1
0
mirror of https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git synced 2026-10-10 05:57:51 +00:00

Revise Savant and Matador; Deploy Order Dracadin and Imicren Quazrokor

This commit is contained in:
Pr0nogo 2025-03-03 17:22:12 -05:00
parent cdce73e3a7
commit 22ba3542f9
55 changed files with 516 additions and 253 deletions

Binary file not shown.

View File

@ -119,7 +119,7 @@ Vespene Geyser
Mineral Field Type1
Mineral Field Type2
Mineral Field Type3
Aerie
Facade
Zerg Beacon
Terran Beacon
Protoss Beacon
@ -215,7 +215,7 @@ Iroleth
Matrix
Paladin
Madrigal
Savant
Savant (Entropy Gauntlets)
Scrapyard
Rotary
Sundog
@ -547,10 +547,10 @@ Renesair
Unar
Ashguard
Xenolith
Extended Flingy #341
Extended Flingy #342
Extended Flingy #343
Extended Flingy #344
Savant (Power Siphon)
Landlock
Quazrokor
Dracadin (Order)
Extended Flingy #345
Extended Flingy #346
Extended Flingy #347

Binary file not shown.

Binary file not shown.

View File

@ -351,7 +351,7 @@ Mineral Field Type2
Mineral Field Type2 Shadow
Mineral Field Type3
Mineral Field Type3 Shadow
Aerie
Facade
Zerg Beacon
Zerg Beacon Overlay
Terran Beacon
@ -1005,7 +1005,7 @@ Iroleth
Matrix
Paladin
Madrigal Base (Imperioso)
Savant
Savant (Entropy Gauntlets)
Scrapyard
Rotary
Matrix Shadow
@ -1071,8 +1071,8 @@ Malediction Overlay Large
Rotary Shadow
Simulacrum
Simulacrum Shadow
unused
Savant Shadow
Savant (Power Siphon)
Savant Shadow (Power Siphon)
Ancile
Ancile Shadow
Ancile Engines
@ -1131,7 +1131,7 @@ Crucible
Crucible Shadow
Crucible Warpin
Wyvern Shadow
Aerie Shadow
Facade Shadow
Oberon
Gladius
Gladius Shadow
@ -1995,14 +1995,14 @@ Xenolith Warp Flash
Zobriolisk Burrow Weaponfire
Lakizilisk Mutate
Zobriolisk Birth
Extended Image #995
Extended Image #996
Extended Image #997
Extended Image #998
Extended Image #999
Extended Image #1000
Extended Image #1001
Extended Image #1002
Landlock
Landlock Shadow
Quazrokor
Quazrokor Shadow
Dracadin (Order)
Dracadin Shadow (Order)
Dracadin Remains (Order)
Savant Shadow (Entropy Gauntlets)
Extended Image #1003
Extended Image #1004
Extended Image #1005

Binary file not shown.

View File

@ -3444,9 +3444,9 @@ Aspirant Under Attack 01
Aspirant Under Attack 02
Aspirant Under Attack 03
Aspirant Under Attack 04
Extended Sound #1
Extended Sound #1
Extended Sound #1
Quazrokor Weaponfire 01
Quazrokor Weaponfire 02
Quazrokor Weaponfire 03
Extended Sound #1
Extended Sound #1
Extended Sound #1

View File

@ -3443,4 +3443,7 @@ cm\f-t\aspirant\agg-04.wav
cm\f-t\aspirant\hlp-01.wav
cm\f-t\aspirant\hlp-02.wav
cm\f-t\aspirant\hlp-03.wav
cm\f-t\aspirant\hlp-04.wav
cm\f-t\aspirant\hlp-04.wav
cm\f-z\quazrokor\wf-01.wav
cm\f-z\quazrokor\wf-02.wav
cm\f-z\quazrokor\wf-03.wav

Binary file not shown.

