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https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-09-17 01:01:12 +00:00
Buff Matrix HP
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CMBW-maps/melee/1v1/Needs Testing/(2)Cocytus.scx
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CMBW-maps/melee/1v1/Needs Testing/(2)Cocytus.scx
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@ -6999,7 +6999,7 @@ Phalanx_Siege_BaseInit:
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playfram 0xAA
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wait 2
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playfram 0xBB
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wait 32
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wait 28
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sigorder 1
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goto ScourgeLocal00
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@ -7065,13 +7065,13 @@ Phalanx_Siege_TurretInit:
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playfram 0x44
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wait 1
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nobrkcodestart
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wait 13
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wait 18
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playfram 0x55
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wait 2
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playfram 0x66
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wait 2
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playfram 0x77
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wait 13
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wait 8
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playsnd 318 # Terran\TANK\TTaTra00.WAV
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wait 1
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playfram 0x88
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@ -7095,7 +7095,7 @@ Phalanx_Siege_TurretInit:
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Phalanx_Siege_TurretGndAttkInit:
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wait 1
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nobrkcodestart
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playsnd 96 # Bullet\TTaFi200.wav
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playsnd 96 # Bullet\TTaFi200.wav
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imgoluselo 537 2 0 # Siege Tank(Siege) Turret Attack Overlay (thingy\esiFire.grp)
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wait 2
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playfram 0x11
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@ -7128,7 +7128,7 @@ Phalanx_Siege_TurretSpecialState2:
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playfram 0x88
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wait 2
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playfram 0x77
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wait 21
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wait 17
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playfram 0x66
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wait 2
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playfram 0x55
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@ -25,6 +25,7 @@ Patch goals include:
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- Lifted turreted units (e.g. Goliath) can no longer attack from lifted Anchors (r. Mystery Meat)
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- Audiovisuals:
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- Terran error SFX can now correctly plays no more than once at any time
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- Phalanx siege transforms have had turret and base relations corrected (r. DF)
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- Treasuries now display progress bars while under construction, and no longer display an armor icon
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- Birthing Zerg units now use the correct armor icon
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- Custom UI graphics (order lines, transport UI, etc) are now reset between games (c. Veeq7)
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@ -32,4 +33,8 @@ Patch goals include:
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## AI
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- Increased refinery request priorities to improve gas capping pace
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- Reduced number of tower requests per base to reduce clutter
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- Reduced number of tower requests per base to reduce clutter
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## Protoss
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- [Matrix](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/matrix):
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- HP now 180, from 150
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plugins/gptp.qdp
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plugins/gptp.qdp
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