfram 170
|
||||
wait 2
|
||||
setfldirect 12
|
||||
nobrkcodeend
|
||||
goto MagianWalkingToIdle
|
||||
|
||||
MagianGndAttkInit:
|
||||
playfram 0x20
|
||||
MagianGndAttkRpt:
|
||||
wait 1
|
||||
nobrkcodestart
|
||||
playfram 0x40
|
||||
playsndbtwn 4154 4157 # Proselyte weaponfire 01, 02, 03, 04
|
||||
attackwith 1
|
||||
wait 1
|
||||
playfram 0x20
|
||||
wait 1
|
||||
nobrkcodeend
|
||||
playfram 0x40
|
||||
wait 1
|
||||
playfram 0x20
|
||||
wait 1
|
||||
gotorepeatattk
|
||||
ignorerest
|
||||
MagianGndAttkToIdle:
|
||||
goto MagianWalkingToIdle
|
||||
|
||||
MagianWalking:
|
||||
move 4
|
||||
wait 1
|
||||
playfram 0x80
|
||||
move 4
|
||||
wait 1
|
||||
playfram 0xA0
|
||||
move 4
|
||||
wait 1
|
||||
playfram 0xC0
|
||||
move 4
|
||||
wait 1
|
||||
playfram 0xE0
|
||||
move 4
|
||||
wait 1
|
||||
playfram 0x100
|
||||
move 4
|
||||
wait 1
|
||||
playfram 0x120
|
||||
move 4
|
||||
wait 1
|
||||
playfram 0x140
|
||||
move 4
|
||||
wait 1
|
||||
playfram 0x60
|
||||
goto MagianWalking
|
||||
Binary file not shown.
@ -5010,7 +5010,7 @@ VicereWarpIn:
|
||||
# 2347 Athla (hl\fr\athla.grp)
|
||||
.headerstart
|
||||
IsId 383
|
||||
Type 15
|
||||
Type 21
|
||||
Init AthlaInit
|
||||
Death AthlaDeath
|
||||
GndAttkInit AthlaGndAttkInit
|
||||
@ -5027,6 +5027,12 @@ WalkingToIdle AthlaGndAttkToIdle
|
||||
SpecialState1 [NONE]
|
||||
SpecialState2 [NONE]
|
||||
AlmostBuilt AthlaAlmostBuilt
|
||||
Built [NONE]
|
||||
Landing [NONE]
|
||||
LiftOff [NONE]
|
||||
IsWorking [NONE]
|
||||
WorkingToIdle [NONE]
|
||||
WarpIn ExigoWarpIn
|
||||
.headerend
|
||||
# ----------------------------------------------------------------------------- #
|
||||
|
||||
|
||||
Binary file not shown.
@ -15878,23 +15878,23 @@ PathlightWarpIn:
|
||||
|
||||
# ----------------------------------------------------------------------------- #
|
||||
# This header is used by images.dat entries:
|
||||
# 1174 Cabalist (Starbound) (cm\f-p\cabalist-starbound.grp)
|
||||
# 1174 Vestige (cm\f-p\vestige.grp)
|
||||
.headerstart
|
||||
IsId 736
|
||||
Type 21
|
||||
Init CabalistStarboundInit
|
||||
Death CabalistStarboundDeath
|
||||
GndAttkInit CabalistStarboundGndAttkInit
|
||||
AirAttkInit CabalistStarboundGndAttkInit
|
||||
Init VestigeInit
|
||||
Death VestigeDeath
|
||||
GndAttkInit VestigeGndAttkInit
|
||||
AirAttkInit VestigeGndAttkInit
|
||||
Unused1 SkryrokorLocal00
|
||||
GndAttkRpt CabalistStarboundGndAttkRpt
|
||||
AirAttkRpt CabalistStarboundGndAttkRpt
|
||||
GndAttkRpt VestigeGndAttkRpt
|
||||
AirAttkRpt VestigeGndAttkRpt
|
||||
CastSpell [NONE]
|
||||
GndAttkToIdle CabalistStarboundGndAttkToIdle
|
||||
AirAttkToIdle CabalistStarboundGndAttkToIdle
|
||||
GndAttkToIdle VestigeGndAttkToIdle
|
||||
AirAttkToIdle VestigeGndAttkToIdle
|
||||
Unused2 [NONE]
|
||||
Walking CabalistStarboundWalking
