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Fix minor siege issue; Fix Lakizilisk double damage bug
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@ -22,10 +22,11 @@ Just like every other large-scale change we have attempted recently, this will b
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- Ground workers now use ground distance when returning resources (c. Veeq7)
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- Ground workers now use ground distance when returning resources (c. Veeq7)
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- While using cncdraw, screen hotkeys will no longer sometimes fail to recall the screen position (c. Veeq7)
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- While using cncdraw, screen hotkeys will no longer sometimes fail to recall the screen position (c. Veeq7)
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- Terran workers that halt construction and then go on to complete a different construction no longer return to the halted structure (c. DarkenedFantasies)
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- Terran workers that halt construction and then go on to complete a different construction no longer return to the halted structure (c. DarkenedFantasies)
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- Dying Lakizilisks can no longer deal double damage (vanilla bug, c. DarkenedFantasies)
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- Taloses now correctly return to their initial construction position, just like Masons (c. DarkenedFantasies)
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- Taloses now correctly return to their initial construction position, just like Masons (c. DarkenedFantasies)
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- Zoryusthaleth corpse is now interactable
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- Crucible collision size has been updated, fixing issues where it would fail to build on the edges of the map
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- Crucible collision size has been updated, fixing issues where it would fail to build on the edges of the map
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- Treasuries can now claim orphaned addons (c. DarkenedFantasies)
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- Treasuries can now claim orphaned addons (c. DarkenedFantasies)
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- Zoryusthaleth corpse is now interactable
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- A very obscure crash when using ALT-F4 to close the game while the 'save replay' dialog is open has been fixed (c. DarkenedFantasies)
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- A very obscure crash when using ALT-F4 to close the game while the 'save replay' dialog is open has been fixed (c. DarkenedFantasies)
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## Audiovisuals
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## Audiovisuals
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