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Fix misc bugs; Update Hippogriff visualsc. Solstice
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@ -1549,8 +1549,8 @@ Simulacrum Autovitality Proc
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Recharge Shields Medium
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Recharge Shields XLarge
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Idol Weaponhit
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Hippogriff Engines 1
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Hippogriff Engines 2
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Hippogriff Engines
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unused
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Salamander Death
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Protathalor
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Vulture Engines
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@ -133,7 +133,7 @@ Zerg Hachirosk
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Zerg Caphrolosk
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Zerg Gathstelosk
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Zerg Nydus Cesiant
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Zerg Hydrok Den
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Zerg Hydrith Den
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Zerg Elthisth Mound
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Terran Olympian
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Zerg Matravil Nest
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@ -45622,13 +45622,18 @@ HippogriffGndAttkInit:
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wait 1
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nobrkcodestart
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playsndbtwn 2139 2141 # Hippogriff Cannon Weaponfire 01, 02, 03
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attack
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attack
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wait 3
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playsndbtwn 2139 2141 # Hippogriff Cannon Weaponfire 01, 02, 03
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playfram 0x20
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attack
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attack
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wait 1
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playfram 0x00
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wait 2
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playsndbtwn 2139 2141 # Hippogriff Cannon Weaponfire 01, 02, 03
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playfram 0x40
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attack
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attack
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wait 1
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playfram 0x00
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nobrkcodeend
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gotorepeatattk
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goto MinotaurGndAttkToIdle
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@ -45664,8 +45669,7 @@ HippogriffLocal00:
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HippogriffWalking:
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setvertpos 0
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# imgol 1551 0 0 # Hippogriff Engines 1 (cm\terran\hippogriff-engines-1.grp)
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# imgol 1552 0 0 # Hippogriff Engines 2 (cm\terran\hippogriff-engines-2.grp)
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imgol 1551 0 0 # Hippogriff Engines (cm\terran\hippogriff-engines.grp)
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goto HippogriffLocal00
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# ----------------------------------------------------------------------------- #
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BIN
mpq/unit/cm/terran/hippogriff-attack1.lol
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mpq/unit/cm/terran/hippogriff-attack1.lol
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mpq/unit/cm/terran/hippogriff-engines.grp
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mpq/unit/cm/terran/hippogriff-engines.grp
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@ -58,6 +58,11 @@ Patch goals include:
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- Made adjustments to how frequently Zerg request multiple tech nodes
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- Removed worker transfer calls to improve early-game worker efficiency
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## Audiovisuals:
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- Provided a new sound read for Terran proximity cloak, to contrast with Protoss passive cloak (c. lolrsk8s)
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- Upgraded Hippogriff sprite with new materials, animations, and thrusters (c. Solstice)
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- Diadems now leave behind large rubble, instead of small rubble
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## Bugfixes
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- Stability:
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- Fixed a common crash with Nydus Cesiants (r. Boris)
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@ -75,6 +80,7 @@ Patch goals include:
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- Lardfix: Irradiate (from Seraph and Morningstar) now sends under attack notification (r. The Shambler)
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- Alkajelisks can now be mutated from Ocsal Larvae by players (r. GreenEggs'NSpam)
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- Azazel Defensive Matrix: no longer cleanse debuffs (r. GreenEggs'NSpam)
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- Lobotomy Mine Dazing Detonation: clear slow for flingy units
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- Mind Tyrant Maelstrom: apply debuff to flingy units
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- Claymore Kelvin Munitions: clear debuff for flingy units (r. TheBeaver99)
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- Fixed failed Magnetar attacks when turning or at max range (r. Mystery Meat)
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@ -115,10 +121,6 @@ Patch goals include:
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- Vagrant Shade: use the same portrait as the Vagrant (r. TheBeaver99)
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- Cleaned up some silent missing frame errors (r. beriso)
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## Audiovisuals:
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- Provided a new sound read for Terran proximity cloak, to contrast with Protoss passive cloak (c. lolrsk8s)
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- Diadems now leave behind large rubble, instead of small rubble
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## Terran
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- [Eidolon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/eidolon):
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- Weapon range now 8, from 9
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@ -165,6 +167,8 @@ Patch goals include:
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- Weapon armor penetration now 4, from 0
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- Now collides with Cataphracts, Paladins, and Architects
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- *Standardizing the Penumbra to use the same Kinetic Penetration rules as everyone else.*
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- [Anticthon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/anticthon):
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- Significantly boosted turn radius to prevent pathing issues
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- [Wraith](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/wraith):
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- Time cost now 28, from 25
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- Sight range now 6, from 7
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@ -260,6 +264,10 @@ Patch goals include:
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- *Requiring more of an investment to make more than one Accantor drop seems appropriate in a world without the "Shuttle Speed" upgrade.*
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- [Aurora](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/aurora):
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- Last Orders damage now 25, from 20
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- [Lanifect](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/lanifect):
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- HP now 100, from 90
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- Now moves ~10% slower
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- *This gives Disruption Field more time to be active in skirmishes, while making repositioning a bit more feasible. The Lanifect should also be a bit more reliable in sorties.*
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- [Pylon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/pylon):
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- Mineral cost now 75, from 50
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- *Protoss players should think a bit more about when and where to add Pylons. This also reduces manner Pylon frequency, without removing it entirely.*
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@ -280,6 +288,7 @@ Patch goals include:
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- *After fixing a bug where the Kalkalisk was dealing double damage to its primary target, this change keeps their damage relatively similar.*
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- [Mutalisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/mutalisk):
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- Gas cost now 75, from 50
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- Armor penetration now 0, from 2
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- Now moves ~5% slower
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- *Keeping an eye on mass Muta...*
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- [Tosgrilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/tosgrilisk):
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