diff --git a/mpq/arr/flingy.datex b/mpq/arr/flingy.datex index 5d27df6d..54421812 100644 Binary files a/mpq/arr/flingy.datex and b/mpq/arr/flingy.datex differ diff --git a/mpq/scripts/iscript.txt b/mpq/scripts/iscript.txt index 3d42a98b..cb0c8d67 100644 --- a/mpq/scripts/iscript.txt +++ b/mpq/scripts/iscript.txt @@ -5176,7 +5176,7 @@ SpecialState1 [NONE] MinotaurInit: imgul 219 0 42 # Minotaur Shadow (terran\BattleCr.grp) - playfram 0x00 # Frame set 0 + playfram 0x00 goto MinotaurGndAttkToIdle MinotaurGndAttkToIdle: @@ -10855,7 +10855,7 @@ WarpIn SolarionWarpIn SolarionInit: imgulnextid 0 42 playfram 0x00 - goto OvilethLocal00 + goto MinotaurGndAttkToIdle SolarionDeath: playsndbtwn 595 596 # Protoss\Carrier\PCaDth00.WAV | Protoss\Carrier\PCaDth01.WAV @@ -10877,7 +10877,7 @@ SolarionUnused1: setfldirect 14 tmprmgraphicend nobrkcodeend - goto OvilethLocal00 + goto MinotaurGndAttkToIdle SolarionWalking: imgol 114 0 0 # Solarion Engines (thingy\pcaGlow.grp) @@ -27259,7 +27259,7 @@ GndAttkToIdle EmpyreanGndAttkToIdle AirAttkToIdle EmpyreanGndAttkToIdle Unused2 [NONE] Walking EmpyreanWalking -WalkingToIdle EmpyreanWalkingToIdle +WalkingToIdle MinotaurGndAttkToIdle SpecialState1 [NONE] SpecialState2 [NONE] AlmostBuilt [NONE] @@ -27276,18 +27276,7 @@ EmpyreanInit: imgul 1099 0 42 # Empyrean Shadow (protoss\empyrean.grp) EmpyreanGndAttkToIdle: playfram 0x00 - goto EmpyreanWalkingToIdle - -EmpyreanWalkingToIdle: - setvertpos 0 - wait 8 - setvertpos 0 - wait 8 - setvertpos -1 - wait 8 - setvertpos 0 - wait 8 - goto EmpyreanWalkingToIdle + goto MinotaurGndAttkToIdle EmpyreanDeath: playsnd 533 @@ -37603,6 +37592,7 @@ HierophantDeath: HierophantUnused1: wait 1 nobrkcodestart + setfldirect 0 playsnd 1704 # Hierophant Revive 01 sprol 746 0 0 # Zealot Death Reversed (protoss\zealot.grp) wait 2 @@ -43462,7 +43452,7 @@ GndAttkToIdle MagnetarGndAttkToIdle AirAttkToIdle MagnetarGndAttkToIdle Unused2 [NONE] Walking MagnetarWalking -WalkingToIdle MagnetarWalkingToIdle +WalkingToIdle MinotaurGndAttkToIdle SpecialState1 [NONE] SpecialState2 [NONE] AlmostBuilt [NONE] @@ -43478,19 +43468,8 @@ WarpIn [NONE] MagnetarInit: imgul 1470 0 42 # Magnetar Shadow (cm\terran\magnetar.grp) MagnetarGndAttkToIdle: - playfram 0x00 # Frame set 0 - goto MagnetarWalkingToIdle - -MagnetarWalkingToIdle: - setvertpos 0 - wait 8 - setvertpos 0 - wait 8 - setvertpos -1 - wait 8 - setvertpos 0 - wait 8 - goto MagnetarWalkingToIdle + playfram 0x00 + goto MinotaurGndAttkToIdle MagnetarDeath: playsnd 177 # Terran\BATTLE\tbaDth00.wav @@ -43507,7 +43486,7 @@ MagnetarUnused1: sprol 744 0 0 wait 12 nobrkcodeend - goto MagnetarWalkingToIdle + goto MinotaurGndAttkToIdle MagnetarGndAttkInit: wait 1 @@ -43517,7 +43496,7 @@ MagnetarGndAttkInit: wait 1 playfram 0x00 gotorepeatattk - goto MagnetarWalkingToIdle + goto MinotaurGndAttkToIdle MagnetarLocal00: wait 125 @@ -47140,7 +47119,7 @@ GndAttkToIdle HippogriffGndAttkToIdle AirAttkToIdle HippogriffGndAttkToIdle Unused2 [NONE] Walking HippogriffWalking -WalkingToIdle HippogriffWalkingToIdle +WalkingToIdle MinotaurGndAttkToIdle SpecialState1 [NONE] SpecialState2 [NONE] AlmostBuilt [NONE] @@ -47157,18 +47136,7 @@ HippogriffInit: imgul 1101 0 42 # Hippogriff Shadow (cm\terran\hippogriff.grp) HippogriffGndAttkToIdle: playfram 0x00 - goto HippogriffWalkingToIdle - -HippogriffWalkingToIdle: - setvertpos 0 - wait 8 - setvertpos 0 - wait 8 - setvertpos -1 - wait 8 - setvertpos 0 - wait 8 - goto HippogriffWalkingToIdle + goto MinotaurGndAttkToIdle HippogriffDeath: playsnd 177 # Terran\BATTLE\tbaDth00.wav @@ -47191,7 +47159,7 @@ HippogriffGndAttkInit: wait 1 nobrkcodeend gotorepeatattk - goto HippogriffWalkingToIdle + goto MinotaurGndAttkToIdle HippogriffLocal00: wait 125 diff --git a/patchnotes.md b/patchnotes.md index 38ec325d..643d1606 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -7,9 +7,6 @@ Note that the editor mpq has recently had its name changed. Adjust your SCMDraft Aside from that: We are targeting improvements to early-game pacing, as well as bringing the strength of later-tier options in line with their costs. -## Gameplay -- Collision size adjustments: - - Vagrant ## AI - The maxiumum number of production structures AI can build per base has been reduced @@ -21,8 +18,9 @@ Aside from that: We are targeting improvements to early-game pacing, as well as - Queueing structure mutation orders without sufficient resources no longer queues the order (c. Veeq7) - Multi-target weapon ranges are now more consistent with single-target weapon ranges (c. Veeq7) - Zethrokor and Vorvrokor movement is now consistent per frame +- Dying refineries now always clear unit statuses correctly (c. Veeq7) - Badlands: A rogue low-ground ramp tile for Basilica has been corrected -- Hierophant revive animation no longer throws useful iscript errors +- Hierophant reclamation animation no longer throws useful iscript errors - Custom trigger objectives no longer show for all human players (c. Veeq7) ## Audiovisuals @@ -38,6 +36,8 @@ Aside from that: We are targeting improvements to early-game pacing, as well as - HP now 180, from 160 - [Matador](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/matador): - Armor now 3, from 2 +- [Centaur](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/centaur) + - Turn rate now 16, from 12 ## Protoss - [Zealot](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/zealot): @@ -47,10 +47,13 @@ Aside from that: We are targeting improvements to early-game pacing, as well as - [Amaranth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/amaranth): - Now moves ~8% faster - [Vagrant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/vagrant): + - Collision size now larger to match new sprite - Weapon damage now 10, from 6 - Weapon cooldown now 0.83, from 0.63 - [Architect](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/architect): - Now moves ~17% faster +- [Empyrean](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/empyrean): + - Turn rate now 16, from 20 - [Crucible](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/crucible): - Now a power generator diff --git a/plugins/gptp.qdp b/plugins/gptp.qdp index 47c0e4c9..1ecef475 100644 Binary files a/plugins/gptp.qdp and b/plugins/gptp.qdp differ