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mirror of https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git synced 2026-10-10 05:57:51 +00:00

Update Legionnaire sprite; Replace Golem and Ocsal Cesiant sprite

This commit is contained in:
Pr0nogo 2025-01-16 21:23:57 -05:00
parent b33520e5bb
commit 010f2bd09d
17 changed files with 63 additions and 296 deletions

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@ -400,8 +400,8 @@ Terran Qilin
Terran Auriel Terran Auriel
Protoss Adherent Protoss Adherent
Protoss Extatus Protoss Extatus
Zerg Nathrelisk Zerg Nathrelisk (Zorthos)
Zerg Iziralisk Zerg Iziralisk (Zorthos)
Faction Selection Protoss Faction Selection Protoss
Faction Selection Zerg Faction Selection Zerg
Terran Anchor (Grounded) Terran Anchor (Grounded)

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@ -59,7 +59,7 @@ military cicatus = 414
# Zerg factional units # Zerg factional units
military nathrelisk = 402 military nathrelisk = 402
military iziralisk = 403 military iziralisk = 403
military iziralisk = 415 military inzorthrokor = 415
# Terran military units # Terran military units
military maverick = 0 military maverick = 0

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@ -25949,26 +25949,24 @@ IsId 463
Type 12 Type 12
Init ApostleInit Init ApostleInit
Death ApostleDeath Death ApostleDeath
GndAttkInit ApostleGndAttkInit GndAttkInit MadcapGndAttkInit
AirAttkInit ApostleGndAttkInit AirAttkInit MadcapGndAttkInit
Unused1 [NONE] Unused1 [NONE]
GndAttkRpt ApostleGndAttkRpt GndAttkRpt MadcapGndAttkRpt
AirAttkRpt ApostleGndAttkRpt AirAttkRpt MadcapGndAttkRpt
CastSpell [NONE] CastSpell [NONE]
GndAttkToIdle ApostleGndAttkToIdle GndAttkToIdle MadcapGndAttkToIdle
AirAttkToIdle ApostleGndAttkToIdle AirAttkToIdle MadcapGndAttkToIdle
Unused2 [NONE] Unused2 [NONE]
Walking ApostleWalking Walking MadcapWalking
WalkingToIdle ApostleWalkingToIdle WalkingToIdle MadcapWalkingToIdle
SpecialState1 [NONE] SpecialState1 [NONE]
.headerend .headerend
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
ApostleInit: ApostleInit:
imgul 1118 0 4 # Apostle Shadow (cm\terran\apostle-shad.grp) imgul 1118 0 4 # Apostle Shadow (cm\terran\apostle-shad.grp)
ApostleWalkingToIdle: goto MadcapWalkingToIdle
playfram 0x00
goto ScourgeLocal00
ApostleDeath: ApostleDeath:
playsnd 1301 # Apostle death 01 playsnd 1301 # Apostle death 01
@ -25980,60 +25978,6 @@ ApostleDeath:
wait 1 wait 1
end end
ApostleGndAttkInit:
playfram 0x100
wait 1
playfram 0x120
wait 1
playfram 0x140
ApostleGndAttkRpt:
wait 1
nobrkcodestart
playsndbtwn 2783 2787 # Apostle weaponfire 01, 02, 03, 04, 05
attack
playfram 0x1A0
wait 1
playfram 0x180
wait 1
playfram 0x1A0
wait 1
playfram 0x180
nobrkcodeend
gotorepeatattk
ignorerest
ApostleGndAttkToIdle:
playfram 0x140
wait 1
playfram 0x120
wait 1
playfram 0x100
wait 1
goto ApostleWalkingToIdle
ApostleWalking:
playfram 0x40
move 4
wait 1
