Fix Broodspawn proc SFX being global

This commit is contained in:
Pr0nogo 2024-12-31 12:55:47 -05:00
parent 2fbaedbf81
commit 3ae8d585c0
5 changed files with 6 additions and 3 deletions

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@ -3240,7 +3240,7 @@ Zerg Construction Start 01
Broodspawn Overlay Proc
Terran Construction End 01
Terran Construction Start 01
Extended Sound #1
Broodspawn Spawn Proc
Extended Sound #1
Extended Sound #1
Extended Sound #1

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@ -3239,4 +3239,5 @@ cm\z\_building\z-construction-03.wav
cm\z\_building\z-construction-start-01.wav
Zerg\BROODLING\ZBrPss02.WAV
cm\t\_building\t-construction-end-01.wav
cm\t\_building\t-construction-start-01.wav
cm\t\_building\t-construction-start-01.wav
Zerg\BROODLING\ZBrRdy00.WAV

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@ -25,8 +25,10 @@ We are still hunting for desyncs! Please submit your `Critical` and `Sync Random
- **Hypnagogue** corpses can now be interacted with (r. GreenEggs'NSpam)
- **AI:**
- Fixed Protoss AI sometimes attempting to make structures with **Artisans**
- Fixed Terran AI having impossible requirements for training **Magnetars**
- Fixed Terran AI having impossible requirements for training *Silverongue**s and **Magnetar**s
- **Audiovisual:**
- Broodspawn spawning SFX no longer plays globally
- Resolved 'invalid shield overlay' error for **Tetcaerokor** (r. beriso)
- Witness and replay UI is no longer drawn over ingame menus (c. DF)
## Terran

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