mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-09-17 01:01:12 +00:00
Finish revising tier 2 (some changes not yet implemented)
This commit is contained in:
parent
b727320079
commit
434b6d820e
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@ -80,12 +80,12 @@ Maverick
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Scanner Sweep
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Wraith
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Mason
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Siege Tank (Tank) Base
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Siege Tank (Tank) Turret
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Siege Tank (Siege) Base
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Siege Tank (Siege) Turret
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Science Vessel (Base)
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Science Vessel (Turret)
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Phalanx (Tank) Base
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Phalanx (Tank) Turret
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Phalanx (Siege) Base
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Phalanx (Siege) Turret
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Seraph (Base)
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Seraph (Turret)
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Vulture
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Spider Mine
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Fountainhead
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@ -93,7 +93,7 @@ Intervention Missiles (Star Sovereign behavior)
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Spores (Sovroleth)
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Flak Cannons (Cyclops)
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Argos Laser Batteries (Phobos)
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Sowing Spines (Konvilisk)
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Sowing Spores (Konvilisk)
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Charybdal Rifle (Siren)
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Astral Blaster (Ecclesiast)
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Dauntless Disruption Cannon (Atreus)
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@ -169,7 +169,7 @@ Rapid Spines (Zobriolisk)
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Fusion Saw (Wendigo)
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Knockout Drivers (Southpaw)
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Pharoah Cannons (Ramesses)
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Fist of Abaddon (Durendal)
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Abaddon Flamethrower (Durendal)
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Philistine Autogun (Durendal)
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Longinius Cannons (Cataphract)
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Upstart Rifle (Dilettante)
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@ -49521,12 +49521,17 @@ DurendalGndAttkInit:
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playfram 0x240
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wait 1
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playfram 0x260
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attackmelee 3 1577 1578 1579 # Olympian Melee 01, 02, 03
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wait 2
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playsndbtwn 1577 1579 # Olympian Melee 01, 02, 03
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playsndbtwn 2161 2163 # Matador weaponfire 01, 02, 03
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imgol 421 0 0 # FlameThrower (thingy\flamer.grp)
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attkshiftproj 24
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wait 1
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playfram 0x280
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wait 1
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attkshiftproj 52
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wait 1
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playfram 0x2A0
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wait 1
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attkshiftproj 80
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wait 1
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playfram 0x2C0
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wait 1
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playfram 0x2E0
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179
patchnotes.md
179
patchnotes.md
@ -143,17 +143,33 @@ Just like every other large-scale change we have attempted recently, this will b
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- [Phalanx](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/phalanx):
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- HP now 180, from 150
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- Now moves 10% slower
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- Now turns ~23% slower
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- Arclite Shock Cannon:
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-
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- Now fires a projectile without following the target
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- Babylon Plating now gives 4 armor to Tank Mode and 0 armor to Siege Mode
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- [Madrigal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/phalanx):
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- Armor now 1, from 2
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- Furia Missiles:
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- Armor penetration now 0, from 1
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- Cooldown now 1 second, from 0.916
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- [Ramesses]():
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- [Ramesses](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/ramesses):
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- Mineral cost now 200, from 225
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- HP now 100, from 120
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- Armor now 1, from 2
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- Armor penetration now 2, from 4
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- Weapon cooldown now 0.916, from 0.833
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- Weapon now benefits from Prolonged Arms
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- Weapon no longer splashes
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- [Durendal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/durendal):
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- HP now 200, from 180
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- Armor now 3, from 4
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- Weapon rework (primary):
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- Now uses a flamethrower attack which applies Apollyoid Adhesive
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- [Cataphract](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cataphract):
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- HP now 300, from 200
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- Armor now 3, from 4
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- Armor penetration now 1, from 2
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- Weapon range now 8, from 9
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- [Wraith](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/wraith):
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- Mineral cost now 75, from 100
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- HP now 100, from 90
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@ -165,6 +181,34 @@ Just like every other large-scale change we have attempted recently, this will b
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- Mineral cost now 75, from 100
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- [Trojan](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/trojan):
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- HP now 125, from 150
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- [Gorgon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/gorgon):
