Sizable balance pass, revising Golem and tweaking costs for many tier 2-3 units

This commit is contained in:
Pr0nogo 2023-10-22 12:07:59 -04:00
parent 97d1c4d708
commit 4bcd2daa40
9 changed files with 76 additions and 8 deletions

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@ -2276,6 +2276,14 @@
4, 254, 3, 20, 0, 0, 667, 0 # Patrol, Always (0), Patrol (0)
5, 255, 3, 21, 0, 0, 668, 0 # Hold Position, Always (0), Hold Position (0)
7, 308, 23, 57, 34, 0, 1480, 1480 # Transcendent Tide, Spell Researched ([34] Healing - Cleric), Cancel (0)
316: # Golem
1, 228, 3, 9, 0, 0, 664, 0 # Move, Always (0), Move (0)
2, 229, 3, 10, 0, 0, 665, 0 # Stop, Always (0), Stop (0)
3, 230, 8, 11, 0, 0, 666, 0 # Attack, Unit Has A Weapon (0), Attack (0)
4, 254, 3, 20, 0, 0, 667, 0 # Patrol, Always (0), Patrol (0)
5, 255, 3, 21, 0, 0, 668, 0 # Hold Position, Always (0), Hold Position (0)
7, 310, 23, 57, 34, 0, 1380, 1380 # Tranquility Array, Spell Researched ([34] Healing - Cleric), Cancel (0)
#### Buttonsets END ####
#### Unit Settings START ####
@ -2457,7 +2465,7 @@ Unit 49: # [49] Pazuzu
# Stat Preset: Normal Unit
Unit 50: # [50] Cohort
212, 65535, 1, 0 # Button Set: Cohort
12, 65535, 1, 0 # Button Set: [12] Basic Commands
# Stat Preset: Normal Unit
Unit 51: # [51] Kalkalisk
@ -2641,7 +2649,7 @@ Unit 99: # [99] Idol
# Stat Preset: Normal Unit
Unit 100: # [100] Golem
12, 65535, 1, 0 # Button Set: [12] Basic Commands
316, 65535, 1, 0 # Button Set: [316] Golem
# Stat Preset: Normal Unit
Unit 101: # [101] Map Revealer

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@ -33149,7 +33149,7 @@ PlanetCrackerBlastInit:
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 1255 Ion Cannon (Base) (cm\terran\ioncannon-base.grp)
# 1255 Diadem (Base) (cm\terran\ioncannon-base.grp)
.headerstart
IsId 531
Type 24
@ -33195,7 +33195,7 @@ IonCannonBaseDeath:
imgol 334 0 0 # Building Explosion (Large) (thingy\tBangX.grp)
wait 3
liftoffcondjmp LiftedTerranStructureDeath
lowsprul 273 0 0 # Terran Building Rubble (small)
lowsprul 274 0 0 # Terran Building Rubble (Large) (thingy\RubbleL.grp)
wait 1
end

