mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-10-10 05:57:51 +00:00
Implement Bloodsummon Grimoire
This commit is contained in:
parent
2751da5e8a
commit
23af4c2d9e
Binary file not shown.
@ -703,7 +703,7 @@ Endbore Electricity
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Rozirokor
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Zytryleth
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Camazotz
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Extended Flingy #497
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Grimoire
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Extended Flingy #498
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Extended Flingy #499
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Extended Flingy #500
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@ -2413,14 +2413,14 @@ Zytryleth Shadow
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Inzorthrokor Mutate
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Camazotz
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Camazotz Shadow
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Extended Image #1413
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Extended Image #1414
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Extended Image #1415
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Extended Image #1416
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Extended Image #1417
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Extended Image #1418
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Extended Image #1419
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Extended Image #1420
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Grimoire
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Grimoire Shadow
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Bloodsummon Building Rubble Small
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Bloodsummon Building Rubble Large
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Bloodsummon Unit Rubble Tiny
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Bloodsummon Unit Rubble Small
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Bloodsummon Unit Rubble Medium
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Bloodsummon Ritual
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Extended Image #1421
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Extended Image #1422
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Extended Image #1423
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@ -307,7 +307,7 @@ Boyeau
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Ferrum
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Prophet 1
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Prophet 2
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Extended Portrait #200
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Bloodsummon Advisor
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Extended Portrait #201
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Extended Portrait #202
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Extended Portrait #203
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@ -4267,10 +4267,10 @@ Rozirokor Weaponfire 02
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Rozirokor Weaponhit 01
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Rozirokor Weaponhit 02
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Rozirokor Weaponhit 03
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Bloodsummon Load 01
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Bloodsummon Unload 01
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Grimoire Selected 01
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Grimoire Passive 01
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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@ -4266,4 +4266,8 @@ cm\f-z\rozirokor\wf-01.wav
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cm\f-z\rozirokor\wf-02.wav
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cm\f-z\rozirokor\wh-01.wav
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cm\f-z\rozirokor\wh-02.wav
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cm\f-z\rozirokor\wh-03.wav
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cm\f-z\rozirokor\wh-03.wav
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cm\b\b-load-01.wav
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cm\b\b-unload-01.wav
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cm\b\grimoire\wht-01.wav
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cm\b\grimoire\pas-proc-01.wav
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@ -1162,12 +1162,12 @@ Rozirokor
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Rozirokor Remains
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Zytryleth
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Camazotz
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Extended Sprite #648
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Extended Sprite #649
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Extended Sprite #650
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Extended Sprite #651
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Extended Sprite #652
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Extended Sprite #653
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Grimoire
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Bloodsummon Rubble Small
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Bloodsummon Rubble Large
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Bloodsummon Unit Rubble Tiny
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Bloodsummon Unit Rubble Small
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Bloodsummon Unit Rubble Medium
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Extended Sprite #654
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Extended Sprite #655
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Extended Sprite #656
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@ -61,9 +61,9 @@ Terran Structure Armor
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GlobalUpgrade60
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Forerunner Alloy
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Forerunner Lattice
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Extended Upgrade #3
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Extended Upgrade #4
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Extended Upgrade #5
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Bloodsummon Stigmata
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Bloodsummon Atar
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Bloodsummon Sacrament
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Extended Upgrade #6
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Extended Upgrade #7
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Extended Upgrade #8
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BIN
mpq/portrait/b/advisor/fid00.smk
Normal file
BIN
mpq/portrait/b/advisor/fid00.smk
Normal file
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BIN
mpq/portrait/b/advisor/fid01.smk
Normal file
BIN
mpq/portrait/b/advisor/fid01.smk
Normal file
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BIN
mpq/portrait/b/advisor/tlk00.smk
Normal file
BIN
mpq/portrait/b/advisor/tlk00.smk
Normal file
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@ -1017,9 +1017,9 @@ Zytryleth Requires:<10> Othstol Oviform<0>
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<0>