View File

@ -280,7 +280,7 @@ Bengalaas (Jungle)
Mineral Field Type1
Mineral Field Type2
Mineral Field Type3
Aerie
Facade
Zerg Beacon
Terran Beacon
Protoss Beacon
@ -522,7 +522,7 @@ Iroleth
Sundog
Paladin
Madrigal
Savant
Savant (Entropy Gauntlets)
Scrapyard
Rotary
Wyvern
@ -976,11 +976,11 @@ Unar
Unar Orbital
Ashguard
Xenolith
Extended Sprite #1
Extended Sprite #1
Extended Sprite #1
Extended Sprite #1
Extended Sprite #1
Savant (Power Siphon)
Landlock
Quazrokor
Dracadin (Order)
Dracadin Remains (Order)
Extended Sprite #1
Extended Sprite #1
Extended Sprite #1

Binary file not shown.

View File

@ -25,7 +25,7 @@ Archon Warp (unused)
Savant Onhit Toggle
Disruption Field (Lanifect)
Rescind Control (Mind Tyrant)
Tyranny (Mind Tyrant)
Maledictus (Mind Tyrant)
Select Control (Larva)
Grief of All Gods (Star Sovereign)
Aural Assault (Luminary)

Binary file not shown.

View File

@ -185,7 +185,7 @@ Protoss Empress
Protoss Prudence
Zerg Skithrokor
Terran Paladin
Terran Savant
Terran Savant (Entropy Gauntlets)
Vespene Geyser
Terran Hadron
Terran Biotic Bastion
@ -257,11 +257,11 @@ Terran Ancile
Terran Matador (Tank Mode)
Terran Future Station
Zerg Zarcavrokor
Terran Quantum Institute
Terran Aerie
Terran Pegasus
Terran Quantum Institute (unused)
Terran Aerie (unused)
Terran Pegasus (unused)
Terran Hippogriff
Terran Oberon
Terran Oberon (unused)
Terran Aion
Protoss Herald
Protoss Epigraph
@ -425,10 +425,10 @@ Protoss Renesair
Protoss Ashguard
Zerg Lakizilisk (Zorthos)
Protoss Xenolith
Extended Unit #200
Extended Unit #201
Extended Unit #202
Extended Unit #203
Terran Facade
Terran Savant (Power Siphon)
Askosi Landlock
Protoss Dracadin (Order)
Extended Unit #204
Extended Unit #205
Extended Unit #206

Binary file not shown.

View File

@ -86,7 +86,7 @@ Psionic Storm (Cantavis ability)
Hollowed Glaves (Liiralisk)
Phase Spear (Legionnaire)
Harrying Talons (Akistrokor)
Discoid Railgun (Savant)
Discoid Railgun (Savant Siphon)
Electromagnetic Explosion (Lobotomy Mine)
Celestial Cannons (Star Sovereign)
Intervention Missiles (Star Sovereign behavior)
@ -197,7 +197,7 @@ Sparring Saber (Sycophant)
Kissing Emoji (Smoochie Boy)
Khaydarin Plasma Laser (Engram)
Ion Cannon (Diadem)
Discoid Railgun (Savant, Piercing)
Discoid Railgun (Savant Entropy)
Geometric Rifle (Sevenstep, Piercing)
Twinstrike Cannons (Matador)
Cylindrical Blaster (Analogue)
@ -230,8 +230,8 @@ Autonomous Ray (Unar)
Phase Cremator (Ashguard)
Successive Spines (Lakizilisk, Zorthos)
Rapid Spines (Zobriolisk A)
Extended Weapon #103
Extended Weapon #104
Quazrok Spray (Quazrokor)
Phase Disruptor (Dracadin)
Extended Weapon #105
Extended Weapon #106
Extended Weapon #107

