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https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-10-10 05:57:51 +00:00
Continue Askosi development; Fix misc bugs
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parent
a61af56ba8
commit
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@ -279,7 +279,7 @@ Demiurge
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Scanner Sweep
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Scanner Sweep
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Aurora
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Aurora
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Iziralisk
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Iziralisk
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Extended Portrait #172
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Avatar
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Extended Portrait #173
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Extended Portrait #173
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Extended Portrait #174
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Extended Portrait #174
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Extended Portrait #175
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Extended Portrait #175
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@ -3758,29 +3758,29 @@ Triton Ability Fire 03
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Triton Ability Hit 01
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Triton Ability Hit 01
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Triton Weapon Fire 01
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Triton Weapon Fire 01
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Triton Weapon Fire 02
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Triton Weapon Fire 02
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Extended Sound #1
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Proselyte Ready 01
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Extended Sound #1
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Proselyte Ready 02
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Extended Sound #1
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Proselyte Ready 03
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Extended Sound #1
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Proselyte Selected 01
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Extended Sound #1
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Proselyte Selected 02
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Extended Sound #1
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Proselyte Selected 03
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Extended Sound #1
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Proselyte Selected 04
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Extended Sound #1
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Proselyte Order Passive 01
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Extended Sound #1
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Proselyte Order Passive 02
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Extended Sound #1
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Proselyte Order Passive 03
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Extended Sound #1
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Proselyte Order Passive 04
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Extended Sound #1
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Proselyte Order Aggressive 01
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Extended Sound #1
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Proselyte Order Aggressive 02
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Extended Sound #1
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Proselyte Order Aggressive 03
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Extended Sound #1
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Proselyte Order Aggressive 04
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Extended Sound #1
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Proselyte Under Attack 01
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Extended Sound #1
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Proselyte Under Attack 02
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Extended Sound #1
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Proselyte Under Attack 03
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Extended Sound #1
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Proselyte Under Attack 04
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Extended Sound #1
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Proselyte Banter 01
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Extended Sound #1
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Proselyte Banter 02
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Extended Sound #1
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Proselyte Banter 03
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Extended Sound #1
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Proselyte Banter 04
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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@ -3757,4 +3757,27 @@ cm\t\triton\abilityfire-02.wav
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cm\t\triton\abilityfire-03.wav
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cm\t\triton\abilityfire-03.wav
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cm\t\triton\abilityhit-01.wav
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cm\t\triton\abilityhit-01.wav
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cm\t\triton\wf-01.wav
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cm\t\triton\wf-01.wav
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cm\t\triton\wf-02.wav
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cm\t\triton\wf-02.wav
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cm\a\proselyte\rdy-01.wav
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cm\a\proselyte\rdy-02.wav
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cm\a\proselyte\rdy-03.wav
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cm\a\proselyte\wht-01.wav
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cm\a\proselyte\wht-02.wav
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cm\a\proselyte\wht-03.wav
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cm\a\proselyte\wht-04.wav
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cm\a\proselyte\yes-01.wav
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cm\a\proselyte\yes-02.wav
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cm\a\proselyte\yes-03.wav
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cm\a\proselyte\yes-04.wav
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cm\a\proselyte\agg-01.wav
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cm\a\proselyte\agg-02.wav
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cm\a\proselyte\agg-03.wav
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cm\a\proselyte\agg-04.wav
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cm\a\proselyte\hlp-01.wav
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cm\a\proselyte\hlp-02.wav
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cm\a\proselyte\hlp-03.wav
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cm\a\proselyte\hlp-04.wav