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<0>
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<0>
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Bloodsummon Stigmata<0>
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<0>
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<0>
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<0>
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Bloodsummon Sacrament<0>
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¤<3><4>Ambush Agent <2>(passive)<10>While burrowed, Scrylyleths act as garrisons, allowing its cargo to attack with bonus weapon range.<0>
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a<1><4>Construct Athla <1>(<3>A<1>)<10>Constructor model.<0>
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f<1><4>Construct Ferrum <1>(<3>F<1>)<10>Aggressor model.<0>
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@ -1335,7 +1335,7 @@ Must target units with energy.<0>
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<0>
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<0>
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<0>
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<0>
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¤<3><4>Necromastery <2>(passive)<10>The Grimoire can pay host to a single allied combatant. When other combatants of the same type die, a new one begins training at the Grimoire, free of cost.<0>
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¤<3><4>Tragyle's Coagulants <2>(passive)<10>Victims of the Camazotz's attacks react favorably to the serum within, and bleed a miasma that restores 3 HP to allies of the Harakan within 2 range.<0>
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f<1><4>Train Camazotz <1>(<3>F<1>)<10>Sustaining infantry.<0>
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¤<3><4>Seething Dominion <2>(passive)<10>Zytryleths cannot move once hatched, and launch their Omnispores at all targets within their weapon range.<0>
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@ -173,4 +173,512 @@ Engines_GlowHeaderInit:
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wait 1
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engset 1
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wait 1
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goto Engines_GlowHeaderInit
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goto Engines_GlowHeaderInit
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 110 Zerg Building Rubble (Small) (thingy\ZRubbleS.grp)
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# 111 Zerg Building Rubble (Large) (thingy\ZRubbleL.grp)
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# 216 Protoss Building Rubble (Small) (thingy\PRubbleS.grp)
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# 217 Protoss Building Rubble (Large) (thingy\PRubbleL.grp)
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# 335 Terran Building Rubble (Small) (thingy\RubbleS.grp)
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# 336 Terran Building Rubble (Large) (thingy\RubbleL.grp)
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# 1707 Terran Unit Rubble (Medium) (cm\terran\rubble-unit-medium.grp)
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# 1708 Terran Unit Rubble (Small) (cm\terran\rubble-unit-small.grp)
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# 1709 Protoss Unit Rubble (Medium) (cm\protoss\rubble-unit-medium.grp)
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# 1710 Protoss Unit Rubble (Small) (cm\protoss\rubble-unit-small.grp)
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# 1711 Zerg Unit Rubble (Medium) (cm\zerg\rubble-unit-medium.grp)
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# 1712 Zerg Unit Rubble (Small) (cm\zerg\rubble-unit-small.grp)
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# 1713 Zerg Unit Rubble (Tiny) (cm\zerg\rubble-unit-tiny.grp)
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.headerstart
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IsId 145
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Type 1
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Init BuildingRubbleHeaderInit
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Death BuildingRubbleHeaderDeath
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.headerend
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# ----------------------------------------------------------------------------- #
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BuildingRubbleHeaderInit:
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playfram 0x00
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wait 239
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BuildingRubbleHeaderDeath:
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wait 1
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playfram 1
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wait 255
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wait 24
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playfram 2
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wait 255
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wait 24
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playfram 3
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wait 255
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wait 24
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end
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 105 Bloodsummon Ritual (Small) (b\ritual.grp)
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.headerstart
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IsId 61
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Type 15
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Init BloodsummonRitual_Small_Init
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Death CerebrateDeath
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GndAttkInit [NONE]
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AirAttkInit [NONE]
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Unused1 [NONE]
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GndAttkRpt [NONE]
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AirAttkRpt [NONE]
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CastSpell [NONE]
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GndAttkToIdle [NONE]
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AirAttkToIdle [NONE]
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Unused2 [NONE]
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Walking [NONE]
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WalkingToIdle [NONE]
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SpecialState1 BloodsummonRitual_Small_SpecialState1
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SpecialState2 BloodsummonRitual_Small_SpecialState1
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AlmostBuilt BloodsummonRitual_Small_AlmostBuilt
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.headerend
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# ----------------------------------------------------------------------------- #
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BloodsummonRitual_Small_Init:
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imgul 106 0 0 # Bloodsummon Ritual Shadow (b\ritual-shadow.grp)
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playfram 1
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wait 2
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playfram 2
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wait 2