playfram 0x60
move 4
wait 1
playfram 0x80
move 4
wait 1
playfram 0xA0
move 4
wait 1
playfram 0xC0
move 4
wait 1
playfram 0xE0
move 4
wait 1
playfram 0x20
move 4
wait 1
goto ApostleWalking
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
# 1118 Apostle Remnants (cm\terran\apostle-death.grp) # 1118 Apostle Remnants (cm\terran\apostle-death.grp)
@ -26921,7 +26865,6 @@ MadcapGndAttkInit:
MadcapGndAttkRpt: MadcapGndAttkRpt:
wait 1 wait 1
nobrkcodestart nobrkcodestart
playsndbtwn 1212 1216 # Madcap weaponfire 01, 02, 03, 04, 05
attack attack
playfram 0x1A0 playfram 0x1A0
wait 1 wait 1
@ -28392,7 +28335,6 @@ EcclesiastGndAttkInit:
EcclesiastGndAttkRpt: EcclesiastGndAttkRpt:
wait 1 wait 1
nobrkcodestart nobrkcodestart
playsndbtwn 1362 1366 # Ecclesiast attack 01, 02, 03, 04, 05
attackwith 1 attackwith 1
playfram 0x1A0 playfram 0x1A0
wait 1 wait 1
@ -28541,11 +28483,11 @@ Unused1 [NONE]
GndAttkRpt GolemGndAttkInit GndAttkRpt GolemGndAttkInit
AirAttkRpt [NONE] AirAttkRpt [NONE]
CastSpell [NONE] CastSpell [NONE]
GndAttkToIdle GolemGndAttkToIdle GndAttkToIdle LegionnaireGndAttkToIdle
AirAttkToIdle [NONE] AirAttkToIdle [NONE]
Unused2 [NONE] Unused2 [NONE]
Walking GolemWalking Walking LegionnaireWalking
WalkingToIdle GolemWalkingToIdle WalkingToIdle MadcapWalkingToIdle
SpecialState1 [NONE] SpecialState1 [NONE]
.headerend .headerend
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
@ -28554,16 +28496,6 @@ GolemInit:
imgul 1185 0 0 # Golem Shadow (golem-shad.grp) imgul 1185 0 0 # Golem Shadow (golem-shad.grp)
playfram 0x00 playfram 0x00
goto ScourgeLocal00 goto ScourgeLocal00
GolemGndAttkToIdle:
playfram 0x99
wait 1
playfram 0x00
goto ScourgeLocal00
GolemWalkingToIdle:
playfram 0x00
goto ScourgeLocal00
GolemDeath: GolemDeath:
playsnd 533 # Protoss\Scout\PScDth00.WAV playsnd 533 # Protoss\Scout\PScDth00.WAV
@ -28574,58 +28506,29 @@ GolemDeath:
end end
GolemGndAttkInit: GolemGndAttkInit:
playfram 0x99 playfram 0x100
GolemGndAttkRpt:
playfram 0x100
wait 1 wait 1
nobrkcodestart nobrkcodestart
playsndbtwn 1937 1938 # Golem weaponfire 01, 02 playsndbtwn 1937 1938 # Golem weaponfire 01, 02
attackwith 1 attackwith 1
playfram 0xaa playfram 0x120
wait 1 wait 1
playfram 0xbb playfram 0x140
attackwith 1 attackwith 1
playsnd 664 # Protoss\ZEALOT\pzeHit00.WAV playsnd 664 # Protoss\ZEALOT\pzeHit00.WAV
wait 1 wait 1
playfram 0xcc playfram 0x160
wait 1 wait 1
playfram 0xdd playfram 0x140
wait 1 wait 1
playfram 0xee playfram 0x120
playsnd 664 # Protoss\ZEALOT\pzeHit00.WAV playsnd 664 # Protoss\ZEALOT\pzeHit00.WAV
wait 1
playfram 0xff
wait 1
playfram 0x110
nobrkcodeend nobrkcodeend
gotorepeatattk gotorepeatattk
ignorerest ignorerest
goto GolemGndAttkToIdle goto LegionnaireGndAttkToIdle
GolemWalking:
move 5
wait 1
playfram 0x11
move 5
wait 1
playfram 0x22
move 5
wait 1
playfram 0x33
move 5
wait 1
playfram 0x44
move 5
wait 1
playfram 0x55
move 5
wait 1
playfram 0x66
move 5
wait 1