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@ -41,6 +41,7 @@ unit_morph_prerequisites = Add(ovileth, iroleth, 1)
unit_morph_prerequisites = Add(othstoleth, alaszileth, 1)
unit_morph_prerequisites = Add(zethrokor, vorvrokor, 1)
unit_morph_prerequisites = Add(quazilisk, liiralisk, 1)
unit_morph_prerequisites = Add(quazrokor, liiralisk, 1)
unit_morph_prerequisites = Add(nathrokor, kalkalisk, 1)
unit_morph_prerequisites = Add(nathrelisk, kalkalisk, 1)
unit_morph_prerequisites = Add(cikralisk, ghitorokor, 1)
@ -88,6 +89,7 @@ morph_train_ai = Add(ovileth, iroleth)
morph_train_ai = Add(othstoleth, alaszileth)
morph_train_ai = Add(zethrokor, vorvrokor)
morph_train_ai = Add(quazilisk, liiralisk)
morph_train_ai = Add(quazrokor, liiralisk)
morph_train_ai = Add(nathrokor, kalkalisk)
morph_train_ai = Add(nathrelisk, kalkalisk)
morph_train_ai = Add(cikralisk, ghitorokor)

View File

@ -57,6 +57,7 @@ military ecclesiast_khalendric = 412
military cicatus = 414
military renesair = 423
military ashguard = 424
military dracadin_order = 430
# Zerg factional units
military nathrelisk = 402

Binary file not shown.