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playfram 3
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wait 2
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BloodsummonRitual_Small_SpecialState1:
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playfram 4
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wait 2
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playfram 5
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wait 2
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playfram 6
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wait 2
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playfram 7
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wait 2
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playfram 8
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wait 2
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playfram 9
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wait 2
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playfram 8
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wait 2
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playfram 7
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wait 2
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playfram 6
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wait 2
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playfram 5
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wait 2
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goto BloodsummonRitual_Small_SpecialState1
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BloodsummonRitual_Small_AlmostBuilt:
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playfram 10
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wait 2
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playfram 11
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wait 2
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playfram 12
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wait 2
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sigorder 4
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goto SkryrokorLocal00
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CerebrateDeath:
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playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
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imgol 60 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
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wait 3
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lowsprul 186 0 0 # Zerg Building Rubble (Small) (thingy\ZRubbleS.grp)
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wait 1
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end
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OvermindRemnantsDeath:
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playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
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imgol 60 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
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wait 3
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lowsprul 187 0 0 # Zerg Building Rubble (Large) (thingy\ZRubbleL.grp)
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wait 1
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end
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 104 Bloodsummon Ritual (Medium) (b\ritual.grp)
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.headerstart
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IsId 62
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Type 15
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Init BloodsummonRitual_Medium_Init
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Death BloodsummonRitual_Medium_Death
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GndAttkInit [NONE]
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AirAttkInit [NONE]
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Unused1 [NONE]
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GndAttkRpt [NONE]
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AirAttkRpt [NONE]
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CastSpell [NONE]
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GndAttkToIdle [NONE]
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AirAttkToIdle [NONE]
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Unused2 [NONE]
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Walking [NONE]
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WalkingToIdle [NONE]
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SpecialState1 BloodsummonRitual_Medium_SpecialState1
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SpecialState2 BloodsummonRitual_Medium_SpecialState1
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AlmostBuilt BloodsummonRitual_Medium_AlmostBuilt
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.headerend
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# ----------------------------------------------------------------------------- #
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BloodsummonRitual_Medium_Init:
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imgul 106 0 0 # Bloodsummon Ritual Shadow (b\ritual-shadow.grp)
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playfram 1
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wait 2
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playfram 2
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wait 2
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playfram 3
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wait 2
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BloodsummonRitual_Medium_Local00:
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playfram 4
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wait 2
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playfram 5
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wait 2
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playfram 6
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wait 2
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playfram 7
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wait 2
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playfram 8
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wait 2
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playfram 9
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wait 2
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playfram 8
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wait 2
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playfram 7
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wait 2
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playfram 6
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wait 2
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playfram 5
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wait 2
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goto BloodsummonRitual_Medium_Local00
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BloodsummonRitual_Medium_Death:
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playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
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imgol 60 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
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wait 3
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lowsprul 186 0 0 # Zerg Building Rubble (Small) (thingy\ZRubbleS.grp)
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wait 1
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end
