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Update desert tileset and editor files; Fix Eidolon missile strike range preview; Fix cloak interactions with Didact and proximity cloak
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@ -246,8 +246,8 @@
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3, 230, 8, 11, 0, 0, 666, 0 # Attack, Unit Has A Weapon (0), Attack (0)
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4, 254, 3, 20, 0, 0, 667, 0 # Patrol, Always (0), Patrol (0)
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5, 255, 3, 21, 0, 0, 668, 0 # Hold Position, Always (0), Hold Position (0)
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7, 252, 23, 57, 34, 0, 716, 716 # Cloak, Spell Researched ([34] Healing - Cleric), Cancel (0)
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8, 305, 23, 57, 34, 0, 1587, 1587 # Ground Weapons, Spell Researched ([34] Healing - Cleric), Cancel (0)
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7, 395, 23, 57, 34, 0, 717, 717 # Steady Shroud, Spell Researched ([34] Healing - Cleric), Cancel (0)
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8, 305, 23, 57, 34, 0, 1587, 1587 # Silent Strides, Spell Researched ([34] Healing - Cleric), Cancel (0)
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49: # Solarion
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1, 228, 3, 14, 0, 0, 664, 0 # Move, Always (0), Move (Carrier\Reaver) (0)
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@ -263,10 +263,10 @@
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3, 230, 8, 11, 0, 0, 666, 0 # Attack, Unit Has A Weapon (0), Attack (0)
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4, 254, 3, 20, 0, 0, 667, 0 # Patrol, Always (0), Patrol (0)
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5, 255, 3, 21, 0, 0, 668, 0 # Hold Position, Always (0), Hold Position (0)
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6, 395, 23, 57, 34, 0, 528, 528 # Shroud of Adun, Spell Researched ([34] Healing - Cleric), Cancel (0)
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7, 278, 23, 24, 22, 22, 403, 408 # Stasis Field, Spell Researched ([22] Stasis Field - Didact), Use Technology ([22] Stasis Field - Didact)
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8, 280, 23, 24, 21, 21, 402, 407 # Recall, Spell Researched ([21] Recall - Didact), Use Technology ([21] Recall - Didact)
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9, 236, 23, 24, 26, 26, 475, 475 # Cancel, Spell Researched ([26] Cancel New Ability), Use Technology ([26] Cancel New Ability)
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7, 280, 23, 24, 21, 21, 402, 407 # Recall, Spell Researched ([21] Recall - Didact), Use Technology ([21] Recall - Didact)
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7, 236, 23, 24, 26, 26, 475, 475 # Cancel, Spell Researched ([26] Cancel New Ability), Use Technology ([26] Cancel New Ability)
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8, 278, 23, 24, 22, 22, 403, 408 # Stasis Field, Spell Researched ([22] Stasis Field - Didact), Use Technology ([22] Stasis Field - Didact)
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9, 395, 23, 57, 34, 0, 528, 528 # Shroud of Adun, Spell Researched ([34] Healing - Cleric), Cancel (0)
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54: # Mind Tyrant
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1, 228, 3, 9, 0, 0, 664, 0 # Move, Always (0), Move (0)
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@ -364,7 +364,7 @@
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72: # Advanced Terran Buildings
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1, 122, 4, 29, 122, 122, 650, 715 # Atlas, Can Create Unit\Building ([122] Atlas), Create Building - Terran ([122] Atlas)
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2, 209, 4, 29, 209, 209, 1387, 1389 # Sentinel, Can Create Unit\Building ([209] Sentinel), Create Building - Terran ([209] Sentinel)
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2, 209, 4, 29, 209, 209, 1387, 1390 # Sentinel, Can Create Unit\Building ([209] Sentinel), Create Building - Terran ([209] Sentinel)
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3, 110, 4, 29, 110, 110, 648, 1378 # Reservoir, Can Create Unit\Building ([110] Reservoir), Create Building - Terran ([110] Reservoir)
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4, 199, 4, 29, 199, 199, 1088, 720 # Captaincy, Can Create Unit\Building ([199] Captaincy), Create Building - Terran ([199] Captaincy)