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- Now moves ~12.5% slower
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- Armor penetration now 2, from 4
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- Weapon range now 5, from 6
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- [Wyvern](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/wyvern):
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- HP now 200, from 175
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- Weapon cooldown now 1.5, from 1.25
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- Now moves ~22% faster
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- [Valkyrie](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/valkyrie):
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- HP now 180, from 200
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- Armor now 2, from 4
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- Weapon damage now 2x8, from 2x10
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- Weapon cooldown now 1, from 0.916
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- Weapon range now 6, from 8
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- [Sundog](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/sundog):
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- Armor now 1, from 2
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- Armor penetration now 0, from 2
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- [Salamander](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/salamander):
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- Armor now 2, from 3
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- Now moves ~8% slower
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- Armor penetration now 0, from 3
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- Weapon range now 6, from 7
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- [Azazel](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/azazel):
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- Armor now 2, from 3
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- [Seraph](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/seraph):
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- HP now 250, from 225
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- Armor now 2, from 4
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- Now moves ~17% slower
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- [Watchdog](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/watchdog):
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- Armor penetration now 0, from 2
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- [Sentinel](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/sentinel):
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@ -204,6 +248,31 @@ Just like every other large-scale change we have attempted recently, this will b
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- Shields now 70, from 80
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- Armor now 1, from 2
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- Weapon damage now 8, from 10
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- Amaranth:
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- HP now 120, from 100
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- Shields now 40, from 50
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- Weapon damage now 2x8, from 2x10
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- Armor penetration now 1, from 3
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- Weapon cooldown now 1, from 0.916
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- Herald:
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- Mineral cost now 150, from 200
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- Shields now 40, from 60
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- Armor now 3, from 4
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- Now moves ~17% faster
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- Armor penetration now 3, from 4
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- Atreus:
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- HP now 140, from 120
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- Weapon damage now 10, from 20
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- Armor penetration now 2, from 4
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- Weapon cooldown now 0.75, from 1.25
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- Weapon range now 8, from 7
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- Cabalist:
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- HP now 90, from 80
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- Armor now 1, from 2
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- Weapon cooldown now 1.416, from 1.333
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- Barghest:
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- Armor penetration now 0, from 1
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- Weapon cooldown now 1, from 0.916
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- Simulacrum:
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- No longer 2 per requisition
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- Mineral and time costs now 75/15, from 125/22
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@ -236,7 +305,22 @@ Just like every other large-scale change we have attempted recently, this will b
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- Armor now 1, from 2
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- Armor penetration now 2, from 1
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- Weapon cooldown now 1, from 0.916
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- Servitor:
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- No longer 2 per requisition
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- Mineral and time costs now 100/20, from 200/25
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- HP now 80, from 60
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- Armor now 1, from 2
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- Armor penetration now 3, from 5
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- Positron:
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- HP now 120, from 90
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- Shields now 40, from 50
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- Armor now 2, from 3
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- Armor penetration now 0, from 2
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- Architect:
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- HP now 180, from 200
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- Armor now 3, from 4
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- Now moves ~12.5% faster
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- Armor penetration now 0, from 5
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- Weapon range now 10, from 8
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- Aurora:
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- Shields now 50, from 30
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@ -253,8 +337,33 @@ Just like every other large-scale change we have attempted recently, this will b
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- Weapon damage now 2x12, from 2x14
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- Armor penetration now 0, from 4
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- Weapon cooldown now 1.166, from 1
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- Magister:
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- HP now 180, from 200
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- Armor now 2, from 3
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- Weapon damage now 15, from 18
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- Armor penetration now 0, from 4
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- Weapon cooldown now 1, from 0.75
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- Weapon range now 6, from 7
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- Epigraph:
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- Armor now 3, from 4
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- Now moves ~18% slower
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- Armor penetration now 2, from 4