|
||||
WalkingToIdle CabalistStarboundWalkingToIdle
|
||||
Walking VestigeWalking
|
||||
WalkingToIdle VestigeWalkingToIdle
|
||||
SpecialState1 [NONE]
|
||||
SpecialState2 [NONE]
|
||||
AlmostBuilt [NONE]
|
||||
@ -15903,22 +15903,22 @@ Landing [NONE]
|
||||
LiftOff [NONE]
|
||||
IsWorking [NONE]
|
||||
WorkingToIdle [NONE]
|
||||
WarpIn CabalistStarboundWarpIn
|
||||
WarpIn VestigeWarpIn
|
||||
.headerend
|
||||
# ----------------------------------------------------------------------------- #
|
||||
|
||||
CabalistStarboundInit:
|
||||
imgulnextid 0 0 # Cabalist (Starbound) Shadow (cm\f-p\cabalist-starbound-shadow.grp)
|
||||
VestigeInit:
|
||||
imgulnextid 0 0 # Vestige Shadow (cm\f-p\vestige-shadow.grp)
|
||||
playfram 0x00
|
||||
wait 2
|
||||
goto SkryrokorLocal00
|
||||
|
||||
CabalistStarboundGndAttkToIdle:
|
||||
VestigeGndAttkToIdle:
|
||||
playfram 0x00
|
||||
wait 2
|
||||
goto SkryrokorLocal00
|
||||
|
||||
CabalistStarboundDeath:
|
||||
VestigeDeath:
|
||||
playsnd 741 # Protoss\DARKTEMPLAR\PDTDth00.WAV
|
||||
imgol 153 0 0 # Zealot Death (protoss\zealot.grp)
|
||||
wait 1
|
||||
@ -15926,18 +15926,18 @@ CabalistStarboundDeath:
|
||||
wait 1
|
||||
end
|
||||
|
||||
CabalistStarboundGndAttkInit:
|
||||
VestigeGndAttkInit:
|
||||
playfram 0x20
|
||||
wait 1
|
||||
goto CabalistStarboundGndAttkRpt
|
||||
CabalistStarboundGndAttkRpt:
|
||||
goto VestigeGndAttkRpt
|
||||
VestigeGndAttkRpt:
|
||||
nobrkcodestart
|
||||
playfram 0x60
|
||||
wait 1
|
||||
playfram 0x80
|
||||
wait 1
|
||||
playfram 0xA0
|
||||
attackmelee 1 111 # Bullet\UZeFir00.wav
|
||||
attackmelee 3 4481 4482 4483 # Vestige weaponfire 01, 02, 03
|
||||
wait 1
|
||||
playfram 0xC0
|
||||
wait 1
|
||||
@ -15951,9 +15951,9 @@ CabalistStarboundGndAttkRpt:
|
||||
playfram 0x20
|
||||
wait 1
|
||||
gotorepeatattk
|
||||
goto CabalistStarboundGndAttkToIdle
|
||||
goto VestigeGndAttkToIdle
|
||||
|
||||
CabalistStarboundWalking:
|
||||
VestigeWalking:
|
||||
move 5
|
||||
wait 1
|
||||
playfram 0x120
|
||||
@ -15981,15 +15981,15 @@ CabalistStarboundWalking:
|
||||
move 5
|
||||
wait 1
|
||||
playfram 0x220
|
||||
goto CabalistStarboundWalking
|
||||
goto VestigeWalking
|
||||
|
||||
CabalistStarboundWalkingToIdle:
|
||||
VestigeWalkingToIdle:
|
||||
playfram 0x00
|
||||
goto SkryrokorLocal00
|
||||
|
||||
CabalistStarboundWarpIn:
|
||||
imgol 2123 0 0 # CabalistStarbound Warp Flash (cm\protoss\cabalist-starbound.grp)
|
||||
goto CabalistStarboundWalkingToIdle
|
||||
VestigeWarpIn:
|
||||
imgol 2123 0 0 # Vestige Warp Flash (cm\protoss\cabalist-starbound.grp)
|
||||
goto VestigeWalkingToIdle
|
||||
|
||||
# ----------------------------------------------------------------------------- #
|
||||
# This header is used by images.dat entries:
|
||||
|
||||
Binary file not shown.