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5, 430, 4, 29, 280, 280, 1090, 1114 # Mantle, Can Create Unit\Building ([280] Mantle), Create Building - Terran ([280] Mantle)
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@ -376,7 +376,7 @@
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3, 230, 8, 11, 0, 0, 666, 0 # Attack, Unit Has A Weapon (0), Attack (0)
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4, 254, 3, 20, 0, 0, 667, 0 # Patrol, Always (0), Patrol (0)
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5, 255, 3, 21, 0, 0, 668, 0 # Hold Position, Always (0), Hold Position (0)
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7, 252, 23, 57, 34, 0, 716, 716 # Permanent Cloaking, Spell Researched ([34] Healing - Cleric), Cancel (0)
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7, 317, 23, 57, 34, 0, 716, 716 # Proximity Cloaking, Spell Researched ([34] Healing - Cleric), Cancel (0)
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9, 311, 33, 51, 0, 0, 685, 761 # Nuclear Strike, Nuke Available (0), Nuclear Strike (0)
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76: # Phalanx
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@ -756,7 +756,7 @@
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3, 230, 8, 11, 0, 0, 666, 0 # Attack, Unit Has A Weapon (0), Attack (0)
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4, 254, 3, 20, 0, 0, 667, 0 # Patrol, Always (0), Patrol (0)
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5, 255, 3, 21, 0, 0, 668, 0 # Hold Position, Always (0), Hold Position (0)
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7, 252, 23, 57, 34, 0, 757, 757 # Cloak, Spell Researched ([34] Healing - Cleric), Cancel (0)
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7, 395, 23, 57, 34, 0, 717, 717 # Steady Shroud, Spell Researched ([34] Healing - Cleric), Cancel (0)
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125: # Ultrokor
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1, 228, 3, 9, 0, 0, 664, 0 # Move, Always (0), Move (0)
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@ -1092,7 +1092,8 @@
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3, 230, 8, 11, 0, 0, 666, 0 # Attack, Unit Has A Weapon (0), Attack (0)
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4, 254, 3, 20, 0, 0, 667, 0 # Patrol, Always (0), Patrol (0)
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5, 255, 3, 21, 0, 0, 668, 0 # Hold Position, Always (0), Hold Position (0)
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7, 332, 23, 57, 34, 0, 1101, 1101 # Shroud Piercer, Spell Researched ([34] Healing - Cleric), Cancel (0)
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7, 391, 23, 57, 34, 0, 1391, 1391 # Kinetic Penetration, Spell Researched ([34] Healing - Cleric), Cancel (0)
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8, 307, 23, 57, 34, 0, 1518, 1518 # Kinetic Penetration, Spell Researched ([34] Healing - Cleric), Cancel (0)
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171: # Phobos
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1, 228, 3, 9, 0, 0, 664, 0 # Move, Always (0), Move (0)
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@ -1175,7 +1176,7 @@
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3, 230, 8, 11, 0, 0, 666, 0 # Attack, Unit Has A Weapon (0), Attack (0)
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4, 254, 3, 20, 0, 0, 667, 0 # Patrol, Always (0), Patrol (0)
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5, 255, 3, 21, 0, 0, 668, 0 # Hold Position, Always (0), Hold Position (0)
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7, 252, 23, 57, 34, 0, 716, 716 # Permanent Cloaking, Spell Researched ([34] Healing - Cleric), Cancel (0)
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7, 395, 23, 57, 34, 0, 717, 717 # Steady Shroud, Spell Researched ([34] Healing - Cleric), Cancel (0)
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8, 319, 23, 57, 34, 0, 540, 540 # Multi-Attack III, Spell Researched ([34] Healing - Cleric), Cancel (0)
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181: # Magister
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@ -1402,13 +1403,13 @@
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9, 283, 36, 36, 0, 199, 670, 0 # Land, Building Has Lifted Off (0), Land ([199] Captaincy)
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9, 282, 37, 45, 0, 0, 671, 0 # Lift off, Building Has Landed (0), Lift Off (0)