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- Weapon range now 8, from 9
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- Didact:
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- Shields now 60, from 100
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- Weapon removed
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- Gladius:
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- HP now 110, from 120
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- Shields now 90, from 70
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- Armor now 1, from 2
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- Weapon cooldown now 1.416, from 1.333
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- Exemplar:
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- Armor now 3, from 4
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- Now moves ~10% slower
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- Armor penetration now 0, from 6
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- Weapon cooldown now 1.083, from 0.916
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- [Warden](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/warden):
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- Armor penetration now 0, from
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- Armor penetration now 0, from 2
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## Zerg
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- [Larva](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/larva):
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@ -276,8 +385,27 @@ Just like every other large-scale change we have attempted recently, this will b
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- Armor now 0, from 1
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- Armor penetration now 1, from 2
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- Weapon cooldown now 0.583, from 0.5
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- Liiralisk:
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- Armor penetration now 0, from 2
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- Kalkalisk:
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- HP now 90, from 85
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- Armor now 1, from 3
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- Armor penetration now 2, from 4
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- Weapon range now 6, from 7
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- Cikralisk:
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- HP now 75, from 65
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- Armor now 0, from 1
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- Armor penetration now 1, from 2
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- Protathalor:
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- Armor now 2, from 3
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- Weapon cooldown now 1.25, from 1.166
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- Mutalisk:
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- Now 2 per requisition
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- Mineral and time costs now 200/25, from 100/20
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- Armor now 1, from 2
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- Armor penetration now 2, from 3
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- Hydralisk:
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- HP now 85, from 80
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- HP now 90, from 80
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- Armor now 1, from 2
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- Armor penetration now 2, from 4
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- Weapon cooldown now 0.708, from 0.625
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@ -289,6 +417,30 @@ Just like every other large-scale change we have attempted recently, this will b
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- HP now 120, from 100
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- Weapon cooldown now 0.75, from 0.54
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- Weapon range now 2, from 3
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- Bactalisk:
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- Mineral cost now 75, from 50
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- HP now 120, from 100
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- Tethzorokor:
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- Armor now 3, from 4
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- Armor penetration now 3, from 4
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- Weapon cooldown now 0.75, from 0.666
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- Vithrilisk:
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- Mineral cost now 150, from 125
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- Armor now 2, from 3
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- Armor penetration now 0, from 5
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- Weapon range now 5, from 7
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- Kagralisk:
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- HP now 110, from 100
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- Weapon cooldown now 1.333, from 1.25
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- Evigrilisk:
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- HP now 260, from 240
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- Armor now 3, from 4
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- Armor penetration now 2, from 4
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- Weapon range now 4, from 5
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- Almaksalisk:
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- Armor now 1, from 2
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- Armor penetration now 3, from 6
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- Weapon cooldown now 0.75, from 0.708
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- Zoryusthaleth:
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- HP now 240, from 200
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- Armor now 2, from 4
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@ -302,6 +454,25 @@ Just like every other large-scale change we have attempted recently, this will b
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- Armor now 2, from 3
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- Armor penetration now 1, from 4
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- Weapon cooldown now 0.416, from 0.375
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- Konvilisk:
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- HP now 160, from 150
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- Armor now 2, from 3
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- Now moves ~10% slower
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- Armor penetration now 0, from 3
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- Weapon cooldown now 1.25, from 0.5
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- Weapon range now 6, from 7
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- Weapon now splashes in 0.5/0.75/1 range radii
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- Vilgorokor:
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- Armor now 3, from 4
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- Armor penetration now 0, from 5
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- Matraleth:
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- Armor now 1, from 2
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- Rililisk:
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- Armor penetration now 0, from 2
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- Surkith Colony:
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- Weapon cooldown now 0.708, from 0.666
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- Skortrith Colony:
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- Weapon cooldown now 1, from 0.75
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- Izkag Iteth:
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- Now requires Irol Iris
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- Matravil Nest:
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