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Update C1 map pool; Revise C2 organization
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@ -6,32 +6,24 @@ Empire-class maps are used in premiere 1 vs 1 tournaments. They are balanced aro
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This document logs changes to Empire-class maps. The current map listing always resides below this notice, followed by changes to the individual maps. Changes are listed from newest to oldest.
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## Empire-class maps - 6 December 2025
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- (2)Corrosion 1.1 by Btyb
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- (2)Crisis Vector 1.1 by JujiK
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- (2)Dyadic Shore 3.1 by Btyb
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- (2)Estacion Fantasma 1.1 by SgzzZ
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- (2)Frosted Forest 1.3 by Btyb
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- (2)Germination 3.4 by Btyb
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- (2)Impulsion 1.5 by Btyb
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- (2)Macroglia 1.1 by Btyb
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- (2)Magnetron 1.2 by Pr0nogo
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- (2)Monazite 1.0 by Kenoli
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- (2)Near Impact 2.1 by JujiK
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- (2)Potidaea 2.0 by Btyb
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- (2)Serenity 1.6 by Btyb & JujiK
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- (3)Knife's Edge 1.0 by JujiK
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- (4)Atacama 1.2 by Btyb
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- (4)Battle Spectre 1.3 by Btyb
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- (4)Blackwater Bastion 1.5 by Btyb
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- (4)Mass Destruction 1.0 by Pr0nogo
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- (4)Maximus 1.2 by Btyb
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- (4)Punch Drunk 1.1 by JujiK
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- (4)Quasar Quartet 3.5 by Btyb
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- (4)Saberhand 1.0 by Pr0nogo
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- Corrosion 1.2 by BtyB
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- Crisis Vector 1.2 by JujiK
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- Dyadic Shore 3.1 by BtyB
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- Estacion Fantasma 1.2 by SgZZZ
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- Gildedwall 1.3 by JujiK
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- Impulsion 1.5 by BtyB
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- Lucidity 1.1 by BtyB
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- Monazite 1.1 by Kenoli
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- Water Spirit 1.0 by BtyB
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- Knife's Edge 1.0 by JujiK
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- Atacama 1.2 by BtyB
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- Maximus 1.2 by BtyB
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- Quasar Quartet t 3.5 by BtyB
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- Saberhand 1.0 by Pr0nogo
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## Map pool changes -- 24 February 2026
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- OUT TO CLASS 2: Acid Test, Demilune
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- IN FROM CLASS 0: Corrosion, Gildedwall, Impulsion, Macroglia, Monazite, Saberhand
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## Map pool changes -- 29 July 2026
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- IN FROM CLASS 0: Lucidity, Water Spirit
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- OUT TO CLASS 2: Acid Test, Battle Spectre, Demilune, Frosted Forest, Germination, Macroglia, Magnetron, Near Impact, Serenity, Blackwater Bastion, Mass Destruction, Punch Drunk
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## Maximus 1.2 -- 31 January 2026
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- Plugged a bunch of holes and drop spots
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@ -1,4 +1,8 @@
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# UPRISING
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## Class 2 battlegrounds
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Uprising-class maps are complete, tested battlegrounds, and may have been used in premiere tournaments in the past. While they are not quite up to par with the current Empire-class maps, they are presented for those who seek a more varied arena.
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Uprising-class maps are complete, tested battlegrounds, and may have been used in premiere tournaments in the past. These maps could return to future tournaments at any time.
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- "Standard-Bearers" denotes maps where you should expect standard play.
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- "Worth a Shot!" denotes maps with slight experimentation.
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- "Beholder's Eye" denotes maps with heavy experimentation.
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