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Fix Madrigal issue when on negative height
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@ -48,6 +48,7 @@ Patch goals include:
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- Fixed a rare crash related to bouncing attackers (r. Enozlliks)
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- Fixed a rare crash related to Solarions and Stewards (r. GreenEggs'NSpam, c. DF)
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- Fixed an AI-only nullsprite crash (r. Myrian) and a selection-related nullsprite crash (r. 3crow)
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- Fixed a rare image function crash (r. GreenEggs'NSpam, c. DF)
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- Gameplay:
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- Fixed Zerg regression failing if the attacker is killed or otherwise unavailable before their projectile deals fatal damage to the Zerg target (r. Mystery Meat & DF)
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- Partially-resolved an issue with Zerg regression on burrowed units (r. lolrsk8s)
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@ -68,6 +69,7 @@ Patch goals include:
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- Properly inherit facing angles when transforming between unit types (i.e. Zerg regression, Vagrant, Axitrilisk) (r. TheBeaver99)
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- Resolve hotkey conflicts between Analogue and Architect (r. DF), Apostle and Tinkerer's Tower, Return Resources and Supreme Construction (r. GreenEggs'NSpam)
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- Lodestones undergoing Emergency Detonation now kill their cargo (r. Mystery Meat)
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- Stopped Optectons from attacking transports when right-clicking to enter them
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- Fixed random race rolling not working properly in your first singleplayer match (c. DF)
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- Caveat: Currently doesn't hide witness slots, but setting them to computer does nothing
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- Audiovisuals:
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