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207: # Basic commands + permacloak
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207: # Basic commands + Proximity Cloak
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1, 228, 3, 9, 0, 0, 664, 0 # Move, Always (0), Move (0)
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2, 229, 3, 10, 0, 0, 665, 0 # Stop, Always (0), Stop (0)
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3, 230, 8, 11, 0, 0, 666, 0 # Attack, Unit Has A Weapon (0), Attack (0)
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4, 254, 3, 20, 0, 0, 667, 0 # Patrol, Always (0), Patrol (0)
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5, 255, 3, 21, 0, 0, 668, 0 # Hold Position, Always (0), Hold Position (0)
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7, 252, 23, 57, 34, 0, 716, 716 # Permanent Cloaking, Spell Researched ([34] Healing - Cleric), Cancel (0)
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7, 317, 23, 57, 34, 0, 716, 716 # Proximity Cloaking, Spell Researched ([34] Healing - Cleric), Cancel (0)
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208: # Pazuzu
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1, 228, 3, 9, 0, 0, 664, 0 # Move, Always (0), Move (0)
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@ -1550,6 +1551,7 @@
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4, 254, 3, 20, 0, 0, 667, 0 # Patrol, Always (0), Patrol (0)
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5, 255, 3, 21, 0, 0, 668, 0 # Hold Position, Always (0), Hold Position (0)
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6, 62, 4, 38, 62, 62, 1288, 1297 # Vithrilisk, Can Create Unit\Building ([62] Vithrilisk), Unit Morph ([62] Vithrilisk)
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7, 344, 23, 57, 34, 0, 1377, 1377 # Ablative Return, Spell Researched ([34] Healing - Cleric), Cancel (0)
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225: # Larva - Swarm
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1, 37, 4, 38, 37, 37, 575, 738 # Zethrokor, Can Create Unit\Building ([37] Zethrokor), Unit Morph ([37] Zethrokor)
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@ -1920,7 +1922,7 @@
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268: # Ocsal Larva
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1, 47, 4, 38, 47, 47, 466, 469 # Scourge, Can Create Unit\Building ([47] Gosvileth), Unit Morph ([47] Gosvileth)
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2, 222, 4, 38, 222, 222, 1140, 1050 # Iroleth, Can Create Unit\Building ([222] Iroleth), Unit Morph ([222] Iroleth)
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2, 222, 4, 38, 222, 222, 1140, 1060 # Iroleth, Can Create Unit\Building ([222] Iroleth), Unit Morph ([222] Iroleth)
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5, 286, 13, 1, 0, 0, 672, 0 # Set Rally Point, Rally Point (0), Rally Point (0)
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6, 236, 3, 8, 0, 0, 695, 0 # Cancel, Always (0), Cancel Morph (0)
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7, 128, 47, 59, 0, 356, 485, 0 # Swarm Strains, Zerg Basic Buildings (0), Change Displayed Buttons ([206] Right Upper Level Door)
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@ -81,6 +81,7 @@ Patch goals include:
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- Hide decaying overlays on reclaimed units while they're cloaked (r. GreenEggs'NSpam)
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- Removed the Attack button on garrisons, since it currently does nothing (r. neblime)
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- Reset animations correctly for Protoss structures that re-gain power while in the middle of training a unit (r. The Shambler, c. DF)
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- Correctly show cast range for Eidolon Missile Strike (r. GreenEggs'NSpam)
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- Improved sync between Golem attack animation and actual damage (r. TheBeaver99)
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- Added placeholder liftoff and landing dust overlays for Mantle and Starpad (r. TheBeaver99)
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- Siren weapon tooltip now displays the full potential damage of its attack
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plugins/gptp.qdp
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