@ -6887,7 +6887,7 @@ OthstolethLocal00:
|
||||
goto OthstolethLocal00
|
||||
|
||||
OthstolethDeath:
|
||||
playsnd 910 # Zerg\ovileth\ZOvDth00.WAV
|
||||
playsnd 4484 # Othstoleth death 01
|
||||
imgol 45 0 0 # Ovileth Death (zerg\zovDeath.grp)
|
||||
wait 1
|
||||
lowsprul 186 0 42 # Zerg Building Rubble Small
|
||||
@ -13430,7 +13430,7 @@ TosgriliskLocal00:
|
||||
goto TosgriliskLocal00
|
||||
|
||||
TosgriliskDeath:
|
||||
playsnd 942 # Zerg\Mutalid\ZMuDth00.WAV
|
||||
playsnd 4497 # Tosgrilisk death 01
|
||||
imgol 41 0 0 # Tosgrilisk Death (zerg\zmuDeath.grp)
|
||||
wait 1
|
||||
lowsprul 848 0 42 # Zerg Unit Rubble Medium
|
||||
|
||||
BIN
mpq/sound/cm/f-p/vestige/wf-01.wav
Normal file
BIN
mpq/sound/cm/f-p/vestige/wf-01.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/f-p/vestige/wf-02.wav
Normal file
BIN
mpq/sound/cm/f-p/vestige/wf-02.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/f-p/vestige/wf-03.wav
Normal file
BIN
mpq/sound/cm/f-p/vestige/wf-03.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/_building/axtoth-axis.wav
Normal file
BIN
mpq/sound/cm/z/_building/axtoth-axis.wav
Normal file
Binary file not shown.
Binary file not shown.
BIN
mpq/sound/cm/z/bactalisk/hlp-01.wav
Normal file
BIN
mpq/sound/cm/z/bactalisk/hlp-01.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/bactalisk/hlp-02.wav
Normal file
BIN
mpq/sound/cm/z/bactalisk/hlp-02.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/bactalisk/rdy-01.wav
Normal file
BIN
mpq/sound/cm/z/bactalisk/rdy-01.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/bactalisk/wht-01.wav
Normal file
BIN
mpq/sound/cm/z/bactalisk/wht-01.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/bactalisk/wht-02.wav
Normal file
BIN
mpq/sound/cm/z/bactalisk/wht-02.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/bactalisk/wht-03.wav
Normal file
BIN
mpq/sound/cm/z/bactalisk/wht-03.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/bactalisk/yes-00.wav
Normal file
BIN
mpq/sound/cm/z/bactalisk/yes-00.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/bactalisk/yes-01.wav
Normal file
BIN
mpq/sound/cm/z/bactalisk/yes-01.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/bactalisk/yes-02.wav
Normal file
BIN
mpq/sound/cm/z/bactalisk/yes-02.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/bactalisk/yes-03.wav
Normal file
BIN
mpq/sound/cm/z/bactalisk/yes-03.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/othstoleth/dth-01.wav
Normal file
BIN
mpq/sound/cm/z/othstoleth/dth-01.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/othstoleth/hlp-01.wav
Normal file
BIN
mpq/sound/cm/z/othstoleth/hlp-01.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/othstoleth/hlp-02.wav
Normal file
BIN
mpq/sound/cm/z/othstoleth/hlp-02.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/othstoleth/hlp-03.wav
Normal file
BIN
mpq/sound/cm/z/othstoleth/hlp-03.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/othstoleth/rdy-01.wav
Normal file
BIN
mpq/sound/cm/z/othstoleth/rdy-01.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/othstoleth/wht-01.wav
Normal file
BIN
