# Orders Requirement Scripts 0: # [0] Die 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 1: # [1] Stop 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 2: # [2] Guard 0xFF12 # Can attack 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 3: # [3] Player Guard 0xFF12 # Can attack 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 4: # [4] Turret Guard 0xFF1A # Is Subunit 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 5: # [5] Bunker Guard 0xFF02 # Current unit is... 125 # [125] Anchor 0xFF01 # Or 0xFF02 # Current unit is... 370 # [370] Dugout 0xFF01 # Or 0xFF02 # Current unit is... 384 # [384] Lodestone 0xFFFF # ==End of List== 6: # [6] Ignore 0xFF14 # Can move 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 7: # [7] Reaver Stop 0xFF02 # Current unit is... 83 # [83] Reaver 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 8: # [8] Attack1 0xFF12 # Can attack 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 9: # [9] Attack2 0xFF12 # Can attack 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 10: # [10] Attack Unit 0xFF14 # Can move 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 11: # [11] Attack Fixed Range 0xFF12 # Can attack 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 12: # [12] Attack Tile 0xFF12 # Can attack 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 13: # [13] Hover 0xFF14 # Can move 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 14: # [14] Attack Move 0xFF14 # Can move 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 15: # [15] Infest Mine 0xFF02 # Current unit is... 106 # [106] Command Center 0xFFFF # ==End of List== 18: # [18] Tower Guard 0xFF02 # Current unit is... 124 # [124] Watchdog 0xFF01 # Or 0xFF02 # Current unit is... 144 # [144] Spraith Colony 0xFF01 # Or 0xFF02 # Current unit is... 146 # [146] Surkith Colony 0xFF01 # Or 0xFF02 # Current unit is... 162 # [162] Warden 0xFF01 # Or 0xFF02 # Current unit is... 127 # [127] Ion Cannon 0xFF01 # Or 0xFF02 # Current unit is... 209 # [209] Sentinel 0xFF01 # Or 0xFF02 # Current unit is... 252 # [252] Matrix 0xFF01 # Or 0xFF02 # Current unit is... 292 # [292] Spirtith Colony 0xFF01 # Or 0xFF02 # Current unit is... 293 # [293] Skortrith Colony 0xFF01 # Or 0xFF02 # Current unit is... 294 # [294] Engram 0xFFFF # ==End of List== 19: # [19] Tower Attack 0xFF02 # Current unit is... 124 # [124] Watchdog 0xFF01 # Or 0xFF02 # Current unit is... 144 # [144] Spraith Colony 0xFF01 # Or 0xFF02 # Current unit is... 146 # [146] Surkith Colony 0xFF01 # Or 0xFF02 # Current unit is... 162 # [162] Warden 0xFF01 # Or 0xFF02 # Current unit is... 127 # [127] Ion Cannon 0xFF01 # Or 0xFF02 # Current unit is... 209 # [209] Sentinel 0xFF01 # Or 0xFF02 # Current unit is... 252 # [252] Matrix 0xFF01 # Or 0xFF02 # Current unit is... 292 # [292] Spirtith Colony 0xFF01 # Or 0xFF02 # Current unit is... 293 # [293] Skortrith Colony 0xFF01 # Or 0xFF02 # Current unit is... 294 # [294] Engram 0xFFFF # ==End of List== 20: # [20] Vulture Mine 0xFF02 # Current unit is... 13 # [13] Vulture Spider Mine 0xFFFF # ==End of List== 21: # [21] Stay In Range 0xFF14 # Can move 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 22: # [22] Turret Attack 0xFF1A # Is Subunit 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 23: # [23] Nothing1 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 25: # [25] Drone Start Build 0xFF02 # Current unit is... 41 # [41] Droleth 0xFF01 # Or 0xFF02 # Current unit is... 47 # [47] Gosvileth 0xFFFF # ==End