Resolve several bugs

This commit is contained in:
Pr0nogo 2026-02-16 12:27:32 -05:00
parent 0be40b37ca
commit 537d5113e2
13 changed files with 7 additions and 4 deletions

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@ -4194,7 +4194,7 @@ Cutlass Weaponfire 01
Cutlass Weaponfire 02
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Extended Sound #1
Avenging Gestation Proc 01
Extended Sound #1
Extended Sound #1
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# 14 February 2026
# 17 February 2026
## Year 4, month 2, patch 1
## Patch goals
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## Bugfixes
- **Stability:**
- Bandaged a crash that could occur when a Larvae dies while selected (r. shopkeeper dog)
- Bandaged a rare division by zero crash related to Psi Storm (r. ArbuzBudesh)
- **Desyncs:**
- Removed floating point math for: (c. Jesse, some a. Veeq7)
- Weapon cooldown changes
@ -31,9 +32,10 @@
- CPU unit / structure requests
- CPU micromanagement
- **Gameplay:**
- Fixed target acquisition range for air weapons (e.g. **Nathrokor**)
- Askosi constructing has been improved (a. DF)
- Fixed **Apostle - Blood Tithe** range (r. Jesse)
- Corrected **Phontis** attack damage (r. Hamster)
- Fixed **Apostle - Blood Tithe** range (r. Jesse)
- **Agonists** can no longer attack from mobile **Petracts** (r. Hamster)
- Fixed damage reliability for **Quazrokors** (r. Alexhandr)
- **Quazrokors** can now correctly target air units (r. lolrsk8s)

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