mpq/sound/cm/z/othstoleth/wht-01.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/othstoleth/wht-02.wav
Normal file
BIN
mpq/sound/cm/z/othstoleth/wht-02.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/othstoleth/wht-03.wav
Normal file
BIN
mpq/sound/cm/z/othstoleth/wht-03.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/othstoleth/wht-04.wav
Normal file
BIN
mpq/sound/cm/z/othstoleth/wht-04.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/othstoleth/yes-01.wav
Normal file
BIN
mpq/sound/cm/z/othstoleth/yes-01.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/othstoleth/yes-02.wav
Normal file
BIN
mpq/sound/cm/z/othstoleth/yes-02.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/othstoleth/yes-03.wav
Normal file
BIN
mpq/sound/cm/z/othstoleth/yes-03.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/othstoleth/yes-04.wav
Normal file
BIN
mpq/sound/cm/z/othstoleth/yes-04.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/tosgrilisk/dth-01.wav
Normal file
BIN
mpq/sound/cm/z/tosgrilisk/dth-01.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/tosgrilisk/hlp-01.wav
Normal file
BIN
mpq/sound/cm/z/tosgrilisk/hlp-01.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/tosgrilisk/hlp-02.wav
Normal file
BIN
mpq/sound/cm/z/tosgrilisk/hlp-02.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/tosgrilisk/hlp-03.wav
Normal file
BIN
mpq/sound/cm/z/tosgrilisk/hlp-03.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/tosgrilisk/hlp-04.wav
Normal file
BIN
mpq/sound/cm/z/tosgrilisk/hlp-04.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/tosgrilisk/rdy-01.wav
Normal file
BIN
mpq/sound/cm/z/tosgrilisk/rdy-01.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/tosgrilisk/wht-01.wav
Normal file
BIN
mpq/sound/cm/z/tosgrilisk/wht-01.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/tosgrilisk/wht-02.wav
Normal file
BIN
mpq/sound/cm/z/tosgrilisk/wht-02.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/tosgrilisk/wht-03.wav
Normal file
BIN
mpq/sound/cm/z/tosgrilisk/wht-03.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/tosgrilisk/wht-04.wav
Normal file
BIN
mpq/sound/cm/z/tosgrilisk/wht-04.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/tosgrilisk/yes-01.wav
Normal file
BIN
mpq/sound/cm/z/tosgrilisk/yes-01.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/tosgrilisk/yes-02.wav
Normal file
BIN
mpq/sound/cm/z/tosgrilisk/yes-02.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/tosgrilisk/yes-03.wav
Normal file
BIN
mpq/sound/cm/z/tosgrilisk/yes-03.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/z/tosgrilisk/yes-04.wav
Normal file
BIN
mpq/sound/cm/z/tosgrilisk/yes-04.wav
Normal file
Binary file not shown.
BIN
mpq/unit/cm/a/tirade-attack.lol
Normal file
BIN
mpq/unit/cm/a/tirade-attack.lol
Normal file
Binary file not shown.
BIN
mpq/unit/cm/a/tirade-deployed-attack.lol
Normal file
BIN
mpq/unit/cm/a/tirade-deployed-attack.lol
Normal file
Binary file not shown.
BIN
mpq/unit/cm/a/tirade-deployed.grp
Normal file
BIN
mpq/unit/cm/a/tirade-deployed.grp
Normal file
Binary file not shown.
BIN
mpq/unit/cm/a/tirade-engine.grp
Normal file
BIN
mpq/unit/cm/a/tirade-engine.grp
Normal file
Binary file not shown.