of List== 26: # [26] Drone Build 0xFF02 # Current unit is... 41 # [41] Droleth 0xFF01 # Or 0xFF02 # Current unit is... 47 # [47] Gosvileth 0xFFFF # ==End of List== 27: # [27] Infest Mine1 0xFF02 # Current unit is... 45 # [45] Matraleth 0xFFFF # ==End of List== 28: # [28] Infest Mine2 0xFF02 # Current unit is... 45 # [45] Matraleth 0xFFFF # ==End of List== 29: # [29] Infest Mine3 0xFF02 # Current unit is... 45 # [45] Matraleth 0xFFFF # ==End of List== 30: # [30] Build1 0xFF02 # Current unit is... 7 # [7] Mason 0xFF01 # Or 0xFF02 # Current unit is... 20 # [20] Talos 0xFF01 # Or 0xFF02 # Current unit is... 367 # [367] Engineer 0xFFFF # ==End of List== 31: # [31] Build2 0xFF02 # Current unit is... 64 # [64] Scribe 0xFF01 # Or 0xFF02 # Current unit is... 184 # [184] Prudence 0xFFFF # ==End of List== 32: # [32] Build3 0xFF02 # Current unit is... 64 # [64] Scribe 0xFF01 # Or 0xFF02 # Current unit is... 184 # [184] Prudence 0xFFFF # ==End of List== 33: # [33] Build4 0xFF02 # Current unit is... 7 # [7] Mason 0xFF01 # Or 0xFF02 # Current unit is... 20 # [20] Talos 0xFF01 # Or 0xFF02 # Current unit is... 367 # [367] Engineer 0xFFFF # ==End of List== 34: # [34] Repair1 0xFF02 # Current unit is... 7 # [7] Mason 0xFF01 # Or 0xFF02 # Current unit is... 20 # [20] Talos 0xFFFF # ==End of List== 35: # [35] Repair2 0xFF02 # Current unit is... 7 # [7] Mason 0xFF01 # Or 0xFF02 # Current unit is... 20 # [20] Talos 0xFFFF # ==End of List== 36: # [36] Place Add-On 0xFFFF # ==End of List== 39: # [39] Rally Point1 0xFF13 # Can set rally point 0xFFFF # ==End of List== 40: # [40] Rally Point2 0xFF13 # Can set rally point 0xFFFF # ==End of List== 41: # [41] Zerg Birth 0xFF02 # Current unit is... 36 # [36] Egg 0xFF01 # Or 0xFF02 # Current unit is... 59 # [59] Cocoon 0xFFFF # ==End of List== 46: # [46] Build5 0xFF02 # Current unit is... 134 # [134] Nydus Canal 0xFF0D # unused 0xFFFF # ==End of List== 49: # [49] Follow 0xFF14 # Can move 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 50: # [50] Carrier 0xFF02 # Current unit is... 72 # [72] Solarion 0xFF01 # Or 0xFF02 # Current unit is... 82 # [82] Empyrean 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 51: # [51] Carrier Ignore1 0xFF02 # Current unit is... 72 # [72] Solarion 0xFF01 # Or 0xFF02 # Current unit is... 82 # [82] Empyrean 0xFF01 # Or 0xFF02 # Current unit is... 83 # [83] Reaver 0xFF01 # Or 0xFF02 # Current unit is... 81 # [81] Clarion 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 52: # [52] Carrier Stop 0xFF02 # Current unit is... 72 # [72] Solarion 0xFF01 # Or 0xFF02 # Current unit is... 82 # [82] Empyrean 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 53: # [53] Carrier Attack1 0xFF02 # Current unit is... 72 # [72] Solarion 0xFF01 # Or 0xFF02 # Current unit is... 82 # [82] Empyrean 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 54: # [54] Carrier Attack2 0xFF02 # Current unit is... 72 # [72] Solarion 0xFF01 # Or 0xFF02 # Current unit is... 82 # [82] Empyrean 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 55: # [55] Carrier Ignore2 0xFF02 # Current unit is... 72 # [72] Solarion 0xFF01 # Or 0xFF02 # Current unit is... 82 # [82] Empyrean 0xFF01 # Or 0xFF02 # Current unit is... 83 # [83] Reaver 0xFF01 # Or 0xFF02 # Current unit is... 81 # [81] Clarion 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 56: # [56] Carrier Fight 0xFF02 # Current unit is... 72 # [72] Solarion 0xFF01 # Or 0xFF02 # Current unit is... 82 # [82] Empyrean 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 