Fix Christmas celebrations; Use new Mason model

This commit is contained in:
Pr0nogo 2025-11-30 11:58:05 -05:00
parent db33f57780
commit 40529074d0
32 changed files with 138 additions and 30 deletions

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@ -619,9 +619,9 @@ Sovrokor
Valkyrie (Hecaton)
Garvrokor
Simulacrum (Astral)
Extended Flingy #413
Extended Flingy #414
Extended Flingy #415
Grandstand (Cannon)
Grandstand (Holdout)
Grandstand (Vision)
Extended Flingy #416
Extended Flingy #417
Extended Flingy #418

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@ -2208,12 +2208,12 @@ Simulacrum (Astral) Shadow
Herald Glow
Maverick Remains (Futurist)
Vulture (Hecaton) Engines
Extended Image #1208
Extended Image #1209
Extended Image #1210
Extended Image #1211
Extended Image #1212
Extended Image #1213
Grandstand (Cannon)
Grandstand (Cannon) shadow
Grandstand (Holdout)
Grandstand (Holdout) shadow
Grandstand (Vision)
Grandstand (Vision) shadow
Extended Image #1214
Extended Image #1215
Extended Image #1216

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@ -1070,9 +1070,9 @@ Garvrokor
Simulacrum (Astral)
Herald Glow
Maverick Remains (Futurist)
Extended Sprite #556
Extended Sprite #557
Extended Sprite #558
Grandstand (Cannon)
Grandstand (Holdout)
Grandstand (Vision)
Extended Sprite #559
Extended Sprite #560
Extended Sprite #561

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@ -456,7 +456,7 @@ Askosi Emissary
Askosi Inkblot
Askosi Tirade
Askosi Arch
Askosi Grandstand
Askosi Grandstand (Cannon)
Askosi Chantry
Askosi Radix
Askosi Cipher
@ -530,8 +530,8 @@ Scenario Unit 5
Scenario Unit 6
Scenario Unit 7
Scenario Unit 8
Extended Unit #305
Extended Unit #306
Askosi Grandstand (Holdout)
Askosi Grandstand (Vision)
Extended Unit #307
Extended Unit #308
Extended Unit #309

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@ -180,7 +180,7 @@ Spirtith Spores (Spirtith Colony)
Usko Scrapray (Helion)
Skortra Tendril (Skortrith Colony)
Ikta Driver (Tirade)
Reforming Carbine (Avatar)
Arte Driver (Grandstand)
Through the Looking Glass (Hypnagogue)
Wordsmith Railgun (Silvertongue)
Sunsplit Beam (Optecton)

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@ -218,7 +218,7 @@ WarpIn [NONE]
# ----------------------------------------------------------------------------- #
PilgrimInit:
imgul 2042 0 0 # Legionnaire Shadow (cm\protoss\legionnaire-shad.grp)
imgul 2042 0 0 # Pilgrim Shadow (cm\askosi\pilgrim-shadow.grp)
goto PilgrimWalkingToIdle
PilgrimDeath:
@ -459,7 +459,7 @@ RadixDisable:
IsId 4
Type 24
Init ChantryInit
Death LandlockDeath
Death ChantryDeath
GndAttkInit [NONE]
AirAttkInit [NONE]
Unused1 [NONE]
@ -491,6 +491,14 @@ ChantryInit:
playfram 0x00
imgul 2072 0 0 # Chantry Shadow (cm\askosi\chantry-shadow.grp)
goto ChantryIsWorking
ChantryDeath:
playsnd 7 # Misc\ExploLrg.wav
imgol 215 0 0 # Explosion (Large) (thingy\tBangX.grp)
wait 3
lowsprul 1007 0 0 # Askosi Structure Rubble (Small) (cm\askosi\a-rubble-small.grp)
wait 1
end
ChantrySpecialState1:
playfram 0
@ -1829,4 +1837,61 @@ GenericRemnantsFiveDeath:
playfram 4
wait 255
wait 24
end
end
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2210 Grandstand (Cannon) (cm\askosi\grandstand.grp)
.headerstart
IsId 21
Type 27
Init GrandstandInit
Death ChantryDeath
GndAttkInit GrandstandGndAttkInit
AirAttkInit GrandstandGndAttkInit
Unused1 [NONE]
GndAttkRpt GrandstandGndAttkInit
AirAttkRpt GrandstandGndAttkInit
CastSpell [NONE]
GndAttkToIdle GrandstandBuilt
AirAttkToIdle GrandstandBuilt
Unused2 [NONE]
Walking [NONE]
WalkingToIdle SkryrokorLocal00
SpecialState1 [NONE]
SpecialState2 [NONE]
AlmostBuilt [NONE]
Built GrandstandBuilt
Landing [NONE]
LiftOff [NONE]
IsWorking GrandstandBuilt
WorkingToIdle GrandstandBuilt
WarpIn [NONE]
Unused3 [NONE]
StarEditInit [NONE]
Disable SkryrokorLocal00
Burrow [NONE]
UnBurrow [NONE]
Enable [NONE]
.headerend
# ----------------------------------------------------------------------------- #
GrandstandInit:
imgul 2211 0 0 # Grandstand (Cannon) Shadow (cm\askosi\grandstand-shadow.grp)
goto GrandstandBuilt
GrandstandBuilt:
playfram 0x00
wait 255
goto GrandstandBuilt
GrandstandGndAttkInit:
playfram 0
wait 1
attack
playsndbtwn 1157 1159 # Grandstand weaponfire 01, 02, 03
imgol 1163 0 -52 # Grandstand muzzle flash
wait 2
gotorepeatattk
ignorerest
goto GrandstandBuilt

