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Fix Seraph Observance issues; Show negative armor values on icon/tooltip

This commit is contained in:
Pr0nogo 2023-02-16 21:59:09 -05:00
parent f49523dd7c
commit 1d1d991716
2 changed files with 6 additions and 1 deletions

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@ -20,7 +20,8 @@ Aside from that: We will continue smoothing out early-game unit roles and adding
- Gosvileth no longer crashes when carrying resources
- Clarions have been reinstated following a bugfix to their behavior (c. Veeq7)
- Incomplete Wyverns no longer attack from inside the Starport
- Irradiate no longer procs EMP (legacy feature finally removed)
- Seraph Irradiate no longer procs EMP (legacy feature finally removed)
- Victims of Seraph Observance no longer take increased damage based on attacker armor penetration (c. Veeq7)
- Strange buttonset-related bugs with Terran production have been resolved
## Audiovisuals
@ -37,6 +38,7 @@ Aside from that: We will continue smoothing out early-game unit roles and adding
- Dashed selection circles now show in replays to indicate player selection
- Order lines now always show in witness mode or in replays
- Witness selections are no longer shown in live games
- Negative armor values now display on the tooltip and on the armor icon (c. Veeq7)
## Maps
- [Megalith Empire](), by Pr0nogo:
@ -63,6 +65,9 @@ Aside from that: We will continue smoothing out early-game unit roles and adding
- Weapon cooldown now 0.458, from 0.541
- [Matador](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/matador):
- Armor now 2, from 0
- [Seraph](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/seraph):
- Max energy now 175, from 200
- Irradiate energy cost now 100, from 75
- [Medbay](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/medbay):
- Time cost now 20, from 15
- [Scrapyard](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/scrapyard):

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