57: # [57] Hold Position 0xFF02 # Current unit is... 72 # [72] Solarion 0xFF01 # Or 0xFF02 # Current unit is... 82 # [82] Empyrean 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 58: # [58] Reaver 0xFF02 # Current unit is... 83 # [83] Reaver 0xFF01 # Or 0xFF02 # Current unit is... 81 # [81] Clarion 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 59: # [59] Reaver Attack1 0xFF02 # Current unit is... 83 # [83] Reaver 0xFF01 # Or 0xFF02 # Current unit is... 81 # [81] Clarion 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 60: # [60] Reaver Attack2 0xFF02 # Current unit is... 83 # [83] Reaver 0xFF01 # Or 0xFF02 # Current unit is... 81 # [81] Clarion 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 61: # [61] Reaver Fight 0xFF02 # Current unit is... 83 # [83] Reaver 0xFF01 # Or 0xFF02 # Current unit is... 81 # [81] Clarion 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 62: # [62] Reaver Hold 0xFF02 # Current unit is... 83 # [83] Reaver 0xFF01 # Or 0xFF02 # Current unit is... 81 # [81] Clarion 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 64: # [64] Strafe Unit1 0xFF02 # Current unit is... 73 # [73] Steward 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 65: # [65] Strafe Unit2 0xFF02 # Current unit is... 85 # [85] Scarab 0xFFFF # ==End of List== 67: # [67] Recharge Shields2 0xFF02 # Current unit is... 172 # [172] Shield Battery 0xFFFF # ==End of List== 69: # [69] Return 0xFF16 # Is worker 0xFFFF # ==End of List== 70: # [70] Drone Land 0xFF02 # Current unit is... 41 # [41] Droleth 0xFF01 # Or 0xFF02 # Current unit is... 47 # [47] Gosvileth 0xFFFF # ==End of List== 71: # [71] Building Land 0xFF17 # Is flying building 0xFF06 # Is lifted off 0xFFFF # ==End of List== 72: # [72] Building Lift Off 0xFF17 # Is flying building 0xFF05 # Is not lifted off 0xFFFF # ==End of List== 74: # [74] Lift Off 0xFF17 # Is flying building 0xFFFF # ==End of List== 77: # [77] Larva 0xFF02 # Current unit is... 35 # [35] Larva 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 78: # [78] Spawning Larva 0xFF02 # Current unit is... 131 # [131] Hachirosk 0xFF01 # Or 0xFF02 # Current unit is... 132 # [132] Caphrolosk 0xFF01 # Or 0xFF02 # Current unit is... 133 # [133] Gathtelosk 0xFF01 # Or 0xFF02 # Current unit is... 216 # [216] Larvosk Colony 0xFF01 # Or 0xFF02 # Current unit is... 354 # [354] Ocsal Colony 0xFF01 # Or 0xFF02 # Current unit is... 383 # [383] Omnivale 0xFFFF # ==End of List== 79: # [79] Harvest1 0xFF16 # Is worker 0xFFFF # ==End of List== 80: # [80] Harvest2 0xFF16 # Is worker 0xFFFF # ==End of List== 81: # [81] Harvest Gas1 0xFF16 # Is worker 0xFFFF # ==End of List== 82: # [82] Harvest Gas2 0xFF16 # Is worker 0xFFFF # ==End of List== 84: # [84] Return Gas 0xFF16 # Is worker 0xFFFF # ==End of List== 85: # [85] Harvest Minerals1 0xFF16 # Is worker 0xFFFF # ==End of List== 86: # [86] Harvest Minerals2 0xFF16 # Is worker 0xFFFF # ==End of List== 90: # [90] Return Minerals 0xFF16 # Is worker 0xFFFF # ==End of List== 92: # [92] Enter Transport 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 93: # [93] Pick Up1 0xFF18 # Is transport 0xFF01 # Or 0xFF02 # Current unit is... 42 # [42] Ovileth 0xFFFF # ==End of List== 94: # [94] Pick Up2 0xFF18 # Is transport 0xFFFF # ==End of List== 95: # [95] Pick Up3 0xFF02 # Current unit is... 125 # [125] Anchor 0xFF01 # Or 0xFF02 # Current unit is... 370 # [370] Dugout 0xFF01 # Or 0xFF02 # Current unit is... 384 # [384] Lodestone 0xFFFF # ==End of