mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-09-17 01:01:12 +00:00
9 Apr 2023 update
This commit is contained in:
parent
7299ca6926
commit
01af7a2959
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@ -470,8 +470,8 @@ Empress Plasma
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Engram
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Hammerfall Beacon
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Zarcavrokor Bone
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Extended Flingy #264
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Extended Flingy #265
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Cyprian Rail
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Sentinel Rail
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Extended Flingy #266
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Extended Flingy #267
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Extended Flingy #268
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@ -1716,8 +1716,8 @@ Engram
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Engram Shadow
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Hammerfall Beacon
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Zarcavrokor Bone
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Extended Image #716
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Extended Image #717
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Cyprian Rail
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Sentinel Rail
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Extended Image #718
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Extended Image #719
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Extended Image #720
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@ -153,7 +153,7 @@ Reset Collision (Harvester&Mine)
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Patrol (Normal)
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CTF COP (Initialize)
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Blissful Embrace (Akistrokor)
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Unknown CTF COP 2
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Grief of All Gods (Star Sovereign)
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Script (Computer)
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Attack Move (Computer)
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Move (Harass)
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@ -852,8 +852,8 @@ Zerg Unit Rubble (Tiny)
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Engram
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Hammerfall Beacon
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Zarcavrokor Bone
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Extended Sprite #1
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Extended Sprite #1
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Cyprian Rail
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Sentinel Rail
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Extended Sprite #1
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Extended Sprite #1
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Extended Sprite #1
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@ -22667,21 +22667,21 @@ AirAttkInit [NONE]
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# ----------------------------------------------------------------------------- #
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HaloRocketInit:
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playfram 0x00 # Frame set 0
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playsnd 1023 # Bullet\Tfrshoot.wav
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wait 1
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sigorder 1
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wait 1
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playfram 0x00
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playsnd 1023 # Bullet\Tfrshoot.wav
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wait 1
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sigorder 1
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wait 1
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HaloRocketGndAttkInit:
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sprol 505 0 0 # Halo Rockets Trail (thingy\bsmoke.grp)
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wait 2
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goto HaloRocketGndAttkInit
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HaloRocketDeath:
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playsnd 1022 # Bullet\Tfrhit.wav
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imgol 530 0 0 # Gemini Missiles Explosion (thingy\ecaHit.grp)
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playsnd 1022 # Bullet\Tfrhit.wav
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imgol 530 0 0 # Gemini Missiles Explosion (thingy\ecaHit.grp)
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domissiledmg
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wait 1
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wait 1
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end
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# ----------------------------------------------------------------------------- #
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@ -22698,29 +22698,29 @@ AirAttkInit [NONE]
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# ----------------------------------------------------------------------------- #
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OpticalFlareInit:
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playfram 0x00 # Frame set 0
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playsnd 1016 # Terran\Medic\TMedflsh.wav
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wait 1
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sigorder 1
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wait 1
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playfram 0x00
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playsnd 1016 # Terran\Medic\TMedflsh.wav
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wait 1
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sigorder 1
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wait 1
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OpticalFlareGndAttkInit:
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sprol 310 0 0 # Grenade Shot Smoke (thingy\GreSmoke.grp)
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wait 1
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sprol 310 0 0 # Grenade Shot Smoke (thingy\GreSmoke.grp)
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wait 1
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OpticalFlareLocal00:
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playfram 0x00 # Frame set 0
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wait 2
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playfram 1 # Frame set 0, direction 1
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wait 2
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playfram 2 # Frame set 0, direction 2
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wait 2
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playfram 3 # Frame set 0, direction 3
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wait 2
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playfram 0x00
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wait 2
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playfram 1
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wait 2
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playfram 2
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wait 2
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playfram 3
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wait 2
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goto OpticalFlareLocal00
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OpticalFlareDeath:
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imgol 977 0 0 # Optical Flare Hit (Medium) (thingy\TmeFlshM.grp)
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imgol 977 0 0 # Optical Flare Hit (Medium) (thingy\TmeFlshM.grp)
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domissiledmg
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wait 1
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wait 1
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end
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# ----------------------------------------------------------------------------- #
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@ -29640,9 +29640,9 @@ AirAttkInit [NONE]
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# ----------------------------------------------------------------------------- #
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SalamanderMissileInit:
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playfram 0x00 # Frame set 0
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wait 1
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sigorder 1
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playfram 0x00
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wait 1
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sigorder 1
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goto SalamanderMissileGndAttkInit
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SalamanderMissileGndAttkInit:
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@ -51967,4 +51967,40 @@ ZarcavrokorBoneDeath:
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sprol 365 0 0 # Glave Wurm/Seeker Spores Hit (thingy\SporeHit.grp)
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domissiledmg
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wait 1
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end
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 1718 Cyprian Rail (cm\terran\cyprian-rail.grp)
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.headerstart
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IsId 733
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Type 2
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Init OmniBulletOneInit
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Death OmniBulletOneDeath
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GndAttkInit OmniBulletOneGndAttkInit
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AirAttkInit [NONE]
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.headerend
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# ----------------------------------------------------------------------------- #
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OmniBulletOneInit:
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playfram 0x00
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wait 1
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sigorder 1
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wait 1
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OmniBulletOneGndAttkInit:
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playfram 0x00
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wait 125
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goto OmniBulletOneGndAttkInit
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OmniBulletOneDeath:
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if bullet.weapon_id == 147 goto OmniBulletOneBlueDeath
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imgol 530 0 0 # Gemini Missiles Explosion (thingy\ecaHit.grp)
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domissiledmg
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wait 1
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end
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OmniBulletOneBlueDeath:
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imgol 1249 0 0 # Burst Lasers Blue Impact (thingy\elbHit.grp)
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domissiledmg
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wait 1
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end
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mpq/unit/cm/terran/cyprian-attack.lol
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mpq/unit/cm/terran/cyprian-attack.lol
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BIN
mpq/unit/cm/terran/cyprian-rail.grp
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BIN
mpq/unit/cm/terran/cyprian-rail.grp
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BIN
mpq/unit/cm/terran/sentinel-rail.grp
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BIN
mpq/unit/cm/terran/sentinel-rail.grp
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@ -1,91 +1,7 @@
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# 9 April 2023 - prospective patch notes
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# 15 April 2023 - prospective patch notes
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## Designer's Notes
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Continuing March Madness into April, tweaking the economic pacing some more, and improving AI - plus plenty of bugfixes and unit revisions!