View File

@ -10509,7 +10509,7 @@ DarkTemplar_Hero_Walking:
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 122 Dracadin (protoss\dragoon.grp)
# 122 Dracadin (protoss\dracadin.grp)
.headerstart
IsId 153
Type 21
@ -10539,7 +10539,7 @@ WarpIn DracadinWarpIn
# ----------------------------------------------------------------------------- #
DracadinInit:
imgul 123 0 0 # Dracadin Shadow (protoss\pdrShad.grp)
imgul 123 0 0 # Dracadin Shadow (protoss\dracadin-shadow.grp)
DracadinWalkingToIdle:
playfram 0x00
wait 1
@ -11101,16 +11101,16 @@ AccantorGndAttkToIdle:
goto AccantorWalkingToIdle
AccantorWalking:
move 0
move 2
wait 1
playfram 0x11
move 0
move 2
wait 1
playfram 0x22
move 1
move 2
wait 1
playfram 0x33
move 1
move 2
wait 1
playfram 0x44
move 2
@ -11119,13 +11119,13 @@ AccantorWalking:
move 2
wait 1
playfram 0x66
move 3
move 2
wait 1
playfram 0x77
move 1
move 2
wait 1
playfram 0x88
move 6
move 2
wait 1
playfram 0x00
goto AccantorWalking
@ -24598,163 +24598,76 @@ RotaryDisable:
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 1007 Savant (cm\terran\savant.grp)
# 1007 Savant Power Siphon (cm\terran\savant-power-siphon.grp)
.headerstart
IsId 815
Type 14
Init SavantPowerSiphonInit
Death MadcapDeath
GndAttkInit MadcapGndAttkInit
AirAttkInit MadcapGndAttkInit
Unused1 [NONE]
GndAttkRpt MadcapGndAttkRpt
AirAttkRpt MadcapGndAttkRpt
CastSpell [NONE]
GndAttkToIdle MadcapGndAttkToIdle
AirAttkToIdle MadcapGndAttkToIdle
Unused2 [NONE]
Walking [NONE]
WalkingToIdle [NONE]
SpecialState1 SavantSpecialState1
SpecialState2 SavantEntropyGauntletsTransform
AlmostBuilt [NONE]
.headerend
# ----------------------------------------------------------------------------- #
SavantPowerSiphonInit:
imgul 1074 0 0 # Savant Power Siphon Shadow (cm\terran\savant-siphon-shadow.grp)
imgol 1110 0 0 # Savant Power Siphon transform
playsnd 3078 # Savant Entropy Gauntlets transform 01
wait 12
sigorder 1
goto MadcapWalkingToIdle
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 1007 Savant (cm\terran\savant-entropy-gauntlets.grp)
.headerstart
IsId 442
Type 13
Type 14
Init SavantInit
Death SavantDeath
GndAttkInit SavantGndAttkInit
AirAttkInit SavantGndAttkInit
Unused1 SavantUnused1
GndAttkRpt SavantGndAttkRpt
AirAttkRpt SavantGndAttkRpt
Death MadcapDeath
GndAttkInit MadcapGndAttkInit
AirAttkInit MadcapGndAttkInit
Unused1 [NONE]
GndAttkRpt MadcapGndAttkRpt
AirAttkRpt MadcapGndAttkRpt
CastSpell [NONE]
GndAttkToIdle SavantGndAttkToIdle
AirAttkToIdle SavantGndAttkToIdle
GndAttkToIdle MadcapGndAttkToIdle
AirAttkToIdle MadcapGndAttkToIdle
Unused2 [NONE]
Walking SavantWalking
WalkingToIdle SavantWalkingToIdle
SpecialState1 SavantSpecialState1
Walking MadcapWalking
WalkingToIdle MadcapWalkingToIdle
SpecialState1 SavantEntropyGauntletsTransform
SpecialState2 SavantEntropyGauntletsTransform
AlmostBuilt [NONE]
.headerend
# ----------------------------------------------------------------------------- #
SavantInit:
imgul 1074 0 -5 # Savant Shadow (cm\terran\savant-shadow.grp)
SavantWalkingToIdle:
playfram 0x00
SavantLocal00:
wait 62
randcondjmp 25 SavantLocal01
randcondjmp 128 SavantLocal01
goto SavantLocal00
SavantLocal01:
playfram 0x00
wait 1
playfram 0x11
wait 1
playfram 0x22
randcondjmp 192 SavantLocal03
