diff --git a/mpq/arr/flingy.datex b/mpq/arr/flingy.datex index f3f8f2af..6c9e1c97 100644 Binary files a/mpq/arr/flingy.datex and b/mpq/arr/flingy.datex differ diff --git a/mpq/scripts/iscript.txt b/mpq/scripts/iscript.txt index cb0c8d67..d06e8fcd 100644 --- a/mpq/scripts/iscript.txt +++ b/mpq/scripts/iscript.txt @@ -820,8 +820,8 @@ DrolethUnused1: DrolethGndAttkInit: setvertpos 0 - playsnd 64 # Bullet\SpoogHit.wav - sproluselo 332 0 # Needle Spines (thingy\spooge.grp) + playsnd 64 # Bullet\SpoogHit.wav + sproluselo 332 0 # Needle Spines (thingy\spooge.grp) wait 1 attackwith 1 gotorepeatattk @@ -830,16 +830,31 @@ DrolethGndAttkInit: DrolethWalking: setvertpos 0 DrolethLocal00: - playfram 0x00 - wait 2 playfram 0x11 - wait 2 + move 4 + wait 1 + move 4 + wait 1 playfram 0x22 - wait 2 + move 4 + wait 1 + move 4 + wait 1 playfram 0x33 - wait 2 + move 4 + wait 1 + move 4 + wait 1 playfram 0x44 - wait 2 + move 4 + wait 1 + move 4 + wait 1 + playfram 0x00 + move 4 + wait 1 + move 4 + wait 1 goto DrolethLocal00 DrolethSpecialState2: @@ -6734,7 +6749,12 @@ MasonWalking: playfram 0x00 imgol 249 0 0 # Mason Glow (thingy\tscGlow.grp) setvertpos 0 - goto InfestedTerranLocal00 + goto MasonWalkingLoop + +MasonWalkingLoop: + move 4 + wait 1 + goto MasonWalkingLoop MasonAlmostBuilt: setvertpos 0 @@ -11309,7 +11329,7 @@ ScribeGndAttkInit: ScribeWalking: setvertpos 0 - goto InfestedTerranLocal00 + goto MasonWalkingLoop ScribeAlmostBuilt: useweapon 63 # Particle Beam (Harvest) (Particle Beam) diff --git a/patchnotes.md b/patchnotes.md index 493fb171..cdf148dc 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -12,9 +12,10 @@ March Madness has begun! We need YOUR help to test it. Please report crashes, de - Fog of war sprite limit now 2048, from 500 ## Gameplay -- Harvest time now 5.2 seconds, from 3.125 seconds, making full saturation ~1.5 workers per node instead of ~2 (c. Veeq7) - - This change is meant to reinstate diminishing returns on adding additional workers per patch, adding more value to the initial worker on any given node - - This also makes expansions more valuable, reduces the impact of distant resource nodes, and slows down the economic pacing - its impact is significant and will be evaluated! +- Harvest time now 4.8 seconds, from 3.125 seconds +- Workers no longer accelerate or decelerate + - These changes are meant to reinstate diminishing returns on adding additional workers per patch, adding more value to the initial worker on any given node when compared to the second worker + - This also makes expansions more valuable, reduces the negative impact of distant resource nodes, slows down the early economic pacing, and makes workers more responsive - its impact is significant and will need to be evaluated! ## AI - Gas-only expansions will no longer request production diff --git a/plugins/gptp.qdp b/plugins/gptp.qdp index 8ab24f8e..357be867 100644 Binary files a/plugins/gptp.qdp and b/plugins/gptp.qdp differ