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## Resources
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- Harvest time now 4 seconds, from 4.8
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- Worker movement speeds now 10% faster
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- Worker wandering now works more consistently
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- You can now return resources to an allied town center (note that your ally receives none of the returned resources)
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- You can now harvest vespene gas from an allied refinery
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We will revise reclamation (and other corpse interactions), as well as Vulture mine-laying. Stay tuned!
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## Gameplay
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- Burrowed units are no longer forcibly unburrowed when attacked (c. DarkenedFantasies)
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- Masons (and Taloses) now return to the point where they began construction, to avoid Masons getting stuck behind capped Geysers and similar silliness (c. DarkenedFantasies)
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- During construction, Masons and Taloses now move in a predictable pattern* (c. DarkenedFantasies)
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- Sieged Phalanxes and burrowed Lakizilisks are no longer killed by landing structures
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## Bugfixes
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- Maelstrom hits from dead Mind Tyrants no longer crash (c. Veeq7)
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- Cancelling Controlled Demolition no longer desyncs
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- Internal handling of many new abilities has been restructured to be less error-prone (c. Veeq7)
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- Basic workers should no longer freeze in place (c. DarkenedFantasies)
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- Attack-move no longer causes units to ignores enemies when initially attacking a structure
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- Weapons with Prolonged Arms now pierce targets far more consistently (c. Veeq7)
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- Zarcavrokor Bones of Reflection now correctly respects weapon range (c. Veeq7)
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- Star Sovereigns no longer turn wildly when trying to cast Grief of All Gods while accelerating (c. Veeq7)
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- Burrowed units are no longer displaced by Striga Fleeting Focus, Magnetar Law of Attraction (c. Pr0nogo), or Anthelion Gravity Well (c. Veeq7)
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- Player color randomization now ignores the colors of witness players (c. Veeq7)
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- Anthelion weapon fire SFX no longer occasionally fails to play
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- Madrigal weapon range is now displayed correctly when tempo is up (c. Veeq7)
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- Missile Silo stats display is no longer wucked while arming missiles (c. Veeq7)
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## UI
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- Box selections are now sorted more consistently (c. Veeq7)
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- Centering onto control groups when members are far apart has been improved (c. Veeq7)
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- Minimap unit box update rate is now instant (c. DarkenedFantasies)
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- Witnesses are no longer shown in the score screen (c. DarkenedFantasies)
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- A new config option for hiding replay progress bars is now available (c. DarkenedFantasies)
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## AI
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- Attack logic and mid-game production handling have been cleaned up to be more sensible with the current economic state
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- AI "drip-feed" attack waves less often
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- Zerg AI now request advanced defenses when at tier 2 and beyond
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## Audiovisuals
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- New sprite for:
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- Cyprian Twin Railguns projectiles
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- Sentinel Cerberus Railgun projectile
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- Cabalist shadow
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- Zarcavrokor Bones of Reflection projectile
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- Modified sprite for:
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- Scribe (adjust back fins)
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## Terran
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- [Cyprian](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyprian):
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- Weapon factor and damage now 2x5, from 1x10
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- Weapon now travels to maximum range, and no longer splashes
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- Now benefits from Prolonged Arms, piercing all targets as it travels
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- [Heracles](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/heracles):
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- HP now 140, from 120
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- Armor now 4, from 3
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- Weapon damage now 2x14, from 2x10
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- Armor penetration now 0, from 4
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- Nemean Reactors removed
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- [Apostle](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/apostle):
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- Gas cost now 150, from 125
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- Last Breath removed
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- [Treasury](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/treasury):
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- Time cost now 50, from 45
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- [Sentinel](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/sentinel):
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- Mineral cost now 250, from 225
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- Weapon can no longer target air units
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- [Ion Cannon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/ion-cannon):
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- Mineral cost now 1000, from 800
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- Weapon cooldown now 7, from 10 (revert of previous change)
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- Now fires a Hammerfall Beacon at target's initial position, before firing main gun at beacon position
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## Protoss
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- [Cantavis](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/cantavis):
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- Max energy now 150, from 200
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- [Charlatan](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/charlatan):
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- Gas cost now 150, from 175
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- [Optecton](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/optecton):
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- Splash type now ally-safe, from unsafe
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- [Panoptus](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/panoptus):
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- Acceleration and halt distance now match the Aurora
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## Zerg
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- [Izirokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/izirokor):
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- Armor now 2, from 1
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- During construction, Masons and Taloses now move in a predictable pattern* (c. DarkenedFantasies)
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plugins/aise.qdp
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plugins/aise.qdp
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BIN
plugins/gptp.qdp
BIN
plugins/gptp.qdp
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