turnccwise 2
wait 3
turnccwise 2
wait 3
turnccwise 2
wait 3
turnccwise 2
wait 3
turnccwise 2
wait 3
wait 6
turncwise 2
wait 3
turncwise 2
wait 3
turncwise 2
wait 3
turncwise 2
wait 3
turncwise 2
wait 3
wait 6
turnccwise 2
wait 3
turnccwise 2
wait 3
turnccwise 2
wait 3
goto SavantLocal04
SavantLocal04:
playfram 0x11
wait 1
playfram 0x00
wait 1
goto SavantWalkingToIdle
SavantLocal03:
wait 13
playfram 0x11
wait 1
playfram 0x00
wait 1
goto SavantWalkingToIdle
SavantDeath:
playsnd 238 # Terran\Ghost\TGhDth00.wav
setfldirect 0
playfram 0x00
imgol 3 0 0 # Scourge Death (zerg\zavDeath.grp)
wait 2
lowsprul 950 0 0 # Savant remains
wait 1
end
SavantUnused1:
wait 1
nobrkcodestart
playsndbtwn 1166 1167
setfldirect 0
playfram 0x00
imgol 3 0 0 # Scourge Death (zerg\zavDeath.grp)
wait 6
nobrkcodeend
goto SavantWalkingToIdle
SavantGndAttkInit:
playfram 0x99
wait 1
SavantGndAttkRpt:
wait 1
nobrkcodestart
attack
playfram 0xaa
wait 1
playfram 0xbb
wait 1
playfram 0xaa
wait 1
playfram 0xbb
wait 1
nobrkcodeend
gotorepeatattk
ignorerest
SavantGndAttkToIdle:
playfram 0x99
wait 1
goto SavantWalkingToIdle
SavantWalking:
move 4
wait 1
playfram 0x11
move 4
wait 1
playfram 0x22
move 4
wait 1
playfram 0x33
move 4
wait 1
playfram 0x44
move 4
wait 1
playfram 0x55
move 4
wait 1
playfram 0x66
move 4
wait 1
playfram 0x77
move 4
wait 1
playfram 0x88
goto SavantWalking
imgul 2004 0 0 # Savant Shadow (cm\terran\savant-shadow.grp)
goto MadcapWalkingToIdle
SavantSpecialState1:
playfram 0x00
goto ScourgeLocal00
SavantEntropyGauntletsTransform:
imgol 1846 0 0 # Savant Entropy Gauntlets transform
playsnd 3077 # Savant Entropy Gauntlets transform 01
wait 12
sigorder 1
goto ScourgeLocal00
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
@ -32305,7 +32218,6 @@ QuaziliskGndAttkRpt:
wait 1
nobrkcodestart
playfram 0x200
playsndbtwn 1329 1331 # Quazilisk attack 01, 02, 03
imgol 1752 0 0 # Quazilisk Attack Overlay
attack
wait 1
@ -42632,11 +42544,11 @@ Unused1 MatadorUnused1
GndAttkRpt MatadorGndAttkInit
AirAttkRpt MatadorGndAttkInit
CastSpell [NONE]
GndAttkToIdle MatadorGndAttkToIdle
AirAttkToIdle MatadorGndAttkToIdle
GndAttkToIdle InfestedTerranWalkingToIdle
AirAttkToIdle InfestedTerranWalkingToIdle
Unused2 [NONE]
Walking MatadorWalking
WalkingToIdle MatadorGndAttkToIdle
WalkingToIdle InfestedTerranWalkingToIdle
SpecialState1 [NONE]
.headerend
# ----------------------------------------------------------------------------- #
@ -42644,15 +42556,7 @@ SpecialState1 [NONE]
MatadorInit:
imgul 1533 0 0 # Matador Shadow (cm\terran\matador-shadow.grp)
playfram 0x00
goto MatadorGndAttkToIdle
MatadorGndAttkToIdle:
playfram 0x00
goto MatadorLocal00
MatadorLocal00:
wait 125
goto MatadorLocal00
goto InfestedTerranWalkingToIdle
MatadorDeath:
playsndbtwn 1385 1386 # Matador death 01, 02
@ -42670,21 +42574,31 @@ MatadorUnused1:
setfldirect 12
wait 12
nobrkcodeend
goto MatadorGndAttkToIdle
goto InfestedTerranWalkingToIdle
MatadorGndAttkInit:
playfram 0x00
wait 1
nobrkcodestart
playfram 0x100
attack
playsndbtwn 2161 2163 # Matador weaponfire 01, 02, 03
playsndbtwn 2736 2738 # Matador weaponfire 2 01, 02, 03
imgol 421 0 0 # FlameThrower (thingy\flamer.grp)
attkshiftproj 24
sigorder 32
wait 1
playfram 0x00
