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mirror of https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git synced 2026-10-10 05:57:51 +00:00

Add many new Protoss ability reads; Add race-specific color preferences

This commit is contained in:
Pr0nogo 2024-05-05 13:47:38 -04:00
parent f1f086b7c7
commit 2d17915e0f
19 changed files with 147 additions and 15 deletions

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@ -1854,18 +1854,18 @@ Grand Library Shadow
Grand Library Warp Flash
Gladius Charge
Optecton Muzzle Flash
Extended Image #854
Extended Image #855
Extended Image #856
Extended Image #857
Extended Image #858
Extended Image #859
Extended Image #860
Extended Image #861
Extended Image #862
Extended Image #863
Extended Image #864
Extended Image #865
Avenge - Small
Avenge - Medium
Avenge - Large
Avenge - XLarge
Ascension - Small
Ascension - Medium
Ascension - Large
Ascension - XLarge
Astral Rule - Small
Astral Rule - Medium
Astral Rule - Large
Astral Rule - XLarge
Extended Image #866
Extended Image #867
Extended Image #868

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@ -51053,4 +51053,131 @@ MuzzleFlashSingleInit:
wait 1
end
## Next free IsId: 781
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 1856 Avenge Small (cm\protoss\avenge-small.grp)
# 1857 Avenge Medium (cm\protoss\avenge-medium.grp)
# 1858 Avenge Large (cm\protoss\avenge-large.grp)
# 1859 Avenge XLarge (cm\protoss\avenge-xlarge.grp)
# 1860 Ascension Small (cm\protoss\ascension-small.grp)
# 1861 Ascension Medium (cm\protoss\ascension-medium.grp)
# 1862 Ascension Large (cm\protoss\ascension-large.grp)
# 1863 Ascension XLarge (cm\protoss\ascension-xlarge.grp)
.headerstart
IsId 781
Type 1
Init AscensionProcInit
Death Generic_Wait1End
.headerend
# ----------------------------------------------------------------------------- #
AscensionProcInit:
playfram 0x00
wait 1
playfram 1
wait 1
playfram 2
wait 1
playfram 3
wait 1
playfram 4
wait 1
playfram 5
wait 1
playfram 6
wait 1
playfram 7
wait 1
playfram 8
wait 1
playfram 9
wait 1
playfram 10
wait 1
playfram 11
wait 1
playfram 12
wait 1
playfram 13
goto Generic_Wait1End
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 1864 Astral Rule Small (cm\protoss\astral-rule-small.grp)
# 1865 Astral Rule Medium (cm\protoss\astral-rule-medium.grp)
# 1866 Astral Rule Large (cm\protoss\astral-rule-large.grp)
# 1867 Astral Rule XLarge (cm\protoss\astral-rule-xlarge.grp)
.headerstart
IsId 782
Type 1
Init AstralRuleInit
Death AstralRuleDeath
.headerend
# ----------------------------------------------------------------------------- #
AstralRuleInit:
playfram 0x00
wait 1
playfram 1
wait 1
playfram 2
wait 1
playfram 3
wait 1
playfram 4
wait 1
playfram 5
wait 1
playfram 6
wait 1
playfram 7
wait 1
playfram 8
wait 1
playfram 9
AstralRuleLocal00:
wait 1
playfram 10
wait 1
playfram 11
wait 1
playfram 12
wait 1
playfram 13
wait 1
playfram 14
wait 1
playfram 15
wait 1
playfram 16
wait 1
playfram 17
wait 1
playfram 18
wait 1
playfram 19
goto AstralRuleLocal00
AstralRuleDeath:
playfram 20
wait 1
playfram 21
wait 1
playfram 22
wait 1
playfram 23
wait 1
playfram 24
wait 1
playfram 25
wait 1
playfram 26
wait 1
playfram 27
wait 1
playfram 28
wait 1
playfram 29
goto Generic_Wait1End
## Next free IsId: 783

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@ -14,7 +14,10 @@ We are still hunting for desyncs! Please submit your critical logs to cm-issues
- Minimap camera now updates much more swiftly (c. DF)
- Config:
- **New:** preferred colors! (c. Veeq7)
- Specify a list of preferred player colors, with the first color being the highest priority
- Specify a list of preferred player colors, common or per race
- Set 'shuffle' to 'true' to randomly receive a color
- Colors are only selected if available on a given tileset
- In the event of preference conflicts between players, the lower player ID gets the color
## Computer AI
- Priorities:
@ -34,10 +37,12 @@ We are still hunting for desyncs! Please submit your critical logs to cm-issues
- Konvilisk and Cherbrathalor attacks can no longer bounce more than once (r. lolrsk8s)
- Crushing Tide attacks are now properly capped at 3 targets, from 4 (r. lolrsk8s)
- Successive Sevenstep attacks no longer reset Mind Matter handling (r. lolrsk8s)
- Treasuries now leave behind corpses
- Zerg Larvae can no longer die by wandering over cagra-free terrain, as long as their parent structure remains alive (r. Krankendau, c. DF)
- Treasuries now leave behind rubble
- Ezigrisant regression can no longer break gas node harvestability (r. TheBeaver99)
- Ocsal Gosvileths no longer pass on Ocsal debuff to structures (r. TheBeaver99)
- Audiovisuals:
- Irradiate overlay is now properly inherited by regressing Zerg (r. TheBeaver99)
- Olympian Mythical Might SFX no longer plays more often than intended (r. lolrsk8s)
- Triggers:
- Restored 'Set Next Scenario' trigger action functionality

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