List== 97: # [97] Powerup2 0xFF19 # Is powerup 0xFFFF # ==End of List== 100: # [100] Watch Target 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 101: # [101] Initiating Creep Growth 0xFF02 # Current unit is... 143 # [143] Cagrant Colony 0xFF01 # Or 0xFF02 # Current unit is... 131 # [131] Hachirosk 0xFF01 # Or 0xFF02 # Current unit is... 132 # [132] Caphrolosk 0xFF01 # Or 0xFF02 # Current unit is... 133 # [133] Gathtelosk 0xFF01 # Or 0xFF02 # Current unit is... 384 # [384] Omnivale 0xFFFF # ==End of List== 102: # [102] Spread Creep 0xFFFF # ==End of List== 103: # [103] Stopping Creep Growth 0xFF02 # Current unit is... 144 # [144] Spraith Colony 0xFF01 # Or 0xFF02 # Current unit is... 146 # [146] Surkith Colony 0xFF01 # Or 0xFF02 # Current unit is... 216 # [216] Larvosk Colony 0xFF01 # Or 0xFF02 # Current unit is... 292 # [292] Spirtith Colony 0xFF01 # Or 0xFF02 # Current unit is... 293 # [293] Skortrith Colony 0xFF01 # Or 0xFF02 # Current unit is... 355 # [355] Kazitrith Colony 0xFF01 # Or 0xFF02 # Current unit is... 354 # [354] Ocsal Colony 0xFFFF # ==End of List== 104: # [104] Guardian Aspect 0xFF02 # Current unit is... 43 # [43] Mutalisk 0xFFFF # ==End of List== 107: # [107] Hold Position1 0xFF1D # Can hold position 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 108: # [108] Hold Position2 0xFF02 # Current unit is... 45 # [45] Matraleth 0xFF01 # Or 0xFF02 # Current unit is... 49 # [49] Pazuzu 0xFFFF # ==End of List== 111: # [111] Unload 0xFF18 # Is transport 0xFFFF # ==End of List== 112: # [112] Move Unload 0xFF18 # Is transport 0xFFFF # ==End of List== 115: # [115] Cast Lobotomy Grenade 0xFF02 # Current unit is... 500 # [500] Goska 0xFFFF # ==End of List== 118: # [118] Unburrow 0xFF26 # Is burrowed 0xFFFF # ==End of List== 123: # [123] Nuke Wait 0xFF02 # Current unit is... 14 # [14] Nuclear Missile 0xFFFF # ==End of List== 125: # [125] Nuke Launch 0xFF02 # Current unit is... 14 # [14] Nuclear Missile 0xFFFF # ==End of List== 126: # [126] Nuke Paint 0xFF02 # Current unit is... 1 # [1] Eidolon 0xFF01 # Or 0xFF02 # Current unit is... 9 # [9] Seraph 0xFFFF # ==End of List== 127: # [127] Nuke Unit 0xFF02 # Current unit is... 14 # [14] Nuclear Missile 0xFFFF # ==End of List== 128: # [128] Nuke Ground 0xFF02 # Current unit is... 14 # [14] Nuclear Missile 0xFFFF # ==End of List== 129: # [129] Nuke Track 0xFF02 # Current unit is... 14 # [14] Nuclear Missile 0xFFFF # ==End of List== 130: # [130] Initializing Arbiter 0xFF02 # Current unit is... 71 # [71] Arbiter 0xFF01 # Or 0xFF02 # Current unit is... 86 # [86] Demiurge 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 131: # [131] Cloaking Nearby Units 0xFF02 # Current unit is... 71 # [71] Arbiter 0xFF01 # Or 0xFF02 # Current unit is... 86 # [86] Demiurge 0xFFFF # ==End of List== 133: # [133] Right Click Action 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 134: # [134] Sap Unit 0xFF02 # Current unit is... 50 # [50] Cohort 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 135: # [135] Sap Location 0xFF02 # Current unit is... 50 # [50] Cohort 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 136: # [136] Hold Position3 0xFF02 # Current unit is... 50 # [50] Cohort 0xFF01 # Or 0xFF02 # Current unit is... 47 # [47] Gosvileth 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 140: # [140] Scanner 0xFF02 # Current unit is... 33 # [33] Scanner Sweep 0xFFFF # ==End of List== 152: # [152] Patrol 0xFF14 # Can move 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 