attkshiftproj 52
sigorder 32
wait 1
playfram 0x100
attkshiftproj 80
sigorder 32
wait 1
playfram 0x00
wait 3
nobrkcodeend
gotorepeatattk
goto MatadorGndAttkToIdle
goto InfestedTerranWalkingToIdle
MatadorWalking:
playfram 0x20
@ -42951,6 +42865,101 @@ HippogriffWalking:
imgol 1551 0 0 # Hippogriff Engines (cm\terran\hippogriff-engines.grp)
goto HippogriffLocal00
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 353 Facade (cm\terran\facade.grp)
.headerstart
IsId 684
Type 20
Init FacadeInit
Death FulcrumDeath
GndAttkInit [NONE]
AirAttkInit [NONE]
Unused1 [NONE]
GndAttkRpt [NONE]
AirAttkRpt [NONE]
CastSpell [NONE]
GndAttkToIdle [NONE]
AirAttkToIdle [NONE]
Unused2 [NONE]
Walking ScourgeLocal00
WalkingToIdle ScourgeLocal00
SpecialState1 StarpadBuilt
SpecialState2 [NONE]
AlmostBuilt FacadeAlmostBuilt
Built StarpadBuilt
Landing FacadeLanding
LiftOff FacadeLiftOff
IsWorking FacadeIsWorking
WorkingToIdle StarpadBuilt
WarpIn [NONE]
.headerend
# ----------------------------------------------------------------------------- #
FacadeInit:
imgul 1133 0 0 # Facade Shadow (cm\terran\facade-shadow.grp)
goto StarpadBuilt
FacadeAlmostBuilt:
playfram 20
goto ScourgeLocal00
FacadeLanding:
nobrkcodestart
wait 20
playsnd 472 # Misc\Land.WAV
playfram 0
wait 20
# wait 5
# playfram 0
# wait 5
# playfram 0
# wait 5
# playfram 0
# wait 5
playfram 0x00
sigorder 16
nobrkcodeend
goto ScourgeLocal00
FacadeLiftOff:
nobrkcodestart
playsnd 471 # Misc\LiftOff.WAV
playfram 0
wait 15
# wait 5
# playfram 0
# wait 5
# playfram 0
# wait 5
# playfram 0
sigorder 16
nobrkcodeend
goto ScourgeLocal00
FacadeIsWorking:
playfram 1
wait 1
playfram 3
wait 1
playfram 5
wait 1
playfram 7
wait 1
playfram 9
wait 1
playfram 11
wait 1
playfram 13
wait 1
playfram 15
wait 1
playfram 17
wait 1
playfram 19
wait 1
goto FacadeIsWorking
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 1085 Wyvern (cm\terran\wyvern.grp)
@ -48151,11 +48160,7 @@ MatadorCinderModeInit:
MatadorCinderModeGndAttkToIdle:
playfram 0x180
goto MatadorCinderModeLocal00
MatadorCinderModeLocal00:
wait 125
goto MatadorCinderModeLocal00
goto ScourgeLocal00
MatadorCinderModeDeath:
playsndbtwn 1385 1386 # Matador death 01, 02
@ -48216,7 +48221,7 @@ MatadorCinderModeSpecialState2:
.headerstart
IsId 738
Type 12
Init MatadorTurretInit
Init InfestedTerranWalkingToIdle
Death Generic_Wait1End
GndAttkInit MatadorGndAttkInit
AirAttkInit MatadorGndAttkInit
@ -48224,18 +48229,14 @@ Unused1 [NONE]
GndAttkRpt MatadorGndAttkInit
AirAttkRpt MatadorGndAttkInit
CastSpell [NONE]
GndAttkToIdle MatadorGndAttkToIdle
AirAttkToIdle MatadorGndAttkToIdle
GndAttkToIdle InfestedTerranWalkingToIdle
AirAttkToIdle InfestedTerranWalkingToIdle
Unused2 [NONE]
Walking MatadorWalking
WalkingToIdle MatadorGndAttkToIdle
WalkingToIdle InfestedTerranWalkingToIdle
SpecialState1 [NONE]
.headerend
# ----------------------------------------------------------------------------- #
MatadorTurretInit:
playfram 0x00
goto MatadorGndAttkToIdle
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
@ -49706,25 +49707,104 @@ QilinWalking:
IsId 766
Type 13
Init AurielInit
Death SavantDeath
Death AurielDeath
GndAttkInit AurielGndAttkInit
AirAttkInit AurielGndAttkInit
Unused1 SavantUnused1