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BloodsummonRitual_Medium_SpecialState1:
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playfram 13
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wait 2
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playfram 14
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wait 2
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playfram 15
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wait 2
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playfram 16
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wait 2
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playfram 0x11
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wait 2
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playfram 18
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wait 2
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playfram 0x11
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wait 2
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playfram 16
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wait 2
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playfram 15
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wait 2
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playfram 14
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wait 2
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goto BloodsummonRitual_Medium_SpecialState1
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BloodsummonRitual_Medium_AlmostBuilt:
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sigorder 32
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playfram 19
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wait 2
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playfram 20
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wait 2
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playfram 21
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wait 2
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sigorder 4
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goto SkryrokorLocal00
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 103 Bloodsummon Ritual Transmutation (b\ritual.grp)
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.headerstart
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IsId 63
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Type 15
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Init RitualTransmutationInit
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Death OvermindRemnantsDeath
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GndAttkInit [NONE]
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AirAttkInit [NONE]
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Unused1 [NONE]
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GndAttkRpt [NONE]
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AirAttkRpt [NONE]
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CastSpell [NONE]
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GndAttkToIdle [NONE]
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AirAttkToIdle [NONE]
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Unused2 [NONE]
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Walking [NONE]
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WalkingToIdle [NONE]
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SpecialState1 RitualTransmutationSpecialState1
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SpecialState2 RitualTransmutationSpecialState2
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AlmostBuilt RitualTransmutationAlmostBuilt
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.headerend
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# ----------------------------------------------------------------------------- #
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RitualTransmutationInit:
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imgul 106 0 0 # Bloodsummon Ritual Shadow (b\ritual-shadow.grp)
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playfram 1
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wait 2
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playfram 2
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wait 2
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playfram 3
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wait 2
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RitualTransmutationLocal00:
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playfram 4
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wait 2
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playfram 5
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wait 2
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playfram 6
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wait 2
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playfram 7
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wait 2
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playfram 8
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wait 2
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playfram 7
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wait 2
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playfram 6
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wait 2
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playfram 5
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wait 2
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goto RitualTransmutationLocal00
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RitualTransmutationSpecialState1:
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playfram 13
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wait 2
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playfram 14
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wait 2
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playfram 15
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wait 2
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playfram 16
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wait 2
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playfram 0x11
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wait 2
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playfram 18
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wait 2
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playfram 0x11
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wait 2
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playfram 16
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wait 2
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playfram 15
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wait 2
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playfram 14
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wait 2
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goto RitualTransmutationSpecialState1
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RitualTransmutationSpecialState2:
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playfram 22
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wait 2
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playfram 23
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wait 2
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playfram 24
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wait 2
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playfram 25
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wait 2
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playfram 26
