mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-09-17 01:01:12 +00:00
Add Volatile Egg for mapmakers; Add player_is_race crig condition; Allow disabling starting units for user select
This commit is contained in:
parent
60734feebd
commit
45892ba0f2
Binary file not shown.
@ -414,7 +414,7 @@ Protoss Ecclesiast (Khalendric Knights)
|
||||
Terran Harakan (Golden Republic)
|
||||
Protoss Cicatus (Starbound)
|
||||
Zerg Inzorthrokor (Imicren)
|
||||
Extended Unit #189
|
||||
Volatile Egg
|
||||
Extended Unit #190
|
||||
Extended Unit #191
|
||||
Extended Unit #192
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -17,8 +17,18 @@ We are still hunting for desyncs! Please submit your `Critical` and `Sync Random
|
||||
- Added many new spawner types in tiers 1 & 2
|
||||
- Fixed ground spawners appearing on islands (c. Veeq7)
|
||||
|
||||
## Console
|
||||
- **NEW:** `race` command, gets the player of the selected unit's race
|
||||
- Note that this may not be the same race as the selected unit, e.g. in cases of mind control
|
||||
- 0 is Zerg, 1 is Terran, 2 is Protoss
|
||||
|
||||
## Editor
|
||||
- Kill Units at Location vanilla trigger functionality has been restored (r. 3crow/Kenoli, c. DF)
|
||||
- **Kill Units at Location** vanilla trigger functionality has been restored (r. 3crow/Kenoli, c. DF)
|
||||
- **set_race** custom trigger no longer fails to set Protoss or Terran races correctly
|
||||
- **NEW:** `player_is_race` condition (may see changes later)
|
||||
- **NEW:** Volatile Egg unit (id 416)
|
||||
- blocks construction, but not worker movement when harvesting, allowing for SC1-style barriers
|
||||
- when placed for P1-P8 and cloaked, any preplaced units for that player will be created, allowing players to select their race without spawning melee units
|
||||
|
||||
## AI
|
||||
- **Star Sovereign**s now activate Grief of All Gods more liberally
|
||||
@ -48,7 +58,7 @@ We are still hunting for desyncs! Please submit your `Critical` and `Sync Random
|
||||
- **Broodspawn** spawning SFX no longer plays globally
|
||||
- **Blackjack**s no longer change facing angle when their sprite changes
|
||||
- Reviving Centaurs no longer create permanent explosion graphics (r. beriso)
|
||||
- Preferred player colors now override racial player color bans
|
||||
- Preferred player colors now override racial player color bans (r. Wolfmaw)
|
||||
- Resolved 'invalid shield overlay' error for **Tetcaerokor** (r. beriso)
|
||||
- **Fore Castle** shield overlays no longer proc when hit by **Psionic Storm** (r. Londier)
|
||||
- Corrected poor fire placements for the **Biotic Bastion**'s damage overlay
|
||||
|
||||
Binary file not shown.
BIN
plugins/gptp.qdp
BIN
plugins/gptp.qdp
Binary file not shown.
Loading…
Reference in New Issue
Block a user