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@ -5,7 +5,8 @@
Patch goals include:
- Revise or remove 2.5 and 3.5 tech for Terran
- Continue to address overdetermined role overlaps
- Complete tileset updates to jungle, to use extra height levels
- Shuffle costs of tier 2 and 3 units to properly incentivize gas capping
- Complete tileset updates to use extra height levels and improve available varieties
## Latest content
- [Ascension #5 - Imminent Growth](https://www.youtube.com/playlist?list=PLACFHAM2MlxP3_sacU_4VUoJ5iMeUU2a7)
@ -18,6 +19,7 @@ Patch goals include:
- Vision update timer has been sped up significantly (c. Veeq7 and DF)
- Painting missile launches with Eidolons and Seraphs can now be queued (c. DF)
- Terran cloaked units now use the new **Proximity Cloaking**, and are only decloaked if hostiles are within 3 range
- Burrowed units are now revealed slightly more generously by nearby ground units
## Tilesets
- The following tiles now provide a height difference:
@ -103,6 +105,7 @@ Patch goals include:
## Audiovisuals:
- Provided a new sound read for Terran proximity cloak, to contrast with Protoss passive cloak (c. lolrsk8s)
- Diadems now leave behind large rubble, instead of small rubble
## Terran
- [Eidolon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/eidolon):
@ -149,17 +152,20 @@ Patch goals include:
- [Penumbra](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/penumbra):
- Weapon armor penetration now 4, from 0
- Now collides with Cataphracts, Paladins, and Architects
- *Standardizing the Penumbra to use the same Kinetic Penetration rules as everyone else.*
- [Wraith](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/wraith):
- Time cost now 28, from 25
- Sight range now 6, from 7
- Now moves ~5% slower
- Now moves ~10% slower
- Weapon damage now 2x5, from 1x10
- **Pacifist Cloaking replaced with Proximity Cloaking**
- *Since Wraiths can now attack from max range without decloaking, reigning in their offensive power vs armor and their general mobility seemed appropriate.*
- [Wyvern](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/wyvern):
- HP now 180, from 200
- Jackson Cannon:
- No longer deals splash damage
- Now benefits from Kinetic Penetration
- *Wyverns emerged as an extremely low-skill method of wiping ground armies. Kinetic Penetration requires more control to accomplish what standard splash did previously.*
- [Sundog](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/sundog):
- Mineral and gas costs now 125/100, from 150/75
- Sight range now 7, from 8
@ -190,6 +196,8 @@ Patch goals include:
- Time cost now 45, from 30
- HP now 850, from 800
- No longer requires Atelier
- [Starpad](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/starpad):
- Mineral and gas costs now 100/100, from 125/75
- [Starport](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/starport):
- Gas cost now 150, from 125
- [Rotary](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/rotary) and [Commandment](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/commandment):
@ -200,48 +208,100 @@ Patch goals include:
- No longer requires Atelier
- Fountainhead, Atelier:
- Removed
- [Wellbore](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/wellbore):
- Time cost now 50, from 60
## Protoss
- [Envoy](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/envoy):
- Now moves ~5% slower
- [Amaranth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/amaranth):
- Time cost now 22, from 25
- [Atreus](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/atreus):
- Shields now 70, from 80
- Weapon now homes in on target
- *Improving the Atreus's consistency should provide Protoss with a more "core" response to throngs of hostiles.*
- [Herald](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/herald):
- Mineral and gas costs now 100/100, from 150/50
- [Cantavis](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/cantavis):
- Gas cost now 150, from 125
- HP now 50, from 40
- Shields now 50, from 40
- [Vassal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/vassal):
- HP now 40, from 35
- Shields now 30, from 35
- Now moves 5% slower
- [Golem](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/golem):
- Time cost now 28, from 25
- Shields now 60, from 80
- Armor now 3, from 2
- **New passive: Tranquility Array**
- Upon taking shield damage, restore 2 shields for all allies within 3 range.
- *Helping the Golem live up to its intended combat role.*
- [Positron](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/positron):
- Armor now 2, from 3
- No longer has Interception
- *Providing missile interception to the Positron was an experiment that wound up failing. Reverting that change and dropping its armor will keep the unit reliant on a proper backline and good target selection.*
- [Accantor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/accantor):
- Mineral cost now 250, from 200
- Shields now 60, from 70
- Transport space now 6, from 4
- *Requiring more of an investment to make more than one Accantor drop seems appropriate in a world without the "Shuttle Speed" upgrade.*
- [Aurora](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/aurora):
- Last Orders damage now 25, from 20
- [Pylon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/pylon):
- Mineral cost now 75, from 50
- *Protoss players should think a bit more about when and where to add Pylons. This also reduces manner Pylon frequency, without removing it entirely.*
## Zerg
- [Ovileth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/ovileth):
- Sight range now 10, from 9
- *Cautious change to allow Zerg to combat Eidolons from a range, in the wake of Proximity Cloak.*
- [Quazilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/quazilisk):
- Now moves ~16% slower
- Weapon armor penetration now 1, from 0
- *In an attempt to diversify the Quazeth Pool, the Quazilisk should fall off later in the game now, while not being able to react to enemy movement as swiftly as its counterparts.*
- [Nathrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/nathrokor):
- Mineral cost now 75, from 50
- Now moves ~5% slower
- [Kalkalisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/kalkalisk):
- Weapon damage now 5, from 4
- *Due to fixing a bug where the Kalkalisk was dealing double damage to its primary target, I am not worried about increasing their damage by 1. -Pr0nogo*
- *After fixing a bug where the Kalkalisk was dealing double damage to its primary target, this change keeps their damage relatively similar.*
- [Mutalisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/mutalisk):
- Gas cost now 75, from 50
- Now moves ~5% slower
- *Keeping an eye on mass Muta...*
- [Tosgrilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/tosgrilisk):
- Mineral, gas, and time costs now 100/150/28, from 150/100/25
- Weapon cooldown now 1, from 1.25
- *...and providing them better scaling once tier 3 is achieved.*
- [Skithrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrokor):
- Skittering Spores:
- Damage now 4, from 8
- Cooldown now 0.791, from 0.708
- New passive: **Ablative Whiplash**
- Projectiles deal damage to all targets, reducing by 1 for every target pierced, and return to the attacker after reaching their target
- *Riffing on the passives of the Kalkalisk and the Lakizilisk, this change lets the Skithrokor compete with stacked air units - without erasing worker lines in the process, we hope!*
- [Bactalisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/bactalisk):
- Weapon range now 7, from 8
- *Reducing the Bactalisk's weapon range should encourage other options if you need to siege someone at tier 2.*
- [Evigrilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/evigrilisk):
- Mineral and gas costs now 200/100, from 250/50
- [Keskathalor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/keskathalor):
- Mineral and gas costs now 300/250, from 400/150
- [Geszithalor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/geszithalor):
- Mineral and gas costs now 250/175, from 300/125
- [Alkajelisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/alkajelisk):
- Gas cost now 250, from 200
- [Gorgrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/gorgrokor):
- Serrated Cleavers (vs. ground) weapon cooldown now 0.583, from 0.5
- [Ultrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/ultrokor):
- Mineral and gas costs now 250/150, from 325/75
- [Zarcavrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/zarcavrokor):
- Mineral and gas costs now 175/150, from 225/100
- [Spraith Cesiant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/spraith-cesiant):
- Weapon range now 9, from 8
- Weapon range now 9, from 8
- *Part of the recent push to increase security against early air.*
- [Quazeth Pool](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/quazeth-pool):
- Time cost now 45, from 40
- [Ezigrisant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/ezigrisant):
- Time cost now 45, from 50

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