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Fix big map crash
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@ -19,6 +19,8 @@ Forthcoming.
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- If enabled, displays the production queue from Witness and Replay modes for yourself and your allies
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## Bugfixes
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- Stability:
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- Fixed crash on big maps (r. TheBeaver99, c. Veeq7)
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- Gameplay:
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- Worker wandering has been improved, allowing for easier saturation of Mineral Fields in the early-game, and removing bad edge cases at near-full saturation (c. Veeq7)
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- **Crushing Tide**'s target cap of 3 has been restored (c. Veeq7, r. jakulangski)
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