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wait 2
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playfram 27
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wait 2
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playfram 26
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wait 2
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playfram 25
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wait 2
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playfram 24
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wait 2
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playfram 23
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wait 2
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goto RitualTransmutationSpecialState2
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RitualTransmutationAlmostBuilt:
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playfram 28
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wait 2
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playfram 29
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wait 2
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playfram 30
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wait 2
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sigorder 4
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goto SkryrokorLocal00
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 102 Bloodsummon Ritual (Large) (b\ritual.grp)
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.headerstart
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IsId 64
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Type 15
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Init BloodsummonRitual_Large_Init
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Death BloodsummonRitual_Large_Death
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GndAttkInit [NONE]
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AirAttkInit [NONE]
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Unused1 [NONE]
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GndAttkRpt [NONE]
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AirAttkRpt [NONE]
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CastSpell [NONE]
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GndAttkToIdle [NONE]
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AirAttkToIdle [NONE]
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Unused2 [NONE]
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Walking [NONE]
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WalkingToIdle [NONE]
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SpecialState1 RitualTransmutationSpecialState2
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SpecialState2 RitualTransmutationSpecialState2
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AlmostBuilt RitualTransmutationAlmostBuilt
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.headerend
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# ----------------------------------------------------------------------------- #
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BloodsummonRitual_Large_Init:
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playfram 1
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wait 2
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playfram 2
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wait 2
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playfram 3
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wait 2
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goto RitualTransmutationSpecialState2
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BloodsummonRitual_Large_Death:
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playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
|
||||
sprol 185 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
|
||||
wait 3
|
||||
end
|
||||
|
||||
# ----------------------------------------------------------------------------- #
|
||||
# This header is used by images.dat entries:
|
||||
# 107 Bloodsummon Ritual Completion (Small) (zerg\zSpawn01.grp)
|
||||
# 108 Bloodsummon Ritual Completion (Medium) (zerg\zSpawn02.grp)
|
||||
# 109 Bloodsummon Ritual Completion (Large) (zerg\zSpawn03.grp)
|
||||
.headerstart
|
||||
IsId 65
|
||||
Type 1
|
||||
Init ZergBuildingSpawnInit
|
||||
Death Generic_Wait1End
|
||||
.headerend
|
||||
# ----------------------------------------------------------------------------- #
|
||||
|
||||
ZergBuildingSpawnInit:
|
||||
playfram 0x00
|
||||
wait 2
|
||||
playfram 1
|
||||
wait 2
|
||||
playfram 2
|
||||
wait 2
|
||||
end
|
||||
|
||||
# ----------------------------------------------------------------------------- #
|
||||
# This header is used by images.dat entries:
|
||||
# 1619 Grimoire (cm\bloodsummon\grimoire.grp)
|
||||
.headerstart
|
||||
IsId 0
|
||||
Type 20
|
||||
Init GrimoireInit
|
||||
Death GrimoireDeath
|
||||
GndAttkInit [NONE]
|
||||
AirAttkInit [NONE]
|
||||
Unused1 [NONE]
|
||||
GndAttkRpt [NONE]
|
||||
AirAttkRpt [NONE]
|
||||
CastSpell [NONE]
|
||||
GndAttkToIdle [NONE]
|
||||
AirAttkToIdle [NONE]
|
||||
Unused2 [NONE]
|
||||
Walking SkryrokorLocal00
|
||||
WalkingToIdle SkryrokorLocal00
|
||||
SpecialState1 GrimoireSpecialState1
|
||||
SpecialState2 [NONE]
|
||||
AlmostBuilt GrimoireAlmostBuilt
|
||||
Built GrimoireBuilt
|
||||
Landing GrimoireLanding
|
||||
LiftOff GrimoireLiftOff
|
||||
IsWorking GrimoireIsWorking
|
||||
WorkingToIdle GrimoireBuilt
|
||||
WarpIn [NONE]
|
||||
.headerend
|
||||
# ----------------------------------------------------------------------------- #
|
||||
|
||||
GrimoireInit:
|
||||
imgulnextid 0 0 # Grimoire Shadow (cm\bloodsummon\grimoire-shadow.grp)
|
||||
GrimoireBuilt:
|
||||
playfram 0x00
|
||||
goto SkryrokorLocal00
|
||||
|
||||
GrimoireDeath:
|
||||
playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
|
||||
imgol 60 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
|
||||
wait 3
|
||||
lowsprul 1166 0 0 # Bloodsummon building rubble (large)
|
||||
wait 1
|
||||
end
|
||||
|
||||
GrimoireSpecialState1:
|
||||
playfram 0
|
||||
goto SkryrokorLocal00
|
||||
|
||||
GrimoireAlmostBuilt:
|
||||
playfram 5
|
||||
goto SkryrokorLocal00
|
||||
|
||||
GrimoireLanding:
|
||||
nobrkcodestart
|
||||
wait 20
|
||||
playsnd 472 # Misc\Land.WAV
|
||||
# playfram 3
|
||||
wait 5
|
||||
# playfram 2
|
||||
wait 5
|
||||
# playfram 1
|
||||
wait 5
|
||||
# playfram 4
|
||||
wait 5
|
||||
playfram 0x00
|
||||
sigorder 16
|
||||
nobrkcodeend
|
||||
goto SkryrokorLocal00
|
||||
|
||||
GrimoireLiftOff:
|
||||
nobrkcodestart
|
||||
playsnd 471 # Misc\LiftOff.WAV
|
||||
# playfram 4
|
||||
wait 5
|
||||
# playfram 1
|
||||
wait 5
|
||||
# playfram 2
|
||||
wait 5
|
||||
# playfram 3
|
||||
sigorder 16
|
||||
nobrkcodeend
|
||||
goto SkryrokorLocal00
|
||||
|
||||
GrimoireIsWorking:
|
||||
playfram 1
|
||||
wait 1
|
||||
playfram 2
|
||||
wait 1
|
||||
playfram 3
|
||||
wait 1
|
||||
playfram 4
|
||||
wait 1
|
||||
playfram 3
|
||||
wait 1
|
||||
playfram 2
|
||||
wait 1
|
||||
playfram 1
|
||||
wait 1
|
||||
playfram 0
|
||||
wait 1
|
||||
goto GrimoireIsWorking
|
||||
|
||||
InfestedTerranWalkingToIdle:
|
||||
playfram 0x00
|
||||
SkryrokorLocal00:
|
||||
wait 125
|
||||
goto SkryrokorLocal00
|
||||
|
||||
LiftedTerranStructureDeath:
|
||||
lowsprul 274 0 42 # Terran Building Rubble (Large) (thingy\RubbleL.grp)
|
||||
wait 1
|
||||
end
|
||||
|
||||
LiftedTerranStructureDeath_Small:
|
||||
lowsprul 273 0 42 # Terran Building Rubble (Small) (thingy\RubbleS.grp)
|
||||
wait 1
|
||||
end
|
||||
Binary file not shown.