playfram 0x77
move 5
wait 1
playfram 0x88
goto GolemWalking
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
@ -33157,7 +33060,7 @@ LarvoskCesiantLocal00:
playfram 2 playfram 2
wait 2 wait 2
playfram 3 playfram 3
wait 2 wait 4
playfram 2 playfram 2
wait 2 wait 2
playfram 1 playfram 1
@ -34334,7 +34237,7 @@ GndAttkToIdle LegionnaireGndAttkToIdle
AirAttkToIdle [NONE] AirAttkToIdle [NONE]
Unused2 [NONE] Unused2 [NONE]
Walking LegionnaireWalking Walking LegionnaireWalking
WalkingToIdle LegionnaireWalkingToIdle WalkingToIdle MadcapWalkingToIdle
SpecialState1 [NONE] SpecialState1 [NONE]
SpecialState2 [NONE] SpecialState2 [NONE]
AlmostBuilt [NONE] AlmostBuilt [NONE]
@ -34349,9 +34252,7 @@ WarpIn LegionnaireWarpIn
LegionnaireInit: LegionnaireInit:
imgul 1339 0 0 # Legionnaire Shadow (cm\protoss\legionnaire-shad.grp) imgul 1339 0 0 # Legionnaire Shadow (cm\protoss\legionnaire-shad.grp)
LegionnaireWalkingToIdle: goto MadcapWalkingToIdle
playfram 0x00
goto ScourgeLocal00
LegionnaireDeath: LegionnaireDeath:
playsnd 678 # Protoss\ZEALOT\PZeDth00.WAV playsnd 678 # Protoss\ZEALOT\PZeDth00.WAV
@ -34383,7 +34284,7 @@ LegionnaireGndAttkRpt:
LegionnaireGndAttkToIdle: LegionnaireGndAttkToIdle:
playfram 0x100 playfram 0x100
wait 1 wait 1
goto LegionnaireWalkingToIdle goto MadcapWalkingToIdle
LegionnaireWalking: LegionnaireWalking:
move 4 move 4
@ -36172,11 +36073,11 @@ IsId 587
Type 21 Type 21
Init CharlatanInit Init CharlatanInit
Death EcclesiastDeath Death EcclesiastDeath
GndAttkInit CharlatanGndAttkInit GndAttkInit EcclesiastGndAttkInit
AirAttkInit CharlatanGndAttkInit AirAttkInit EcclesiastGndAttkInit
Unused1 EcclesiastUnused1 Unused1 EcclesiastUnused1
GndAttkRpt CharlatanGndAttkRpt GndAttkRpt EcclesiastGndAttkRpt
AirAttkRpt CharlatanGndAttkRpt AirAttkRpt EcclesiastGndAttkRpt
CastSpell [NONE] CastSpell [NONE]
GndAttkToIdle EcclesiastGndAttkToIdle GndAttkToIdle EcclesiastGndAttkToIdle
AirAttkToIdle EcclesiastGndAttkToIdle AirAttkToIdle EcclesiastGndAttkToIdle
@ -36199,29 +36100,6 @@ CharlatanInit:
imgul 1172 0 0 # Charlatan Shadow (cm\protoss\charlatan-shad.grp) imgul 1172 0 0 # Charlatan Shadow (cm\protoss\charlatan-shad.grp)
goto InfestedTerranWalkingToIdle goto InfestedTerranWalkingToIdle
CharlatanGndAttkInit:
playfram 0x120
wait 1
playfram 0x140
wait 1
playfram 0x160
wait 1
playfram 0x180
goto CharlatanGndAttkRpt
CharlatanGndAttkRpt:
wait 1
nobrkcodestart
playsndbtwn 1603 1605 # Charlatan weapon fire 01, 02, 03
attackwith 1
playfram 0x1A0
wait 1
playfram 0x180
wait 1
nobrkcodeend
gotorepeatattk
ignorerest
goto EcclesiastGndAttkToIdle
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
# 1382 Arclite Shock Cannon Hit (Damageless) (thingy\mushroom.grp) # 1382 Arclite Shock Cannon Hit (Damageless) (thingy\mushroom.grp)
@ -43364,14 +43242,14 @@ Init VagrantInit
Death VagrantDeath Death VagrantDeath
GndAttkInit VagrantGndAttkInit GndAttkInit VagrantGndAttkInit
