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Update Trojan model
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@ -207,7 +207,7 @@ TrojanDeath:
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TrojanWalking:
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setvertpos 0
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imgol 225 0 5 # Trojan Engines (thingy\tdrGlow.grp)
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imgol 225 0 0 # Trojan Engines (thingy\tdrGlow.grp)
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goto SkryrokorLocal00
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# ----------------------------------------------------------------------------- #
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@ -18,6 +18,7 @@
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## Bugfixes
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- **Stability:**
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- Resolved a crash when certain weapons targeted units directly on top of them (r. shopkeeper dog)
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- Crashes now generate replays, which can be attached with your bug reports! (c. DF)
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- Lardfix: Fixed rare crash from AI attack force handling (c. DF)
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- **Gameplay:**
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@ -25,6 +26,7 @@
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- *Caveat: Still throws an error message and some abilities will issue move orders to units with insufficient energy*
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- **Tethzorokor**s no longer fail to hit large enemies from certain angles
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- Flying workers and **Dyad**s now use iscript-based movement, removing acceleration and eliminating rare visual and harvesting bugs
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- The **Bounty** is no longer a resource drop-off point (r. ConcealedOrganic)
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- Flyers can now correctly be loaded into air garrisons (e.g. Askosi Grandstand)
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- **Scrapworld: Gold Rush** now correctly accounts for the resource cost of dual- and triple-birth units (r. shopkeeper dog)
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- Computer-controlled **Cantavis** now spam **Psionic Storm** casts less frequently
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@ -46,8 +48,8 @@
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- Updated background graphics for Options and CrownLink Join menus (c. Jesse)
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- New models for:
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- Eidolon (Solstice)
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- Amaranth, Atreus, Zethrokor, Hydralisk (c. Baelethal)
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- Inzorthrokor (Imicren), Sovrokor (Goszirith), Hydralisk (Orkoti), Iziralisk (Zorthos)
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- Valkyrie, Trojan, Amaranth, Atreus, Zethrokor, Hydralisk (c. Baelethal)
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- Valkyrie (Hecaton), Inzorthrokor (Imicren), Sovrokor (Goszirith), Hydralisk (Orkoti), Iziralisk (Zorthos)
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- New death SFX for:
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- Striga (c. Milia)
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- Added unique shadows for **Vornath Pond**, **Chokral Chaszal**
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