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More UI fixes, Witness mode start location rule, and mind control recursion on transports
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@ -16,6 +16,7 @@ March Madness has begun! We need YOUR help to test it. Please report crashes, de
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## Bugfixes
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- Irradiated units which transform into another unit no longer spawn a new Irradiate field (c. Veeq7)
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- Tyranny, Worship, and Anodyne Annex now recursively apply to all of a transport's cargo (c. Veeq7)
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- Misc abilities and channels now correctly proc decloak (c. Veeq7)
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- Vagrant icon has been corrected
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@ -28,6 +29,7 @@ March Madness has begun! We need YOUR help to test it. Please report crashes, de
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- Player APM is now logged in replay and witness mode (c. Veeq7)
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- Longer player names in the unit stats panel are now supported (c. Veeq7)
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- Maps with "ping all start locations" set now ping all possible player spawns instead of only the spawns that are occupied (c. Veeq7)
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- Witnesses now have their start locations centered around the first human player, or first AI player if no humans are present (c. Veeq7)
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## Protoss
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- [Amaranth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/amaranth):
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