AirAttkInit VagrantGndAttkInit AirAttkInit VagrantGndAttkInit
Unused1 VagrantUnused1 Unused1 EcclesiastUnused1
GndAttkRpt VagrantGndAttkRpt GndAttkRpt VagrantGndAttkRpt
AirAttkRpt VagrantGndAttkRpt AirAttkRpt VagrantGndAttkRpt
CastSpell [NONE] CastSpell [NONE]
GndAttkToIdle VagrantGndAttkToIdle GndAttkToIdle EcclesiastGndAttkToIdle
AirAttkToIdle VagrantGndAttkToIdle AirAttkToIdle EcclesiastGndAttkToIdle
Unused2 [NONE] Unused2 [NONE]
Walking VagrantWalking Walking EcclesiastWalking
WalkingToIdle InfestedTerranWalkingToIdle WalkingToIdle InfestedTerranWalkingToIdle
SpecialState1 [NONE] SpecialState1 [NONE]
SpecialState2 [NONE] SpecialState2 [NONE]
@ -43388,19 +43266,6 @@ WarpIn VagrantWarpIn
VagrantInit: VagrantInit:
imgul 1277 0 -2 # Vagrant Shadow (cm\protoss\vagrant-shad.grp) imgul 1277 0 -2 # Vagrant Shadow (cm\protoss\vagrant-shad.grp)
goto InfestedTerranWalkingToIdle goto InfestedTerranWalkingToIdle
VagrantGndAttkToIdle:
playfram 0x180
wait 1
playfram 0x160
wait 1
playfram 0x140
wait 1
playfram 0x120
wait 1
playfram 0x00
wait 1
goto ScourgeLocal00
VagrantDeath: VagrantDeath:
playsnd 635 # Protoss\TEMPLAR\PTeDth00.WAV playsnd 635 # Protoss\TEMPLAR\PTeDth00.WAV
@ -43409,17 +43274,6 @@ VagrantDeath:
lowsprul 847 0 0 # Protoss Unit Rubble Small lowsprul 847 0 0 # Protoss Unit Rubble Small
wait 1 wait 1
end end
VagrantUnused1:
wait 1
nobrkcodestart
setfldirect 0
playsnd 1186 # Cantavis revive 01
imgol 1445 0 0 # Zealot death reversed
wait 12
setfldirect 12
nobrkcodeend
goto InfestedTerranWalkingToIdle
VagrantGndAttkInit: VagrantGndAttkInit:
playfram 0x120 playfram 0x120
@ -43440,34 +43294,7 @@ VagrantGndAttkRpt:
nobrkcodeend nobrkcodeend
gotorepeatattk gotorepeatattk
ignorerest ignorerest
goto VagrantGndAttkToIdle goto EcclesiastGndAttkToIdle
VagrantWalking:
move 5
wait 1
playfram 0x100
move 5
wait 1
playfram 0x20
move 5
wait 1
playfram 0x40
move 5
wait 1
playfram 0x60
move 5
wait 1
playfram 0x80
move 5
wait 1
playfram 0xA0
move 5
wait 1
playfram 0xC0
move 5
wait 1
playfram 0xE0
goto VagrantWalking
VagrantWarpIn: VagrantWarpIn:
imgol 128 0 0 # Cantavis Warp Flash (protoss\templar.grp) imgol 128 0 0 # Cantavis Warp Flash (protoss\templar.grp)
@ -49384,14 +49211,14 @@ Init PotentateInit
Death PotentateDeath Death PotentateDeath
GndAttkInit PotentateGndAttkInit GndAttkInit PotentateGndAttkInit
AirAttkInit PotentateGndAttkInit AirAttkInit PotentateGndAttkInit
Unused1 PotentateUnused1 Unused1 EcclesiastUnused1
GndAttkRpt PotentateGndAttkRpt GndAttkRpt PotentateGndAttkRpt
AirAttkRpt PotentateGndAttkRpt AirAttkRpt PotentateGndAttkRpt
CastSpell [NONE] CastSpell [NONE]
GndAttkToIdle PotentateGndAttkToIdle GndAttkToIdle EcclesiastGndAttkToIdle
AirAttkToIdle PotentateGndAttkToIdle AirAttkToIdle EcclesiastGndAttkToIdle
Unused2 [NONE] Unused2 [NONE]
Walking PotentateWalking Walking EcclesiastWalking
WalkingToIdle InfestedTerranWalkingToIdle WalkingToIdle InfestedTerranWalkingToIdle
