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1v1: Update resources on Empire class maps

This commit is contained in:
Pr0nogo 2024-09-16 12:59:39 -04:00
parent 4dbbc83f0e
commit deca3d6743
13 changed files with 18 additions and 13 deletions

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@ -5,19 +5,24 @@ Empire-class maps are used in premiere 1 vs 1 tournaments. They are balanced aro
This document logs changes to Empire-class maps. The current map listing always resides below this notice, followed by changes to the individual maps. Changes are listed from newest to oldest. This document logs changes to Empire-class maps. The current map listing always resides below this notice, followed by changes to the individual maps. Changes are listed from newest to oldest.
## Empire-class maps - 14 April 2024 ## Empire-class maps - 16 September 2024
- (2)Derelict 2.0 by Btyb - (2)Cold Sweat 1.1 by Veeq7
- (2)Fata Morgana 1.3 by Veeq7 - (2)Derelict 2.1 by Btyb
- (2)Genesis Y 1.0 by Btyb - (2)Genesis Y 1.4 by Btyb
- (2)Germination 2.0 by Btyb - (2)Impetus 2.2 by Veeq7
- (2)Impetus 2.1 by Veeq7 - (2)Muspelheim 1.2 by Veeq7
- (2)Muspelheim 1.0 by Veeq7 - (2)Oblivion 1.4 by TheBeaver99
- (2)Oblivion 1.1 by TheBeaver99 - (2)Old Scars 1.1 by JujiK
- (2)Old Scars 1.0 by JujiK - (2)Radium 1.1 by Btyb
- (2)Radium 1.0 by Btyb - (4)Blackwater Bastion 1.2 by Btyb
- (4)Blackwater Bastion 1.0 by Btyb - (4)Maxiom 1.1 by Btyb
- (4)Maxiom 1.0 by Btyb - (4)Paradise 1.2 by Btyb
- (4)Paradise 1.1 by Btyb
## Global change -- 16 September 2024
- Updated resources on all maps for new economy paradigm
## (2)Muspelheim 1.1 -- 13 September 2024
- Added Map Revealers to reveal Iron Foundries
## (2)Genesis Y 1.3 -- 18 July 2024 ## (2)Genesis Y 1.3 -- 18 July 2024
- Adjusted Geyser placement for consistent resource return rate - Adjusted Geyser placement for consistent resource return rate