Fix big map crash

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Pr0nogo 2024-07-16 14:57:53 -04:00
parent 4d20d66b86
commit 290b353f11
2 changed files with 2 additions and 0 deletions

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@ -19,6 +19,8 @@ Forthcoming.
- If enabled, displays the production queue from Witness and Replay modes for yourself and your allies
## Bugfixes
- Stability:
- Fixed crash on big maps (r. TheBeaver99, c. Veeq7)
- Gameplay:
- Worker wandering has been improved, allowing for easier saturation of Mineral Fields in the early-game, and removing bad edge cases at near-full saturation (c. Veeq7)
- **Crushing Tide**'s target cap of 3 has been restored (c. Veeq7, r. jakulangski)

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