SpecialState1 PotentateMeleeAttkRpt SpecialState1 PotentateMeleeAttkRpt
SpecialState2 [NONE] SpecialState2 [NONE]
@ -49408,17 +49235,6 @@ WarpIn PotentateWarpIn
PotentateInit: PotentateInit:
imgul 1172 0 0 # Potentate Shadow (cm\protoss\potentate-shad.grp) imgul 1172 0 0 # Potentate Shadow (cm\protoss\potentate-shad.grp)
goto InfestedTerranWalkingToIdle goto InfestedTerranWalkingToIdle
PotentateGndAttkToIdle:
playfram 0x180
wait 1
playfram 0x160
wait 1
playfram 0x140
wait 1
playfram 0x120
wait 1
goto InfestedTerranWalkingToIdle
PotentateDeath: PotentateDeath:
playsnd 635 # Protoss\TEMPLAR\PTeDth00.WAV playsnd 635 # Protoss\TEMPLAR\PTeDth00.WAV
@ -49427,17 +49243,6 @@ PotentateDeath:
lowsprul 818 0 0 # Potentate Remains lowsprul 818 0 0 # Potentate Remains
wait 1 wait 1
end end
PotentateUnused1:
wait 1
nobrkcodestart
setfldirect 0
playsnd 1186 # Cantavis revive 01
imgol 1445 0 0 # Zealot death reversed
wait 12
setfldirect 12
nobrkcodeend
goto InfestedTerranWalkingToIdle
PotentateGndAttkInit: PotentateGndAttkInit:
sigorder 32 sigorder 32
@ -49462,7 +49267,7 @@ PotentateGndAttkRpt:
nobrkcodeend nobrkcodeend
gotorepeatattk gotorepeatattk
ignorerest ignorerest
goto PotentateGndAttkToIdle goto EcclesiastGndAttkToIdle
PotentateMeleeAttkRpt: PotentateMeleeAttkRpt:
playfram 0x1C0 playfram 0x1C0
@ -49484,33 +49289,6 @@ PotentateMeleeAttkRpt:
ignorerest ignorerest
goto InfestedTerranWalkingToIdle goto InfestedTerranWalkingToIdle
PotentateWalking:
move 5
wait 1
playfram 0x100
move 5
wait 1
playfram 0x20
move 5
wait 1
playfram 0x40
move 5
wait 1
playfram 0x60
move 5
wait 1
playfram 0x80
move 5
wait 1
playfram 0xA0
move 5
wait 1
playfram 0xC0
move 5
wait 1
playfram 0xE0
goto PotentateWalking
PotentateWarpIn: PotentateWarpIn:
imgol 128 0 0 # Cantavis Warp Flash (protoss\templar.grp) imgol 128 0 0 # Cantavis Warp Flash (protoss\templar.grp)
goto ScourgeLocal00 goto ScourgeLocal00
@ -49822,11 +49600,11 @@ IsId 764
Type 12 Type 12
Init HotshotInit Init HotshotInit
Death MadcapDeath Death MadcapDeath
GndAttkInit HotshotGndAttkInit GndAttkInit MadcapGndAttkInit
AirAttkInit HotshotGndAttkInit AirAttkInit MadcapGndAttkInit
Unused1 [NONE] Unused1 [NONE]
GndAttkRpt HotshotGndAttkRpt GndAttkRpt MadcapGndAttkRpt
AirAttkRpt HotshotGndAttkRpt AirAttkRpt MadcapGndAttkRpt
CastSpell [NONE] CastSpell [NONE]
GndAttkToIdle MadcapGndAttkToIdle GndAttkToIdle MadcapGndAttkToIdle
AirAttkToIdle MadcapGndAttkToIdle AirAttkToIdle MadcapGndAttkToIdle
@ -49838,32 +49616,9 @@ SpecialState1 [NONE]
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
HotshotInit: HotshotInit:
imgul 1142 0 0 # Madcap Shadow (cm\terran\madcap-shad.grp) imgul 1777 0 0 # Hotshot Shadow (cm\faction-t\hotshot-shadow.grp)
goto MadcapWalkingToIdle goto MadcapWalkingToIdle
HotshotGndAttkInit:
playfram 0x100
wait 1
playfram 0x120
wait 1
playfram 0x140
HotshotGndAttkRpt:
wait 1
nobrkcodestart
