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mirror of https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git synced 2026-10-10 05:57:51 +00:00

Revise Heracles, Wyvern, Salamander, and Optecton; Make many small balance adjustments

This commit is contained in:
Pr0nogo 2024-07-04 18:54:46 -04:00
parent 86a9b18403
commit 038925f9d1
43 changed files with 157 additions and 87 deletions

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@ -518,8 +518,8 @@ Magister Weapon Impact
Positron Projectile
Sasyrvoleth
Autocrat Laser
Extended Flingy #312
Extended Flingy #313
Angeltear Rockets
Ackmed
Extended Flingy #314
Extended Flingy #315
Extended Flingy #316

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@ -1905,16 +1905,16 @@ Stroluum shadow
Trojan Remains
Envoy Remains
Ovileth Remains
Extended Image #905
Extended Image #906
Extended Image #907
Extended Image #908
Extended Image #909
Extended Image #910
Extended Image #911
Extended Image #912
Extended Image #913
Extended Image #914
Phalanx (Tank) Remains
Phalanx (Siege) Remains
Hierophant Remains
Angeltear Rockets
Angeltear Rockets Trail
Ackmed
Ackmed Shadow
Simulacrum Remains
Vassal Remains
Nathrokor Remains
Extended Image #915
Extended Image #916
Extended Image #917

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@ -3107,7 +3107,6 @@ Hierophant Banter B 03
Patriarch Ready 01
Patriarch Ready 02
Patriarch Ready 03
Patriarch Ready 04
Patriarch Selected 01
Patriarch Selected 02
Patriarch Selected 03
@ -3128,14 +3127,15 @@ Patriarch Banter 01
Patriarch Banter 02
Patriarch Banter 03
Patriarch Banter 04
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Salamander Weapon 2 Fire 01
Salamander Weapon 2 Fire 02
Salamander Weapon 2 Fire 03
Salamander Weapon 2 Fire 04
Salamander Weapon 2 Hit 01
Salamander Weapon 2 Hit 02
Wyvern Weapon Charge 01
Wyvern Weapon Charge 02
Wyvern Weapon Charge 03
Extended Sound #1
Extended Sound #1
Extended Sound #1

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@ -3127,15 +3127,15 @@ cm\p\patriarch\bnt-01.wav
cm\p\patriarch\bnt-02.wav
cm\p\patriarch\bnt-03.wav
cm\p\patriarch\bnt-04.wav
caw.wav
caw.wav
caw.wav
caw.wav
caw.wav
caw.wav
caw.wav
caw.wav
caw.wav
cm\t\salamander\wf2-01.wav
cm\t\salamander\wf2-02.wav
cm\t\salamander\wf2-03.wav
cm\t\salamander\wf2-04.wav
cm\t\salamander\wh2-01.wav
cm\t\salamander\wh2-02.wav
cm\t\wyvern\charge-01.wav
cm\t\wyvern\charge-02.wav
cm\t\wyvern\charge-03.wav
caw.wav
caw.wav
caw.wav

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@ -921,15 +921,15 @@ Ancile Remains
Trojan Remains
Envoy Remains
Ovileth Remains
Extended Sprite #1
Extended Sprite #1
Extended Sprite #1
Extended Sprite #1
Extended Sprite #1
Extended Sprite #1
Extended Sprite #1
Extended Sprite #1
Extended Sprite #1
Phalanx (Tank) Remains
Phalanx (Siege) Remains
Hierophant Remains
Angeltear Rockets
Angeltear Rockets Trail
Ackmed
Simulacrum Remains
Vassal Remains
Nathrokor Remains
Extended Sprite #1
Extended Sprite #1
Extended Sprite #1

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@ -407,7 +407,7 @@ Faction Selection Zerg
Terran Anchor (Grounded)
Zerg Sasyrvoleth
Terran Tencendur
Extended Unit #182
Ackmed
Extended Unit #183
Extended Unit #184
Extended Unit #185

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@ -214,7 +214,7 @@ Bottomless Spinestacks (Algoztalisk)
Relentless Tendrils (Okrimnilisk)
Omnispores (Okrimnilisk)
Venemous Bursts (Cherbrathalor)
Extended Weapon #87
Angeltear Rockets (Salamander)
Extended Weapon #88
Extended Weapon #89
Extended Weapon #90
@ -246,7 +246,7 @@ Extended Weapon #115
Extended Weapon #116
Extended Weapon #117
Extended Weapon #118
Extended Weapon #119
Micken Melter (Ackmed)
Medusa Rifle (Francisco Goska)
Extended Weapon #121
Magnate's Maw (Stroluum)