Unused1 AurielUnused1
GndAttkRpt AurielGndAttkRpt
AirAttkRpt AurielGndAttkRpt
CastSpell [NONE]
GndAttkToIdle SavantGndAttkToIdle
AirAttkToIdle SavantGndAttkToIdle
GndAttkToIdle AurielGndAttkToIdle
AirAttkToIdle AurielGndAttkToIdle
Unused2 [NONE]
Walking SavantWalking
WalkingToIdle SavantWalkingToIdle
SpecialState1 SavantSpecialState1
Walking AurielWalking
WalkingToIdle AurielWalkingToIdle
SpecialState1 AurielSpecialState1
.headerend
# ----------------------------------------------------------------------------- #
AurielInit:
imgul 1790 0 -5 # Auriel Shadow (cm\faction\auriel-shadow.grp)
goto SavantWalkingToIdle
AurielWalkingToIdle:
playfram 0x00
AurielLocal00:
wait 62
randcondjmp 25 AurielLocal01
randcondjmp 128 AurielLocal01
goto AurielLocal00
AurielLocal01:
playfram 0x00
wait 1
playfram 0x11
wait 1
playfram 0x22
randcondjmp 192 AurielLocal03
turnccwise 2
wait 3
turnccwise 2
wait 3
turnccwise 2
wait 3
turnccwise 2
wait 3
turnccwise 2
wait 3
wait 6
turncwise 2
wait 3
turncwise 2
wait 3
turncwise 2
wait 3
turncwise 2
wait 3
turncwise 2
wait 3
wait 6
turnccwise 2
wait 3
turnccwise 2
wait 3
turnccwise 2
wait 3
goto AurielLocal04
AurielLocal04:
playfram 0x11
wait 1
playfram 0x00
wait 1
goto AurielWalkingToIdle
AurielLocal03:
wait 13
playfram 0x11
wait 1
playfram 0x00
wait 1
goto AurielWalkingToIdle
AurielDeath:
playsnd 238 # Terran\Ghost\TGhDth00.wav
setfldirect 0
playfram 0x00
imgol 3 0 0 # Scourge Death (zerg\zavDeath.grp)
wait 2
lowsprul 950 0 0 # Savant remains
wait 1
end
AurielUnused1:
wait 1
nobrkcodestart
playsndbtwn 1166 1167
setfldirect 0
playfram 0x00
imgol 3 0 0 # Scourge Death (zerg\zavDeath.grp)
wait 6
nobrkcodeend
goto AurielWalkingToIdle
AurielGndAttkInit:
playfram 0x99
@ -49747,7 +49827,41 @@ AurielGndAttkRpt:
nobrkcodeend
gotorepeatattk
ignorerest
goto SavantGndAttkToIdle
AurielGndAttkToIdle:
playfram 0x99
wait 1
goto AurielWalkingToIdle
AurielWalking:
move 4
wait 1
playfram 0x11
move 4
wait 1
playfram 0x22
move 4
wait 1
playfram 0x33
move 4
wait 1
playfram 0x44
move 4
wait 1
playfram 0x55
move 4
wait 1
playfram 0x66
move 4
wait 1
playfram 0x77
move 4
wait 1
playfram 0x88
goto AurielWalking
AurielSpecialState1:
playfram 0x00
goto ScourgeLocal00
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
@ -52216,7 +52330,7 @@ UnarOrbitalDeath:
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 189 Pylon (protoss\pylon.grp)
# 1991 Xenolith (cm\protoss\xenolith.grp)
.headerstart
IsId 811
Type 21
@ -52246,26 +52360,169 @@ WarpIn XenolithWarpIn
# ----------------------------------------------------------------------------- #
XenolithInit:
imgul 191 0 0 # Pylon Shadow (protoss\ppyShad.grp)
imgul 1992 0 0 # Xenolith Shadow (cm\protoss\xenolith-shadow.grp)
XenolithBuilt:
playfram 5
goto XenolithLocal01
goto ScourgeLocal00
XenolithLocal01:
playfram 6
wait 2
playfram 7
wait 2
playfram 8
wait 2
playfram 9
wait 2
playfram 10
wait 10
goto XenolithLocal01
#XenolithLocal01:
# playfram 6
# wait 2
# playfram 7
# wait 2
# playfram 8
# wait 2
# playfram 9
# wait 2
# playfram 10
# wait 10
# goto XenolithLocal01
XenolithWarpIn:
imgol 1992 0 0 # Pylon Warp Flash (protoss\pylon.grp)
imgol 1992 0 0 # Xenolith Warp Flash (cm\protoss\xenolith.grp)
goto XenolithBuilt