playsndbtwn 2617 2618 # Hotshot weaponfire 01, 02
attack
playfram 0x1A0
wait 1
playfram 0x180
wait 1
playfram 0x1A0
wait 1
playfram 0x180
nobrkcodeend
gotorepeatattk
ignorerest
goto MadcapGndAttkToIdle
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
# 1785 Qilin (cm\faction\qilin.grp) # 1785 Qilin (cm\faction\qilin.grp)
@ -50000,7 +49755,7 @@ GndAttkToIdle LegionnaireGndAttkToIdle
AirAttkToIdle [NONE] AirAttkToIdle [NONE]
Unused2 [NONE] Unused2 [NONE]
Walking LegionnaireWalking Walking LegionnaireWalking
WalkingToIdle LegionnaireWalkingToIdle WalkingToIdle MadcapWalkingToIdle
SpecialState1 [NONE] SpecialState1 [NONE]
SpecialState2 [NONE] SpecialState2 [NONE]
AlmostBuilt [NONE] AlmostBuilt [NONE]
@ -50015,7 +49770,7 @@ WarpIn LegionnaireWarpIn
AdherentInit: AdherentInit:
imgul 1793 0 0 # Adherent Shadow (cm\faction-p\adherent-shadow.grp) imgul 1793 0 0 # Adherent Shadow (cm\faction-p\adherent-shadow.grp)
goto LegionnaireWalkingToIdle goto MadcapWalkingToIdle
AdherentGndAttkInit: AdherentGndAttkInit:
playfram 0x100 playfram 0x100
@ -51948,7 +51703,7 @@ GndAttkToIdle LegionnaireGndAttkToIdle
AirAttkToIdle [NONE] AirAttkToIdle [NONE]
Unused2 [NONE] Unused2 [NONE]
Walking LegionnaireWalking Walking LegionnaireWalking
WalkingToIdle LegionnaireWalkingToIdle WalkingToIdle MadcapWalkingToIdle
SpecialState1 [NONE] SpecialState1 [NONE]
SpecialState2 [NONE] SpecialState2 [NONE]
AlmostBuilt [NONE] AlmostBuilt [NONE]
@ -51963,7 +51718,7 @@ WarpIn LegionnaireWarpIn
CicatusInit: CicatusInit:
imgul 1959 0 0 # Cicatus Shadow (cm\faction-p\cicatus-shadow.grp) imgul 1959 0 0 # Cicatus Shadow (cm\faction-p\cicatus-shadow.grp)
goto HarakanWalkingToIdle goto MadcapWalkingToIdle
CicatusGndAttkInit: CicatusGndAttkInit:
playfram 0x100 playfram 0x100

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@ -23,12 +23,24 @@ We are still hunting for desyncs! Please submit your `Critical` and `Sync Random
- **Audiovisuals:** - **Audiovisuals:**
- Unit response randomization has been restored (c. DF) - Unit response randomization has been restored (c. DF)
- Unit portraits now animate when playing unit responses in-game (c. DF) - Unit portraits now animate when playing unit responses in-game (c. DF)
- **Hotshots** now use their shadows instead of the **Madcap**'s
## Audiovisuals
- New sprites for:
- Golem
- Ocsal Cesiant
- Updated sprite for:
- Legionnaire
## Terran ## Terran
- [Goliath](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/goliath): - [Goliath](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/goliath):
- **Twin Autocannons**: - **Twin Autocannons**:
- Weapon damage 1x4 » 1x5 - Weapon damage 1x4 » 1x5
## Protoss
- [Golem](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/golem):
- Collision size slightly adjusted to fit new model
## Zerg ## Zerg
- **Broodspawn**: - **Broodspawn**:
- **Death Cycle**: - **Death Cycle**:

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