Fix stunned auras being preserved; Fix Hypnagogue corpse

This commit is contained in:
Pr0nogo 2024-12-30 23:19:19 -05:00
parent fe134e46f7
commit 2fbaedbf81
2 changed files with 5 additions and 3 deletions

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# X January 2024
# 11 January 2024
## Year 3, month 1, patch 1
This patch will include new features, balance adjustments, bugfixes, and audiovisual improvements.
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- Slightly reduced selection limit (252 » 246) to prevent action buffer instability
- **Gameplay:**
- Unloading structures is now more generous (still needs work; b. Londier, c. Veeq7)
- Auras from **Azazel**, **Seraph**, **Crucible**, **Barghest**, **Sycophant**, **Manifold**, **Matraleth**, and **Sasyrvoleth** are now deactivated while the unit is stunned (r. Londier)
- **Hypnagogue** corpses can now be interacted with (r. GreenEggs'NSpam)
- **AI:**
- Fixed Protoss AI sometimes attempting to make structures with Artisans
- Fixed Terran AI having impossible requirements for training Magnetars
- Fixed Protoss AI sometimes attempting to make structures with **Artisans**
- Fixed Terran AI having impossible requirements for training **Magnetars**
- **Audiovisual:**
- Witness and replay UI is no longer drawn over ingame menus (c. DF)

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