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https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-10-01 19:21:38 +00:00
Fix some issues with special structures; Add FFA Solo -> Excise
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1593d27cc5
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BIN
CMBW-maps/melee/FFA Solo/(4)Excise.scx
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CMBW-maps/melee/FFA Solo/(4)Excise.scx
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@ -334,7 +334,7 @@ Terran Civilian
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Sarah Kerrigan
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Infested Kerrigan
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Crashed Minotaur
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Terran Psi Disrupter
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Terran Psi Disruptor
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Terran Power Generator
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Zerg Overmind
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Zerg Overmind (Shell)
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Binary file not shown.
@ -4133,6 +4133,7 @@ OvermindShellDeath:
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wait 7
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playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
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imgol 60 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
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lowsprul 187 0 0 # Zerg Building Rubble (Large) (thingy\ZRubbleL.grp)
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wait 3
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end
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@ -12540,7 +12541,7 @@ CenotaphOverlayIsWorking:
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IsId 176
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Type 20
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Init KhaydarinCrystalFormationInit
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Death AtelierDeath
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Death GatewayDeath
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GndAttkInit [NONE]
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AirAttkInit [NONE]
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Unused1 [NONE]
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@ -23025,7 +23026,7 @@ TwilightDoodadLocal00:
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IsId 405
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Type 20
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Init OvermindCocoonInit
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Death OvermindCocoonDeath
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Death CerebrateDeath
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GndAttkInit [NONE]
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AirAttkInit [NONE]
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Unused1 [NONE]
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@ -23052,19 +23053,7 @@ WarpIn [NONE]
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OvermindCocoonInit:
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imgul 924 0 0 # Overmind Cocoon Shadow (zerg\ZovShad.grp)
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playfram 0x00
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goto OvermindCocoonLocal00
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OvermindCocoonLocal00:
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wait 125
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goto OvermindCocoonLocal00
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OvermindCocoonDeath:
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playsnd 774 # Zerg\Bldg\ZBldgDth.WAV
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imgol 60 0 0 # Zerg Building Explosion (thingy\zBldDthS.grp)
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wait 3
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lowsprul 187 0 0 # Zerg Building Rubble (Large) (thingy\ZRubbleL.grp)
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wait 1
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end
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goto ScourgeLocal00
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OvermindCocoonAlmostBuilt:
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playfram 0x00
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@ -23205,73 +23194,55 @@ PsiDisrupterDeath:
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wait 1
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end
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## # ----------------------------------------------------------------------------- #
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## # This header is used by images.dat entries:
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## # 949 Power Generator (neutral\Generate.grp)
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## .headerstart
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## IsId 408
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## Type 20
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## Init PowerGeneratorInit
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## Death PowerGeneratorDeath
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## GndAttkInit [NONE]
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## AirAttkInit [NONE]
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## Unused1 [NONE]
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## GndAttkRpt [NONE]
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## AirAttkRpt [NONE]
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## CastSpell [NONE]
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## GndAttkToIdle [NONE]
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## AirAttkToIdle [NONE]
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## Unused2 [NONE]
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## Walking [NONE]
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## WalkingToIdle [NONE]
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## SpecialState1 [NONE]
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## SpecialState2 [NONE]
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## AlmostBuilt [NONE]
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## Built PowerGeneratorBuilt
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## Landing [NONE]
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## LiftOff [NONE]
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## IsWorking PowerGeneratorIsWorking
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## WorkingToIdle PowerGeneratorIsWorking
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## WarpIn [NONE]
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## .headerend
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## # ----------------------------------------------------------------------------- #
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##
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## PowerGeneratorInit:
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## imgul 950 0 0 # Power Generator Shadow (neutral\tgnShad.grp)
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## PowerGeneratorBuilt:
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## playfram 0x00
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## wait 2
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## playfram 1
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## wait 2
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## playfram 2
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## wait 2
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## playfram 3
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## wait 2
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## playfram 4
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## wait 2
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## playfram 5
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## wait 2
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## playfram 6
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## wait 2
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## goto PowerGeneratorBuilt
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##
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## PowerGeneratorDeath:
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## playsnd 7 # Misc\ExploLrg.wav
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## imgol 334 0 0 # Building Explosion (Large) (thingy\tBangX.grp)
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## wait 3
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## liftoffcondjmp PowerGeneratorLocal00
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## lowsprul 273 0 0 # Terran Building Rubble (Small) (thingy\RubbleS.grp)
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## wait 1
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## end
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##
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## PowerGeneratorLocal00:
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## wait 1
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## end
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##
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## PowerGeneratorIsWorking:
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## wait 125
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## goto PowerGeneratorIsWorking
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 949 Power Generator (neutral\Generate.grp)
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.headerstart
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IsId 408
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Type 20
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Init PowerGeneratorInit
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Death AtelierDeath
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GndAttkInit [NONE]
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AirAttkInit [NONE]
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Unused1 [NONE]
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GndAttkRpt [NONE]
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AirAttkRpt [NONE]
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CastSpell [NONE]
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GndAttkToIdle [NONE]
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AirAttkToIdle [NONE]
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Unused2 [NONE]
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Walking [NONE]
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WalkingToIdle [NONE]
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SpecialState1 [NONE]
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SpecialState2 [NONE]
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AlmostBuilt [NONE]
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Built PowerGeneratorBuilt
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Landing [NONE]
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LiftOff [NONE]
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IsWorking ScourgeLocal00
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WorkingToIdle ScourgeLocal00
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WarpIn [NONE]
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.headerend
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# ----------------------------------------------------------------------------- #
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PowerGeneratorInit:
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imgul 950 0 0 # Power Generator Shadow (neutral\tgnShad.grp)
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PowerGeneratorBuilt:
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playfram 0x00
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wait 2
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playfram 1
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wait 2
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playfram 2
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wait 2
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playfram 3
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wait 2
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playfram 4
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wait 2
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playfram 5
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wait 2
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playfram 6
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wait 2
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goto PowerGeneratorBuilt
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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@ -23,5 +23,8 @@ This patch includes stability and bugfixes, audiovisual improvements, and (event
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- Seraphs can now be trained from Starports which border the top of the map (r. faktheking)
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- An out-of-scope feature involving dominated units restoring energy to their master has been removed (c. Veeq7)
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- Cancelling an Excisant now properly reinstates worker HP from the morph time
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- Khaydarin Crystal Formation is no longer invincible by default
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- Audiovisuals:
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- Fixed flipped coordinates in right-click minimap markers
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- Fixed flipped coordinates in right-click minimap markers
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- Reimplemented animation and shadow for Power Generator
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- Corrected death animations for Power Generator, Overmind Cocoon, Overmind (with Shell), and Khaydarin Crystal Formation
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BIN
plugins/gptp.qdp
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plugins/gptp.qdp
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