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@ -6802,7 +6802,7 @@ Phalanx_Tank_BaseDeath:
playsnd 317 # Terran\TANK\TTaDth00.WAV
imgol 333 0 0 # Explosion2 (Medium) (thingy\tBangL.grp)
wait 3
lowsprul 273 0 0 # Terran Building Rubble Small
lowsprul 923 0 0 # Phalanx (Tank) remains
wait 1
end
@ -6863,7 +6863,7 @@ Phalanx_Tank_TurretGndAttkInit:
IsId 92
Type 14
Init Phalanx_Siege_BaseInit
Death Phalanx_Tank_BaseDeath
Death Phalanx_Siege_BaseDeath
GndAttkInit [NONE]
AirAttkInit [NONE]
Unused1 [NONE]
@ -6913,6 +6913,14 @@ Phalanx_Siege_BaseInit:
sigorder 1
goto ScourgeLocal00
Phalanx_Siege_BaseDeath:
playsnd 317 # Terran\TANK\TTaDth00.WAV
imgol 333 0 0 # Explosion2 (Medium) (thingy\tBangL.grp)
wait 3
lowsprul 924 0 0 # Phalanx (Siege) remains
wait 1
end
Phalanx_Siege_BaseSpecialState2:
wait 28
playsnd 319 # Terran\TANK\TTaTra01.WAV
@ -27139,10 +27147,10 @@ Type 12
Init SalamanderInit
Death SalamanderDeath
GndAttkInit SalamanderGndAttkInit
AirAttkInit SalamanderGndAttkInit
AirAttkInit SalamanderAirAttkInit
Unused1 [NONE]
GndAttkRpt SalamanderGndAttkInit
AirAttkRpt SalamanderGndAttkInit
AirAttkRpt SalamanderAirAttkInit
CastSpell [NONE]
GndAttkToIdle SalamanderGndAttkToIdle
AirAttkToIdle SalamanderGndAttkToIdle
@ -27194,6 +27202,17 @@ SalamanderGndAttkInit:
ignorerest
goto SalamanderWalkingToIdle
SalamanderAirAttkInit:
wait 1
nobrkcodestart
playsndbtwn 3129 3132 # Salamander weapon 2 fire 01, 02, 03
attackwith 2
wait 1
nobrkcodeend
gotorepeatattk
ignorerest
goto SalamanderWalkingToIdle
SalamanderWalking:
setvertpos 0
imgol 1166 0 0 # Salamander Engines (cm\terran\salamander-engine.grp)
@ -34246,7 +34265,7 @@ HierophantDeath:
wait 2
playfram 836
wait 2
lowsprul 846 0 42 # Protoss Unit Rubble Medium
lowsprul 925 0 0 # Hierophant remains
wait 1
end
@ -40689,9 +40708,15 @@ TarasqueMuzzleFlashDeath:
# 1647 Goliath Remains (cm\terran\goliath-remains.grp)
# 1648 Ecclesiast Remains (cm\protoss\ecclesiast-remains.grp)
# 1648 Lanifect Remains (cm\protoss\lanifect-death.grp)
# 1904 Trojan Remains (cm\protoss\lanifect-death.grp)
# 1905 Envoy Remains (cm\protoss\lanifect-death.grp)
# 1906 Ovileth Remains (cm\protoss\lanifect-death.grp)
# 1904 Trojan Remains (cm\terran\trojan-death.grp)
# 1905 Envoy Remains (cm\protoss\envoy-death.grp)
# 1906 Ovileth Remains (cm\zerg\ovileth-death.grp)
# 1907 Phalanx (Tank) Remains (cm\terran\phalanx-tank-death.grp)
# 1908 Phalanx (Siege) Remains (cm\terran\phalanx-siege-death.grp)
# 1909 Hierophant Remains (cm\protoss\hierophant-death.grp)
# 1914 Simulacrum Remains (cm\protoss\simulacrum-death.grp)
# 1915 Vassal Remains (cm\protoss\vassal-death.grp)
# 1916 Nathrokor Remains (cm\zerg\nathrokor-death.grp)
.headerstart
IsId 650
Type 1
@ -43330,6 +43355,8 @@ WyvernDeath:
WyvernGndAttkInit:
playfram 0x00
playsndbtwn 3135 3137 # Wyvern weapon charge 01, 02, 03
wait 12
gotorepeatattk
ignorerest
goto WyvernGndAttkToIdle
@ -47761,7 +47788,7 @@ OptectonInit:
playfram 0x00
wait 2
goto ScourgeLocal00
OptectonGndAttkToIdle:
playfram 0x00
wait 2
@ -47780,41 +47807,16 @@ OptectonGndAttkRpt:
wait 7
