Update 1v1 map pool

This commit is contained in:
Pr0nogo 2025-02-26 14:28:37 -05:00
parent 56d3a04822
commit d76f06a103
34 changed files with 14 additions and 10 deletions

View File

@ -5,20 +5,24 @@ Empire-class maps are used in premiere 1 vs 1 tournaments. They are balanced aro
This document logs changes to Empire-class maps. The current map listing always resides below this notice, followed by changes to the individual maps. Changes are listed from newest to oldest.
## Empire-class maps - 16 September 2024
- (2)Cold Sweat 1.1 by Veeq7
- (2)Demilune 1.3 by JujiK
## Empire-class maps - 26 February 2025
- (2)Apollo 1.3 by Btyb
- (2)Demilune 1.4 by JujiK
- (2)Dyadic Shore 3.0 by Btyb
- (2)Frosted Forest 1.1 by Btyb
- (2)Genesis Y 1.5 by Btyb
- (2)Muspelheim 1.4 by Veeq7
- (2)Spinaltap 1.3 by Pr0nogo
- (2)Oblivion 1.4 by TheBeaver99
- (2)Old Scars 1.1 by JujiK
- (2)Potidaea 1.1 by Btyb & JujiK
- (3)Rageslave 1.2 by Pr0nogo
- (2)Germination 3.0 by Btyb
- (2)Near Impact 1.1 by JujiK
- (2)Serenity 1.1 by Btyb & JujiK
- (4)Blackwater Bastion 1.3 by Btyb
- (4)Checkstealer 1.1 by Pr0nogo
- (4)Decapitation 1.2 by Pr0nogo
- (4)Paradise 1.3 by Btyb
- (4)Tesseract 1.0 by Pr0nogo
## Map pool changes -- 26 February 2025
- OUT TO CLASS 0: Potidaea, Decapitation
- OUT TO CLASS 2: Cold Sweat, Muspelheim, Old Scars, Spinaltap, Rageslave
- IN FROM CLASS 0: Apollo, Dyadic Shore 3, Frosted Forest, Germination 3, Radium, Serenity, Tesseract
## (2)Potidaea 1.2 -- 16 January 2025
- Made bridges into natural (mostly) unbuildable