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cm\a\proselyte\bnt-01.wav
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cm\a\proselyte\bnt-02.wav
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cm\a\proselyte\bnt-03.wav
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cm\a\proselyte\bnt-04.wav
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@ -1799,4 +1799,34 @@ Engines_MultiGlowHeader_OmniInit:
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wait 1
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wait 1
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engframe 32
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engframe 32
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wait 1
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wait 1
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goto Engines_MultiGlowHeader_OmniInit
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goto Engines_MultiGlowHeader_OmniInit
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 1500 Blackjack Remains (cm\terran\blackjack-corpse.grp)
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.headerstart
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IsId 650
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Type 1
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Init GenericRemnantsFiveInit
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Death GenericRemnantsFiveDeath
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.headerend
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# ----------------------------------------------------------------------------- #
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GenericRemnantsFiveInit:
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playfram 0x00
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wait 239
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GenericRemnantsFiveDeath:
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wait 1
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playfram 1
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wait 255
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wait 24
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playfram 2
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wait 255
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wait 24
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playfram 3
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wait 255
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wait 24
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playfram 4
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wait 255
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wait 24
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end
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mpq/sound/cm/a/proselyte/agg-01.wav
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mpq/sound/cm/a/proselyte/agg-01.wav
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mpq/sound/cm/a/proselyte/agg-02.wav
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mpq/sound/cm/a/proselyte/agg-02.wav
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mpq/sound/cm/a/proselyte/agg-03.wav
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mpq/sound/cm/a/proselyte/agg-03.wav
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mpq/sound/cm/a/proselyte/agg-04.wav
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mpq/sound/cm/a/proselyte/agg-04.wav
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mpq/sound/cm/a/proselyte/bnt-01.wav
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mpq/sound/cm/a/proselyte/bnt-01.wav
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mpq/sound/cm/a/proselyte/bnt-02.wav
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mpq/sound/cm/a/proselyte/bnt-02.wav
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mpq/sound/cm/a/proselyte/bnt-03.wav
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mpq/sound/cm/a/proselyte/bnt-03.wav
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mpq/sound/cm/a/proselyte/bnt-04.wav
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mpq/sound/cm/a/proselyte/bnt-04.wav
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mpq/sound/cm/a/proselyte/hlp-01.wav
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mpq/sound/cm/a/proselyte/hlp-01.wav
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mpq/sound/cm/a/proselyte/hlp-02.wav
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mpq/sound/cm/a/proselyte/hlp-02.wav
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mpq/sound/cm/a/proselyte/hlp-03.wav
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mpq/sound/cm/a/proselyte/hlp-03.wav
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mpq/sound/cm/a/proselyte/hlp-04.wav
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mpq/sound/cm/a/proselyte/hlp-04.wav
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mpq/sound/cm/a/proselyte/rdy-01.wav
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mpq/sound/cm/a/proselyte/rdy-01.wav
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mpq/sound/cm/a/proselyte/rdy-02.wav
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mpq/sound/cm/a/proselyte/rdy-02.wav
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mpq/sound/cm/a/proselyte/rdy-03.wav
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mpq/sound/cm/a/proselyte/rdy-03.wav
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mpq/sound/cm/a/proselyte/wht-01.wav
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mpq/sound/cm/a/proselyte/wht-01.wav
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mpq/sound/cm/a/proselyte/wht-02.wav
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mpq/sound/cm/a/proselyte/wht-02.wav
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mpq/sound/cm/a/proselyte/wht-03.wav
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mpq/sound/cm/a/proselyte/wht-03.wav
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mpq/sound/cm/a/proselyte/wht-04.wav
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mpq/sound/cm/a/proselyte/wht-04.wav
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mpq/sound/cm/a/proselyte/yes-01.wav
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mpq/sound/cm/a/proselyte/yes-01.wav
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mpq/sound/cm/a/proselyte/yes-02.wav
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mpq/sound/cm/a/proselyte/yes-02.wav
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mpq/sound/cm/a/proselyte/yes-03.wav
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mpq/sound/cm/a/proselyte/yes-03.wav
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mpq/sound/cm/a/proselyte/yes-04.wav
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mpq/sound/cm/a/proselyte/yes-04.wav
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@ -1,4 +1,4 @@
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# 11 October 2025
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# 12 October 2025
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## Year 3, month 10, patch 1
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## Year 3, month 10, patch 1
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## Patch goals
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## Patch goals
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plugins/gptp.qdp
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plugins/gptp.qdp
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