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@ -3630,9 +3630,33 @@ EnergyRegenOverlayDeath:
# 1676 Santa Hat - Extra Large - 17
.headerstart
IsId 722
Type 1
Type 24
Init SantaHatInit
Death SantaHatDeath
GndAttkInit SantaHatLocal00
AirAttkInit SantaHatLocal00
Unused1 SantaHatLocal00
GndAttkRpt SantaHatLocal00
AirAttkRpt SantaHatLocal00
CastSpell SantaHatLocal00
GndAttkToIdle SantaHatLocal00
AirAttkToIdle SantaHatLocal00
Unused2 SantaHatLocal00
Walking SantaHatLocal00
WalkingToIdle SantaHatLocal00
SpecialState1 SantaHatLocal00
SpecialState2 SantaHatLocal00
AlmostBuilt SantaHatLocal00
Built SantaHatLocal00
Landing SantaHatLocal00
LiftOff SantaHatLocal00
IsWorking SantaHatLocal00
WorkingToIdle SantaHatLocal00
WarpIn SantaHatLocal00
Unused3 SantaHatLocal00
StarEditInit SantaHatLocal00
Disable SantaHatLocal00
Burrow SantaHatLocal00
.headerend
# ----------------------------------------------------------------------------- #

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@ -1148,14 +1148,14 @@ IsId 158
Type 21
Init CantavisInit
Death CantavisDeath
GndAttkInit [NONE]
AirAttkInit [NONE]
GndAttkInit CantavisGndAttkInit
AirAttkInit CantavisGndAttkInit
Unused1 CantavisUnused1
GndAttkRpt [NONE]
AirAttkRpt [NONE]
GndAttkRpt CantavisGndAttkInit
AirAttkRpt CantavisGndAttkInit
CastSpell CantavisCastSpell
GndAttkToIdle CantavisGndAttkToIdle
AirAttkToIdle [NONE]
AirAttkToIdle CantavisGndAttkToIdle
Unused2 CantavisUnused2
Walking CantavisWalking
WalkingToIdle CantavisWalkingToIdle
@ -1235,6 +1235,25 @@ CantavisUnused1:
setfldirect 12
nobrkcodeend
goto CantavisWalkingToIdle
CantavisGndAttkInit:
playsnd 101 # Bullet\LaserB.wav
playfram 0x00
wait 1
nobrkcodestart
playfram 0x11
wait 1
playfram 0x22
wait 1
playfram 0x33
wait 1
attackwith 1
playfram 0x44
wait 1
nobrkcodeend
gotorepeatattk
playfram 0x66
goto CantavisGndAttkToIdle
CantavisCastSpell:
playfram 0x00

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@ -1503,11 +1503,11 @@ MasonUnused1:
MasonGndAttkInit:
setvertpos 0
wait 1
playfram 0x22
playfram 0x40
attackwith 1
playsndbtwn 35 39 # terran\SCV\EDrRep00.wav | terran\SCV\EDrRep04.wav
wait 1
playfram 0x11
playfram 0x20
wait 1
gotorepeatattk
goto SkryrokorLocal00
@ -1531,11 +1531,11 @@ MasonAlmostBuilt:
setvertpos 0
wait 1
MasonLocal00:
playfram 0x22
playfram 0x40
useweapon 14 # Fusion Cutter (Harvest) (Fusion Cutter)
sigorder 32
wait 1
playfram 0x11
playfram 0x20
wait 12
goto MasonLocal00

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@ -13,7 +13,7 @@
## Audiovisuals
- New model for: (c. Solstice)
- **Maverick** (incl. Futurist variant), **Vulture** (incl. Hecaton variant), **Herald**
- **Mason**, **Maverick** (incl. Futurist variant), **Vulture** (incl. Hecaton variant), **Herald**
- New portrait for: (c. Solstice)
- **Herald**
- Modified models for: (c. Solstice)

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