From 43f4bc2e9bab3ec837008607526fc0b537221b88 Mon Sep 17 00:00:00 2001 From: Pr0nogo Date: Sun, 25 Feb 2024 14:48:36 -0500 Subject: [PATCH] Fix Artisan harvest sfx not playing --- mpq/scripts/iscript.txt | 1 + patchnotes.md | 1 + 2 files changed, 2 insertions(+) diff --git a/mpq/scripts/iscript.txt b/mpq/scripts/iscript.txt index 77993d6f..03835f99 100644 --- a/mpq/scripts/iscript.txt +++ b/mpq/scripts/iscript.txt @@ -42606,6 +42606,7 @@ ArtisanWalkingToIdle: ArtisanAlmostBuilt: useweapon 63 # Particle Beam (Harvest) + playsnd 614 # Protoss\PROBE\PPrMin00.WAV playfram 0x20 wait 1 playfram 0x40 diff --git a/patchnotes.md b/patchnotes.md index a698a6f2..505d7524 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -115,6 +115,7 @@ Patch goals include: - Fixed colors on Pariah walk cycle (c. lolrsk8s) - Fixed Anchor shadow alignment (c. DF) - Fixed "set_player_unit_name" custom trigger action (c. DF) + - Fixed Artisan harvest SFX not playing - Filled in missing unit responses for Protathalor (r. jakulangski) - Corrected Shaman Visionary Mode death SFX - Corrected Luminary Aural Assault tooltip (r. GreenEggs'NSpam)