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More UI fixes, Witness mode start location rule, and mind control recursion on transports

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Pr0nogo 2023-03-22 17:25:51 -04:00
parent e3b7eeee15
commit 1620748b10
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@ -16,6 +16,7 @@ March Madness has begun! We need YOUR help to test it. Please report crashes, de
## Bugfixes ## Bugfixes
- Irradiated units which transform into another unit no longer spawn a new Irradiate field (c. Veeq7) - Irradiated units which transform into another unit no longer spawn a new Irradiate field (c. Veeq7)
- Tyranny, Worship, and Anodyne Annex now recursively apply to all of a transport's cargo (c. Veeq7)
- Misc abilities and channels now correctly proc decloak (c. Veeq7) - Misc abilities and channels now correctly proc decloak (c. Veeq7)
- Vagrant icon has been corrected - Vagrant icon has been corrected
@ -28,6 +29,7 @@ March Madness has begun! We need YOUR help to test it. Please report crashes, de
- Player APM is now logged in replay and witness mode (c. Veeq7) - Player APM is now logged in replay and witness mode (c. Veeq7)
- Longer player names in the unit stats panel are now supported (c. Veeq7) - Longer player names in the unit stats panel are now supported (c. Veeq7)
- Maps with "ping all start locations" set now ping all possible player spawns instead of only the spawns that are occupied (c. Veeq7) - Maps with "ping all start locations" set now ping all possible player spawns instead of only the spawns that are occupied (c. Veeq7)
- Witnesses now have their start locations centered around the first human player, or first AI player if no humans are present (c. Veeq7)
## Protoss ## Protoss
- [Amaranth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/amaranth): - [Amaranth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/amaranth):

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