diff --git a/CMBW-maps/melee/knightoftherealm/(6)Mother Entropy.scx b/CMBW-maps/melee/knightoftherealm/(6)Mother Entropy.scx index fb0730b8..aaa21263 100644 Binary files a/CMBW-maps/melee/knightoftherealm/(6)Mother Entropy.scx and b/CMBW-maps/melee/knightoftherealm/(6)Mother Entropy.scx differ diff --git a/patchnotes.md b/patchnotes.md index a1dc493f..dbb0e915 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -43,14 +43,18 @@ Aside from that: We will continue smoothing out early-game unit roles and adding - Config: order lines can now be shown for selected units when in witness mode or in replays (c. Veeq7) ## Maps -- [Megalith Empire](), by Pr0nogo: +- [Megalith Empire](), by Pr0nogo - Improve pathability and buildability in mains and naturals - Widen several passageways throughout the map -- [Brimstone Disco](), by knightoftherealm: - - Got rid of mirrored tiles +- [Brimstone Disco](), by knightoftherealm + - Removed mirrored tiles - Opened up the middle pathways - Adjusted the area around naturals - Adjusted resources +- [Mother Entropy](), by knightoftherealm + - Removed mirrored tiles + - Opened up the vertical middle + - Adjusted resources in several bases - **NEW:** [Wellington](https://files.catbox.moe/oyxr73.png), a 1v1 map, by DarkenedFantasies ## Terran