@ -101,7 +101,7 @@ Init CivilianInit
|
||||
Death CivilianDeath
|
||||
GndAttkInit [NONE]
|
||||
AirAttkInit [NONE]
|
||||
Unused1 [NONE]
|
||||
Unused1 SkryrokorLocal00
|
||||
GndAttkRpt [NONE]
|
||||
AirAttkRpt [NONE]
|
||||
CastSpell [NONE]
|
||||
|
||||
BIN
mpq/sound/cm/b/b-load-01.wav
Normal file
BIN
mpq/sound/cm/b/b-load-01.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/b/b-unload-01.wav
Normal file
BIN
mpq/sound/cm/b/b-unload-01.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/b/grimoire/pas-proc-01.wav
Normal file
BIN
mpq/sound/cm/b/grimoire/pas-proc-01.wav
Normal file
Binary file not shown.
BIN
mpq/sound/cm/b/grimoire/wht-01.wav
Normal file
BIN
mpq/sound/cm/b/grimoire/wht-01.wav
Normal file
Binary file not shown.
BIN
mpq/unit/cm/b/grimoire-damage.lof
Normal file
BIN
mpq/unit/cm/b/grimoire-damage.lof
Normal file
Binary file not shown.
BIN
mpq/unit/cm/b/grimoire-shadow.grp
Normal file
BIN
mpq/unit/cm/b/grimoire-shadow.grp
Normal file
Binary file not shown.
BIN
mpq/unit/cm/b/grimoire.grp
Normal file
BIN
mpq/unit/cm/b/grimoire.grp
Normal file
Binary file not shown.
BIN
mpq/unit/cm/b/ritual-shadow.grp
Normal file
BIN
mpq/unit/cm/b/ritual-shadow.grp
Normal file
Binary file not shown.
BIN
mpq/unit/cm/b/ritual-spawn-large.grp
Normal file
BIN
mpq/unit/cm/b/ritual-spawn-large.grp
Normal file
Binary file not shown.
BIN
mpq/unit/cm/b/ritual-spawn-medium.grp
Normal file
BIN
mpq/unit/cm/b/ritual-spawn-medium.grp
Normal file
Binary file not shown.
BIN
mpq/unit/cm/b/ritual-spawn-small.grp
Normal file
BIN
mpq/unit/cm/b/ritual-spawn-small.grp
Normal file
Binary file not shown.
BIN
mpq/unit/cm/b/ritual.grp
Normal file
BIN
mpq/unit/cm/b/ritual.grp
Normal file
Binary file not shown.
BIN
mpq/unit/cm/b/rubble-b-large.grp
Normal file
BIN
mpq/unit/cm/b/rubble-b-large.grp
Normal file
Binary file not shown.
BIN
mpq/unit/cm/b/rubble-b-small.grp
Normal file
BIN
mpq/unit/cm/b/rubble-b-small.grp
Normal file
Binary file not shown.
BIN
mpq/unit/cm/b/rubble-u-medium.grp
Normal file
BIN
mpq/unit/cm/b/rubble-u-medium.grp
Normal file
Binary file not shown.
BIN
mpq/unit/cm/b/rubble-u-small.grp
Normal file
BIN
mpq/unit/cm/b/rubble-u-small.grp
Normal file
Binary file not shown.
BIN
mpq/unit/cm/b/rubble-u-tiny.grp
Normal file
BIN
mpq/unit/cm/b/rubble-u-tiny.grp
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
plugins/gptp.qdp
BIN
plugins/gptp.qdp
Binary file not shown.
Loading…
Reference in New Issue
Block a user