155: # [155] CTF COP2 0xFF02 # Current unit is... 197 # [197] Vithrath Haunt 0xFF01 # Or 0xFF02 # Current unit is... 198 # [198] Iron Foundry 0xFF01 # Or 0xFF02 # Current unit is... 199 # [199] Captaincy 0xFFFF # ==End of List== 157: # [157] Atk Move EP 0xFF14 # Can move 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 165: # [165] Self Destructing 0xFF02 # Current unit is... 85 # [85] Scarab 0xFFFF # ==End of List== 166: # [166] Critter 0xFF02 # Current unit is... 89 # [89] Simulacrum 0xFF01 # Or 0xFF02 # Current unit is... 90 # [90] Charlatan 0xFF01 # Or 0xFF02 # Current unit is... 95 # [95] Quazilisk 0xFF01 # Or 0xFF02 # Current unit is... 93 # [93] Rililisk 0xFF01 # Or 0xFF02 # Current unit is... 94 # [94] Exemplar 0xFF01 # Or 0xFF02 # Current unit is... 96 # [96] Keskathalor 0xFF1E # Allow on hallucinations 0xFFFF # ==End of List== 167: # [167] Hidden Gun 0xFF02 # Current unit is... 209 # [209] Sentinel 0xFF01 # Or 0xFF02 # Current unit is... 210 # [210] Tarasque 0xFF01 # Or 0xFF02 # Current unit is... 211 # [211] Anticthon 0xFF01 # Or 0xFF02 # Current unit is... 212 # [212] Alkaj Chasm 0xFF01 # Or 0xFF02 # Current unit is... 213 # [213] Cosmic Altar 0xFFFF # ==End of List== 168: # [168] Open Door 0xFF02 # Current unit is... 205 # [205] Left Upper Level Door 0xFF01 # Or 0xFF02 # Current unit is... 206 # [206] Right Upper Level Door 0xFF01 # Or 0xFF02 # Current unit is... 207 # [207] Left Pit Door 0xFF01 # Or 0xFF02 # Current unit is... 208 # [208] Right Pit Door 0xFFFF # ==End of List== 169: # [169] Close Door 0xFF02 # Current unit is... 205 # [205] Left Upper Level Door 0xFF01 # Or 0xFF02 # Current unit is... 206 # [206] Right Upper Level Door 0xFF01 # Or 0xFF02 # Current unit is... 207 # [207] Left Pit Door 0xFF01 # Or 0xFF02 # Current unit is... 208 # [208] Right Pit Door 0xFFFF # ==End of List== 170: # [170] Hide Trap 0xFF02 # Current unit is... 203 # [203] Nanite Assembly 0xFF01 # Or 0xFF02 # Current unit is... 209 # [209] Sentinel 0xFF01 # Or 0xFF02 # Current unit is... 210 # [210] Tarasque 0xFF01 # Or 0xFF02 # Current unit is... 211 # [211] Anticthon 0xFF01 # Or 0xFF02 # Current unit is... 212 # [212] Alkaj Chasm 0xFF01 # Or 0xFF02 # Current unit is... 213 # [213] Cosmic Altar 0xFFFF # ==End of List== 171: # [171] Reveal Trap 0xFF02 # Current unit is... 203 # [203] Nanite Assembly 0xFF01 # Or 0xFF02 # Current unit is... 209 # [209] Sentinel 0xFF01 # Or 0xFF02 # Current unit is... 210 # [210] Tarasque 0xFF01 # Or 0xFF02 # Current unit is... 211 # [211] Anticthon 0xFF01 # Or 0xFF02 # Current unit is... 212 # [212] Alkaj Chasm 0xFF01 # Or 0xFF02 # Current unit is... 213 # [213] Cosmic Altar 0xFFFF # ==End of List== 175: # [175] Medic 0xFF02 # Current unit is... 34 # [34] Cleric 0xFFFF # ==End of List== 176: # [176] Medic Heal1 0xFF02 # Current unit is... 34 # [34] Cleric 0xFFFF # ==End of List== 177: # [177] Heal Move 0xFF02 # Current unit is... 34 # [34] Cleric 0xFFFF # ==End of List== 178: # [178] Medic Hold Position 0xFF02 # Current unit is... 34 # [34] Cleric 0xFFFF # ==End of List== 179: # [179] Medic Heal2 0xFF02 # Current unit is... 34 # [34] Cleric 0xFFFF # ==End of List== 180: # [180] Cast Through the Looking Glass 0xFF02 # Current unit is... 287 # [287] Hypnagogue 0xFFFF # ==End of List== 182: # [182] Cast Mind Control 0xFF02 # Current unit is... 63 # [63] Mind Tyrant 0xFFFF # ==End of List== 189: # [189] Cast Through the Looking Glass 0xFF02 # Current unit is... 287 # [287] Hypnagogue 0xFFFF # ==End of List==