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 1997 Landlock (cm\askosi\landlock.grp)
.headerstart
IsId 812
Type 21
Init LandlockInit
Death InfestedMinistryDeath
GndAttkInit [NONE]
AirAttkInit [NONE]
Unused1 [NONE]
GndAttkRpt [NONE]
AirAttkRpt [NONE]
CastSpell [NONE]
GndAttkToIdle [NONE]
AirAttkToIdle [NONE]
Unused2 [NONE]
Walking [NONE]
WalkingToIdle [NONE]
SpecialState1 [NONE]
SpecialState2 [NONE]
AlmostBuilt [NONE]
Built ScourgeLocal00
Landing [NONE]
LiftOff [NONE]
IsWorking LandlockIsWorking
WorkingToIdle LandlockWorkingToIdle
WarpIn [NONE]
.headerend
# ----------------------------------------------------------------------------- #
LandlockInit:
imgul 1998 0 0 # Landlock Shadow (cm\askosi\landlock-shadow.grp)
LandlockWorkingToIdle:
playfram 0x00
goto ScourgeLocal00
#LandlockDeath:
# playsnd 7 # Misc\ExploLrg.wav
# imgol 215 0 0 # Explosion (Large) (thingy\tBangX.grp)
# wait 3
# lowsprul 274 0 0 # Terran Building Rubble (Large) (thingy\RubbleL.grp)
# # REPLACE RUBBLE
# wait 1
# end
#LandlockBuilt:
# imgol 1820 0 0 # Architect weaponfire channel
# goto ScourgeLocal00
## Next free IsId: 812
LandlockIsWorking:
# playfram 1
# wait 1
# playfram 2
# wait 1
# playfram 3
# wait 1
# playfram 4
# wait 1
# playfram 5
# wait 1
# playfram 6
# wait 1
# playfram 7
wait 1
goto LandlockIsWorking
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2001 Dracadin (protoss\dracadin.grp)
.headerstart
IsId 813
Type 21
Init DracadinOrderInit
Death DracadinDeath
GndAttkInit DracadinGndAttkInit
AirAttkInit DracadinGndAttkInit
Unused1 DracadinUnused1
GndAttkRpt DracadinGndAttkRpt
AirAttkRpt DracadinGndAttkRpt
CastSpell [NONE]
GndAttkToIdle DracadinGndAttkToIdle
AirAttkToIdle DracadinGndAttkToIdle
Unused2 [NONE]
Walking DracadinWalking
WalkingToIdle DracadinWalkingToIdle
SpecialState1 [NONE]
SpecialState2 [NONE]
AlmostBuilt [NONE]
Built [NONE]
Landing [NONE]
LiftOff [NONE]
IsWorking [NONE]
WorkingToIdle [NONE]
WarpIn DracadinWarpIn
.headerend
# ----------------------------------------------------------------------------- #
DracadinOrderInit:
imgul 2002 0 0 # Dracadin Order Shadow (faction-p\dracadin-order-shadow.grp)
goto DracadinWalkingToIdle
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 1999 Quazilisk (cm\zerg\quazilisk.grp)
.headerstart
IsId 814
Type 26
Init QuazrokorInit
Death QuaziliskDeath
GndAttkInit QuaziliskGndAttkInit
AirAttkInit QuaziliskGndAttkInit
Unused1 QuaziliskUnused1
GndAttkRpt QuaziliskGndAttkRpt
AirAttkRpt QuaziliskGndAttkRpt
CastSpell [NONE]
GndAttkToIdle QuaziliskGndAttkToIdle
AirAttkToIdle QuaziliskGndAttkToIdle
Unused2 [NONE]
Walking QuaziliskWalking
WalkingToIdle QuaziliskGndAttkToIdle
SpecialState1 [NONE]
SpecialState2 QuaziliskSpecialState2
AlmostBuilt [NONE]
Built [NONE]
Landing [NONE]
LiftOff [NONE]
IsWorking [NONE]
WorkingToIdle [NONE]
WarpIn [NONE]
Unused3 [NONE]
StarEditInit [NONE]
Disable [NONE]
Burrow QuaziliskBurrow
UnBurrow QuaziliskUnBurrow
Enable [NONE]
.headerend
# ----------------------------------------------------------------------------- #
QuazrokorInit:
imgul 2000 0 0 # Quazrokor Shadow (cm\faction-z\quazrokor-shadow.grp)
goto QuaziliskGndAttkToIdle
## Next free IsId: 816

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.