imgol 1820 0 0 # Architect charge overlay
wait 8
playfram 0x220
imgoluselo 1855 0 0 # Optecton muzzle flash
playsndbtwn 2310 2313 # Optecton weapon fire 01, 02, 03, 04
attackwith 1
wait 1
playfram 0x240
wait 1
playfram 0x220
imgoluselo 1855 0 0 # Optecton muzzle flash
playsndbtwn 2310 2313 # Optecton weapon fire 01, 02, 03, 04
attackwith 1
wait 1
playfram 0x240
wait 1
playfram 0x220
imgoluselo 1855 0 0 # Optecton muzzle flash
playsndbtwn 2310 2313 # Optecton weapon fire 01, 02, 03, 04
attackwith 1
wait 1
playfram 0x240
wait 1
playfram 0x220
imgoluselo 1855 0 0 # Optecton muzzle flash
playsndbtwn 2310 2313 # Optecton weapon fire 01, 02, 03, 04
attackwith 1
wait 1
playfram 0x240
wait 1
playfram 0x220
imgoluselo 1855 0 0 # Optecton muzzle flash
playsndbtwn 2310 2313 # Optecton weapon fire 01, 02, 03, 04
attackwith 1
wait 1
playfram 0x240
wait 1
call OptectonShoot
call OptectonShoot
call OptectonShoot
call OptectonShoot
call OptectonShoot
call OptectonShoot
call OptectonShoot
call OptectonShoot
call OptectonShoot
call OptectonShoot
playfram 0x260
wait 1
playfram 0x00
@ -47824,6 +47826,16 @@ OptectonGndAttkRpt:
ignorerest
goto OptectonGndAttkToIdle
OptectonShoot:
playfram 0x220
imgoluselo 1855 0 0 # Optecton muzzle flash
playsndbtwn 2310 2313 # Optecton weapon fire 01, 02, 03, 04
attackwith 1
wait 1
playfram 0x240
wait 3
return
OptectonWalking:
move 4
wait 1
@ -48589,6 +48601,7 @@ WyvernTurretGndAttkInit:
playfram 0x00
wait 1
nobrkcodestart
wait 12
# playfram 0x20
attackwith 1
nobrkcodeend
@ -51867,4 +51880,61 @@ GoskaGndAttkRpt:
ignorerest
goto EidolonGndAttkToIdle
## Next free IsId: 792
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 1910 Angeltear Rockets (bullet\SMmissle.grp)
.headerstart
IsId 792
Type 2
Init AngeltearRocketInit
Death AngeltearRocketDeath
GndAttkInit AngeltearRocketGndAttkInit
AirAttkInit [NONE]
.headerend
# ----------------------------------------------------------------------------- #
AngeltearRocketInit:
playfram 0x00
wait 1
sigorder 1
wait 1
AngeltearRocketGndAttkInit:
sprol 927 0 0 # Angeltear Rockets Trail (cm\terran\salamander-rocket-trail.grp)
wait 2
goto AngeltearRocketGndAttkInit
AngeltearRocketDeath:
playsndbtwn 3133 3134 # Salamander weapon 2 hit 01, 02
imgol 530 0 0 # Gemini Missiles Explosion (thingy\ecaHit.grp)
domissiledmg
wait 1
end
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 1912 Ackmed (cm\heroes\ackmed.grp)
.headerstart
IsId 793
Type 12
Init AckmedInit
Death HarakanDeath
GndAttkInit HarakanGndAttkInit
AirAttkInit HarakanGndAttkInit
Unused1 HarakanUnused1
GndAttkRpt HarakanGndAttkRpt
AirAttkRpt HarakanGndAttkRpt
CastSpell [NONE]
GndAttkToIdle HarakanGndAttkToIdle
AirAttkToIdle HarakanGndAttkToIdle
Unused2 [NONE]
Walking HarakanWalking
WalkingToIdle HarakanWalkingToIdle
SpecialState1 [NONE]
.headerend
# ----------------------------------------------------------------------------- #
AckmedInit:
imgul 1913 0 0 # Ackmed Shadow (cm\heroes\ackmed-shadow.grp)
goto HarakanWalkingToIdle
## Next free IsId: 794

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