diff --git a/mpq/arr/techdata.datex b/mpq/arr/techdata.datex index de03e301..19b36df7 100644 Binary files a/mpq/arr/techdata.datex and b/mpq/arr/techdata.datex differ diff --git a/mpq/arr/units.datex b/mpq/arr/units.datex index 70dd36c7..1addfc9c 100644 Binary files a/mpq/arr/units.datex and b/mpq/arr/units.datex differ diff --git a/mpq/arr/weapons.datex b/mpq/arr/weapons.datex index bfe0d952..162d4cb9 100644 Binary files a/mpq/arr/weapons.datex and b/mpq/arr/weapons.datex differ diff --git a/patchnotes.md b/patchnotes.md index 8764e4cd..90ced34e 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -1,116 +1,10 @@ -# 29 July 2023 -- prospective patch notes +# 5 August 2023 -- prospective patch notes ## Designer's Notes -The selection extender is now live for testing! Praise be upon DarkenedFantasies. - -Please report any issues in #cmbw-issues on [discord](https://discord.gg/s5SKBmY). +TBD ## Latest content TBD -## User Interface -- Selection: (c. DarkenedFantasies) - - Selection is now capped at 252, from 12 - - When selecting more than 12 units, selections are collapsed, showing the quantity of units by type - at which point: - - Left-click selects all units of that type - - Shift-click deselects one unit of that type - - Ctrl-shift-click deselects all units of that type -- Game modes: (c. Veeq7) - - Added "Competitive Mode" to once again display "kills" on combatants - - Renamed "Use Map Settings" to "Scenario Mode" - - Restricted multiplayer game mode selection to only that which is currently-supported - - Modes that had limited (and buggy) utility can be reimplemented more completely; please message us for specific requests! - -## Bugfixes -- Stability: - - Cancelling Zerg Eggs after the Larva-producing structure has been destroyed no longer crashes the game (r. Mystery Meat) - - The Diadem's damage overlay has been disabled again to prevent freezing (r. HelltRYKS) - - A very rare Anchor-related crash has been fixed (c. DarkenedFantasies) - - A movement-related nullsprite crash has been fixed (c. DarkenedFantasies) - - An ai-related nullsprite crash has been fixed (r. beriso) -- Gameplay: - - It is no longer possible for units to retaliate against attackers that are out of range via hold position or other methods (c. DarkenedFantasies) - - Combatants on hold position no longer "freeze up" when attacked by out-of-range targets (c. DarkenedFantasies) - - Ascend status (from e.g. Protoss Vassal) now correctly clears for flingy units (e.g. Panoptuses) - - Edge cases with workers returning to inefficient town centers have been addressed (c. Veeq7) - - Units suffering from a Crisis of Faith have the debuff cleared when not within 8 range of a Demiurge allied to the original attacker - - Lakizilisks will no longer become unresponsive when receiving an unburrow order while already unburrowed (r. exosus & fagguto) - - Zarcavrokors no longer have their main weapon put on cooldown when launching Bones of Reflection - - Towers no longer require manual retargeting once unloaded from a transport (c. DF) - - While garrisoned, Harakans now attack far more consistently (r. Mystery Meat, c. Veeq7) - - While garrisoned, Olympians can no longer occasionally attack with Titant's Fist (r. Mystery Meat) -- AI: - - Reduced the resource bias for expansion selection to prevent unwanted edge cases on some maps -- Audiovisual: - - Player color randomization is now more robust, selecting colors with better contrast and being more foolproof even at high player counts (c. Veeq7) - - Fixed an issue preventing Magister Stellar Enforcement overlays from being created on any unit that didn't have a turret - - The attack overlay for Anchors is no longer created facing the wrong direction when turreted combatants (i.e. Goliath) attack - - While garrisoned in Cinder Mode, Matadors now create the flamethrower overlay (still WIP) (r. Mystery Meat) - - Dying eggs hatching into units now play the egg's death animation (c. DarkenedFantasies) - - Tooltip display for weapon range is no longer inconsistent based on height level (c. Veeq7) - - Aquifers no longer display "unpowered" when out of range of Pylons - - Order line colorization for turreted units is now more consistent - - Fixed the Empress's training string not displaying costs (r. The Shambler) - - Fixed a typo in Empress - Anodyne Annex passive description (r. The Shambler) - -## Audiovisuals -- The delay between "ally under attack" notifications has been increased by 50% -- New sprites for: - - Quazilisk (c. Solstice) -- Improved sprites for: - - Aurora, Panoptus (c. Solstice) -- New wireframes for: - - Pythean, Wyvern (c. jun3hong) - -## Terran -- [Quarry](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/quarry): - - HP now 400, from 500 - - Mineral cost now 125, from 100 -- [Treasury](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/treasury): - - Mineral cost now 250, from 200 -- [Cyprian](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyprian): - - Projectile speed reduced by 25% - -## Protoss -- [Engram](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/engram): - - HP now 220, from 200 - - Armor now 3, from 4 - - Transport space cost now 12, from 8 -- [Legionnaire](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/legionnaire): - - Shields now 50, from 60 - - Armor penetration now 0, from 1 -- [Herald](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/herald): - - Weapon cooldown now 0.92, from 1 -- [Optecton](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/optecton): - - Transport space cost now 8, from 10 -- [Idol](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/idol): - - Shields now 45, from 65 -- [Accantor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/accantor): - - HP now 140, from 160 - - Shields now 70, from 80 -- [Positron](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/positron): - - HP now 100, from 120 - - Shields now 50, from 40 - - Armor now 3, from 2 - - Mineral cost now 150, from 175 -- [Analogue](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/analogue): - - Gas cost now 200, from 150 - - No longer a detector - -## Zerg -- [Hydralisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/hydralisk): - - Mineral cost now 75, from 100 - - HP now 90, from 100 - - Weapon damage now 8, from 9 -- [Izirokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/izirokor): - - HP now 120, from 140 - - Armor now 2, from 1 - - Armor penetration now 0, from 1 -- [Skithrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrokor): - - Armor now 1, from 2 -- [Rilirokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/rilirokor): - - Now only collides with structures and other Rilirokors -- [Larvosk Cesiant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/larvosk-cesiant): - - Mineral cost now 100, from 75 \ No newline at end of file diff --git a/plugins/gptp.qdp b/plugins/gptp.qdp index ff35829b..8d789e32 100644 Binary files a/plugins/gptp.qdp and b/plugins/gptp.qdp differ