Binary file not shown.
BIN
mpq/unit/cm/f-a/magian-shadow.grp
Normal file
BIN
mpq/unit/cm/f-a/magian-shadow.grp
Normal file
Binary file not shown.
BIN
mpq/unit/cm/f-a/magian.grp
Normal file
BIN
mpq/unit/cm/f-a/magian.grp
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -1,8 +1,8 @@
|
||||
# 3 October 2026
|
||||
## Year 4, month 9, patch 1
|
||||
# 10 October 2026
|
||||
## Year 4, month 9, patch 2
|
||||
|
||||
## Patch goals
|
||||
- Continue technical improvements, bugfixes, and audiovisual additions ahead of the Gauntlet Stages!
|
||||
- Continue technical improvements, bugfixes, and audiovisual additions ahead of each of the Gauntlet Stages!
|
||||
- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes!
|
||||
- Join our communities ([Discord](https://discord.com/invite/s5SKBmY) | [Fluxer](https://fluxer.gg/1rebBmBw)), or get in touch with Pr0nogo via email! pr0nogo@fraudsclub.com
|
||||
|
||||
@ -23,6 +23,7 @@
|
||||
- Resolved a briefing crash for Zerg scenarios (r. SgzzZ)
|
||||
- **Gameplay:**
|
||||
- Fixed bad transport calculations allowing for "clown-car" interactions (r. Londier)
|
||||
- Significantly improved Askosi teleportation accuracy!
|
||||
- Droleths can no longer morph into Agrileths in certain circumstances (r. jakulangski)
|
||||
- Corrected Ultrokor Kaiser Rampage timeout (r. Londier)
|
||||
- Fixed edge cases regarding Dorminge Crushing Delivery slow (r. Londier)
|
||||
@ -52,8 +53,10 @@
|
||||
- New selection responses for:
|
||||
- Wellbore, Engram, Chokral Chazsal (c. jun3hong)
|
||||
- New weapon SFX for:
|
||||
- Durendal, Cyprian (Hecaton), Shaman (Upstart), Arquebus, Quadriga, Adherent, Engram, Gosvileth, Ghitorokor, Inzorthrokor, Zobriolisk, Tetcaerokor, Garvrokor (c. lolrsk8s)
|
||||
- New unit responses for Gosvileth
|
||||
- Durendal, Cyprian (Hecaton), Shaman (Upstart), Arquebus, Quadriga, Adherent, Vestige, Engram, Gosvileth, Ghitorokor, Inzorthrokor, Zobriolisk, Tetcaerokor, Garvrokor (c. lolrsk8s)
|
||||
- New unit responses for:
|
||||
- Gosvileth
|
||||
- Othstoleth, Tosgrilisk, Bactalisk (c. jun3hong)
|
||||
|
||||
## Terran factions
|
||||
- **NEW:** [Ifrit](https://cosmonarchy.com/terran/ifrit):
|
||||
@ -73,4 +76,14 @@
|
||||
## Zerg factions
|
||||
- **NEW:** [Zethalisk](https://cosmonarchy.com/zerg/zethalisk):
|
||||
- Orkoti Tendril - Zethrokor replacement. Sustaining strain.
|
||||
- Bartered for by lolrsk8s!
|
||||
- Bartered for by lolrsk8s!
|
||||
|
||||
## Askosi
|
||||
- [Tirade](https://cosmonarchy.com/askosi/tirade):
|
||||
- **Excoriation Assembly:**
|
||||
- Now deploys into a grounded unit on proc.
|
||||
|
||||
## Askosi factions
|
||||
- **NEW:** [Magian](https://cosmonarchy.com/askosi/magian):
|
||||
- Sons of Ash - Proselyte replacement. Fickle trooper.
|
||||
- Community milestone reward, thanks to Jesse and IAMtheWHEATofGOD!
|
||||
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Reference in New Issue
Block a user